[UNITINFO]
{
UnitName=AAFUS;
Version=3.1;
Side=ARM;
Objectname=AAFUS;
Designation=AE-AFUSA;
Name=Advanced Fusion Reactor;
Description=Enhanced Energy Output/Storage;
FootprintX=7;
FootprintZ=5;
BuildCostEnergy=221106;
BuildCostMetal=8500;
MaxDamage=8500;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=201005;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=210;
RadarDistance=0;
SoundCategory=ARM_FUS;
EnergyStorage=10000;
MetalStorage=0;
ExplodeAs=MINE_NUKE;
SelfDestructAs=NUCLEAR_MISSILE;
Category=ARM ENERGY LEVEL3 SPECIAL NOWEAPON NOTAIR NOTSUB ALL ;
TEDClass=ENERGY;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooooo ooooooo ooooooo ooooooo ooooooo;
Corpse=aafus_dead;
UnitNumber=588;
ActivateWhenBuilt=0;
onoffable=0;
Ovradjust=1;
EnergyMake=3000;
buildangle=4096;
downloadable=1;
CloakCost=500;
mincloakdistance=100;
DamageModifier=0.95;
}
[UNITINFO]
{
UnitName=AAICKFUS;
Version=1.2;
Side=ARM;
Objectname=AAICKFUS;
Designation=AE-CKF9;
Name=Cloakable Fusion Reactor;
Description=Produces Energy;
FootprintX=5;
FootprintZ=4;
BuildCostEnergy=67560;
BuildCostMetal=3740;
MaxDamage=3740;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=61418;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=210;
RadarDistance=0;
SoundCategory=ARM_FUS;
EnergyStorage=7500;
MetalStorage=0;
ExplodeAs=ATOMIC_BLASTSML;
SelfDestructAs=MINE_NUKE;
Category=ARM ENERGY LEVEL3 NOWEAPON NOTAIR NOTSUB ANUKTARG INERT ALL ;
TEDClass=ENERGY;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=oooooooooooooooooooo;
Corpse=armckfus_dead;
UnitNumber=313;
EnergyMake=950;
Init_cloaked=1;
buildangle=4096;
downloadable=1;
CloakCost=0;
}
[UNITINFO]
{
UnitName=AAIMEXX;
Version=1;
Side=ARM;
Objectname=AAIMEXX;
Designation=AM-BME9;
Name=Metal Extractor;
Description=Extracts Metal;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=521;
BuildCostMetal=50;
MaxDamage=340;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=3;
BuildTime=1500;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=210;
RadarDistance=0;
SoundCategory=ARM_MEX;
EnergyStorage=1000;
MetalStorage=1000;
ExplodeAs=SMALL_BUILDINGEX;
SelfDestructAs=SMALL_BUILDING;
Category=ARM metal extractor level1 NOWEAPON NOTAIR NOTSUB INERT ANUKTARG ALL ;
TEDClass=METAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooooooo;
Corpse=armmex_dead;
UnitNumber=5048;
buildangle=8192;
ActivateWhenBuilt=1;
onoffable=1;
ExtractsMetal=0.003;
MetalMake=2;
EnergyMake=80;
Ovradjust=1;
shootme=1;
}
[UNITINFO]
{
UnitName=AAISILO;
Version=1;
Side=ARM;
Objectname=AAISILO;
Designation=AAIMID9;
Name=Retaliator;
Description=Strategic Nuclear Missile Silo;
FootprintX=5;
FootprintZ=5;
BuildCostEnergy=185748;
BuildCostMetal=2245;
BuildTime=126646;
MaxDamage=10600;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=500;
RadarDistance=0;
SoundCategory=NUC;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=ATOMIC_BLAST;
SelfDestructAs=NUCLEAR_MISSILE;
Category=ARM SPECIAL WEAPON LEVEL3 NOTAIR NOTSUB ALL ;
TEDClass=SPECIAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooooooo;
Corpse=armsilo_dead;
UnitNumber=4062;
firestandorders=1;
StandingFireOrder=0;
canstop=1;
ShootMe=1;
EnergyMake=0;
buildangle=8192;
canattack=1;
Weapon1=AINUKE;
wpri_badTargetCategory=ANUKTARG;
wsec_badTargetCategory=VTOL;
BadTargetCategory=LEVEL1;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=AAITIDE;
Version=1;
Side=ARM;
Objectname=AAITIDE;
Designation=AAITPG;
Name=Tidal Generator;
Description=Produces Energy;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=768;
BuildCostMetal=82;
MaxDamage=256;
MaxSlope=10;
EnergyUse=0;
BuildTime=2188;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=500;
RadarDistance=0;
SoundCategory=ARM_TIDE;
EnergyStorage=1000;
MetalStorage=1000;
EnergyMake=50;
MetalMake=3.5;
ExplodeAs=SMALL_BUILDINGEX;
SelfDestructAs=SMALL_BUILDING;
Category=ARM ENERGY LEVEL1 NOWEAPON NOTAIR NOTSUB ANUKTARG INERT ALL ;
TEDClass=WATER;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=wwwwwwwwwwwwwwww;
Corpse=armtide_dead;
UnitNumber=4871;
MinWaterDepth=17;
SonarDistance=0;
buildangle=8192;
ActivateWhenBuilt=1;
NoShadow=1;
Waterline=8;
TidalGenerator=1;
Ovradjust=1;
shootme=1;
}
[UNITINFO]
{
UnitName=AARTHOVER;
Version=3.1;
Side=ARM;
Objectname=AARTHOVER;
Designation=ARM-HART;
Name=Mausser;
Description=Artillery Hovercraft;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=2475;
BuildCostMetal=175;
BuildTime=2250;
MaxDamage=486;
MaxWaterDepth=0;
MaxSlope=16;
EnergyUse=2.8;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=225;
RadarDistance=0;
SoundCategory=ARM_HOVER_MID;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_UNITEX;
SelfDestructAs=MEDIUM_UNIT;
Category=ARM HOVER MOBILE WEAPON NOTAIR NOTSUB CTRL_G CTRL_H CTRL_W NOTSHIP LEVEL2 ALL ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=aarthover_dead;
UnitNumber=17455;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=2.232;
BrakeRate=0.0886;
Acceleration=0.04;
TurnRate=231;
SteeringMode=1;
ShootMe=1;
EnergyMake=2.8;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKHOVER3;
canattack=1;
Weapon1=HOVER_ARTILLERY;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
NoChaseCategory=VTOL;
canhover=1;
}
[UNITINFO]
	{
	UnitName=ADVMOHO;
	Version=3.0;
	Side=ARM;
	Objectname=ADVMOHO;
	Designation=AME-2;
	Name=Deep Core Moho Mine;
	Description=Adv. Submersible Moho Metal Extractor;
	FootprintX=6;
	FootprintZ=6;
	BuildCostEnergy=15004;
	BuildCostMetal=1364;
	MaxDamage=4297;
	MaxWaterDepth=255;
	MaxSlope=10;
	EnergyUse=600;
	BuildTime=20719;
	WorkerTime=0;
	BMcode=0;
	Builder=0;
	ThreeD=1;
	ZBuffer=1;
	NoAutoFire=0;
	SightDistance=210;
	RadarDistance=0;
	SoundCategory=CORE_MOHO;
	EnergyStorage=0;
	MetalStorage=0;
	ExplodeAs=LARGE_BUILDINGEX;
	SelfDestructAs=LARGE_BUILDING;
	Category=CORE metal extractor level3 NOWEAPON NOTAIR NOTSUB;
	TEDClass=METAL;
	Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
	YardMap=ooooooooooooooooooooooooo;
	Corpse=ADVMOHO_dead;
	GermanName=Verb. Moho Mine;
	GermanDescription=Verb. Metallextraktor;
	UnitNumber=18720;
	FrenchName=Mine moho volue;
	Frenchdescription=Extracteur de mtal moho volu;
	SpanishName=Mina Moho;
	SpanishDescription=Extractor avanzado de metales;
	ItalianName=Estrattore Moho;
	ItalianDescription=Estrattore di metallo avanzato;
	buildangle=2048;
	ActivateWhenBuilt=1;
	onoffable=1;
	ExtractsMetal=0.009;
	Ovradjust=1;
	Downloadable=1;
	}[UNITINFO]
{
UnitName=AHERMES;
Version=3;
Side=ARM;
Objectname=AHERMES;
Designation=ARM-TAA2;
Name=Hermes;
Description=Heavy Anti-Air Tank;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=14426;
BuildCostMetal=765;
MaxDamage=3708;
MaxWaterDepth=12;
MaxSlope=16;
EnergyUse=0.5;
BuildTime=9836;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=700;
RadarDistance=0;
SoundCategory=ARM_ADV_VEHICLE;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=BIG_UNITEX;
SelfDestructAs=BIG_UNIT;
Category=ARM MOBILE WEAPON LEVEL2 NOTAIR NOTSUB NOTSHIP CTRL_G CTRL_T ALL ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=aHermes_dead;
UnitNumber=655;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
canattack=1;
MaxVelocity=2.56;
BrakeRate=0.02;
Acceleration=0.03;
TurnRate=320;
SteeringMode=1;
ShootMe=1;
EnergyMake=0.5;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKSH3;
Weapon1=HERMES;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=ALL;
NoChaseCategory=ALL;
}
[UNITINFO]
{
UnitName=aJuno;
Version=3.1;
Side=ARM;
Objectname=aJuno;
Designation=ARM-Juno-SH3;
Name=Juno;
Description=Anti-Radar/Jammer Signal Weapon;
FootprintX=4;
FootprintZ=4;
BuildCostEnergy=63600;
BuildCostMetal=1110;
BuildTime=43364;
MaxDamage=1060;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=380;
RadarDistance=0;
SoundCategory=GATE;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=Juno_Pulse;
SelfDestructAs=Juno_Pulse;
Category=ARM WEAPON CTRL_L NOTAIR NOTSUB NOTSHIP LEVEL3 NOTLAND ALL ;
TEDClass=SPECIAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooooooo;
Corpse=aJuno_dead;
UnitNumber=9873;
firestandorders=1;
StandingFireOrder=2;
canstop=1;
canattack=1;
ShootMe=1;
DefaultMissionType=GUARD_NOMOVE;
Weapon1=Juno_Pulse;
BadTargetCategory=MOBILE;
wpri_badTargetCategory=MOBILE;
stealth=1;
ai_weight=weight aJuno 0;
ai_limit=limit aJuno 0;
}
[UNITINFO]
{
UnitName=AMGEO;
Version=1.2;
Side=ARM;
Objectname=AMGEO;
Designation=AE-MGPG;
Name=Moho Geothermal Powerplant;
Description=Hazardous Energy Source;
FootprintX=5;
FootprintZ=8;
BuildCostEnergy=68038;
BuildCostMetal=1275;
MaxDamage=2550;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=46390;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=210;
RadarDistance=0;
SoundCategory=ARM_ADV_GEO;
EnergyStorage=3000;
MetalStorage=0;
ExplodeAs=MINE_NUKE;
SelfDestructAs=NUCLEAR_MISSILE;
Category=ARM ENERGY LEVEL3 NOWEAPON NOTAIR NOTSUB ALL ;
TEDClass=ENERGY;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooo ooooo ooooo ooooo ooooo oGGGo oGGGo ooooo;
UnitNumber=77005;
EnergyMake=1250;
buildangle=0;
ActivateWhenBuilt=1;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ANAbel;
Version=1;
Side=ARM;
Objectname=ANAbel;
Designation=ASD-BC;
Name=Abel;
Description=Long-Range Bombardment Platform;
FootprintX=6;
FootprintZ=6;
BuildCostEnergy=45000;
BuildCostMetal=3000;
MaxDamage=16364;
EnergyUse=52;
BuildTime=28929;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=1;
SightDistance=480;
RadarDistance=3000;
ActivateWhenBuilt=0;
SoundCategory=ARM_ADV_SHIP;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=ARM SHIP LEVEL2 WEAPON NOTAIR NOTSUB ALL ;
TEDClass=SHIP;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=ANAbel_corpse;
UnitNumber=42042;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=3;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=2.5;
BrakeRate=0.01;
Acceleration=0.022;
TurnRate=70;
SteeringMode=1;
ShootMe=1;
EnergyMake=52;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=BOATD7;
Weapon1=Abel;
Weapon2=RFLB;
Weapon3=ARMTRUCK_ROCKET;
canattack=1;
MinWaterDepth=18;
BadTargetCategory=VTOL;
wpri_badTargetCategory=VTOL;
wsec_badTargetCategory=VTOL;
wSpe_badTargetCategory=VTOL;
NoChaseCategory=VTOL;
Floater=1;
Waterline=0;
Downloadable=1;
CanDgun=1;
}
[UNITINFO]
{
UnitName=ARMAAP;
Version=1;
Side=ARM;
Objectname=ARMAAP;
Designation=ARM-ACF;
Name=Advanced Aircraft Plant;
Description=Produces Aircraft;
FootprintX=7;
FootprintZ=6;
BuildCostEnergy=28105;
BuildCostMetal=5110;
MaxDamage=7400;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=51100;
WorkerTime=270;
BMcode=0;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=240;
RadarDistance=0;
SonarDistance=0;
SoundCategory=ADV_AIRPLANT;
EnergyStorage=200;
MetalStorage=200;
ExplodeAs=ESTOR_BUILDINGEX;
SelfDestructAs=ESTOR_BUILDING;
Category=ARM PLANT CTRL_F NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL2 NOTLAND ALL ;
TEDClass=PLANT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooooo ooooooo occccco occccco occccco occccco;
Corpse=armaap_dead;
UnitNumber=1;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMAAS;
Version=1.2;
Side=ARM;
Objectname=ARMAAS;
Designation=ASD-SB;
Name=Archer;
Description=Anti-Air/Anti-Sub Ship;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=25404;
BuildCostMetal=1129;
MaxDamage=4130;
EnergyUse=7;
BuildTime=10887;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=650;
RadarDistance=0;
ActivateWhenBuilt=1;
SonarDistance=850;
SoundCategory=ARM_ADV_SHIP;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=ARM SHIP MOBILE WEAPON NOTAIR NOTSUB CTRL_N CTRL_W LEVEL2 NOTLAND ALL ;
TEDClass=SHIP;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=armaas_dead;
UnitNumber=294;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
MaxVelocity=2.8;
BrakeRate=0.018;
Acceleration=0.011;
TurnRate=160;
SteeringMode=1;
ShootMe=1;
Scale=0.6;
EnergyMake=7;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=BOATS4;
MinWaterDepth=30;
buildangle=16384;
canattack=1;
canguard=1;
Weapon1=ADVDEPTHCHARGE;
Weapon2=ARM_CIR;
Weapon3=ARMYORK_GUN;
downloadable=1;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=NOTSUB;
wsec_badTargetCategory=ALL;
wspe_badTargetCategory=ALL;
NoChaseCategory=VTOL;
Floater=1;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMACA;
Version=1;
Side=ARM;
Objectname=ARMACA;
Designation=ARM-CA1;
Name=Advanced Construction Aircraft;
Description=Tech Level 2;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=20166;
BuildCostMetal=276;
MaxDamage=439;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=16;
BuildTime=6750;
WorkerTime=270;
BMcode=1;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=295;
RadarDistance=50;
SoundCategory=ARM_ADV_CVTOL;
EnergyStorage=100;
MetalStorage=100;
ExplodeAs=MEDIUM_UNITEX;
SelfDestructAs=MEDIUM_UNIT;
Category=ARM VTOL MOBILE NOWEAPON NOTSUB CTRL_B NOTSHIP ANTIEMG ANTIGATOR ANTILASER ANTIFLAME LEVEL2 NOTLAND ALL ;
TEDClass=CNSTR;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=7.3;
BrakeRate=1.5;
Acceleration=0.065;
TurnRate=125;
SteeringMode=1;
ShootMe=1;
Canfly=1;
cruisealt=80;
Scale=0.8;
BankScale=1.5;
Builddistance=60;
CanReclamate=1;
EnergyMake=16;
MetalMake=0.32;
DefaultMissionType=VTOL_standby;
maneuverleashlength=1280;
Ovradjust=1;
ImmuneToParalyzer=1;
}
[UNITINFO]
{
UnitName=ARMACK;
Version=1;
Side=ARM;
Objectname=ARMACK;
Designation=ARM-ACK1;
Name=Advanced Construction Kbot;
Description=Tech Level 2;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=7344;
BuildCostMetal=162;
MaxDamage=736;
MaxWaterDepth=25;
MaxSlope=20;
EnergyUse=16;
BuildTime=3738;
WorkerTime=270;
BMcode=1;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=249;
RadarDistance=50;
SoundCategory=ARM_ADV_CKBOT;
EnergyStorage=100;
MetalStorage=100;
ExplodeAs=MEDIUM_UNITEX;
SelfDestructAs=MEDIUM_UNIT;
Category=ARM KBOT MOBILE NOWEAPON NOTAIR NOTSUB CTRL_B NOTSHIP LEVEL2 ALL ;
TEDClass=CNSTR;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=armack_dead;
UnitNumber=3;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=1.2;
BrakeRate=0.6;
Acceleration=0.16;
TurnRate=1000;
SteeringMode=1;
ShootMe=1;
Builddistance=95;
CanReclamate=1;
EnergyMake=16;
MetalMake=0.32;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=KBOTSS2;
Upright=1;
standingmoveorder=1;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMACSUB;
Version=1.2;
Side=ARM;
Objectname=ARMACSUB;
Designation=ARM-CSW2;
Name=Advanced Construction Sub;
Description=Tech Level 2;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=17674;
BuildCostMetal=510;
MaxDamage=1570;
EnergyUse=49.6;
BuildTime=7377;
WorkerTime=630;
BMcode=1;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=300;
RadarDistance=50;
SonarDistance=400;
ActivateWhenBuilt=1;
SoundCategory=ARM_CSUB;
EnergyStorage=200;
MetalStorage=200;
ExplodeAs=BIG_UNITEX;
SelfDestructAs=BIG_UNIT;
Category=ARM UNDERWATER MOBILE NOWEAPON NOTAIR CTRL_B LEVEL2 NOTLAND ALL ;
TEDClass=SHIP;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=armacsub_dead;
UnitNumber=173;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=4.1;
BrakeRate=0.2;
Acceleration=0.032;
TurnRate=256;
SteeringMode=1;
Builddistance=180;
ShootMe=1;
CanReclamate=1;
EnergyMake=49.6;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=BOATD3;
MinWaterDepth=20;
WaterLine=25;
Downloadable=1;
MetalMake=0.96;
}
[UNITINFO]
{
UnitName=ARMACV;
Version=1;
Side=ARM;
Objectname=ARMACV;
Designation=ARM-CV1;
Name=Advanced Construction Vehicle;
Description=Tech Level 2;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=17584;
BuildCostMetal=408;
MaxDamage=2225;
MaxWaterDepth=18;
MaxSlope=16;
EnergyUse=40;
BuildTime=7869;
WorkerTime=450;
BMcode=1;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=223;
RadarDistance=50;
SoundCategory=ARM_ADV_CVEHICLE;
EnergyStorage=200;
MetalStorage=200;
ExplodeAs=BIG_UNITEX;
SelfDestructAs=BIG_UNIT;
Category=ARM TANK MOBILE NOWEAPON NOTAIR NOTSUB CTRL_B NOTSHIP LEVEL2 ALL ;
TEDClass=CNSTR;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=armacv_dead;
UnitNumber=4;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=2.64;
BrakeRate=0.04;
Acceleration=0.018;
TurnRate=280;
SteeringMode=1;
ShootMe=1;
Builddistance=115;
CanReclamate=1;
EnergyMake=40;
MetalMake=0.8;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKSH3;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMADVSOL;
Version=1.2;
Side=ARM;
Objectname=ARMADVSOL;
Designation=AE-ASC;
Name=Advanced Solar Collector;
Description=Produces Energy;
FootprintX=5;
FootprintZ=5;
BuildCostEnergy=5067;
BuildCostMetal=544;
MaxDamage=1436;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=9213;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=200;
RadarDistance=0;
SoundCategory=ARM_SOLAR;
EnergyStorage=500;
MetalStorage=0;
ExplodeAs=MEDIUM_BUILDINGEX;
SelfDestructAs=MEDIUM_BUILDING;
Category=ARM ENERGY LEVEL1 NOWEAPON NOTAIR NOTSUB ALL ;
TEDClass=ENERGY;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooo ooooo ooooo ooooo ooooo;
Corpse=armadvsol_dead;
UnitNumber=3200;
buildangle=4096;
DamageModifier=0.9;
ActivateWhenBuilt=1;
onoffable=1;
EnergyMake=100;
Ovradjust=1;
shootme=1;
HealTime=2;
}
[UNITINFO]
{
UnitName=ARMAH;
Version=1.2;
Side=ARM;
Objectname=ARMAH;
Designation=ARM-HAA;
Name=Swatter;
Description=Anti-air Hovercraft;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=2079;
BuildCostMetal=147;
MaxDamage=699;
MaxWaterDepth=0;
MaxSlope=16;
EnergyUse=2.6;
BuildTime=1890;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=525;
RadarDistance=0;
SoundCategory=ARM_HOVER_MID;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_UNITEX;
SelfDestructAs=MEDIUM_UNIT;
Category=ARM HOVER MOBILE WEAPON NOTAIR NOTSUB CTRL_G CTRL_H CTRL_W NOTSHIP LEVEL2 ALL ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=armah_dead;
UnitNumber=284;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=3.0;
BrakeRate=0.09;
Acceleration=0.08;
TurnRate=639;
SteeringMode=1;
ShootMe=1;
EnergyMake=2.6;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKHOVER2;
canattack=1;
downloadable=1;
Weapon1=ARMAH_WEAPON;
//Weapon3=ARMAH_WEAPON;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=ALL;
wspe_badTargetCategory=ALL;
NoChaseCategory=VTOL;
canhover=1;
}
[UNITINFO]
{
UnitName=ARMALAB;
Version=1;
Side=ARM;
Objectname=ARMALAB;
Designation=ARM-KL2;
Name=Advanced Kbot Lab;
Description=Produces Kbots;
FootprintX=5;
FootprintZ=6;
BuildCostEnergy=26180;
BuildCostMetal=4760;
MaxDamage=10400;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=47600;
WorkerTime=270;
BMcode=0;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=220;
RadarDistance=50;
SoundCategory=ADV_KBOTPLANT;
EnergyStorage=200;
MetalStorage=200;
ExplodeAs=ESTOR_BUILDINGEX;
SelfDestructAs=ESTOR_BUILDING;
Category=ARM PLANT NOWEAPON NOTAIR NOTSUB CTRL_F NOTSHIP LEVEL2 NOTLAND ALL ;
TEDClass=PLANT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=occco occco occco occco occco occco;
Corpse=armalab_dead;
UnitNumber=5;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
buildangle=1024;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMALABE;
Version=1;
Side=ARM;
Objectname=ARMALABE;
Designation=ARM-KL2;
Name=Advanced Kbot Lab;
Description=Produces Kbots;
FootprintX=6;
FootprintZ=5;
BuildCostEnergy=26180;
BuildCostMetal=4760;
MaxDamage=10400;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=47600;
WorkerTime=270;
BMcode=0;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=220;
RadarDistance=50;
SoundCategory=ADV_KBOTPLANT;
EnergyStorage=200;
MetalStorage=200;
ExplodeAs=ESTOR_BUILDINGEX;
SelfDestructAs=ESTOR_BUILDING;
Category=ARM PLANT NOWEAPON NOTAIR NOTSUB CTRL_F NOTSHIP LEVEL2 NOTLAND ALL ;
TEDClass=PLANT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=oooooo cccccc cccccc cccccc oooooo;
Corpse=armalabe_dead;
UnitNumber=9005;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
buildangle=1024;
ai_weight=weight ARMALABE 0;
ai_limit=limit ARMALABE 0;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMALABW;
Version=1;
Side=ARM;
Objectname=ARMALABW;
Designation=ARM-KL2;
Name=Advanced Kbot Lab;
Description=Produces Kbots;
FootprintX=6;
FootprintZ=5;
BuildCostEnergy=26180;
BuildCostMetal=4760;
MaxDamage=10400;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=47600;
WorkerTime=270;
BMcode=0;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=220;
RadarDistance=50;
SoundCategory=ADV_KBOTPLANT;
EnergyStorage=200;
MetalStorage=200;
ExplodeAs=ESTOR_BUILDINGEX;
SelfDestructAs=ESTOR_BUILDING;
Category=ARM PLANT NOWEAPON NOTAIR NOTSUB CTRL_F NOTSHIP LEVEL2 NOTLAND ALL ;
TEDClass=PLANT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=oooooo cccccc cccccc cccccc oooooo;
Corpse=armalabw_dead;
UnitNumber=9105;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
buildangle=1024;
ai_weight=weight ARMALABW 0;
ai_limit=limit ARMALABW 0;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMAMB;
Version=1.2;
Side=ARM;
Objectname=ARMAMB;
Designation=ARM-GUARD;
Name=Ambusher;
Description=Heavy Pop-up Plasma Cannon;
FootprintX=5;
FootprintZ=5;
BuildCostEnergy=34650;
BuildCostMetal=2100;
MaxDamage=12600;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=31500;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=340;
RadarDistance=0;
SoundCategory=GUARD;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=ARM WEAPON NOTAIR NOTSUB CTRL_X NOTSHIP LEVEL2 NOTLAND ALL ;
TEDClass=FORT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooo ooooo ooooo ooooo ooooo;
Corpse=armamb_dead;
UnitNumber=200;
firestandorders=1;
StandingFireOrder=2;
canstop=1;
ShootMe=1;
DefaultMissionType=GUARD_NOMOVE;
buildangle=8192;
canattack=1;
Weapon1=ARMAMB_GUN;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
NoChaseCategory=MOBILE;
digger=1;
DamageModifier=0.25;
activatewhenbuilt=1;
downloadable=1;
}
[UNITINFO]
{
UnitName=ARMAMD;
Version=1;
Side=ARM;
Objectname=ARMAMD;
Designation=ARM-AMD1;
Name=Protector;
Description=Cloakable Anti-Nuke System;
FootprintX=4;
FootprintZ=4;
BuildCostEnergy=118878;
BuildCostMetal=1437;
MaxDamage=2780;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=81053;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=1;
SightDistance=155;
RadarDistance=50;
SoundCategory=ARM_AMD;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=ARM WEAPON CTRL_L NOTAIR NOTSUB NOTSHIP LEVEL3 NOTLAND ALL ;
TEDClass=FORT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooooooo;
Corpse=armamd_dead;
UnitNumber=6;
firestandorders=1;
StandingFireOrder=2;
ShootMe=1;
buildangle=4096;
Weapon1=AMD_ROCKET;
BadTargetCategory=NOTAIR;
wpri_badTargetCategory=NOTAIR;
DamageModifier=0.17;
antiweapons=1;
CloakCost=250;
init_cloaked=0;
mincloakdistance=110;
Ovradjust=1;
ImmuneToParalyzer=1;
}
[UNITINFO]
{
UnitName=ARMAMEX;
Version=1.2;
Side=ARM;
Objectname=armamex;
Designation=ARMAMEX;
Name=Twilight;
Description=Stealthy Cloakable Metal Extractor;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=1547;
BuildCostMetal=188;
MaxDamage=126;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=12.5;
BuildTime=2813;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=500;
RadarDistance=800;
SoundCategory=ARM_MEX;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=TWILIGHT;
SelfDestructAs=TWILIGHT;
Category=ARM METAL EXTRACTOR LEVEL1 NOWEAPON NOTAIR NOTSUB ALL ;
TEDClass=METAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooooooo;
Corpse=armamex_dead;
UnitNumber=3209;
buildangle=6092;
ActivateWhenBuilt=1;
onoffable=1;
downloadable=1;
ExtractsMetal=0.001;
selfdestructcountdown=1;
stealth=0;
RadarDistanceJam=100;
CloakCost=12.5;
mincloakdistance=30;
init_cloaked=1;
HealTime=4;
DamageModifier=0.167;
}
[UNITINFO]
{
UnitName=ARMAMPH;
Version=1.2;
Side=ARM;
Objectname=ARMAMPH;
Designation=ARM-WKML;
Name=Pelican;
Description=Amphibious Kbot;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=4760;
BuildCostMetal=245;
MaxDamage=1300;
MaxSlope=14;
EnergyUse=0.4;
BuildTime=3780;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=290;
RadarDistance=0;
SoundCategory=ARM_AMPHIB;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_UNITEX;
SelfDestructAs=MEDIUM_UNIT;
Category=ARM KBOT MOBILE WEAPON NOTAIR CTRL_G CTRL_K CTRL_W NOTSHIP LEVEL2 ALL ;
TEDClass=KBOT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=armamph_dead;
UnitNumber=238;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=1.76;
BrakeRate=0.15;
Acceleration=0.1;
TurnRate=935;
SteeringMode=2;
ShootMe=1;
EnergyMake=0.4;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKHOVER2;
Upright=1;
canattack=1;
Weapon1=ARMAMPH_WEAPON1;
Weapon3=ARMAMPH_MISSILE;
downloadable=1;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
wspe_badTargetCategory=ALL;
NoChaseCategory=ANTILASER;
ai_weight=weight ARMAMPH 0;
ai_limit=limit ARMAMPH 0;
noshadow=1;
floater=0;
canhover=1;
}
[UNITINFO]
{
UnitName=ARMANAC;
Version=1.2;
Side=ARM;
Objectname=ARMANAC;
Designation=ARM-HG;
Name=Anaconda;
Description=Hovertank;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=4497;
BuildCostMetal=318;
MaxDamage=2024;
MaxWaterDepth=0;
MaxSlope=16;
EnergyUse=2.6;
BuildTime=4089;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=360;
RadarDistance=0;
SoundCategory=ARM_HOVER_MID;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_UNITEX;
SelfDestructAs=MEDIUM_UNIT;
Category=ARM HOVER MOBILE WEAPON NOTAIR NOTSUB CTRL_G CTRL_H CTRL_W NOTSHIP LEVEL2 ALL ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=armanac_dead;
UnitNumber=174;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=3.064;
BrakeRate=0.09;
Acceleration=0.07;
TurnRate=400;
SteeringMode=1;
ShootMe=1;
EnergyMake=2.6;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKHOVER2;
canattack=1;
Weapon1=ARMANAC_WEAPON;
downloadable=1;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
NoChaseCategory=VTOL;
canhover=1;
}
[UNITINFO]
{
UnitName=ARMANNI;
Version=1;
Side=ARM;
Objectname=ARMANNI;
Designation=ARM-ANN1;
Name=Annihilator;
Description=Tachyon Accelerator;
FootprintX=4;
FootprintZ=4;
BuildCostEnergy=72930;
BuildCostMetal=3315;
MaxDamage=8841;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=49725;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=1;
SightDistance=750;
RadarDistance=1500;
SoundCategory=ARM_ANNI;
EnergyStorage=5000;
MetalStorage=0;
ExplodeAs=ATOMIC_BLASTSML;
SelfDestructAs=ATOMIC_BLAST;
Category=ARM WEAPON NOTAIR NOTSUB CTRL_X NOTSHIP LEVEL3 NOTLAND ALL ;
TEDClass=FORT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooooooo;
Corpse=armanni_dead;
UnitNumber=7;
firestandorders=1;
StandingFireOrder=2;
canstop=1;
ShootMe=1;
DefaultMissionType=GUARD_NOMOVE;
buildangle=4096;
canattack=1;
Weapon1=ARM_TOTAL_ANNIHILATOR;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
NoChaseCategory=MOBILE;
DamageModifier=0.2;
Onoffable=1;
ActivateWhenBuilt=1;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMAP;
Version=1;
Side=ARM;
Objectname=ARMAP;
Designation=ARM-ACF;
Name=Aircraft Plant;
Description=Produces Aircraft;
FootprintX=7;
FootprintZ=6;
BuildCostEnergy=1784;
BuildCostMetal=730;
MaxDamage=1850;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=7300;
WorkerTime=90;
BMcode=0;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=225;
RadarDistance=500;
SonarDistance=50;
SoundCategory=AIRPLANT;
EnergyStorage=100;
MetalStorage=100;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=ARM PLANT NOWEAPON NOTAIR NOTSUB CTRL_F NOTSHIP LEVEL1 NOTLAND ALL ;
TEDClass=PLANT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooooo ooooooo occccco occccco occccco occccco;
Corpse=armap_dead;
UnitNumber=8;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
ActivateWhenBuilt=0;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMARAD;
Version=1;
Side=ARM;
Objectname=ARMARAD;
Designation=AS-EWDL2;
Name=Advanced Radar Tower;
Description=Long-Range Radar;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=7500;
BuildCostMetal=245;
MaxDamage=255;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=100;
BuildTime=5114;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=1400;
RadarDistance=4950;
SoundCategory=ARM_ADVRADAR;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_BUILDINGEX;
SelfDestructAs=SMALL_BUILDING;
Category=ARM NOWEAPON NOTAIR NOTSUB CTRL_R NOTSHIP LEVEL3 NOTLAND ALL ;
TEDClass=SPECIAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=oooo;
Corpse=armarad_dead;
UnitNumber=9;
EnergyMake=25;
shootme=0;
buildangle=8192;
ActivateWhenBuilt=1;
onoffable=1;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMASER;
Version=1;
Side=ARM;
Objectname=ARMASER;
Designation=ARM-CB;
Name=Eraser;
Description=Radar Jammer Kbot;
FootprintX=1;
FootprintZ=1;
BuildCostEnergy=2652;
BuildCostMetal=73;
MaxDamage=305;
MaxWaterDepth=112;
MaxSlope=32;
EnergyUse=40;
BuildTime=2106;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=200;
RadarDistance=0;
SoundCategory=ARM_JAM;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_UNITEX;
SelfDestructAs=SMALL_UNIT;
Category=ARM KBOT MOBILE NOWEAPON NOTAIR NOTSUB CTRL_R NOTSHIP LEVEL2 ALL ;
TEDClass=KBOT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=armaser_dead;
UnitNumber=10;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=1.47;
BrakeRate=0.22;
Acceleration=0.1;
TurnRate=950;
SteeringMode=1;
ShootMe=1;
canattack=1;
Weapon1=BOGUS_MISSILE;
BadTargetCategory=MOBILE;
wpri_badTargetCategory=MOBILE;
NoChaseCategory=MOBILE;
EnergyMake=10;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=KBOTSS2;
ActivateWhenBuilt=1;
onoffable=1;
RadarDistanceJam=600;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMASON;
Version=1.2;
Side=ARM;
Objectname=ARMASON;
Designation=AS-ERS;
Name=Advanced Sonar Station;
Description=Extended Sonar;
FootprintX=4;
FootprintZ=4;
BuildCostEnergy=5630;
BuildCostMetal=185;
MaxDamage=320;
MaxSlope=10;
EnergyUse=100;
BuildTime=7677;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=1400;
SonarDistance=3710;
SoundCategory=ARM_SONAR;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_BUILDINGEX;
SelfDestructAs=SMALL_BUILDING;
Category=ARM NOWEAPON NOTAIR NOTSUB CTRL_R NOTSHIP LEVEL3 NOTLAND ALL ;
TEDClass=WATER;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=oooo oooo oooo oooo;
Corpse=armason_dead;
UnitNumber=202;
EnergyMake=25;
MinWaterDepth=24;
buildangle=8192;
downloadable=1;
DamageModifier=0.46;
ActivateWhenBuilt=1;
onoffable=1;
NoShadow=1;
}
[UNITINFO]
{
UnitName=ARMASP;
Version=1;
Side=ARM;
Objectname=ARMASP;
Designation=ARM-SP1;
Name=Air Repair Pad;
Description=Automatically Repairs Aircraft;
FootprintX=9;
FootprintZ=9;
BuildCostEnergy=13080;
BuildCostMetal=570;
MaxDamage=1860;
MaxSlope=10;
EnergyUse=0;
BuildTime=11891;
MaxWaterDepth=1;
WorkerTime=4000;
BMcode=0;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=275;
RadarDistance=0;
SoundCategory=AIRPLANT;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_BUILDINGEX;
SelfDestructAs=MEDIUM_BUILDING;
Category=ARM NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL1 NOTLAND ALL ;
TEDClass=SPECIAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooooooo ooooooooo ooooooooo ooooooooo ooooooooo ooooooooo ooooooooo ooooooooo ooooooooo;
Corpse=ARMASP_dead;
UnitNumber=4654;
Builddistance=6;
EnergyMake=40;
buildangle=0;
ActivateWhenBuilt=1;
onoffable=1;
sortbias=0;
IsAirBase=1;
ai_weight=weight ARMASP 0;
ai_limit=limit ARMASP 0;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMASY;
Version=1;
Side=ARM;
Objectname=ARMASY;
Designation=ARM-SCF;
Name=Advanced Shipyard;
Description=Produces Ships;
FootprintX=10;
FootprintZ=10;
BuildCostEnergy=23100;
BuildCostMetal=4200;
MaxDamage=9960;
EnergyUse=0;
BuildTime=42000;
WorkerTime=270;
BMcode=0;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=230;
RadarDistance=50;
SoundCategory=ADV_SHIPYARD;
EnergyStorage=200;
MetalStorage=200;
ExplodeAs=ESTOR_BUILDINGEX;
SelfDestructAs=ESTOR_BUILDING;
Category=ARM PLANT NOWEAPON NOTAIR NOTSUB CTRL_F NOTSHIP LEVEL2 NOTLAND ALL ;
TEDClass=PLANT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=wCCCCCCCCw wCCCCCCCCw wCCCCCCCCw wCCCCCCCCw wCCCCCCCCw wCCCCCCCCw wCCCCCCCCw wCCCCCCCCw wCCCCCCCCw wCCCCCCCCw;
Corpse=armasy_dead;
UnitNumber=11;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=0;
canmove=1;
canpatrol=1;
canstop=1;
MetalMake=1;
MinWaterDepth=30;
WaterLine=15;
NoShadow=1;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMASYE;
Version=1;
Side=ARM;
Objectname=ARMASYE;
Designation=ARM-SCF;
Name=Advanced Shipyard;
Description=Produces Ships;
FootprintX=10;
FootprintZ=10;
BuildCostEnergy=23100;
BuildCostMetal=4200;
MaxDamage=9960;
EnergyUse=0;
BuildTime=42000;
WorkerTime=270;
BMcode=0;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=230;
RadarDistance=50;
SoundCategory=ADV_SHIPYARD;
EnergyStorage=200;
MetalStorage=200;
ExplodeAs=ESTOR_BUILDINGEX;
SelfDestructAs=ESTOR_BUILDING;
Category=ARM PLANT NOWEAPON NOTAIR NOTSUB CTRL_F NOTSHIP LEVEL2 NOTLAND ALL ;
TEDClass=PLANT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=wwwwwwwwww CCCCCCCCCC CCCCCCCCCC CCCCCCCCCC CCCCCCCCCC CCCCCCCCCC CCCCCCCCCC CCCCCCCCCC CCCCCCCCCC wwwwwwwwww;
Corpse=armasye_dead;
UnitNumber=9111;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=0;
canmove=1;
canpatrol=1;
canstop=1;
MetalMake=1;
MinWaterDepth=30;
WaterLine=15;
ai_weight=weight ARMASYE 0;
ai_limit=limit ARMASYE 0;
NoShadow=1;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMASYN;
Version=1;
Side=ARM;
Objectname=ARMASYN;
Designation=ARM-SCF;
Name=Advanced Shipyard;
Description=Produces Ships;
FootprintX=10;
FootprintZ=10;
BuildCostEnergy=23100;
BuildCostMetal=4200;
MaxDamage=9960;
EnergyUse=0;
BuildTime=42000;
WorkerTime=270;
BMcode=0;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=230;
RadarDistance=50;
SoundCategory=ADV_SHIPYARD;
EnergyStorage=200;
MetalStorage=200;
ExplodeAs=ESTOR_BUILDINGEX;
SelfDestructAs=ESTOR_BUILDING;
Category=ARM PLANT NOWEAPON NOTAIR NOTSUB CTRL_F NOTSHIP LEVEL2 NOTLAND ALL ;
TEDClass=PLANT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=wCCCCCCCCw wCCCCCCCCw wCCCCCCCCw wCCCCCCCCw wCCCCCCCCw wCCCCCCCCw wCCCCCCCCw wCCCCCCCCw wCCCCCCCCw wCCCCCCCCw;
Corpse=armasyn_dead;
UnitNumber=9011;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=0;
canmove=1;
canpatrol=1;
canstop=1;
MetalMake=1;
MinWaterDepth=30;
WaterLine=15;
ai_weight=weight ARMASYN 0;
ai_limit=limit ARMASYN 0;
NoShadow=1;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMASYW;
Version=1;
Side=ARM;
Objectname=ARMASYW;
Designation=ARM-SCF;
Name=Advanced Shipyard;
Description=Produces Ships;
FootprintX=10;
FootprintZ=10;
BuildCostEnergy=23100;
BuildCostMetal=4200;
MaxDamage=9960;
EnergyUse=0;
BuildTime=42000;
WorkerTime=270;
BMcode=0;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=230;
RadarDistance=50;
SoundCategory=ADV_SHIPYARD;
EnergyStorage=200;
MetalStorage=200;
ExplodeAs=ESTOR_BUILDINGEX;
SelfDestructAs=ESTOR_BUILDING;
Category=ARM PLANT NOWEAPON NOTAIR NOTSUB CTRL_F NOTSHIP LEVEL2 NOTLAND ALL ;
TEDClass=PLANT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=wwwwwwwwww CCCCCCCCCC CCCCCCCCCC CCCCCCCCCC CCCCCCCCCC CCCCCCCCCC CCCCCCCCCC CCCCCCCCCC CCCCCCCCCC wwwwwwwwww;
Corpse=armasyw_dead;
UnitNumber=9211;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=0;
canmove=1;
canpatrol=1;
canstop=1;
MetalMake=1;
MinWaterDepth=30;
WaterLine=15;
ai_weight=weight ARMASYW 0;
ai_limit=limit ARMASYW 0;
NoShadow=1;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMATL;
Version=1.2;
Side=ARM;
Objectname=ARMATL;
Designation=AS-TDS;
Name=Moray;
Description=Advanced Torpedo Launcher;
FootprintX=4;
FootprintZ=4;
BuildCostEnergy=26532;
BuildCostMetal=1206;
MaxDamage=4824;
EnergyUse=0.1;
BuildTime=18090;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=450;
RadarDistance=0;
SoundCategory=ADV_TORPLAUNCH;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=ARM WEAPON NOTAIR NOTSUB CTRL_X NOTSHIP LEVEL3 NOTLAND ALL ;
TEDClass=WATER;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooooooo;
Corpse=armatl_dead;
UnitNumber=219;
firestandorders=1;
StandingFireOrder=2;
canstop=1;
ShootMe=1;
EnergyMake=0.1;
DefaultMissionType=GUARD_NOMOVE;
MinWaterDepth=32;
SonarDistance=650;
WaterLine=30;
buildangle=16384;
canattack=1;
Weapon1=ARMATL_TORPEDO;
BadTargetCategory=NOWEAPON;
wpri_BadTargetCategory=NOTSHIP;
downloadable=1;
ActivateWhenBuilt=1;
NoShadow=1;
}
[UNITINFO]
{
UnitName=ARMATLAS;
Version=1;
Side=ARM;
Objectname=ARMATLAS;
Designation=AFD-T3;
Name=Atlas;
Description=Air Transport;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=1723;
BuildCostMetal=107;
MaxDamage=800;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0.6;
BuildTime=1730;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=245;
RadarDistance=0;
SoundCategory=ARM_VTOL;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_UNITEX;
SelfDestructAs=SMALL_UNIT;
Category=ARM VTOL MOBILE WEAPON NOTSUB NOTSHIP CTRL_T ANTIEMG ANTIGATOR ANTILASER ANTIFLAME LEVEL1 NOTLAND ALL ;
TEDClass=VTOL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=12;
firestandorders=0;
mobilestandorders=0;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=8.3;
BrakeRate=6;
Acceleration=0.06;
TurnRate=356;
SteeringMode=1;
ShootMe=1;
Canfly=1;
cruisealt=90;
Scale=0.8;
BankScale=1;
EnergyMake=0.6;
DefaultMissionType=VTOL_standby;
maneuverleashlength=1280;
TransMaxUnits=1;
canload=1;
transportsize=3;
transportcapacity=1;
Ovradjust=1;
ImmuneToParalyzer=1;
IsAirBase=1;
}
[UNITINFO]
{
UnitName=ARMAVP;
Version=1;
Side=ARM;
Objectname=ARMAVP;
Designation=ARM-VCF2;
Name=Advanced Vehicle Plant;
Description=Produces Vehicles;
FootprintX=6;
FootprintZ=6;
BuildCostEnergy=23100;
BuildCostMetal=4200;
MaxDamage=10320;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=42000;
WorkerTime=270;
BMcode=0;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=218;
RadarDistance=50;
SoundCategory=ADV_TANKPLANT;
EnergyStorage=200;
MetalStorage=200;
ExplodeAs=ESTOR_BUILDINGEX;
SelfDestructAs=ESTOR_BUILDING;
Category=ARM PLANT NOWEAPON NOTAIR NOTSUB CTRL_F NOTSHIP LEVEL2 NOTLAND ALL ;
TEDClass=PLANT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=occcco occcco occcco occcco occcco occcco;
Corpse=armavp_dead;
UnitNumber=13;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
buildangle=1024;
sortbias=0;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMAVPE;
Version=1;
Side=ARM;
Objectname=ARMAVPE;
Designation=ARM-VCF2;
Name=Advanced Vehicle Plant;
Description=Produces Vehicles;
FootprintX=6;
FootprintZ=6;
BuildCostEnergy=23100;
BuildCostMetal=4200;
MaxDamage=10320;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=42000;
WorkerTime=270;
BMcode=0;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=218;
RadarDistance=50;
SoundCategory=ADV_TANKPLANT;
EnergyStorage=200;
MetalStorage=200;
ExplodeAs=ESTOR_BUILDINGEX;
SelfDestructAs=ESTOR_BUILDING;
Category=ARM PLANT NOWEAPON NOTAIR NOTSUB CTRL_F NOTSHIP LEVEL2 NOTLAND ALL ;
TEDClass=PLANT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=oooooo cccccc cccccc cccccc cccccc oooooo;
Corpse=armavpe_dead;
UnitNumber=9013;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
buildangle=1024;
ai_weight=weight ARMAVPE 0;
ai_limit=limit ARMAVPE 0;
sortbias=0;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMAVPW;
Version=1;
Side=ARM;
Objectname=ARMAVPW;
Designation=ARM-VCF2;
Name=Advanced Vehicle Plant;
Description=Produces Vehicles;
FootprintX=6;
FootprintZ=6;
BuildCostEnergy=23100;
BuildCostMetal=4200;
MaxDamage=10320;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=42000;
WorkerTime=270;
BMcode=0;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=218;
RadarDistance=50;
SoundCategory=ADV_TANKPLANT;
EnergyStorage=200;
MetalStorage=200;
ExplodeAs=ESTOR_BUILDINGEX;
SelfDestructAs=ESTOR_BUILDING;
Category=ARM PLANT NOWEAPON NOTAIR NOTSUB CTRL_F NOTSHIP LEVEL2 NOTLAND ALL ;
TEDClass=PLANT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=oooooo cccccc cccccc cccccc cccccc oooooo;
Corpse=armavpw_dead;
UnitNumber=9113;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
buildangle=1024;
sortbias=0;
ai_weight=weight ARMAVPW 0;
ai_limit=limit ARMAVPW 0;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMAWAC;
Version=1.2;
Side=ARM;
Objectname=ARMAWAC;
Designation=AFD-AR;
Name=Eagle;
Description=Radar/Sonar Plane;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=19441;
BuildCostMetal=165;
MaxDamage=525;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=53;
BuildTime=9764;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=1500;
RadarDistance=2970;
SonarDistance=1440;
SoundCategory=ARM_ARADAR;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_UNITEX;
SelfDestructAs=SMALL_UNIT;
Category=ARM VTOL MOBILE NOWEAPON NOTSUB CTRL_R NOTSHIP ANTIEMG ANTIGATOR ANTILASER ANTIFLAME LEVEL2 NOTLAND ALL ;
TEDClass=VTOL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=239;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=9.2;
BrakeRate=4;
Acceleration=0.095;
TurnRate=356;
SteeringMode=1;
ShootMe=1;
Canfly=1;
cruisealt=160;
Scale=1;
BankScale=1;
EnergyMake=13;
DefaultMissionType=VTOL_standby;
maneuverleashlength=1280;
downloadable=1;
ai_limit=limit ARMAWAC 0;
altfromsealevel=1;
ImmuneToParalyzer=1;
}
[UNITINFO]
{
UnitName=ARMBANTH;
Version=1.2;
Side=ARM;
Objectname=ARMBANTH;
Designation=ARM-KK;
Name=Bantha;
Description=Heavy Attack Mech;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=287958;
BuildCostMetal=15063;
BuildTime=211273;
MaxDamage=20000;
DamageModifier=0.442;
MaxWaterDepth=12;
MaxSlope=17;
EnergyUse=1.1;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=680;
RadarDistance=0;
SoundCategory=KROGOTH;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=CRAWL_BLAST;
SelfDestructAs=ATOMIC_BLAST;
Category=ARM KBOT LEVEL2 WEAPON NOTAIR NOTSUB CTRL_W ALL ;
TEDClass=KBOT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=armbanth_dead;
UnitNumber=2310;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=1.4;
BrakeRate=0.174;
Acceleration=0.086;
TurnRate=450;
SteeringMode=2;
ShootMe=1;
EnergyMake=1.1;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=MECH;
Upright=1;
canattack=1;
Weapon1=ARMBANTHA_FIRE;
downloadable=1;
NoChaseCategory=VTOL;
Weapon2=ARMMANNI_WEAPON;
Weapon3=ARMTRUCK_ROCKET;
BadTargetCategory=NOWEAPON;
wpri_BadTargetCategory=VTOL;
wsec_badTargetCategory=VTOL;
wSpe_badTargetCategory=VTOL;
candgun=1;
ImmuneToParalyzer=1;
}
[UNITINFO]
{
UnitName=ARMBATS;
Version=1;
Side=ARM;
Objectname=ARMBATS;
Designation=ASD-SB;
Name=Millennium;
Description=Battleship;
FootprintX=6;
FootprintZ=6;
BuildCostEnergy=60466;
BuildCostMetal=4031;
MaxDamage=21987;
EnergyUse=48;
BuildTime=38871;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=1400;
RadarDistance=0;
SoundCategory=ARM_ADV_SHIP;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=ESTOR_BUILDINGEX;
SelfDestructAs=ESTOR_BUILDING;
Category=ARM SHIP MOBILE WEAPON NOTAIR NOTSUB CTRL_N CTRL_W LEVEL2 NOTLAND ALL ;
TEDClass=SHIP;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=armbats_dead;
UnitNumber=14;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=2.97;
BrakeRate=0.007;
Acceleration=0.02;
TurnRate=100;
SteeringMode=1;
ShootMe=1;
Scale=0.6;
EnergyMake=100;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=BOATD7;
MinWaterDepth=30;
buildangle=16384;
canattack=1;
Weapon1=ARM_BATSAFT;
Weapon2=ARM_BATSAFT;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
wsec_badTargetCategory=VTOL;
NoChaseCategory=VTOL;
Floater=1;
Ovradjust=1;
ImmuneToParalyzer=1;
}
[UNITINFO]
{
UnitName=ARMBC;
Version=3.1;
Side=ARM;
Objectname=ARMBC;
Designation=ABC-SB;
Name=Atlantis;
Description=Long-Range Plasma Ship;
FootprintX=5;
FootprintZ=11;
BuildCostEnergy=143654;
BuildCostMetal=5589;
MaxDamage=11500;
EnergyUse=48;
BuildTime=53895;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=1;
SightDistance=350;
RadarDistance=6900;
ActivateWhenBuilt=0;
SoundCategory=ARM_ADV_SHIP;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=ATOMIC_BLASTSML;
SelfDestructAs=ATOMIC_BLAST;
Category=ARM SHIP LEVEL2 WEAPON NOTAIR NOTSUB CTRL_W ALL ;
TEDClass=SHIP;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=armbc_dead;
UnitNumber=14001;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=2.5;
BrakeRate=0.015;
Acceleration=0.02;
TurnRate=90;
SteeringMode=1;
ShootMe=1;
Scale=0.6;
EnergyMake=50;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=BOATD7;
MinWaterDepth=30;
buildangle=16384;
canattack=1;
Weapon1=ARM_BERTHACANNON;
Weapon3=GA2;
wpri_badTargetCategory=VTOL;
BadTargetCategory=VTOL;
NoChaseCategory=VTOL;
Floater=1;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMBEAC;
Version=1.2;
Side=ARM;
Objectname=ARMBEAC;
Designation=BEC;
Name=Alien Beacon;
Description=Alien Beacon;
FootprintX=8;
FootprintZ=8;
BuildCostEnergy=423100;
BuildCostMetal=5214;
MaxDamage=11000;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=253958;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=210;
RadarDistance=0;
SoundCategory=ARM_ESTOR;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=NUCLEAR_MISSILE;
SelfDestructAs=NUCLEAR_MISSILE;
Category=ARM BEACON NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL3 NOTLAND ALL ;
TEDClass=SPECIAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=yyyooyyy yyyooyyy yyooooyy oooooooo oooooooo yyooooyy yyyooyyy yyyooyyy;
UnitNumber=273;
corpse=Armbeac_dead;
downloadable=1;
ActivateWhenBuilt=1;
norestrict=1;
}
[UNITINFO]
{
UnitName=ARMBEAVER;
Version=1;
Side=ARM;
Objectname=ARMBEAVER;
Designation=ARMBEAVER;
Name=Beaver;
Description=Amphibious Construction Vehicle;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=4371;
BuildCostMetal=204;
MaxDamage=1225;
MaxWaterDepth=255;
MaxSlope=16;
EnergyUse=20;
BuildTime=2980;
WorkerTime=150;
BMcode=1;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=205;
RadarDistance=0;
SonarDistance=250;
ActivateWhenBuilt=1;
SoundCategory=ARM_CVEHICLE;
EnergyStorage=100;
MetalStorage=100;
ExplodeAs=MEDIUM_UNITEX;
SelfDestructAs=MEDIUM_UNIT;
Category=ARM TANK LEVEL1 PHIB CONSTR NOWEAPON NOTAIR NOTSUB CTRL_B ALL ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=armbeaver_dead;
UnitNumber=653;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=2.97;
BrakeRate=0.085;
Acceleration=0.0135;
TurnRate=350;
SteeringMode=1;
ShootMe=1;
Builddistance=100;
CanReclamate=1;
EnergyMake=20;
MetalMake=0.4;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKDH3;
downloadable=1;
}
[UNITINFO]
{
UnitName=ARMBFORTEW;
Version=3.1;
Side=ARM;
Objectname=ARMBFORTEW;
Designation=ARM-SHELT;
Name=E/W Fortress Wall;
Description=LRPC/Bomb Shelter;
FootprintX=8;
FootprintZ=2;
BuildCostEnergy=22088;
BuildCostMetal=568;
MaxDamage=8000;
MaxWaterDepth=0;
MaxSlope=32;
EnergyUse=0;
BuildTime=20080;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=100;
RadarDistance=0;
SoundCategory=NONE;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=CORE FORT LEVEL2 NOWEAPON NOTAIR NOTSUB ANUKTARG ALL ;
TEDClass=FORT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=f;
Corpse=ARMBFORTEW;
UnitNumber=636;
EnergyMake=0;
buildangle=0;
downloadable=1;
IsFeature=1;
}
[UNITINFO]
{
UnitName=ARMBFORTNS;
Version=3.1;
Side=ARM;
Objectname=ARMBFORTNS;
Designation=ARM-SHELT2;
Name=N/S Fortress Wall;
Description=LRPC/Bomb Shelter;
FootprintX=2;
FootprintZ=8;
BuildCostEnergy=22088;
BuildCostMetal=568;
MaxDamage=8000;
MaxWaterDepth=0;
MaxSlope=32;
EnergyUse=0;
BuildTime=20080;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=100;
RadarDistance=0;
SoundCategory=NONE;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=CORE FORT LEVEL2 NOWEAPON NOTAIR NOTSUB ANUKTARG ALL ;
TEDClass=FORT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=f;
Corpse=ARMBFORTNS;
UnitNumber=637;
EnergyMake=0;
buildangle=0;
downloadable=1;
IsFeature=1;
}
[UNITINFO]
{
UnitName=ARMBRAWL;
Version=1;
Side=ARM;
Objectname=ARMBRAWL;
Designation=AFD-J17;
Name=Brawler;
Description=Gunship;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=11464;
BuildCostMetal=356;
MaxDamage=1132;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0.8;
BuildTime=5756;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=638;
RadarDistance=0;
SoundCategory=ARM_ADV_VTOL;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_UNITEX;
SelfDestructAs=MEDIUM_UNIT;
Category=ARM VTOL MOBILE WEAPON NOTSUB CTRL_P CTRL_E CTRL_W NOTSHIP ANTIEMG ANTIGATOR ANTILASER ANTIFLAME LEVEL2 NOTLAND ALL ;
TEDClass=VTOL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=15;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=7.5;
BrakeRate=6;
Acceleration=0.638;
TurnRate=800;
SteeringMode=1;
ShootMe=1;
Canfly=1;
cruisealt=60;
Scale=1;
BankScale=1;
EnergyMake=0.8;
DefaultMissionType=VTOL_standby;
maneuverleashlength=1280;
canattack=1;
Weapon1=VTOL_EMG;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
NoChaseCategory=VTOL;
HoverAttack=1;
Ovradjust=1;
ImmuneToParalyzer=1;
}
[UNITINFO]
{
UnitName=ARMBRTHA;
Version=1;
Side=ARM;
Objectname=ARMBRTHA;
Designation=ARM-LRC;
Name=Big Bertha;
Description=Long Range Plasma Cannon;
FootprintX=4;
FootprintZ=4;
BuildCostEnergy=121360;
BuildCostMetal=4184;
MaxDamage=8368;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=82745;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=1;
SightDistance=210;
RadarDistance=50;
SoundCategory=ARM_BRTHA;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=ATOMIC_BLASTSML;
SelfDestructAs=ATOMIC_BLAST;
Category=ARM WEAPON CTRL_L NOTAIR NOTSUB NOTSHIP LEVEL3 NOTLAND ALL ;
TEDClass=FORT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooooooo;
Corpse=armbrtha_dead;
UnitNumber=16;
firestandorders=1;
StandingFireOrder=0;
canstop=1;
ShootMe=1;
EnergyMake=0;
DefaultMissionType=GUARD_NOMOVE;
buildangle=32700;
canattack=1;
Weapon1=ARM_BERTHACANNON;
Weapon3=RANGE_BERTHA;
BadTargetCategory=MOBILE;
wpri_badTargetCategory=MOBILE;
Ovradjust=1;
antiweapons=1;
}
[UNITINFO]
{
UnitName=ARMBULL;
Version=1;
Side=ARM;
Objectname=ARMBULL;
Designation=ARM-HA8;
Name=Bulldog;
Description=Heavy Assault Tank;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=19554;
BuildCostMetal=1037;
MaxDamage=6603;
MaxWaterDepth=15;
MaxSlope=12;
EnergyUse=0.8;
BuildTime=13333;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=380;
RadarDistance=0;
SoundCategory=ARM_ADV_TANK;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=ARM TANK MOBILE WEAPON NOTAIR NOTSUB CTRL_G CTRL_V CTRL_W NOTSHIP LEVEL2 ALL ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=armbull_dead;
UnitNumber=17;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=2.38;
BrakeRate=0.014;
Acceleration=0.010;
TurnRate=216;
SteeringMode=1;
ShootMe=1;
EnergyMake=0.8;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKSH3;
canattack=1;
Weapon1=ARM_BULL;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
NoChaseCategory=VTOL;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMCA;
Version=1;
Side=ARM;
Objectname=ARMCA;
Designation=ARM-CA1;
Name=Construction Aircraft;
Description=Tech Level 1;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=3332;
BuildCostMetal=138;
MaxDamage=219;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=8;
BuildTime=2231;
WorkerTime=90;
BMcode=1;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=300;
RadarDistance=0;
SoundCategory=ARM_CVTOL;
EnergyStorage=50;
MetalStorage=50;
ExplodeAs=MEDIUM_UNITEX;
SelfDestructAs=MEDIUM_UNIT;
Category=ARM VTOL MOBILE NOWEAPON NOTSUB CTRL_B NOTSHIP ANTIEMG ANTIGATOR ANTILASER ANTIFLAME LEVEL1 NOTLAND ALL ;
TEDClass=CNSTR;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=18;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=6.9;
BrakeRate=1.5;
Acceleration=0.06;
TurnRate=100;
SteeringMode=1;
ShootMe=1;
Canfly=1;
cruisealt=70;
Scale=0.8;
BankScale=1.5;
Builddistance=40;
CanReclamate=1;
EnergyMake=8;
MetalMake=0.16;
DefaultMissionType=VTOL_standby;
maneuverleashlength=1280;
Ovradjust=1;
ImmuneToParalyzer=1;
}
[UNITINFO]
{
UnitName=ARMCARRY;
Version=1;
Side=ARM;
Objectname=ARMCARRY;
Designation=ASD-SC;
Name=Colossus;
Description=Carrier/Naval Command Center;
FootprintX=6;
FootprintZ=6;
BuildCostEnergy=188906;
BuildCostMetal=4072;
MaxDamage=15280;
EnergyUse=15;
BuildTime=60720;
WorkerTime=1000;
BMcode=1;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=1650;
RadarDistance=4950;
SonarDistance=2150;
SoundCategory=ARM_ADV_SHIP;
EnergyStorage=5000;
MetalStorage=1000;
ExplodeAs=ATOMIC_BLASTSML;
SelfDestructAs=ATOMIC_BLAST;
Category=ARM SHIP MOBILE NOWEAPON CTRL_L NOTAIR NOTSUB LEVEL2 NOTLAND ALL ;
TEDClass=SHIP;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=armcarry_dead;
UnitNumber=19;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=2.97;
BrakeRate=0.035;
Acceleration=0.003;
TurnRate=64;
SteeringMode=1;
ShootMe=1;
EnergyMake=500;
MetalMake=2.5;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=BOATD7;
MinWaterDepth=30;
buildangle=16384;
Weapon1=AMD_ROCKET;
BadTargetCategory=NOTAIR;
wpri_badTargetCategory=NOTAIR;
NoChaseCategory=VTOL;
ActivateWhenBuilt=1;
IsAirBase=1;
antiweapons=1;
Floater=1;
Ovradjust=1;
ImmuneToParalyzer=1;
}
[UNITINFO]
{
UnitName=ARMCH;
Version=1.2;
Side=ARM;
Objectname=ARMCH;
Designation=ARM-HC2;
Name=Construction Hovercraft;
Description=Tech Level 1;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=6081;
BuildCostMetal=286;
MaxDamage=1820;
MaxWaterDepth=0;
MaxSlope=16;
EnergyUse=24;
BuildTime=3677;
WorkerTime=210;
BMcode=1;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=270;
RadarDistance=50;
SoundCategory=ARM_CHOVER;
EnergyStorage=150;
MetalStorage=150;
ExplodeAs=BIG_UNITEX;
SelfDestructAs=BIG_UNIT;
Category=ARM HOVER MOBILE NOWEAPON NOTAIR NOTSUB CTRL_B NOTSHIP LEVEL2 ALL ;
TEDClass=CNSTR;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=armch_dead;
UnitNumber=175;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=2.968;
BrakeRate=0.06;
Acceleration=0.06;
TurnRate=438;
SteeringMode=1;
ShootMe=1;
Builddistance=90;
CanReclamate=1;
EnergyMake=24;
MetalMake=0.48;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKHOVER3;
downloadable=1;
canhover=1;
}
[UNITINFO]
{
UnitName=armcir;
Version=3.0;
Side=ARM;
Objectname=ARMCIR;
Designation=ARM-GUARD;
Name=Chainsaw;
Description=Heavy Flak Missile Turret;
FootprintX=4;
FootprintZ=4;
BuildCostEnergy=4364;
BuildCostMetal=529;
MaxDamage=2645;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=7935;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=540;
RadarDistance=0;
SoundCategory=FLAK_MISSILE;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_BUILDINGEX;
SelfDestructAs=MEDIUM_BUILDING;
Category=CORE LEVEL1 strategic weapon NOTAIR NOTSUB ALL ;
TEDClass=FORT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=oooooooooooooooo;
Corpse=ARMcir_dead;
UnitNumber=451;
firestandorders=1;
StandingFireOrder=2;
canstop=1;
ShootMe=1;
EnergyMake=0;
DefaultMissionType=GUARD_NOMOVE;
buildangle=65536;
canattack=1;
Weapon1=ARM_CIR;
wpri_badTargetCategory=ALL;
BadTargetCategory=NOWEAPON;
downloadable=1;
}
[UNITINFO]
{
UnitName=ARMCK;
Version=1;
Side=ARM;
Objectname=ARMCK;
Designation=ARM-CK1;
Name=Construction Kbot;
Description=Tech Level 1;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=1181;
BuildCostMetal=81;
MaxDamage=405;
MaxWaterDepth=25;
MaxSlope=20;
EnergyUse=8;
BuildTime=1250;
WorkerTime=90;
BMcode=1;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=235;
RadarDistance=50;
SoundCategory=ARM_CKBOT;
EnergyStorage=50;
MetalStorage=50;
ExplodeAs=MEDIUM_UNITEX;
SelfDestructAs=MEDIUM_UNIT;
Category=ARM KBOT MOBILE NOWEAPON NOTAIR NOTSUB CTRL_B NOTSHIP LEVEL1 ALL ;
TEDClass=KBOT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=armck_dead;
UnitNumber=20;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=1.35;
BrakeRate=0.24;
Acceleration=0.12;
TurnRate=1056;
SteeringMode=1;
ShootMe=1;
Builddistance=80;
CanReclamate=1;
EnergyMake=8;
MetalMake=0.16;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=KBOTSS2;
Upright=1;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMCKFUS;
Version=1.2;
Side=ARM;
Objectname=ARMCKFUS;
Designation=AE-CKF;
Name=Cloakable Fusion Reactor;
Description=Produces/Stores Energy;
FootprintX=5;
FootprintZ=4;
BuildCostEnergy=67560;
BuildCostMetal=3740;
MaxDamage=3740;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=61418;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=210;
RadarDistance=0;
SoundCategory=ARM_FUS;
EnergyStorage=2000;
MetalStorage=0;
ExplodeAs=ATOMIC_BLASTSML;
SelfDestructAs=MINE_NUKE;
Category=ARM ENERGY NOWEAPON NOTAIR NOTSUB CTRL_J NOTSHIP LEVEL3 NOTLAND ALL ;
TEDClass=ENERGY;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=oooooooooooooooooooo;
Corpse=armckfus_dead;
UnitNumber=233;
EnergyMake=1100;
buildangle=4096;
downloadable=1;
CloakCost=200;
mincloakdistance=100;
}
[UNITINFO]
{
UnitName=ARMCLAW;
Version=1;
Side=ARM;
Objectname=ARMCLAW;
Designation=A-DC;
Name=Dragon's Claw;
Description=Hardened Lightning Turret;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=1856;
BuildCostMetal=225;
MaxDamage=2078;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=2250;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=500;
RadarDistance=0;
SoundCategory=MLT;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_BUILDINGEX;
SelfDestructAs=SMALL_BUILDING;
Category=ARM WEAPON NOTAIR NOTSUB CTRL_X NOTSHIP LEVEL2 NOTLAND ALL ;
TEDClass=FORT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=oooo;
Corpse=armclaw_dead;
UnitNumber=1030;
EnergyMake=0;
firestandorders=1;
StandingFireOrder=2;
downloadable=1;
DamageModifier=0.25;
canattack=1;
canstop=1;
DefaultMissionType=GUARD_NOMOVE;
Weapon1=DCLAW;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
NoChaseCategory=MOBILE;
Stealth=1;
buildangle=8192;
ai_weight=weight ARMCLAW 0;
ai_limit=limit ARMCLAW 0;
digger=1;
HideDamage=1;
HealTime=64;
ImmuneToParalyzer=1;
}
[UNITINFO]
{
UnitName=ARMCOM;
Version=1;
Side=ARM;
Objectname=ARMCOM;
Designation=ARM-WM;
Name=Commander;
Description=Commander;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=11561;
BuildCostMetal=721;
MaxDamage=6000;
MaxWaterDepth=35;
MaxSlope=20;
EnergyUse=0;
BuildTime=24048;
WorkerTime=300;
BMcode=1;
Builder=1;
ThreeD=1;
ZBuffer=1;
SightDistance=650;
RadarDistance=800;
SonarDistance=800;
SoundCategory=ARM_COM;
ExplodeAs=COMMANDER_BLAST;
SelfDestructAs=COMMANDER_BLAST;
Category=ARM COMMANDER WEAPON NOTAIR NOTSUB CTRL_C NOTSHIP LEVEL10 ALL ;
TEDClass=COMMANDER;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=armcom_dead;
UnitNumber=21;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=0;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=1.2;
BrakeRate=0.3;
Acceleration=0.15;
TurnRate=1044;
SteeringMode=2;
ShootMe=1;
Builddistance=200;
CanReclamate=1;
EnergyMake=25;
MetalMake=1;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKDS2;
Upright=1;
canattack=1;
Weapon1=ARMCOMLASER;
Weapon2=ARMRL_MISSILE;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
wsec_badTargetCategory=NOTAIR;
wspe_badTargetCategory=VTOL;
NoChaseCategory=ALL;
ActivateWhenBuilt=1;
CloakCost=600;
Weapon3=ARM_DISINTEGRATOR;
candgun=1;
CloakCostMoving=1200;
HealTime=64;
CanCapture=1;
HideDamage=1;
ImmuneToParalyzer=1;
norestrict=1;
Commander=1;
Ovradjust=1;
ShowPlayerName=1;
amphibious=1;
mincloakdistance=40;
}
[UNITINFO]
{
UnitName=ARMCROC;
Version=1;
Side=ARM;
Objectname=ARMCROC;
Designation=ARM-CROC;
Name=Triton;
Description=Amphibious Tank;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=12756;
BuildCostMetal=451;
MaxDamage=2870;
MaxWaterDepth=255;
MaxSlope=12;
EnergyUse=0.5;
BuildTime=5799;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=290;
RadarDistance=0;
SoundCategory=ARM_ADV_TANK;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=BIG_UNITEX;
SelfDestructAs=BIG_UNIT;
Category=ARM TANK MOBILE WEAPON NOTAIR NOTSUB CTRL_G CTRL_V CTRL_W NOTSHIP LEVEL2 ALL ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=armcroc_heap;
UnitNumber=22;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=2.97;
BrakeRate=0.015;
Acceleration=0.04;
TurnRate=245;
SteeringMode=1;
ShootMe=1;
EnergyMake=0.5;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKBH3;
canattack=1;
Weapon1=ARM_MEDIUMCANNON;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
NoChaseCategory=VTOL;
amphibious=1;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMCRUS;
Version=1;
Side=ARM;
Objectname=ARMCRUS;
Designation=ASD-SC;
Name=Conqueror;
Description=Cruiser;
FootprintX=5;
FootprintZ=5;
BuildCostEnergy=19786;
BuildCostMetal=1319;
MaxDamage=7195;
EnergyUse=2.5;
BuildTime=12720;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=800;
RadarDistance=0;
SonarDistance=0;
SoundCategory=ARM_ADV_SHIP;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=ARM SHIP MOBILE WEAPON NOTAIR NOTSUB CTRL_N CTRL_W LEVEL2 NOTLAND ALL ;
TEDClass=SHIP;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=armcrus_dead;
UnitNumber=23;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=2.97;
BrakeRate=0.01;
Acceleration=0.03;
TurnRate=140;
SteeringMode=1;
ShootMe=1;
Scale=0.5;
EnergyMake=2.6;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=BOATD6;
MinWaterDepth=30;
buildangle=16384;
canattack=1;
Weapon1=ARM_CRUS;
Weapon2=ADV_DECKLASER;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
wsec_badTargetCategory=VTOL;
NoChaseCategory=VTOL;
ActivateWhenBuilt=1;
Floater=1;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMCS;
Version=1;
Side=ARM;
Objectname=ARMCS;
Designation=ARM-CS1;
Name=Construction Ship;
Description=Tech Level 1;
FootprintX=4;
FootprintZ=4;
BuildCostEnergy=2869;
BuildCostMetal=255;
MaxDamage=1105;
EnergyUse=24.8;
BuildTime=2459;
WorkerTime=210;
BMcode=1;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=224;
RadarDistance=50;
SoundCategory=ARM_CSHIP;
EnergyStorage=100;
MetalStorage=100;
ExplodeAs=BIG_UNITEX;
SelfDestructAs=BIG_UNIT;
Category=ARM SHIP MOBILE NOWEAPON NOTAIR NOTSUB CTRL_B LEVEL1 NOTLAND ALL ;
TEDClass=SHIP;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=armcs_dead;
UnitNumber=24;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=2.93;
BrakeRate=0.04;
Acceleration=0.04;
TurnRate=225;
SteeringMode=1;
ShootMe=1;
Builddistance=250;
CanReclamate=1;
EnergyMake=24.8;
MetalMake=0.48;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=BOATS4;
MinWaterDepth=15;
SonarDistance=0;
Floater=1;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMCSA;
Version=1;
Side=ARM;
Objectname=ARMCSA;
Designation=ARM-WCA3;
Name=Construction Seaplane;
Description=Tech Level 2;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=18333;
BuildCostMetal=251;
MaxDamage=399;
MaxSlope=10;
EnergyUse=20;
BuildTime=6137;
WorkerTime=330;
BMcode=1;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=280;
RadarDistance=0;
SoundCategory=ARM_CSEAPLN;
EnergyStorage=100;
MetalStorage=100;
ExplodeAs=SMALL_UNITEX;
SelfDestructAs=SMALL_UNIT;
Category=ARM VTOL MOBILE NOWEAPON NOTSUB CTRL_B NOTSHIP ANTIEMG ANTIGATOR ANTILASER ANTIFLAME LEVEL3 NOTLAND ALL ;
TEDClass=VTOL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=255;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=8.03;
BrakeRate=1.5;
Acceleration=0.072;
TurnRate=135;
SteeringMode=1;
ShootMe=1;
Canfly=1;
cruisealt=70;
Scale=0.8;
BankScale=1.5;
Builddistance=60;
CanReclamate=1;
EnergyMake=20;
MetalMake=0.4;
DefaultMissionType=VTOL_standby;
maneuverleashlength=1280;
Ovradjust=1;
maxwaterdepth=255;
amphibious=1;
ImmuneToParalyzer=1;
}
[UNITINFO]
{
UnitName=ARMCV;
Version=1;
Side=ARM;
Objectname=ARMCV;
Designation=ARM-CV1;
Name=Construction Vehicle;
Description=Tech Level 1;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=2914;
BuildCostMetal=204;
MaxDamage=1225;
MaxWaterDepth=18;
MaxSlope=16;
EnergyUse=20;
BuildTime=2623;
WorkerTime=150;
BMcode=1;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=195;
RadarDistance=50;
SoundCategory=ARM_CVEHICLE;
EnergyStorage=100;
MetalStorage=100;
ExplodeAs=MEDIUM_UNITEX;
SelfDestructAs=MEDIUM_UNIT;
Category=ARM TANK MOBILE NOWEAPON NOTAIR NOTSUB CTRL_B NOTSHIP LEVEL1 ALL ;
TEDClass=CNSTR;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=armcv_dead;
UnitNumber=25;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=2.97;
BrakeRate=0.08;
Acceleration=0.02;
TurnRate=350;
SteeringMode=1;
ShootMe=1;
Builddistance=95;
CanReclamate=1;
EnergyMake=20;
MetalMake=0.4;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKSH3;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMCYBR;
Version=2.4;
Side=ARM;
Objectname=ARMCYBR;
Designation=sWs-CYBR;
Name=Liche;
Description=Stealth Atomic Bomber;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=276853;
BuildCostMetal=4299;
MaxDamage=10259;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=40;
BuildTime=69504;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=690;
RadarDistance=0;
SoundCategory=LICHE;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=ESTOR_BUILDINGEX;
SelfDestructAs=ESTOR_BUILDING;
Category=ARM VTOL CTRL_V CTRL_P LEVEL3 WEAPON NOTSUB ALL ;
TEDClass=VTOL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=206;
FireStandOrders=1;
StandingFireOrder=2;
MobileStandOrders=1;
StandingMoveOrder=1;
CanMove=1;
CanPatrol=1;
CanStop=1;
CanGuard=1;
MaxVelocity=8;
BrakeRate=4;
Acceleration=0.33;
TurnRate=486;
SteeringMode=1;
ShootMe=1;
Canfly=1;
Cruisealt=300;
BankScale=1;
EnergyMake=0;
DefaultMissionType=VTOL_standby;
ManeuverLeashLength=1280;
Weapon1=Arm_pidr;
wpri_badTargetCategory=VTOL;
BadTargetCategory=NOWEAPON;
CanAttack=1;
NoChaseCategory=VTOL;
Downloadable=1;
MoveRate1=9;
Stealth=1;
ImmuneToParalyzer=1;
}
[UNITINFO]
{
UnitName=ARMDECOM;
Version=1.2;
Side=ARM;
Objectname=ARMCOM;
Designation=ARM-DWM;
Name=Commander;
Description=Decoy Commander;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=14008;
BuildCostMetal=721;
MaxDamage=6000;
MaxWaterDepth=35;
MaxSlope=20;
EnergyUse=0;
BuildTime=11124;
WorkerTime=60;
BMcode=1;
Builder=1;
ThreeD=1;
ZBuffer=1;
SightDistance=290;
RadarDistance=50;
SoundCategory=ARM_ADV_CKBOT;
ExplodeAs=DECOY_COMMANDER_BLAST;
SelfDestructAs=DECOY_COMMANDER_BLAST;
Category=ARM WEAPON NOTAIR NOTSUB NOTSHIP CTRL_B CTRL_W LEVEL2 ALL ;
TEDClass=COMMANDER;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=232;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=0;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=1.2;
BrakeRate=0.3;
Acceleration=0.15;
TurnRate=1044;
SteeringMode=2;
ShootMe=1;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKDS2;
Upright=1;
canattack=1;
Weapon1=ARMCOMLASER;
Weapon2=ARMRL_MISSILE;
Weapon3=DECOY_DISINTEGRATOR;
candgun=1;
downloadable=1;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
wsec_badTargetCategory=NOTAIR;
wspe_badTargetCategory=VTOL;
NoChaseCategory=VTOL;
ai_limit=limit ARMDECOM 0;
ActivateWhenBuilt=1;
norestrict=1;
ImmuneToParalyzer=1;
HideDamage=1;
ShowPlayerName=1;
CanReclamate=1;
Builddistance=120;
HealTime=32;
}
[UNITINFO]
{
UnitName=ARMDEV1;
Version=1.2;
Side=ARM;
Objectname=ARMDEV1;
Designation=DEDEV;
Name=Implosion Device;
Description=Implosion Device;
FootprintX=8;
FootprintZ=8;
BuildCostEnergy=132500;
BuildCostMetal=8545;
MaxDamage=4110;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=732958;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=210;
RadarDistance=0;
SoundCategory=CORE_ESTOR;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=NUCLEAR_MISSILE;
SelfDestructAs=NUCLEAR_MISSILE;
Category=ARM DEV NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL3 NOTLAND ALL ;
TEDClass=SPECIAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=oooooooo;
UnitNumber=290;
corpse=armdev1_dead;
downloadable=1;
norestrict=1;
ActivateWhenBuilt=1;
}
[UNITINFO]
{
UnitName=ARMDF;
Version=1;
Side=ARM;
Objectname=ARMFUS;
Designation=AE-FPF;
Name=Fusion Reactor;
Description=Decoy Building;
FootprintX=5;
FootprintZ=4;
BuildCostEnergy=4950;
BuildCostMetal=450;
MaxDamage=1200;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=6750;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=210;
RadarDistance=0;
SoundCategory=ARM_FUS;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_BUILDINGEX;
SelfDestructAs=MEDIUM_BUILDING;
Category=ARM NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL3 NOTLAND ALL ;
TEDClass=SPECIAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=oooooooooooooooooooo;
Corpse=armdf_dead;
UnitNumber=1254;
ai_weight=weight ARMDF 0;
ai_limit=limit ARMDF 0;
EnergyMake=0;
buildangle=4096;
}
[UNITINFO]
{
UnitName=ARMDFLY;
Version=1;
Side=ARM;
Objectname=ARMDFLY;
Designation=AFD-T3;
Name=Dragonfly;
Description=Heavy Paralyzing Transport;
FootprintX=4;
FootprintZ=4;
BuildCostEnergy=25695;
BuildCostMetal=798;
MaxDamage=2539;
MaxWaterDepth=0;
MaxSlope=15;
EnergyUse=0.6;
BuildTime=12902;
WorkerTime=100;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=245;
RadarDistance=0;
SoundCategory=ARM_ADV_VTOL;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=BIG_UNITEX;
SelfDestructAs=BIG_UNIT;
Category=ARM VTOL MOBILE NOWEAPON NOTSUB NOTSHIP CTRL_P CTRL_T CTRL_W ANTIEMG ANTIGATOR ANTILASER ANTIFLAME LEVEL2 NOTLAND ALL ;
TEDClass=VTOL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=4012;
firestandorders=0;
mobilestandorders=0;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=7;
BrakeRate=2.5;
Acceleration=0.04;
TurnRate=128;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
SteeringMode=1;
ShootMe=1;
Canfly=1;
cruisealt=450;
Scale=1;
BankScale=1;
EnergyMake=0.6;
DefaultMissionType=VTOL_standby;
maneuverleashlength=1280;
TransMaxUnits=1;
canload=1;
transportsize=15;
transportmaxunits=1;
transportcapacity=15;
canattack=1;
HoverAttack=1;
weapon1=ARMDFLY_PARALYZER;
BadTargetCategory=NOWEAPON;
wpri_badtargetcategory=VTOL;
NoChaseCategory=VTOL;
noshadow=0;
ai_weight=weight ARMDFLY 0;
ai_limit=limit ARMDFLY 0;
Ovradjust=1;
ImmuneToParalyzer=1;
IsAirBase=1;
}
[UNITINFO]
{
UnitName=ARMDL;
Version=1;
Side=ARM;
Objectname=ARMDL;
Designation=AS-DL;
Name=Anemone;
Description=Depthcharge Launcher;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=2228;
BuildCostMetal=270;
MaxDamage=1080;
EnergyUse=0.1;
BuildTime=4050;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=600;
RadarDistance=0;
SonarDistance=800;
SoundCategory=ARM_TORPLAUNCH;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_BUILDINGEX;
SelfDestructAs=MEDIUM_BUILDING;
Category=ARM WEAPON NOTAIR NOTSUB CTRL_X NOTSHIP LEVEL2 NOTLAND ALL ;
TEDClass=WATER;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooo ooo ooo;
Corpse=armdl_dead;
UnitNumber=1072;
firestandorders=1;
StandingFireOrder=2;
canstop=1;
ShootMe=1;
EnergyMake=0.1;
DefaultMissionType=GUARD_NOMOVE;
buildangle=16384;
Weapon1=COAX_DEPTHCHARGE;
canattack=1;
MaxWaterDepth=16;
MaxSlope=15;
Waterline=4;
ActivateWhenBuilt=1;
ai_weight=weight ARMDL 0;
ai_limit=limit ARMDL 0;
BadTargetCategory=NOTSUB;
wpri_BadTargetCategory=NOTSUB;
}
[UNITINFO]
{
UnitName=ARMDRAG;
Version=1;
Side=ARM;
Objectname=ARMDRAG;
Designation=A-102-C;
Name=Dragon's Teeth;
Description=Perimeter Defense;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=110;
BuildCostMetal=10;
MaxDamage=3000;
MaxWaterDepth=0;
MaxSlope=32;
EnergyUse=0;
BuildTime=300;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=100;
RadarDistance=0;
SoundCategory=NONE;
EnergyStorage=0;
MetalStorage=0;
Category=ARM NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL1 NOTLAND ALL ;
TEDClass=FORT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=f;
Corpse=DragonsTeeth;
UnitNumber=26;
EnergyMake=0;
buildangle=8192;
IsFeature=1;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMEMP;
Version=1.2;
Side=ARM;
Objectname=ARMEMP;
Designation=ARM-MIDS;
Name=Detonator;
Description=Stealth Tactical Nuclear Silo;
FootprintX=4;
FootprintZ=4;
BuildCostEnergy=148598;
BuildCostMetal=1796;
MaxDamage=6000;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=101317;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=350;
RadarDistance=0;
SoundCategory=TAC_NUC;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=ATOMIC_BLASTSML;
SelfDestructAs=ARMEMP_WEAPON;
Category=ARM WEAPON CTRL_L NOTAIR NOTSUB NOTSHIP LEVEL3 NOTLAND ALL ;
TEDClass=SPECIAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooooooo;
Corpse=armemp_dead;
UnitNumber=322;
firestandorders=1;
StandingFireOrder=0;
canstop=1;
ShootMe=1;
buildangle=8192;
canattack=1;
Weapon1=ARMEMP_WEAPON;
Weapon3=RANGE_TACNUKE;
BadTargetCategory=MOBILE;
wpri_badTargetCategory=MOBILE;
ai_weight=weight ARMEMP 0;
ai_limit=limit ARMEMP 0;
antiweapons=1;
Ovradjust=1;
downloadable=1;
Stealth=1;
}
[UNITINFO]
{
UnitName=ARMEMPM;
Version=1.2;
Side=ARM;
Objectname=ARMEMPM;
Designation=EMP-1;
Name=EMP Mine;
Description=Paralyzes Units;
FootprintX=1;
FootprintZ=1;
BuildCostEnergy=3000;
BuildCostMetal=32;
MaxDamage=7;
MaxWaterDepth=0;
MaxSlope=15;
EnergyUse=0;
BuildTime=2250;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=64;
RadarDistance=0;
SoundCategory=MINE3;
YardMap=o;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=EMP_MINE;
SelfDestructAs=EMP_MINE;
Category=ARM MINE WEAPON NOTAIR NOTSUB CTRL_M NOTSHIP LEVEL2 NOTLAND ALL ;
TEDClass=SPECIAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=5222;
firestandorders=1;
StandingFireOrder=2;
canmove=0;
canpatrol=0;
canstop=0;
canguard=0;
DefaultMissionType=Standby_Mine;
canattack=0;
downloadable=1;
kamikaze=1;
selfdestructcountdown=0;
ai_weight=weight ARMEMPM 0;
ai_limit=limit ARMEMPM 0;
CloakCost=9;
init_cloaked=1;
mincloakdistance=10;
DamageModifier=100;
Onoffable=0;
ActivateWhenBuilt=0;
Stealth=1;
}
[UNITINFO]
{
UnitName=ARMESTOR;
Version=1;
Side=ARM;
Objectname=ARMESTOR;
Designation=AE-ESF;
Name=Energy Storage;
Description=Increases Energy Storage;
FootprintX=4;
FootprintZ=4;
BuildCostEnergy=2430;
BuildCostMetal=240;
MaxDamage=1250;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=6627;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=210;
RadarDistance=0;
SoundCategory=ARM_ESTOR;
EnergyStorage=3000;
MetalStorage=0;
ExplodeAs=ESTOR_BUILDINGEX;
SelfDestructAs=ESTOR_BUILDING;
Category=ARM NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL1 NOTLAND ALL ;
TEDClass=ENERGY;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=oooo oooo oooo oooo;
Corpse=armestor_dead;
UnitNumber=27;
buildangle=4096;
ActivateWhenBuilt=1;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMEYE;
Version=3;
Side=ARM;
Objectname=ARMEYE;
Designation=CMK-10;
Name=Hyper Radar Tower;
Description=Extreme Long-Range Radar/Jamming;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=37500;
BuildCostMetal=1225;
MaxDamage=1275;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=812.5;
BuildTime=25568;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=2100;
RadarDistance=9900;
RadarDistanceJam=2250;
SoundCategory=ARM_ADVRADAR;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=ARM NOWEAPON NOTAIR NOTSUB CTRL_R NOTSHIP LEVEL3 NOTLAND ALL ;
TEDClass=SPECIAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooooooo;
Corpse=armeye_dead;
UnitNumber=68516;
EnergyMake=135;
buildangle=8192;
ActivateWhenBuilt=1;
onoffable=1;
downloadable=1;
damagemodifier=1.0;
}
[UNITINFO]
{
UnitName=ARMEYES;
Version=1;
Side=ARM;
Objectname=ARMEYES;
Designation=A-102-C;
Name=Dragon's Eye;
Description=Submersible Perimeter Camera;
FootprintX=1;
FootprintZ=1;
BuildCostEnergy=330;
BuildCostMetal=30;
MaxDamage=250;
MaxWaterDepth=255;
EnergyUse=3;
BuildTime=450;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=630;
RadarDistance=0;
SonarDistance=630;
SoundCategory=MINE;
EnergyStorage=0;
MetalStorage=0;
Category=ARM NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL1 NOTLAND ALL ;
TEDClass=FORT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=o;
Corpse=dragonseyes_dead;
UnitNumber=1026;
EnergyMake=0;
buildangle=8192;
downloadable=1;
CloakCost=10;
mincloakdistance=30;
init_cloaked=1;
ai_weight=weight ARMEYES 0;
ai_limit=limit ARMEYES 0;
stealth=0;
RadarDistanceJam=80;
ActivateWhenBuilt=1;
}
[UNITINFO]
{
UnitName=ARMFARK;
Version=1.2;
Side=ARM;
Objectname=ARMFARK;
Designation=ARM-MED;
Name=Fark;
Description=Fast Assist/Repair Kbot;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=3189;
BuildCostMetal=108;
MaxDamage=545;
MaxWaterDepth=22;
MaxSlope=14;
EnergyUse=12;
BuildTime=1666;
WorkerTime=270;
BMcode=1;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=290;
RadarDistance=50;
SoundCategory=ARM_ADV_CKBOT;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_UNITEX;
SelfDestructAs=MEDIUM_UNIT;
Category=ARM KBOT MOBILE NOWEAPON NOTAIR NOTSUB CTRL_B LEVEL2 ALL ;
TEDClass=KBOT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
corpse=armfark_dead;
UnitNumber=230;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=2.3;
BrakeRate=0.6;
Acceleration=0.18;
TurnRate=1000;
SteeringMode=1;
ShootMe=1;
Builddistance=140;
CanReclamate=1;
EnergyMake=12;
MetalMake=0.24;
ai_weight=weight ARMFARK 0;
ai_limit=limit ARMFARK 0;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=KBOTSS2;
Upright=1;
Ovradjust=1;
downloadable=1;
}
[UNITINFO]
{
UnitName=ARMFAST;
Version=1;
Side=ARM;
Objectname=ARMFAST;
Designation=ARM-KS;
Name=Zipper;
Description=Fast Raider Kbot;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=2740;
BuildCostMetal=141;
MaxDamage=748;
MaxWaterDepth=12;
MaxSlope=17;
BuildTime=2175;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=340;
RadarDistance=0;
SoundCategory=ZIPPER;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_UNITEX;
SelfDestructAs=SMALL_UNIT;
Category=ARM KBOT MOBILE WEAPON NOTAIR NOTSUB CTRL_G CTRL_K CTRL_W NOTSHIP LEVEL2 ALL ;
TEDClass=KBOT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=armfast_dead;
UnitNumber=28;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=2.3;
BrakeRate=0.25;
Acceleration=0.14;
TurnRate=1300;
SteeringMode=2;
ShootMe=1;
EnergyMake=0.4;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=KBOTSS2;
Upright=1;
canattack=1;
Weapon1=ARM_FAST;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
NoChaseCategory=VTOL;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMFATF;
Version=1.2;
Side=ARM;
Objectname=ARMFATF;
Designation=V-SED2;
Name=Floating Targeting Facility;
Description=Automatic Radar Targeting;
FootprintX=4;
FootprintZ=4;
BuildCostEnergy=166430;
BuildCostMetal=7565;
MaxDamage=1451;
MinWaterDepth=30;
MaxSlope=10;
EnergyUse=925;
BuildTime=113475;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=210;
RadarDistance=0;
SoundCategory=ARM_TARG;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=ATOMIC_BLASTSML;
SelfDestructAs=ATOMIC_BLAST;
Category=ARM NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL3 NOTLAND ALL ;
TEDClass=SPECIAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=wwww wwww wwww wwww;
Corpse=armfatf_dead;
UnitNumber=4248;
buildangle=16384;
onoffable=1;
ActivateWhenBuilt=1;
istargetingupgrade=1;
ai_weight=weight ARMFATF 0;
ai_limit=limit ARMFATF 0;
noshadow=1;
waterline=3;
downloadable=1;
}
[UNITINFO]
{
UnitName=ARMFAV;
Version=1;
Side=ARM;
Objectname=ARMFAV;
Designation=ARM-FAV1;
Name=Jeffy;
Description=Light Scout Vehicle;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=679;
BuildCostMetal=48;
MaxDamage=205;
MaxWaterDepth=12;
MaxSlope=26;
EnergyUse=0.2;
BuildTime=617;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=450;
RadarDistance=0;
SoundCategory=ARM_VEHICLE;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_UNITEX;
SelfDestructAs=SMALL_UNIT;
Category=ARM TANK MOBILE WEAPON NOTAIR NOTSUB CTRL_G CTRL_V CTRL_W NOTSHIP LEVEL1 ALL ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=armfav_dead;
UnitNumber=29;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=3.96;
BrakeRate=0.025;
Acceleration=0.025;
TurnRate=445;
SteeringMode=1;
ShootMe=1;
EnergyMake=0.2;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKSH2;
canattack=1;
Weapon1=ARM_LASER;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
NoChaseCategory=VTOL;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMFBOY;
Version=1.2;
Side=ARM;
Objectname=armfboy;
Designation=CP-AFB;
Name=FatBoy;
Description=Heavy Plasma Artillery Kbot;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=14532;
BuildCostMetal=748;
MaxDamage=3967;
MaxWaterDepth=25;
MaxSlope=20;
EnergyUse=5;
BuildTime=11541;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=320;
RadarDistance=0;
SoundCategory=ARM_FBOY;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=BIG_UNITEX;
SelfDestructAs=BIG_UNIT;
Category=ARM KBOT LEVEL2 WEAPON NOTAIR NOTSUB CTRL_W ALL ;
TEDClass=KBOT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=armfboy_dead;
UnitNumber=210;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=1.1;
BrakeRate=0.1;
Acceleration=0.1;
TurnRate=281;
SteeringMode=2;
ShootMe=1;
EnergyMake=5.1;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=KBOTSF2;
Upright=1;
canattack=1;
Weapon1=ARM_FATBOY_NOTALASER;
downloadable=1;
wpri_badTargetCategory=VTOL;
BadTargetCategory=NOWEAPON;
NoChaseCategory=VTOL;
}
[UNITINFO]
{
UnitName=ARMFDRAG;
Version=1.2;
Side=ARM;
Objectname=ARMFDRAG;
Designation=A-F24-C;
Name=Shark's Teeth;
Description=Perimeter Defense;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=220;
BuildCostMetal=20;
MaxDamage=7500;
MaxWaterDepth=0;
MaxSlope=32;
EnergyUse=0;
BuildTime=600;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=100;
RadarDistance=0;
SoundCategory=NONE;
EnergyStorage=0;
MetalStorage=0;
Category=ARM NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL1 NOTLAND ALL ;
TEDClass=FORT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=w;
Corpse=FloatingTeeth;
UnitNumber=166;
EnergyMake=0;
MinWaterDepth=1;
buildangle=8192;
downloadable=1;
Waterline=1;
IsFeature=1;
}
[UNITINFO]
{
UnitName=ARMFFLAK;
Version=1.0;
Side=ARM;
Objectname=ARMFFLAK;
Designation=pdg-Aflakk;
Name=Flakker NS;
Description=Anti-air Flak Gun - Naval Series;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=5446;
BuildCostMetal=330;
MaxDamage=1319;
EnergyUse=0;
BuildTime=4950;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=400;
RadarDistance=0;
SoundCategory=FLAK;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_BUILDINGEX;
SelfDestructAs=MEDIUM_BUILDING;
Category=CORE SPECIAL LEVEL2 WEAPON NOTAIR NOTSUB ALL ;
TEDClass=WATER;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=wwwwwwwww;
Corpse=armfflak_dead;
UnitNumber=3344;
firestandorders=1;
StandingFireOrder=2;
canstop=1;
ItalianDescription=;
ShootMe=1;
DefaultMissionType=GUARD_NOMOVE;
canattack=1;
MinWaterDepth=5;
WaterLine=0;
buildangle=16384;
Weapon1=ARMFLAK_GUN;
downloadable=1;
wpri_badTargetCategory=ALL;
BadTargetCategory=NOWEAPON;
NoShadow=1;
}
[UNITINFO]
{
UnitName=ARMFHLT;
Version=1.2;
Side=ARM;
Objectname=ARMFHLT;
Designation=ARM-FHL;
Name=Stingray;
Description=Floating Heavy Laser Tower;
FootprintX=4;
FootprintZ=4;
BuildCostEnergy=2079;
BuildCostMetal=378;
MaxDamage=1512;
EnergyUse=0.1;
BuildTime=5670;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=480;
RadarDistance=0;
SoundCategory=HLT;
EnergyStorage=100;
MetalStorage=0;
ExplodeAs=MEDIUM_BUILDINGEX;
SelfDestructAs=MEDIUM_BUILDING;
Category=ARM WEAPON NOTAIR NOTSUB CTRL_X NOTSHIP LEVEL2 NOTLAND ALL ;
TEDClass=WATER;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=wwwwwwwww;
Corpse=armfhlt_dead;
UnitNumber=177;
firestandorders=1;
StandingFireOrder=2;
canstop=1;
ShootMe=1;
DefaultMissionType=GUARD_NOMOVE;
MinWaterDepth=2;
WaterLine=3;
buildangle=16384;
canattack=1;
Weapon1=CORFHLT_LASER;
downloadable=1;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
NoChaseCategory=MOBILE;
ai_limit=limit ARMFHLT 0;
ActivateWhenBuilt=1;
NoShadow=1;
}
[UNITINFO]
{
UnitName=ARMFHP;
Version=1.2;
Side=ARM;
Objectname=ARMFHP;
Designation=ARM-FH;
Name=Floating Hovercraft Platform;
Description=Builds Hovercraft;
FootprintX=8;
FootprintZ=7;
BuildCostEnergy=7700;
BuildCostMetal=2100;
MaxDamage=4200;
EnergyUse=0;
BuildTime=21000;
WorkerTime=180;
BMcode=0;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=220;
RadarDistance=50;
SoundCategory=ARM_HOVER_PLANT;
EnergyStorage=150;
MetalStorage=150;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=ARM PLANT NOWEAPON NOTAIR NOTSUB CTRL_F NOTSHIP LEVEL2 NOTLAND ALL ;
TEDClass=PLANT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=wCCCCCCw wCCCCCCw wCCCCCCw wCCCCCCw wCCCCCCw wCCCCCCw wCCCCCCw;
Corpse=armfhp_dead;
UnitNumber=2179;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
MinWaterDepth=30;
Waterline=1;
NoShadow=1;
downloadable=1;
}
[UNITINFO]
{
UnitName=ARMFHPE;
Version=1.2;
Side=ARM;
Objectname=ARMFHPE;
Designation=ARM-FH;
Name=Floating Hovercraft Platform;
Description=Builds Hovercraft;
FootprintX=7;
FootprintZ=8;
BuildCostEnergy=7700;
BuildCostMetal=2100;
MaxDamage=4200;
EnergyUse=0;
BuildTime=21000;
WorkerTime=180;
BMcode=0;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=220;
RadarDistance=50;
SoundCategory=ARM_HOVER_PLANT;
EnergyStorage=150;
MetalStorage=150;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=ARM PLANT NOWEAPON NOTAIR NOTSUB CTRL_F NOTSHIP LEVEL2 NOTLAND ALL ;
TEDClass=PLANT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=wwwwwww ccccccc CCCCCCC CCCCCCC CCCCCCC CCCCCCC ccccccc wwwwwww;
Corpse=armfhpe_dead;
UnitNumber=9379;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
MinWaterDepth=30;
Waterline=1;
ai_weight=weight ARMFHPE 0;
ai_limit=limit ARMFHPE 0;
NoShadow=1;
downloadable=1;
}
[UNITINFO]
{
UnitName=ARMFHPW;
Version=1.2;
Side=ARM;
Objectname=ARMFHPW;
Designation=ARM-FH;
Name=Floating Hovercraft Platform;
Description=Builds Hovercraft;
FootprintX=7;
FootprintZ=8;
BuildCostEnergy=7700;
BuildCostMetal=2100;
MaxDamage=4200;
EnergyUse=0;
BuildTime=21000;
WorkerTime=180;
BMcode=0;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=220;
RadarDistance=50;
SoundCategory=ARM_HOVER_PLANT;
EnergyStorage=150;
MetalStorage=150;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=ARM PLANT NOWEAPON NOTAIR NOTSUB CTRL_F NOTSHIP LEVEL2 NOTLAND ALL ;
TEDClass=PLANT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=wwwwwww ccccccc CCCCCCC CCCCCCC CCCCCCC CCCCCCC ccccccc wwwwwww;
Corpse=armfhpw_dead;
UnitNumber=9479;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
MinWaterDepth=30;
Waterline=1;
ai_weight=weight ARMFHPW 0;
ai_limit=limit ARMFHPW 0;
NoShadow=1;
downloadable=1;
}
[UNITINFO]
{
UnitName=ARMFIDO;
Version=1;
Side=ARM;
Objectname=ARMFIDO;
Designation=ARM-KG;
Name=Fido;
Description=Skirmish Kbot;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=4916;
BuildCostMetal=253;
MaxDamage=1342;
MaxWaterDepth=12;
MaxSlope=14;
EnergyUse=0.8;
BuildTime=3903;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=350;
RadarDistance=0;
SoundCategory=ARM_ADV_KBOT;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_UNITEX;
SelfDestructAs=MEDIUM_UNIT;
Category=ARM KBOT MOBILE WEAPON NOTAIR NOTSUB CTRL_G CTRL_K CTRL_W NOTSHIP LEVEL2 ALL;
TEDClass=KBOT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=armfido_dead;
UnitNumber=30;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=1.33;
BrakeRate=0.3;
Acceleration=0.1;
TurnRate=900;
SteeringMode=2;
ShootMe=1;
EnergyMake=0.8;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=KBOTSS2;
Upright=0;
canattack=1;
Weapon1=GAUSS;
Weapon2=BFIDO;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
wsec_badTargetCategory=VTOL;
NoChaseCategory=VTOL;
Onoffable=1;
Activatewhenbuilt=0;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMFIG;
Version=1;
Side=ARM;
Objectname=ARMFIG;
Designation=AFD-J9;
Name=Freedom Fighter;
Description=Fighter;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=644;
BuildCostMetal=40;
MaxDamage=64;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0.7;
BuildTime=647;
WorkerTime=0;
BMcode=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=425;
RadarDistance=0;
SoundCategory=ARM_VTOL;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_UNITEX;
SelfDestructAs=SMALL_UNIT;
Category=ARM VTOL MOBILE WEAPON NOTSUB CTRL_P CTRL_O CTRL_W NOTSHIP ANTIEMG ANTIGATOR ANTILASER ANTIFLAME LEVEL1 NOTLAND ALL ;
TEDClass=VTOL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=31;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=11.97;
BrakeRate=10;
Acceleration=0.44;
TurnRate=902;
SteeringMode=1;
ShootMe=1;
Canfly=1;
cruisealt=110;
BankScale=1;
EnergyMake=0.7;
DefaultMissionType=VTOL_standby;
maneuverleashlength=1280;
SonarDistance=0;
canattack=1;
Weapon1=ARMVTOL_MISSILE;
Weapon2=ARMVTOL_MISSILE_A2A;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=NOTAIR;
wsec_badTargetCategory=NOWEAPON;
MoveRate1=8;
Ovradjust=1;
maxwaterdepth=255;
ImmuneToParalyzer=1;
}
[UNITINFO]
{
UnitName=ARMFLAK;
Version=1.2;
Side=ARM;
Objectname=ARMFLAK;
Designation=ARM-AAHE;
Name=Flakker;
Description=Anti-air Flak Gun;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=8564;
BuildCostMetal=519;
MaxDamage=1734;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=7785;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=350;
RadarDistance=0;
SoundCategory=FLAK;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_BUILDINGEX;
SelfDestructAs=MEDIUM_BUILDING;
Category=ARM WEAPON NOTAIR NOTSUB CTRL_X NOTSHIP LEVEL3 NOTLAND ALL ;
TEDClass=FORT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooooooo;
Corpse=armflak_dead;
UnitNumber=160;
firestandorders=1;
StandingFireOrder=2;
canstop=1;
ShootMe=1;
DefaultMissionType=GUARD_NOMOVE;
buildangle=8192;
canattack=1;
downloadable=1;
Weapon1=ARMFLAK_GUN;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=ALL;
NoChaseCategory=VTOL;
}
[UNITINFO]
{
UnitName=ARMFLASH;
Version=1;
Side=ARM;
Objectname=ARMFLASH;
Designation=FAT3;
Name=Flash;
Description=Fast Assault Tank;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=980;
BuildCostMetal=104;
MaxDamage=662;
MaxWaterDepth=12;
MaxSlope=10;
EnergyUse=0.5;
BuildTime=1337;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=230;
RadarDistance=0;
SoundCategory=ARM_TANK;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_UNITEX;
SelfDestructAs=SMALL_UNIT;
Category=ARM TANK MOBILE WEAPON NOTAIR NOTSUB CTRL_G CTRL_V CTRL_W NOTSHIP LEVEL1 ALL ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=armflash_dead;
UnitNumber=32;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=3.48;
BrakeRate=0.02;
Acceleration=0.02;
TurnRate=371;
SteeringMode=1;
ShootMe=1;
EnergyMake=0.5;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKSH2;
canattack=1;
Weapon1=EMG;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
NoChaseCategory=VTOL;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMFLEA;
Version=1.2;
Side=ARM;
Objectname=ARMFLEA;
Designation=ARM-KS;
Name=Flea;
Description=Fast Scout KBot;
FootprintX=1;
FootprintZ=1;
BuildCostEnergy=190;
BuildCostMetal=13;
MaxDamage=50;
MaxWaterDepth=16;
MaxSlope=255;
EnergyUse=0.4;
BuildTime=201;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=425;
RadarDistance=0;
SoundCategory=ARMPW;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=TINY_BUILDINGEX;
SelfDestructAs=TINY_BUILDINGEX;
Category=ARM KBOT MOBILE WEAPON NOTAIR NOTSUB CTRL_K CTRL_G CTRL_W NOTSHIP LEVEL1 ALL ;
TEDClass=KBOT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=301;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
corpse=armflea_dead;
canguard=1;
MaxVelocity=2.33;
BrakeRate=0.25;
Acceleration=0.14;
TurnRate=2280;
SteeringMode=2;
ShootMe=1;
EnergyMake=0.4;
DefaultMissionType=Standby;
maneuverleashlength=640;
downloadable=1;
canattack=1;
MovementClass=KBOTSS2;
Weapon1=FLEA_LASER;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
NoChaseCategory=VTOL;
Ovradjust=1;
HealTime=0;
}
[UNITINFO]
{
UnitName=ARMFMINE1;
Version=3.1;
Side=ARM;
Objectname=ARMFMINE1;
Designation=ARM-LDMR;
Name=Micro NS;
Description=Light Mine, Naval Series;
FootprintX=1;
FootprintZ=1;
BuildCostEnergy=650;
BuildCostMetal=16;
MaxDamage=7;
MaxWaterDepth=10;
MaxSlope=15;
EnergyUse=0;
BuildTime=900;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=100;
RadarDistance=0;
SoundCategory=MINE;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=FMINE_LIGHT;
SelfDestructAs=FMINE_LIGHT;
Category=ARM MINE WEAPON LEVEL2 NOTAIR NOTSUB KAMIKAZE CTRL_M ALL ;
TEDClass=SPECIAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=w;
UnitNumber=800;
firestandorders=0;
StandingFireOrder=2;
canmove=0;
canpatrol=0;
canstop=0;
canguard=0;
DefaultMissionType=Standby_Mine;
canattack=0;
downloadable=1;
kamikaze=1;
selfdestructcountdown=0;
CloakCost=1;
init_cloaked=1;
mincloakdistance=10;
MinWaterDepth=0;
WaterLine=1;
Stealth=1;
ai_weight=weight ARMFMINE1 0;
ai_limit=limit ARMFMINE1 0;
}
[UNITINFO]
{
UnitName=ARMFMINE3;
Version=3.1;
Side=ARM;
Objectname=ARMFMINE3;
Designation=ARM-MDSR;
Name=Mega NS;
Description=Heavy Mine, Naval Series;
FootprintX=1;
FootprintZ=1;
BuildCostEnergy=1950;
BuildCostMetal=32;
MaxDamage=7;
MaxWaterDepth=10;
MaxSlope=15;
EnergyUse=0;
BuildTime=1350;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=64;
RadarDistance=0;
SoundCategory=MINE;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=FMINE_HEAVY;
SelfDestructAs=FMINE_HEAVY;
Category=ARM MINE WEAPON LEVEL2 NOTAIR NOTSUB KAMIKAZE CTRL_M ALL ;
TEDClass=SPECIAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=w;
UnitNumber=802;
firestandorders=0;
StandingFireOrder=2;
canmove=0;
canpatrol=0;
canstop=0;
canguard=0;
DefaultMissionType=Standby_Mine;
canattack=0;
downloadable=1;
kamikaze=1;
selfdestructcountdown=0;
CloakCost=3;
init_cloaked=1;
mincloakdistance=10;
MinWaterDepth=0;
WaterLine=1;
Stealth=1;
ai_weight=weight ARMFMINE3 0;
ai_limit=limit ARMFMINE3 0;
}
[UNITINFO]
{
UnitName=ARMFMINE4;
Version=3.1;
Side=ARM;
Objectname=ARMFMINE4;
Designation=ARM-MDLR;
Name=EMP Mine NS;
Description=Paralyzes Units;
FootprintX=1;
FootprintZ=1;
BuildCostEnergy=3000;
BuildCostMetal=32;
MaxDamage=7;
MaxWaterDepth=10;
MaxSlope=15;
EnergyUse=0;
BuildTime=2250;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=64;
RadarDistance=0;
SoundCategory=MINE;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=EMP_MINE;
SelfDestructAs=EMP_MINE;
Category=ARM MINE WEAPON LEVEL2 NOTAIR NOTSUB KAMIKAZE CTRL_M ALL ;
TEDClass=SPECIAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=w;
UnitNumber=803;
firestandorders=0;
StandingFireOrder=2;
canmove=0;
canpatrol=0;
canstop=0;
canguard=0;
DefaultMissionType=Standby_Mine;
canattack=0;
downloadable=1;
kamikaze=1;
selfdestructcountdown=0;
CloakCost=9;
init_cloaked=1;
mincloakdistance=10;
MinWaterDepth=0;
WaterLine=1;
Stealth=1;
ai_weight=weight ARMFMINE4 0;
ai_limit=limit ARMFMINE4 0;
}
[UNITINFO]
{
UnitName=ARMFMKR;
Version=1.2;
Side=ARM;
Objectname=ARMFMKR;
Designation=ARM-MRJ;
Name=Floating Metal Maker;
Description=Converts Energy to Metal;
FootprintX=3;
FootprintZ=3;
BuildCostMetal=0;
BuildCostEnergy=1031;
MaxDamage=110;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=110;
BuildTime=2812;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=210;
RadarDistance=0;
SoundCategory=ARM_MAKER;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_BUILDINGEX;
SelfDestructAs=SMALL_BUILDING;
Category=ARM NOWEAPON NOTAIR NOTSUB CTRL_J NOTSHIP LEVEL1 NOTLAND ALL ;
TEDClass=METAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=www www www;
Corpse=corfmkr_dead;
UnitNumber=178;
MinWaterDepth=11;
downloadable=1;
noshadow=1;
ActivateWhenBuilt=1;
onoffable=1;
Waterline=4;
Buildangle=8192;
MakesMetal=1;
shootme=1;
}
[UNITINFO]
{
UnitName=ARMFORT;
Version=1.2;
Side=ARM;
Objectname=ARMFORT;
Designation=A-102-C;
Name=Fortification Post;
Description=Single Post, Non-Reclaimable;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=660;
BuildCostMetal=30;
MaxDamage=9000;
MaxWaterDepth=0;
MaxSlope=32;
EnergyUse=0;
BuildTime=900;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=100;
RadarDistance=0;
SoundCategory=NONE;
EnergyStorage=0;
MetalStorage=0;
Category=ARM NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL3 NOTLAND ALL ;
TEDClass=FORT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=f;
Corpse=fortification;
UnitNumber=167;
EnergyMake=0;
buildangle=0;
ai_weight=weight ARMFORT 0;
ai_limit=limit ARMFORT 0;
downloadable=1;
IsFeature=1;
}
[UNITINFO]
{
UnitName=ARMFORTH;
Version=1.2;
Side=ARM;
Objectname=ARMFORTH;
Designation=A-102-C;
Name=Fortification Wall;
Description=Horizontal Section, Non-Reclaimable;
FootprintX=6;
FootprintZ=2;
BuildCostEnergy=1980;
BuildCostMetal=90;
MaxDamage=12000;
MaxWaterDepth=0;
MaxSlope=32;
EnergyUse=0;
BuildTime=2700;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=100;
RadarDistance=0;
SoundCategory=NONE;
EnergyStorage=0;
MetalStorage=0;
Category=ARM NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL3 NOTLAND ALL ;
TEDClass=FORT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ffffff ffffff;
Corpse=fortification-h;
UnitNumber=9167;
EnergyMake=0;
buildangle=0;
ai_weight=weight ARMFORTH 0;
ai_limit=limit ARMFORTH 0;
downloadable=1;
IsFeature=1;
}
[UNITINFO]
{
UnitName=ARMFORTV;
Version=1.2;
Side=ARM;
Objectname=ARMFORTV;
Designation=A-102-C;
Name=Fortification Wall;
Description=Vertical Section, Non-Reclaimable;
FootprintX=2;
FootprintZ=6;
BuildCostEnergy=1980;
BuildCostMetal=90;
MaxDamage=12000;
MaxWaterDepth=0;
MaxSlope=32;
EnergyUse=0;
BuildTime=2700;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=100;
RadarDistance=0;
SoundCategory=NONE;
EnergyStorage=0;
MetalStorage=0;
Category=ARM NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL3 NOTLAND ALL ;
TEDClass=FORT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ff ff ff ff ff ff;
Corpse=fortification-v;
UnitNumber=9267;
EnergyMake=0;
buildangle=0;
ai_weight=weight ARMFORTV 0;
ai_limit=limit ARMFORTV 0;
downloadable=1;
IsFeature=1;
}
[UNITINFO]
{
UnitName=ARMFRAD;
Version=1;
Side=ARM;
Objectname=ARMFRAD;
Designation=AS-EWDL;
Name=Floating Radar Tower;
Description=Locates Units;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=2985;
BuildCostMetal=127;
MaxDamage=99;
MaxWaterDepth=0;
MaxSlope=10;
EnergyMake=6.5;
BuildTime=2637;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=933;
RadarDistance=3300;
SoundCategory=ARM_RADAR;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_BUILDINGEX;
SelfDestructAs=SMALL_BUILDING;
Category=ARM NOWEAPON NOTAIR NOTSUB CTRL_R NOTSHIP LEVEL1 NOTLAND ALL ;
TEDClass=SPECIAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=wwwwwwwww;
Corpse=armfrad_dead;
UnitNumber=9056;
shootme=0;
WaterLine=1;
EnergyUse=26.5;
buildangle=16384;
ActivateWhenBuilt=1;
onoffable=1;
ai_weight=weight ARMFRAD 0;
ai_limit=limit ARMFRAD 0;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMFRT;
Version=1.2;
Side=ARM;
Objectname=ARMFRT;
Designation=AS-TDS;
Name=Sentry;
Description=Floating Anti-air Tower;
FootprintX=4;
FootprintZ=4;
BuildCostEnergy=286;
BuildCostMetal=52;
MaxDamage=257;
EnergyUse=0.1;
BuildTime=780;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=360;
RadarDistance=0;
SoundCategory=LMT;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_BUILDINGEX;
SelfDestructAs=SMALL_BUILDING;
Category=ARM WEAPON METAL NOTAIR NOTSUB CTRL_X NOTSHIP LEVEL2 NOTLAND ALL ;
TEDClass=FORT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=wwwwwwwww;
Corpse=armfrt_dead;
UnitNumber=158;
firestandorders=1;
StandingFireOrder=2;
canstop=1;
ShootMe=1;
DefaultMissionType=GUARD_NOMOVE;
MinWaterDepth=2;
WaterLine=0.3;
buildangle=16384;
canattack=1;
downloadable=1;
Weapon1=ARMRL_MISSILE;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=ALL;
NoChaseCategory=VTOL;
ActivateWhenBuilt=1;
NoShadow=1;
}
[UNITINFO]
{
UnitName=ARMFUS;
Version=1;
Side=ARM;
Objectname=ARMFUS;
Designation=AE-FPF;
Name=Fusion Reactor;
Description=Produces/Stores Energy;
FootprintX=5;
FootprintZ=4;
BuildCostEnergy=56300;
BuildCostMetal=3400;
MaxDamage=3400;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=51182;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=210;
RadarDistance=0;
SoundCategory=ARM_FUS;
EnergyStorage=2000;
MetalStorage=0;
ExplodeAs=ATOMIC_BLASTSML;
SelfDestructAs=MINE_NUKE;
Category=ARM NOWEAPON ENERGY NOTAIR NOTSUB NOTSHIP LEVEL3 NOTLAND ALL ;
TEDClass=ENERGY;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=oooooooooooooooooooo;
Corpse=armfus_dead;
UnitNumber=33;
EnergyMake=1000;
buildangle=4096;
ActivateWhenBuilt=1;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMFWHG;
Version=1.2;
Side=ARM;
Objectname=ARMFWHG;
Designation=A-102-C;
Name=Fortification Gate;
Description=Horizontal Gate;
FootprintX=10;
FootprintZ=2;
BuildCostEnergy=7920;
BuildCostMetal=100;
MaxDamage=2505;
MaxWaterDepth=0;
MaxSlope=12;
EnergyUse=100;
BuildTime=5400;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=100;
RadarDistance=0;
SoundCategory=NONE;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=ARM NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL3 NOTLAND ALL ;
TEDClass=FORT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooccccccoo ooccccccoo;
Corpse=armfwhg_dead;
UnitNumber=9367;
EnergyMake=0;
buildangle=0;
Onoffable=1;
ShootMe=0;
ActivateWhenBuilt=1;
HideDamage=1;
DamageModifier=0.167;
ai_weight=weight ARMFWHG 0;
ai_limit=limit ARMFWHG 0;
downloadable=1;
HideDamage=1;
HealTime=20;
}
[UNITINFO]
{
UnitName=ARMFWLLT;
Version=1.2;
Side=ARM;
Objectname=ARMFWLLT;
Designation=A-102-C;
Name=Fortification Wall HLT Post;
Description=Hardened HLT Emplacement;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=14026;
BuildCostMetal=850;
MaxDamage=9817;
MaxWaterDepth=0;
MaxSlope=32;
EnergyUse=0;
BuildTime=8500;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=730;
RadarDistance=0;
SoundCategory=FORT_HLT_POST;
EnergyStorage=100;
MetalStorage=0;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=ARM WEAPON NOTAIR NOTSUB NOTSHIP CTRL_X LEVEL3 NOTLAND ALL ;
TEDClass=FORT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=f;
Corpse=armfwllt_dead;
UnitNumber=9567;
firestandorders=1;
StandingFireOrder=2;
canstop=1;
EnergyMake=0;
buildangle=0;
ShootMe=1;
DefaultMissionType=GUARD_NOMOVE;
canattack=1;
Weapon1=ARM_LASERH1;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
NoChaseCategory=MOBILE;
ai_weight=weight ARMFWLLT 0;
ai_limit=limit ARMFWLLT 0;
downloadable=1;
HealTime=20;
HideDamage=1;
HealTime=64;
ImmuneToParalyzer=1;
stealth=1;
}
[UNITINFO]
{
UnitName=ARMFWVG;
Version=1.2;
Side=ARM;
Objectname=ARMFWVG;
Designation=A-102-C;
Name=Fortification Gate;
Description=Vertical Gate;
FootprintX=2;
FootprintZ=10;
BuildCostEnergy=7920;
BuildCostMetal=100;
MaxDamage=2505;
MaxWaterDepth=0;
MaxSlope=12;
EnergyUse=100;
BuildTime=5400;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=100;
RadarDistance=0;
SoundCategory=NONE;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=ARM NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL3 NOTLAND ALL ;
TEDClass=FORT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=oo oo cc cc cc cc cc cc oo oo;
Corpse=armfwvg_dead;
UnitNumber=9467;
EnergyMake=0;
buildangle=0;
Onoffable=1;
ActivateWhenBuilt=1;
ShootMe=0;
HideDamage=1;
DamageModifier=0.167;
ai_weight=weight ARMFWVG 0;
ai_limit=limit ARMFWVG 0;
downloadable=1;
HideDamage=1;
HealTime=20;
}
[UNITINFO]
{
UnitName=ARMGATE;
Version=1;
Side=ARM;
Objectname=ARMGATE;
Designation=ARM-GG;
Name=Galactic Gate;
Description=Space Teleporter;
FootprintX=4;
FootprintZ=4;
BuildCostEnergy=1865294;
BuildCostMetal=213965;
MaxDamage=2876;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=3000;
BuildTime=3742578;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=210;
RadarDistance=0;
SoundCategory=GATE;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=ATOMIC_BLAST;
SelfDestructAs=ATOMIC_BLAST;
Category=ARM NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL3 NOTLAND ALL ;
TEDClass=SPECIAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=oooo;
Corpse=armgate_dead;
UnitNumber=34;
buildangle=2048;
norestrict=1;
teleporter=1;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMGEO;
Version=1;
Side=ARM;
Objectname=ARMGEO;
Designation=AE-GPG;
Name=Geothermal Powerplant;
Description=Produces Energy / Storage;
FootprintX=4;
FootprintZ=4;
BuildCostEnergy=12568;
BuildCostMetal=520;
MaxDamage=1040;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=17138;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=210;
RadarDistance=0;
SoundCategory=ARM_GEO;
EnergyStorage=1000;
MetalStorage=0;
ExplodeAs=ATOMIC_BLASTSML;
SelfDestructAs=ESTOR_BUILDING;
Category=ARM METAL ENERGY NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL2 NOTLAND ALL ;
TEDClass=ENERGY;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=oooo oGGo oGGo oooo;
Corpse=armgeo_dead;
UnitNumber=35;
EnergyMake=250;
buildangle=2048;
ActivateWhenBuilt=1;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMGMM;
Version=1;
Side=ARM;
Objectname=ARMGMM;
Designation=AE-GMM;
Name=Prude;
Description=Safe Geothermal Powerplant;
FootprintX=5;
FootprintZ=5;
BuildCostEnergy=108858;
BuildCostMetal=2252;
MaxDamage=9008;
MaxWaterDepth=0;
MaxSlope=10;
BuildTime=74221;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=210;
RadarDistance=0;
SoundCategory=ARM_ADV_GEO;
EnergyStorage=1500;
MetalStorage=0;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=ARM METAL ENERGY NOWEAPON NOTAIR NOTSUB CTRL_J NOTSHIP LEVEL2 NOTLAND ALL ;
TEDClass=METAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooo ooooo ooGoo ooooo ooooo;
UnitNumber=1035;
MakesMetal=0;
EnergyMake=0;
buildangle=16384;
ActivateWhenBuilt=1;
ai_weight=weight ARMGMM 0;
ai_limit=limit ARMGMM 0;
digger=1;
HealTime=16;
onoffable=1;
EnergyUse=1000;
EnergyMake=1000;
MakesMetal=12.0;
}
[UNITINFO]
{
UnitName=ARMGUARD;
Version=1;
Side=ARM;
Objectname=ARMGUARD;
Designation=ARM-GUARD;
Name=Guardian;
Description=Medium Range Plasma Battery;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=8250;
BuildCostMetal=1000;
MaxDamage=6000;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=15000;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=350;
RadarDistance=0;
SoundCategory=GUARD;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=ARM WEAPON NOTAIR NOTSUB CTRL_X NOTSHIP LEVEL2 NOTLAND ALL ;
TEDClass=FORT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooo ooo ooo;
Corpse=armguard_dead;
UnitNumber=36;
firestandorders=1;
StandingFireOrder=2;
canstop=1;
ShootMe=1;
DefaultMissionType=GUARD_NOMOVE;
buildangle=8192;
canattack=1;
Weapon1=ARMFIXED_GUN;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
NoChaseCategory=MOBILE;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMHAM;
Version=1;
Side=ARM;
Objectname=ARMHAM;
Designation=ARM-KA;
Name=Hammer;
Description=Plasma Artillery KBot;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=535;
BuildCostMetal=55;
MaxDamage=183;
MaxWaterDepth=12;
MaxSlope=14;
EnergyUse=0.6;
BuildTime=849;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=250;
RadarDistance=0;
SoundCategory=ARM_KBOT;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_UNITEX;
SelfDestructAs=SMALL_UNIT;
Category=ARM KBOT MOBILE WEAPON NOTAIR NOTSUB CTRL_G CTRL_K CTRL_W NOTSHIP LEVEL1 ALL ;
TEDClass=KBOT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=armham_dead;
UnitNumber=37;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=1.55;
BrakeRate=0.18;
Acceleration=0.1;
TurnRate=1493;
SteeringMode=2;
ShootMe=1;
EnergyMake=0.6;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=KBOTSS2;
Upright=1;
canattack=1;
Weapon1=ARM_HAM;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
NoChaseCategory=VTOL;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMHAWK;
Version=1;
Side=ARM;
Objectname=ARMHAWK;
Designation=AFD-J9;
Name=Hawk;
Description=Stealth Fighter;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=5153;
BuildCostMetal=160;
MaxDamage=254;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=2;
BuildTime=2587;
BMcode=1;
ThreeD=1;
ZBuffer=1;
SightDistance=638;
RadarDistance=0;
SoundCategory=ARM_ADV_VTOL;
ExplodeAs=SMALL_UNITEX;
SelfDestructAs=SMALL_UNIT;
Category=ARM VTOL MOBILE WEAPON NOTSUB CTRL_P CTRL_O CTRL_W NOTSHIP ANTIEMG ANTIGATOR ANTILASER ANTIFLAME LEVEL2 NOTLAND ALL ;
TEDClass=VTOL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=38;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=9.5;
BrakeRate=6;
Acceleration=0.35;
TurnRate=572;
SteeringMode=1;
ShootMe=1;
Canfly=1;
cruisealt=160;
BankScale=1;
EnergyMake=2;
DefaultMissionType=VTOL_standby;
maneuverleashlength=1280;
canattack=1;
Weapon1=ARMVTOL_ADVMISSILE;
Weapon2=ARMVTOL_ADVMISSILE2;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=NOTAIR;
wsec_badTargetCategory=NOTAIR;
NoChaseCategory=NOTAIR;
MoveRate1=8;
Stealth=1;
Ovradjust=1;
ImmuneToParalyzer=1;
}
[UNITINFO]
{
UnitName=ARMHLT;
Version=1;
Side=ARM;
Objectname=ARMHLT;
Designation=ARM-HLT;
Name=Sentinel;
Description=Heavy Laser Tower;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=1617;
BuildCostMetal=294;
MaxDamage=1176;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=4410;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=380;
RadarDistance=0;
SoundCategory=HLT;
EnergyStorage=100;
MetalStorage=0;
ExplodeAs=MEDIUM_BUILDINGEX;
SelfDestructAs=MEDIUM_BUILDING;
Category=ARM WEAPON NOTAIR NOTSUB CTRL_X NOTSHIP LEVEL2 NOTLAND ALL ;
TEDClass=FORT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=oooo;
Corpse=armhlt_dead;
UnitNumber=39;
firestandorders=1;
StandingFireOrder=2;
canstop=1;
ShootMe=1;
DefaultMissionType=GUARD_NOMOVE;
buildangle=8192;
canattack=1;
Weapon1=ARM_LASERH1;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
NoChaseCategory=MOBILE;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMHP;
Version=1.2;
Side=ARM;
Objectname=ARMHP;
Designation=ARM-H;
Name=Hovercraft Platform;
Description=Builds Hovercraft;
FootprintX=8;
FootprintZ=7;
BuildCostEnergy=7700;
BuildCostMetal=2100;
MaxDamage=4200;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=21000;
WorkerTime=180;
BMcode=0;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=220;
RadarDistance=50;
SoundCategory=ARM_HOVER_PLANT;
EnergyStorage=150;
MetalStorage=150;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=ARM PLANT NOWEAPON NOTAIR NOTSUB CTRL_F NOTSHIP LEVEL2 NOTLAND ALL ;
TEDClass=PLANT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=occcccco occcccco occcccco occcccco occcccco occcccco occcccco;
Corpse=armhp_dead;
UnitNumber=179;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
downloadable=1;
}
[UNITINFO]
{
UnitName=ARMHPE;
Version=1.2;
Side=ARM;
Objectname=ARMHPE;
Designation=ARM-H;
Name=Hovercraft Platform;
Description=Builds Hovercraft;
FootprintX=7;
FootprintZ=8;
BuildCostEnergy=7700;
BuildCostMetal=2100;
MaxDamage=4200;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=21000;
WorkerTime=180;
BMcode=0;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=220;
RadarDistance=50;
SoundCategory=ARM_HOVER_PLANT;
EnergyStorage=150;
MetalStorage=150;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=ARM PLANT NOWEAPON NOTAIR NOTSUB CTRL_F NOTSHIP LEVEL2 NOTLAND ALL ;
TEDClass=PLANT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooooo ccccccc ccccccc ccccccc ccccccc ccccccc ccccccc ooooooo;
Corpse=armhpe_dead;
UnitNumber=9179;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
ai_weight=weight ARMHPE 0;
ai_limit=limit ARMHPE 0;
downloadable=1;
}
[UNITINFO]
{
UnitName=ARMHPW;
Version=1.2;
Side=ARM;
Objectname=ARMHPW;
Designation=ARM-H;
Name=Hovercraft Platform;
Description=Builds Hovercraft;
FootprintX=7;
FootprintZ=8;
BuildCostEnergy=7700;
BuildCostMetal=2100;
MaxDamage=4200;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=21000;
WorkerTime=180;
BMcode=0;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=220;
RadarDistance=50;
SoundCategory=ARM_HOVER_PLANT;
EnergyStorage=150;
MetalStorage=150;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=ARM PLANT NOWEAPON NOTAIR NOTSUB CTRL_F NOTSHIP LEVEL2 NOTLAND ALL ;
TEDClass=PLANT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooooo ccccccc ccccccc ccccccc ccccccc ccccccc ccccccc ooooooo;
Corpse=armhpw_dead;
UnitNumber=9279;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
ai_weight=weight ARMHPW 0;
ai_limit=limit ARMHPW 0;
downloadable=1;
}
[UNITINFO]
{
UnitName=ARMJAM;
Version=1;
Side=ARM;
Objectname=ARMJAM;
Designation=ARM-MRJ;
Name=Jammer;
Description=Radar Jammer Vehicle;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=3242;
BuildCostMetal=97;
MaxDamage=460;
MaxWaterDepth=0;
MaxSlope=16;
EnergyUse=46.5;
BuildTime=2210;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=240;
RadarDistance=0;
SoundCategory=ARM_VJAM;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_UNITEX;
SelfDestructAs=SMALL_UNIT;
Category=ARM TANK MOBILE NOWEAPON NOTAIR NOTSUB CTRL_R NOTSHIP LEVEL2 ALL ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=armjam_dead;
UnitNumber=40;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=2.59;
BrakeRate=0.012;
Acceleration=0.035;
TurnRate=333;
SteeringMode=1;
ShootMe=1;
EnergyMake=11.5;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKSH2;
canattack=1;
Weapon1=BOGUS_MISSILE;
BadTargetCategory=MOBILE;
wpri_badTargetCategory=MOBILE;
NoChaseCategory=MOBILE;
ActivateWhenBuilt=1;
onoffable=1;
RadarDistanceJam=850;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMJAMT;
Version=1.2;
Side=ARM;
Objectname=armjamt;
Designation=CP-AJT;
Name=Sneaky Pete;
Description=Cloakable Jammer Tower;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=2008;
BuildCostMetal=206;
MaxDamage=712;
MaxWaterDepth=0;
MaxSlope=32;
EnergyUse=46.5;
BuildTime=3090;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
YardMap=o;
SightDistance=150;
SoundCategory=ARM_JAM;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_BUILDINGEX;
SelfDestructAs=MEDIUM_BUILDING;
Category=ARM SPECIAL NOWEAPON JAM LEVEL2 NOTAIR NOTSUB CTRL_R ALL ;
TEDClass=SPECIAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=armjamt_dead;
UnitNumber=3240;
init_cloaked=1;
CloakCost=50;
mincloakdistance=35;
EnergyMake=11.5;
ActivateWhenBuilt=1;
onoffable=1;
RadarDistanceJam=750;
Buildangle=4382;
}
[UNITINFO]
{
UnitName=ARMJANUS;
Version=1;
Side=ARM;
Objectname=ARMJANUS;
Designation=VHVJANUS;
Name=Janus;
Description=Twin Medium Rocket Launcher;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=1405;
BuildCostMetal=149;
MaxDamage=402;
MaxWaterDepth=12;
MaxSlope=10;
EnergyUse=0.5;
BuildTime=1916;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=250;
RadarDistance=0;
SoundCategory=ARM_VEHICLE;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_UNITEX;
SelfDestructAs=MEDIUM_UNIT;
Category=ARM TANK LEVEL1 WEAPON NOTAIR NOTSUB CTRL_W NOTSHIP LEVEL1 ALL ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=armjanus_dead;
UnitNumber=3332;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=2.78;
BrakeRate=0.04;
Acceleration=0.015;
TurnRate=325;
SteeringMode=1;
ShootMe=1;
EnergyMake=0.5;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKSH2;
Weapon1=JANUS_ROCKET;
wpri_badTargetCategory=VTOL;
BadTargetCategory=NOWEAPON;
canattack=1;
NoChaseCategory=VTOL;
}
[UNITINFO]
{
UnitName=ARMJETH;
Version=1;
Side=ARM;
Objectname=ARMJETH;
Designation=ARM-KML;
Name=Jethro;
Description=Anti-air Kbot;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=388;
BuildCostMetal=40;
MaxDamage=161;
MaxWaterDepth=12;
MaxSlope=14;
EnergyUse=0.4;
BuildTime=617;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=450;
RadarDistance=0;
SoundCategory=ARM_KBOT;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_UNITEX;
SelfDestructAs=SMALL_UNIT;
Category=ARM KBOT MOBILE WEAPON NOTAIR NOTSUB CTRL_W CTRL_G CTRL_K NOTSHIP LEVEL1 ALL ;
TEDClass=KBOT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=armjeth_dead;
UnitNumber=41;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=1.65;
BrakeRate=0.15;
Acceleration=0.1;
TurnRate=1524;
SteeringMode=2;
ShootMe=1;
EnergyMake=0.4;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=KBOTSS2;
Upright=1;
canattack=1;
Weapon1=ARMKBOT_MISSILE;
//Weapon3=ARMKBOT_MISSILE;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=ALL;
wspe_badTargetCategory=ALL;
NoChaseCategory=VTOL;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMKAM;
Version=1.2;
Side=ARM;
Objectname=ARMKAM;
Designation=AFD-J17;
Name=Banshee;
Description=Light Gunship;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=1754;
BuildCostMetal=109;
MaxDamage=347;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0.8;
BuildTime=1762;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=425;
RadarDistance=0;
SoundCategory=ARM_VTOL;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_UNITEX;
SelfDestructAs=SMALL_UNIT;
Category=ARM VTOL CTRL_V CTRL_P LEVEL1 WEAPON NOTSUB ALL ;
TEDClass=VTOL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=903;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=7.5;
BrakeRate=8;
Acceleration=0.863;
TurnRate=1200;
SteeringMode=1;
ShootMe=1;
Canfly=1;
cruisealt=40;
Scale=1;
BankScale=1;
DefaultMissionType=VTOL_standby;
maneuverleashlength=1280;
Weapon1=MED_EMG;
wpri_badTargetCategory=VTOL;
BadTargetCategory=NOWEAPON;
canattack=1;
moverate1=3;
HoverAttack=1;
downloadable=1;
ImmuneToParalyzer=1;
}
[UNITINFO]
{
UnitName=ARMLAB;
Version=1;
Side=ARM;
Objectname=ARMLAB;
Designation=ARM-KL;
Name=Kbot Lab;
Description=Produces Kbots;
FootprintX=6;
FootprintZ=6;
BuildCostEnergy=1662;
BuildCostMetal=680;
MaxDamage=2600;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=6800;
WorkerTime=90;
BMcode=0;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=223;
RadarDistance=50;
SoundCategory=KBOTPLANT;
EnergyStorage=100;
MetalStorage=100;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=ARM PLANT CTRL_F NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL1 NOTLAND ALL ;
TEDClass=PLANT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=yoccoy occcco occcco occcco occcco yoccoy;
Corpse=armlab_dead;
UnitNumber=42;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
buildangle=1024;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMLABE;
Version=1;
Side=ARM;
Objectname=ARMLABE;
Designation=ARM-KL;
Name=Kbot Lab;
Description=Produces Kbots;
FootprintX=6;
FootprintZ=6;
BuildCostEnergy=1662;
BuildCostMetal=680;
MaxDamage=2600;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=6800;
WorkerTime=90;
BMcode=0;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=223;
RadarDistance=50;
SoundCategory=KBOTPLANT;
EnergyStorage=100;
MetalStorage=100;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=ARM PLANT CTRL_F NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL1 NOTLAND ALL ;
TEDClass=PLANT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=yooooy cccccc cccccc cccccc cccccc yooooy;
Corpse=armlabe_dead;
UnitNumber=9042;
firestandorders=1;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
ai_weight=weight ARMLABE 0;
ai_limit=limit ARMLABE 0;
buildangle=1024;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMLABW;
Version=1;
Side=ARM;
Objectname=ARMLABW;
Designation=ARM-KL;
Name=Kbot Lab;
Description=Produces Kbots;
FootprintX=6;
FootprintZ=6;
BuildCostEnergy=1662;
BuildCostMetal=680;
MaxDamage=2600;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=6800;
WorkerTime=90;
BMcode=0;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=223;
RadarDistance=50;
SoundCategory=KBOTPLANT;
EnergyStorage=100;
MetalStorage=100;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=ARM PLANT CTRL_F NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL1 NOTLAND ALL ;
TEDClass=PLANT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=yooooy cccccc cccccc cccccc cccccc yooooy;
Corpse=armlabw_dead;
UnitNumber=9142;
firestandorders=1;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
ai_weight=weight ARMLABW 0;
ai_limit=limit ARMLABW 0;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMLANCE;
Version=1;
Side=ARM;
Objectname=ARMLANCE;
Designation=AFD-J9;
Name=Lancet;
Description=Torpedo Bomber;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=11351;
BuildCostMetal=235;
MaxDamage=561;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=1.5;
BuildTime=3799;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=350;
RadarDistance=0;
SoundCategory=ARM_ADV_VTOL;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_UNITEX;
SelfDestructAs=MEDIUM_UNIT;
Category=ARM VTOL MOBILE WEAPON NOTSUB CTRL_P CTRL_Y CTRL_W NOTSHIP ANTIEMG ANTIGATOR ANTILASER ANTIFLAME LEVEL2 NOTLAND ALL ;
TEDClass=VTOL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=43;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=5.5;
BrakeRate=0.4;
Acceleration=0.133;
TurnRate=280;
SteeringMode=1;
ShootMe=1;
Canfly=1;
cruisealt=150;
BankScale=1;
EnergyMake=1.5;
DefaultMissionType=VTOL_standby;
maneuverleashlength=1280;
canattack=1;
Weapon1=ARMAIR_TORPEDO;
BadTargetCategory=NOWEAPON;
wpri_BadTargetCategory=NOTSHIP;
NoChaseCategory=VTOL;
MoveRate1=8;
Ovradjust=1;
maxwaterdepth=255;
ImmuneToParalyzer=1;
}
[UNITINFO]
{
UnitName=ARMLATNK;
Version=1.2;
Side=ARM;
Objectname=ARMLATNK;
Designation=ARM-LAA2;
Name=Panther;
Description=Lightning Tank;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=4148;
BuildCostMetal=220;
MaxDamage=1000;
MaxWaterDepth=12;
MaxSlope=10;
EnergyUse=1.5;
BuildTime=2829;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=300;
RadarDistance=0;
SoundCategory=ARM_TANK;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_UNITEX;
SelfDestructAs=MEDIUM_UNIT;
Category=ARM TANK MOBILE WEAPON NOTAIR NOTSUB CTRL_G CTRL_V CTRL_W NOTSHIP LEVEL2 ALL ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=armlatnk_dead;
UnitNumber=261;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=3.24;
BrakeRate=0.02;
Acceleration=0.02;
TurnRate=300;
SteeringMode=1;
ShootMe=1;
EnergyMake=1.5;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKSH2;
canattack=1;
Weapon1=ARMLATNK_WEAPON;
Weapon3=ARMAMPH_MISSILE;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
wspe_badTargetCategory=ALL;
NoChaseCategory=VTOL;
downloadable=1;
}
[UNITINFO]
{
UnitName=ARMLEMM;
Version=1;
Side=ARM;
Objectname=ARMLEMM;
Designation=ARM-RB;
Name=Lemming;
Description=Light Rolling Bomb;
FootprintX=1;
FootprintZ=1;
BuildCostEnergy=1658;
BuildCostMetal=30;
MaxDamage=282;
MaxWaterDepth=12;
MaxSlope=32;
EnergyUse=0.1;
BuildTime=1130;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=180;
RadarDistance=0;
SoundCategory=ARM_LEMMING;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=ARMLEMM_KILLED;
SelfDestructAs=ARMLEMM_KILLED;
Category=ARM TANK MOBILE WEAPON NOTAIR NOTSUB NOTSHIP LEVEL1 ALL ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=4074;
firestandorders=1;
StandingFireOrder=0;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
canattack=1;
MaxVelocity=3.63;
BrakeRate=0.03;
Acceleration=0.04;
TurnRate=550;
SteeringMode=1;
ShootMe=1;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKSH2;
ai_weight=weight ARMLEMM 0;
ai_limit=limit ARMLEMM 0;
kamikaze=1;
kamikazedistance=40;
NoChaseCategory=VTOL;
selfdestructcountdown=0;
}
[UNITINFO]
{
UnitName=ARMLLT;
Version=1;
Side=ARM;
Objectname=ARMLLT;
Designation=ARM-LDT;
Name=LLT;
Description=Light Laser Tower;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=446;
BuildCostMetal=81;
MaxDamage=324;
MaxWaterDepth=0;
MaxSlope=14;
EnergyUse=0;
BuildTime=1215;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=380;
RadarDistance=0;
SoundCategory=LLT;
EnergyStorage=25;
MetalStorage=0;
ExplodeAs=SMALL_BUILDINGEX;
SelfDestructAs=SMALL_BUILDING;
Category=ARM WEAPON NOTAIR NOTSUB CTRL_X NOTSHIP LEVEL1 NOTLAND ALL ;
TEDClass=FORT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=oooo;
Corpse=armllt_dead;
UnitNumber=44;
firestandorders=1;
StandingFireOrder=2;
canstop=1;
ShootMe=1;
DefaultMissionType=GUARD_NOMOVE;
buildangle=32768;
canattack=1;
Weapon1=ARM_LIGHTLASER;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
NoChaseCategory=MOBILE;
Ovradjust=1;
HealTime=4;
}
[UNITINFO]
{
UnitName=ARMMAKR;
Version=1;
Side=ARM;
Objectname=ARMMAKR;
Designation=AEM-EMM;
Name=Metal Maker;
Description=Converts Energy to Metal;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=687;
BuildCostMetal=0;
MaxDamage=150;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=120;
BuildTime=1874;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=210;
RadarDistance=0;
SoundCategory=ARM_MAKER;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_BUILDINGEX;
SelfDestructAs=SMALL_BUILDING;
Category=ARM NOWEAPON NOTAIR NOTSUB CTRL_J NOTSHIP LEVEL1 NOTLAND ALL ;
TEDClass=METAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooooooo;
Corpse=armmakr_dead;
UnitNumber=45;
buildangle=8192;
ActivateWhenBuilt=1;
onoffable=1;
MakesMetal=1;
Ovradjust=1;
DamageModifier=0.3;
downloadable=1;
shootme=1;
}
[UNITINFO]
{
UnitName=ARMMANNI;
Version=1.2;
Side=ARM;
Objectname=ARMMANNI;
Designation=ARM-HA8;
Name=Penetrator;
Description=Mobile Tachyon Weapon;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=18462;
BuildCostMetal=979;
MaxDamage=2690;
MaxWaterDepth=0;
MaxSlope=12;
EnergyUse=5.2;
BuildTime=12587;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=500;
RadarDistance=870;
SoundCategory=ARM_ADV_TANK;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=ARM TANK MOBILE WEAPON NOTAIR NOTSUB CTRL_G CTRL_V CTRL_W NOTSHIP LEVEL2 ALL ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=armmanni_dead;
UnitNumber=2690;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=2.23;
BrakeRate=0.02;
Acceleration=0.01;
TurnRate=165;
SteeringMode=1;
ShootMe=1;
EnergyMake=5.2;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKSH3;
canattack=1;
Weapon1=ARMMANNI_WEAPON;
downloadable=1;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
NoChaseCategory=VTOL;
}
[UNITINFO]
{
UnitName=ARMMANT;
Version=1.1;
Side=ARM;
Objectname=ARMMANT2;
Designation=ARM-AT;
Name=Courier;
Description=Armored Transport w/ Firing Ports;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=2782;
BuildCostMetal=295;
MaxDamage=4411;
EnergyUse=1;
BuildTime=3793;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=250;
RadarDistance=0;
SoundCategory=ARM_TANK;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_UNITEX;
SelfDestructAs=MEDIUM_UNIT;
Category=ARM TANK TPORT LEVEL2 NOWEAPON NOTAIR NOTSUB ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=armmant_dead;
GermanDescription=Amphibischer Transporter;
UnitNumber=604;
Frenchdescription=Transporteur Amphibie;
firestandorders=0;
mobilestandorders=0;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=3.3;
BrakeRate=0.1;
Acceleration=0.016;
TurnRate=232;
SteeringMode=1;
ShootMe=1;
Scale=0.5;
EnergyMake=5;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKSH3;
MinWaterDepth=12;
downloadable=1;
//Weapon1=EMG;
//canattack=1;
canload=1;
transportsize=3;
transportcapacity=8;
transportmaxunits=6;
IsAirBase=1;
}
[UNITINFO]
{
UnitName=ARMMARK;
Version=1.2;
Side=ARM;
Objectname=ARMMARK;
Designation=ARM-MRB;
Name=Marky;
Description=Radar Kbot;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=2304;
BuildCostMetal=95;
MaxDamage=504;
MaxWaterDepth=0;
MaxSlope=16;
EnergyUse=15;
BuildTime=1830;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=1000;
RadarDistance=1875;
SonarDistance=0;
SoundCategory=ARM_KRADAR;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_UNITEX;
SelfDestructAs=SMALL_UNIT;
Category=ARM KBOT MOBILE NOWEAPON NOTAIR NOTSUB CTRL_R NOTSHIP LEVEL2 ALL ;
TEDClass=KBOT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=armmark_dead;
UnitNumber=168;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=1.98;
BrakeRate=0.22;
Acceleration=0.12;
TurnRate=1000;
SteeringMode=1;
ShootMe=1;
EnergyMake=4.5;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=KBOTSS2;
downloadable=1;
ai_limit=limit ARMMARK 0;
ActivateWhenBuilt=1;
onoffable=1;
}
[UNITINFO]
{
UnitName=ARMMART;
Version=1;
Side=ARM;
Objectname=ARMMART;
Designation=ARM-MRA;
Name=Luger;
Description=Mobile Artillery;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=5110;
BuildCostMetal=271;
MaxDamage=800;
MaxWaterDepth=0;
MaxSlope=12;
EnergyUse=0.5;
BuildTime=3484;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=230;
RadarDistance=0;
SoundCategory=ARM_ADV_VEHICLE;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_UNITEX;
SelfDestructAs=MEDIUM_UNIT;
Category=ARM TANK MOBILE WEAPON NOTAIR NOTSUB CTRL_G CTRL_V CTRL_W NOTSHIP LEVEL2 ALL ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=armmart_dead;
UnitNumber=117;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=2.23;
BrakeRate=0.09;
Acceleration=0.012;
TurnRate=185;
SteeringMode=1;
ShootMe=1;
EnergyMake=0.5;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKSH3;
canattack=1;
Weapon1=ARM_ARTILLERY;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
NoChaseCategory=VTOL;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMMAV;
Version=1.2;
Side=ARM;
Objectname=ARMMAV;
Designation=ARM-SS;
Name=Maverick;
Description=Heavy Offensive Kbot;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=19294;
BuildCostMetal=662;
MaxDamage=1755;
MaxWaterDepth=0;
MaxSlope=14;
EnergyUse=0.4;
BuildTime=10214;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=370;
RadarDistance=0;
SoundCategory=MAVERICK;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_UNITEX;
SelfDestructAs=MEDIUM_UNIT;
Category=ARM KBOT MOBILE WEAPON NOTAIR NOTSUB CTRL_G CTRL_K CTRL_W NOTSHIP LEVEL2 ALL ;
TEDClass=KBOT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=armmav_dead;
UnitNumber=235;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=1.25;
BrakeRate=0.1;
Acceleration=0.1;
TurnRate=1016;
SteeringMode=2;
ShootMe=1;
EnergyMake=0.4;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=KBOTSS2;
Upright=1;
canattack=1;
Weapon1=Armmav_weapon;
downloadable=1;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
NoChaseCategory=VTOL;
}
[UNITINFO]
{
UnitName=ARMMEDPC;
Version=1;
Side=ARM;
Objectname=ARMMEDPC;
Designation=ARMMEDPC;
Name=Radical;
Description=Plasma Battery;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=4109;
BuildCostMetal=498;
MaxDamage=2988;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=7470;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=350;
RadarDistance=0;
SoundCategory=MPC;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_BUILDINGEX;
SelfDestructAs=MEDIUM_BUILDING;
Category=ARM LEVEL1 strategic weapon NOTAIR NOTSUB ALL ;
TEDClass=FORT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=oooo;
Corpse=armmedpc_dead;
UnitNumber=3626;
firestandorders=1;
StandingFireOrder=2;
canstop=1;
ShootMe=1;
DefaultMissionType=GUARD_NOMOVE;
buildangle=8192;
Weapon1=MEDIUMFIXED_GUN;
wpri_badTargetCategory=VTOL;
BadTargetCategory=NOWEAPON;
canattack=1;
}
[UNITINFO]
{
UnitName=ARMMERL;
Version=1;
Side=ARM;
Objectname=ARMMERL;
Designation=ARM-MRL;
Name=Merl;
Description=Mobile Rocket Launcher;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=9938;
BuildCostMetal=527;
MaxDamage=1653;
MaxWaterDepth=12;
MaxSlope=16;
EnergyUse=0.5;
BuildTime=6776;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=190;
RadarDistance=0;
SoundCategory=ARM_ADV_VEHICLE;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=BIG_UNITEX;
SelfDestructAs=BIG_UNIT;
Category=ARM TANK MOBILE WEAPON NOTAIR NOTSUB CTRL_G CTRL_V CTRL_W NOTSHIP LEVEL2 ALL ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=armmerl_dead;
UnitNumber=47;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=2.23;
BrakeRate=0.027;
Acceleration=0.015;
TurnRate=284;
SteeringMode=1;
ShootMe=1;
EnergyMake=0.5;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKSH3;
canattack=1;
Weapon1=ARMTRUCK_ROCKET;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
NoChaseCategory=VTOL;
DamageModifier=1;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMMEX;
Version=1;
Side=ARM;
Objectname=ARMMEX;
Designation=AM-BME1;
Name=Metal Extractor;
Description=Extracts Metal;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=413;
BuildCostMetal=75;
MaxDamage=225;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=10;
BuildTime=1125;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=210;
RadarDistance=0;
SoundCategory=ARM_MEX;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_BUILDINGEX;
SelfDestructAs=TINY_BUILDINGEX;
Category=ARM METAL NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL1 NOTLAND ALL ;
TEDClass=METAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooooooo;
Corpse=armmex_dead;
UnitNumber=48;
buildangle=8192;
shootme=1;
ActivateWhenBuilt=1;
selfdestructcountdown=1;
onoffable=1;
ExtractsMetal=0.001;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMMG;
Version=1;
Side=ARM;
Objectname=ARMMG;
Designation=AS-MG;
Name=Metal Generator;
Description=Cloaking Self-Powered Metal Maker;
FootprintX=5;
FootprintZ=5;
BuildCostEnergy=33912;
BuildCostMetal=848;
MaxDamage=200;
MaxWaterDepth=0;
MaxSlope=10;
MetalMake=2.0;
BuildTime=23122;
WorkerTime=100;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=210;
RadarDistance=0;
SoundCategory=ARM_SOLAR;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=ARM NOWEAPON ENERGY NOTAIR NOTSUB NOTSHIP CTRL_J LEVEL3 NOTLAND ALL ;
TEDClass=ENERGY;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=oooo oooo oooo oooo;
Corpse=armmg_dead;
UnitNumber=4063;
EnergyMake=0;
EnergyUse=0;
DamageModifier=0.5;
CloakCost=20;
init_cloaked=0;
mincloakdistance=60;
ActivateWhenBuilt=1;
onoffable=0;
BuildAngle=16384;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMMH;
Version=1.2;
Side=ARM;
Objectname=ARMMH;
Designation=ARM-HRL;
Name=Wombat;
Description=Hovercraft Rocket Launcher;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=4596;
BuildCostMetal=325;
MaxDamage=1186;
MaxWaterDepth=0;
MaxSlope=16;
EnergyUse=2.6;
BuildTime=4179;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=280;
RadarDistance=0;
SoundCategory=ARM_HOVER_MID;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_UNITEX;
SelfDestructAs=MEDIUM_UNIT;
Category=ARM HOVER MOBILE WEAPON NOTAIR NOTSUB CTRL_G CTRL_H CTRL_W NOTSHIP LEVEL2 ALL ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=armmh_dead;
UnitNumber=285;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=2.232;
BrakeRate=0.09;
Acceleration=0.06;
TurnRate=355;
SteeringMode=1;
ShootMe=1;
EnergyMake=2.6;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKHOVER3;
canattack=1;
Weapon1=ARMMH_WEAPON;
downloadable=1;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
NoChaseCategory=VTOL;
canhover=1;
}
[UNITINFO]
{
UnitName=ARMMINE1;
Version=1.2;
Side=ARM;
Objectname=ARMMINE1;
Designation=EG-1;
Name=Micro;
Description=Light Mine;
FootprintX=1;
FootprintZ=1;
BuildCostEnergy=325;
BuildCostMetal=8;
MaxDamage=7;
MaxWaterDepth=0;
MaxSlope=15;
EnergyUse=0;
BuildTime=600;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=100;
RadarDistance=0;
SoundCategory=MINE;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MINE_LIGHT;
SelfDestructAs=MINE_LIGHT;
Category=ARM MINE WEAPON NOTAIR NOTSUB CTRL_M NOTSHIP LEVEL2 NOTLAND ALL ;
TEDClass=SPECIAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=204;
firestandorders=1;
StandingFireOrder=2;
canmove=0;
canpatrol=0;
YardMap=o;
canstop=0;
canguard=0;
DefaultMissionType=Standby_Mine;
canattack=0;
downloadable=1;
kamikaze=1;
selfdestructcountdown=0;
CloakCost=1;
init_cloaked=1;
mincloakdistance=10;
DamageModifier=100;
Onoffable=0;
ActivateWhenBuilt=0;
ai_weight=weight ARMMINE1 0;
ai_limit=limit ARMMINE1 0;
Stealth=1;
}
[UNITINFO]
{
UnitName=ARMMINE2;
Version=1.2;
Side=ARM;
Objectname=ARMMINE2;
Designation=EG-2;
Name=Kilo;
Description=Medium Mine;
FootprintX=1;
FootprintZ=1;
BuildCostEnergy=975;
BuildCostMetal=16;
MaxDamage=7;
MaxWaterDepth=0;
MaxSlope=15;
EnergyUse=0;
BuildTime=900;
WorkerTime=0;
BMcode=0;
YardMap=o;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=82;
RadarDistance=0;
SoundCategory=MINE;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MINE_MEDIUM;
SelfDestructAs=MINE_MEDIUM;
Category=ARM MINE WEAPON NOTAIR NOTSUB CTRL_M NOTSHIP LEVEL2 NOTLAND ALL ;
TEDClass=SPECIAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=221;
firestandorders=1;
StandingFireOrder=2;
canmove=0;
canpatrol=0;
canstop=0;
canguard=0;
DefaultMissionType=Standby_Mine;
canattack=0;
downloadable=1;
kamikaze=1;
selfdestructcountdown=0;
CloakCost=3;
init_cloaked=1;
mincloakdistance=10;
DamageModifier=100;
Onoffable=0;
ActivateWhenBuilt=0;
ai_weight=weight ARMMINE2 0;
ai_limit=limit ARMMINE2 0;
Stealth=1;
}
[UNITINFO]
{
UnitName=ARMMINE3;
Version=1.2;
Side=ARM;
Objectname=ARMMINE3;
Designation=EG-3;
Name=Mega;
Description=Heavy Mine;
FootprintX=1;
FootprintZ=1;
BuildCostEnergy=2925;
BuildCostMetal=32;
MaxDamage=7;
MaxWaterDepth=0;
MaxSlope=15;
EnergyUse=0;
BuildTime=1350;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=64;
RadarDistance=0;
SoundCategory=MINE;
YardMap=o;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MINE_HEAVY;
SelfDestructAs=MINE_HEAVY;
Category=ARM MINE WEAPON NOTAIR NOTSUB CTRL_M NOTSHIP LEVEL2 NOTLAND ALL ;
TEDClass=SPECIAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=222;
firestandorders=1;
StandingFireOrder=2;
canmove=0;
canpatrol=0;
canstop=0;
canguard=0;
DefaultMissionType=Standby_Mine;
canattack=0;
downloadable=1;
kamikaze=1;
selfdestructcountdown=0;
CloakCost=9;
init_cloaked=1;
mincloakdistance=10;
DamageModifier=100;
Onoffable=0;
ActivateWhenBuilt=0;
ai_weight=weight ARMMINE3 0;
ai_limit=limit ARMMINE3 0;
Stealth=1;
}
[UNITINFO]
{
UnitName=ARMMINE4;
Version=1.2;
Side=ARM;
Objectname=ARMMINE4;
Designation=EG-4;
Name=Sabotage Mine;
Description=Disables Units;
FootprintX=1;
FootprintZ=1;
BuildCostEnergy=1000;
BuildCostMetal=5;
MaxDamage=7;
MaxSlope=15;
MaxWaterDepth=255;
EnergyUse=0;
BuildTime=5;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=64;
RadarDistance=0;
SoundCategory=MINE;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MINE_SABOTAGE;
SelfDestructAs=MINE_SABOTAGE;
Category=ARM MINE WEAPON NOTAIR NOTSUB CTRL_M NOTSHIP LEVEL3 NOTLAND ALL ;
TEDClass=SPECIAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=223;
firestandorders=1;
StandingFireOrder=2;
canmove=0;
canpatrol=0;
YardMap=o;
canstop=0;
canguard=0;
DefaultMissionType=Standby_Mine;
canattack=0;
downloadable=1;
kamikaze=1;
selfdestructcountdown=0;
CloakCost=1;
init_cloaked=1;
mincloakdistance=10;
DamageModifier=100;
Onoffable=0;
ActivateWhenBuilt=0;
ai_weight=weight ARMMINE4 0;
ai_limit=limit ARMMINE4 0;
Stealth=0;
RadarDistanceJam=80;
ActivateWhenBuilt=1;
}
[UNITINFO]
{
UnitName=ARMMINE5;
Version=1.2;
Side=ARM;
Objectname=ARMMINE5;
Designation=EG-5;
Name=Precision Mine;
Description=High Damage, Small Range Mine;
FootprintX=1;
FootprintZ=1;
BuildCostEnergy=1750;
BuildCostMetal=35;
MaxDamage=7;
MaxWaterDepth=0;
MaxSlope=15;
EnergyUse=0;
BuildTime=175;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=64;
RadarDistance=0;
SoundCategory=MINE3;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=ARMMINE5;
SelfDestructAs=ARMMINE5;
Category=ARM MINE WEAPON NOTAIR NOTSUB CTRL_M NOTSHIP LEVEL2 NOTLAND ALL ;
TEDClass=SPECIAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=224;
firestandorders=1;
StandingFireOrder=2;
canmove=0;
canpatrol=0;
canstop=0;
YardMap=o;
canguard=0;
DefaultMissionType=Standby_Mine;
canattack=0;
downloadable=1;
kamikaze=1;
selfdestructcountdown=0;
CloakCost=1;
init_cloaked=1;
mincloakdistance=10;
DamageModifier=100;
Onoffable=0;
ActivateWhenBuilt=0;
ai_weight=weight ARMMINE5 0;
ai_limit=limit ARMMINE5 0;
Stealth=1;
}
[UNITINFO]
{
UnitName=ARMMINE6;
Version=1.2;
Side=ARM;
Objectname=ARMMINE6;
Designation=EG-6;
Name=Nuclear Mine;
Description=Nuclear Mine;
FootprintX=1;
FootprintZ=1;
BuildCostEnergy=7500;
BuildCostMetal=150;
MaxDamage=7;
MaxWaterDepth=0;
MaxSlope=15;
EnergyUse=0;
BuildTime=5400;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=64;
RadarDistance=0;
SoundCategory=MINE3;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MINE_NUKE;
SelfDestructAs=MINE_NUKE;
Category=ARM MINE WEAPON NOTAIR NOTSUB CTRL_M NOTSHIP LEVEL2 NOTLAND ALL ;
TEDClass=SPECIAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=225;
firestandorders=1;
StandingFireOrder=2;
canmove=0;
canpatrol=0;
YardMap=o;
canstop=0;
canguard=0;
DefaultMissionType=Standby_Mine;
canattack=0;
downloadable=1;
kamikaze=1;
selfdestructcountdown=0;
CloakCost=35;
init_cloaked=1;
mincloakdistance=10;
DamageModifier=100;
Onoffable=0;
ActivateWhenBuilt=0;
ai_weight=weight ARMMINE6 0;
ai_limit=limit ARMMINE6 0;
Stealth=1;
}
[UNITINFO]
{
UnitName=ARMMINE7;
Version=1.2;
Side=ARM;
Objectname=ARMMINE7;
Designation=EG-7;
Name=Underwater Nuclear Mine;
Description=Underwater Nuclear Mine;
FootprintX=1;
FootprintZ=1;
BuildCostEnergy=7500;
BuildCostMetal=150;
MaxDamage=7;
MaxWaterDepth=255;
MinWaterDepth=4;
MaxSlope=15;
EnergyUse=0;
BuildTime=5400;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=64;
RadarDistance=0;
SoundCategory=MINE3;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MINE_NUKE;
SelfDestructAs=MINE_NUKE;
Category=ARM MINE WEAPON NOTAIR NOTSUB CTRL_M NOTSHIP LEVEL3 NOTLAND ALL ;
TEDClass=SPECIAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=1225;
firestandorders=1;
StandingFireOrder=2;
canmove=0;
canpatrol=0;
YardMap=o;
canstop=0;
canguard=0;
DefaultMissionType=Standby_Mine;
canattack=0;
downloadable=1;
kamikaze=1;
selfdestructcountdown=0;
CloakCost=35;
init_cloaked=1;
mincloakdistance=10;
DamageModifier=100;
Onoffable=0;
ActivateWhenBuilt=0;
ai_weight=weight ARMMINE7 0;
ai_limit=limit ARMMINE7 0;
Stealth=1;
}
[UNITINFO]
{
UnitName=ARMMLS;
Version=3.1;
Side=ARM;
Objectname=ARMMLS;
Designation=ARM-MLS;
Name=Valiant;
Description=Minelayer/Minesweeper Ship;
FootprintX=4;
FootprintZ=4;
BuildCostEnergy=1597;
BuildCostMetal=142;
MaxDamage=657;
EnergyUse=0.5;
BuildTime=1369;
WorkerTime=240;
BMcode=1;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=200;
RadarDistance=0;
SoundCategory=ARM_CSHIP;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_UNITEX;
SelfDestructAs=SMALL_UNIT;
Category=ARM SHIP MINELAYER NOWEAPON NOTAIR NOTSUB CTRL_B ALL ;
TEDClass=SHIP;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=armmls_dead;
UnitNumber=606;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=0;
MaxVelocity=3.75;
BrakeRate=0.03;
Acceleration=0.06;
TurnRate=360;
SteeringMode=1;
ShootMe=1;
Builddistance=30;
CanReclamate=1;
EnergyMake=0.5;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=BOATS4;
MinWaterDepth=15;
Floater=1;
SonarDistance=0;
Stealth=1;
}
[UNITINFO]
{
UnitName=ARMMLV;
Version=1;
Side=ARM;
Objectname=ARMMLV;
Designation=ARM-ML4;
Name=Podger;
Description=Minelayer/Sweeper w/Anti-Mine Rocket;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=1456;
BuildCostMetal=103;
MaxDamage=200;
MaxWaterDepth=0;
MaxSlope=16;
EnergyUse=1;
BuildTime=1324;
WorkerTime=180;
BMcode=1;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=1;
SightDistance=155;
RadarDistance=50;
SoundCategory=ARM_CVEHICLE;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_UNITEX;
SelfDestructAs=SMALL_UNIT;
Category=ARM TANK MOBILE NOWEAPON NOTAIR NOTSUB NOTSHIP CTRL_B LEVEL1 ALL ;
TEDClass=CNSTR;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=armmlv_dead;
UnitNumber=169;
mobilestandorders=1;
StandingMoveOrder=1;
firestandorders=1;
StandingFireOrder=0;
canmove=1;
canpatrol=0;
canstop=1;
canguard=0;
MaxVelocity=3.41;
BrakeRate=0.4;
Acceleration=0.033;
TurnRate=520;
SteeringMode=1;
ShootMe=1;
Builddistance=30;
CanReclamate=1;
EnergyMake=1;
MetalMake=0;
CanAttack=1;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKSH2;
Weapon1=ANTIMINE_ROCKET;
BadTargetCategory=VTOL;
wpri_badTargetCategory=VTOL;
NoChaseCategory=VTOL;
downloadable=1;
Stealth=1;
}
[UNITINFO]
{
UnitName=ARMMMKR;
Version=1.2;
Side=ARM;
Objectname=ARMMMKR;
Designation=AEM-MEM;
Name=Moho Metal Maker;
Description=Converts Energy to Metal;
FootprintX=4;
FootprintZ=4;
BuildCostEnergy=9894;
BuildCostMetal=58;
MaxDamage=400;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=900;
BuildTime=13492;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=210;
RadarDistance=0;
SoundCategory=ARM_MAKER;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_BUILDINGEX;
SelfDestructAs=MEDIUM_BUILDING;
Category=ARM NOWEAPON NOTAIR NOTSUB CTRL_J NOTSHIP LEVEL3 NOTLAND ALL ;
TEDClass=METAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=oooo oooo oooo oooo;
Corpse=armmmkr_dead;
UnitNumber=268;
buildangle=8192;
downloadable=1;
ActivateWhenBuilt=1;
onoffable=1;
MakesMetal=9;
DamageModifier=0.3;
}
[UNITINFO]
{
UnitName=ARMMOHO;
Version=1;
Side=ARM;
Objectname=ARMMOHO;
Designation=AM-MME;
Name=Moho Mine;
Description=Advanced Metal Extractor;
FootprintX=5;
FootprintZ=5;
BuildCostEnergy=4950;
BuildCostMetal=450;
MaxDamage=1350;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=100;
BuildTime=6750;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=210;
RadarDistance=0;
SoundCategory=ARM_MOHO;
EnergyStorage=0;
MetalStorage=100;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=ARM METAL NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL3 NOTLAND ALL ;
TEDClass=METAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooo ooooo ooooo ooooo ooooo;
Corpse=armmoho_dead;
UnitNumber=49;
buildangle=2048;
ActivateWhenBuilt=1;
onoffable=1;
ExtractsMetal=0.003;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMMSHIP;
Version=1;
Side=ARM;
Objectname=ARMMSHIP;
Designation=ASD-SM;
Name=Ranger;
Description=Cruise Missile Ship;
FootprintX=6;
FootprintZ=6;
BuildCostEnergy=18960;
BuildCostMetal=1264;
MaxDamage=6895;
EnergyUse=0.8;
BuildTime=12189;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=245;
RadarDistance=1450;
SonarDistance=0;
SoundCategory=ARM_ADV_SHIP;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=ARM SHIP MOBILE WEAPON NOTAIR NOTSUB CTRL_N CTRL_W LEVEL2 NOTLAND ALL ;
TEDClass=SHIP;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=armmship_dead;
UnitNumber=50;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=2.97;
BrakeRate=0.022;
Acceleration=0.02;
TurnRate=134;
SteeringMode=1;
ShootMe=1;
EnergyMake=0.8;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=BOATD6;
MinWaterDepth=12;
canattack=1;
Weapon1=ARMMSHIP_ROCKET;
Weapon3=ARMSHIP_MISSILE;
ActivateWhenBuilt=1;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
wspe_badTargetCategory=ALL;
NoChaseCategory=VTOL;
Floater=1;
DamageModifier=0.5;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMMSTOR;
Version=1;
Side=ARM;
Objectname=ARMMSTOR;
Designation=AM-MSF;
Name=Metal Storage;
Description=Increases Metal Storage;
FootprintX=4;
FootprintZ=4;
BuildCostEnergy=715;
BuildCostMetal=305;
MaxDamage=1329;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=2925;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=210;
RadarDistance=0;
SoundCategory=ARM_MSTOR;
EnergyStorage=0;
MetalStorage=1000;
ExplodeAs=MEDIUM_BUILDINGEX;
SelfDestructAs=MEDIUM_BUILDING;
Category=ARM NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL1 NOTLAND ALL ;
TEDClass=METAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=oooooooooooooooo;
Corpse=armmstor_dead;
UnitNumber=51;
buildangle=4096;
ActivateWhenBuilt=1;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMNANOB;
Version=1;
Side=ARM;
Objectname=ARMNANOB;
Designation=WMs-NTBase;
Name=Submersible Nanolathe Platform;
Description=Builds Nanolathing Modules;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=1238;
BuildCostMetal=100;
MaxDamage=800;
MaxWaterDepth=255;
MaxSlope=16;
EnergyUse=0;
BuildTime=1688;
WorkerTime=100;
BMcode=0;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=100;
RadarDistance=0;
SoundCategory=KBOTPLANT;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=NANOBOOM;
SelfDestructAs=NANOBOOM;
Category=ARM PLANT LEVEL1 NOWEAPON NOTAIR NOTSUB CTRL_F ALL ;
TEDClass=PLANT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooo oco ooo;
Corpse=ARMNANOB_dead;
UnitNumber=9903;
canmove=0;
canpatrol=0;
canstop=0;
buildangle=0;
Ovradjust=1;
CloakCost=25;
CloakCostMoving=25;
mincloakdistance=30;
RadarDistanceJam=40;
digger=1;
}
[UNITINFO]
{
UnitName=ARMNANOTC;
Version=3.0;
Side=ARM;
Objectname=ARMNANOTC;
Designation=WMs-NTowC;
Name=Nano Turret;
Description=Repairs and assists in large radius;
FootprintX=1;
FootprintZ=1;
BuildCostEnergy=1950;
BuildCostMetal=250;
MaxDamage=200;
MaxWaterDepth=0;
MaxSlope=20;
EnergyUse=15;
BuildTime=1000;
WorkerTime=150;
BMcode=1;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=600;
RadarDistance=0;
SoundCategory=ARM_CVEHICLE;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=NANOBOOM2;
SelfDestructAs=TINY_BUILDINGEX;
Category=ARM TANK LEVEL1 CONSTR NOWEAPON NOTAIR NOTSUB ALL ;
TEDClass=CNSTR;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=9904;
Upright=1;
canmove=0;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=0.00000000000000001;
BrakeRate=1;
Acceleration=0.00000000000000001;
TurnRate=1;
SteeringMode=1;
ShootMe=1;
Builddistance=800;
CanReclamate=1;
DefaultMissionType=Standby;
maneuverleashlength=0;
MovementClass=TINY2;
Ovradjust=1;
Cantbetransported=0;
selfdestructcountdown=0;
}
[UNITINFO]
{
UnitName=ARMNANOTC2;
Version=3.0;
Side=ARM;
Objectname=ARMNANOTC2;
Designation=WMs-NTowC2;
Name=Fortification Turret;
Description=Fortifies in medium radius (stealthy);
FootprintX=1;
FootprintZ=1;
BuildCostEnergy=6000;
BuildCostMetal=480;
MaxDamage=1200;
MaxWaterDepth=0;
MaxSlope=20;
EnergyUse=15;
BuildTime=2500;
WorkerTime=150;
BMcode=1;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=600;
RadarDistance=0;
SoundCategory=ARM_CVEHICLE;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=NANOBOOM2;
SelfDestructAs=TINY_BUILDINGEX;
Category=ARM TANK LEVEL1 CONSTR NOWEAPON NOTAIR NOTSUB ALL ;
TEDClass=CNSTR;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=9905;
Upright=1;
canmove=0;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=0.00000000000000001;
BrakeRate=1;
Acceleration=0.00000000000000001;
TurnRate=1;
SteeringMode=1;
ShootMe=1;
Builddistance=800;
CanReclamate=1;
DefaultMissionType=Standby;
maneuverleashlength=0;
MovementClass=TINY2;
Ovradjust=1;
Cantbetransported=0;
selfdestructcountdown=0;
RadarDistanceJam=40;
}
[UNITINFO]
{
UnitName=ARMNANOTC3;
Version=3.0;
Side=ARM;
Objectname=ARMNANOTC3;
Designation=WMs-NTowC3;
Name=Advanced Fortification Turret;
Description=Repairs/Fortifies Large Area (Cloaks);
FootprintX=1;
FootprintZ=1;
BuildCostEnergy=18000;
BuildCostMetal=1440;
MaxDamage=1200;
MaxWaterDepth=0;
MaxSlope=20;
EnergyUse=15;
BuildTime=5000;
WorkerTime=450;
BMcode=1;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=650;
RadarDistance=0;
SoundCategory=ARM_ADV_CVEHICLE;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=NANOBOOM2;
SelfDestructAs=TINY_BUILDINGEX;
Category=ARM TANK LEVEL1 CONSTR NOWEAPON NOTAIR NOTSUB ALL ;
TEDClass=CNSTR;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=9906;
Upright=1;
canmove=0;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=0.00000000000000001;
BrakeRate=1;
Acceleration=0.00000000000000001;
TurnRate=1;
SteeringMode=1;
ShootMe=1;
Builddistance=1050;
CanReclamate=1;
DefaultMissionType=Standby;
maneuverleashlength=0;
MovementClass=TINY2;
Ovradjust=1;
Cantbetransported=1;
selfdestructcountdown=0;
init_cloaked=1;
CloakCost=25;
CloakCostMoving=25;
mincloakdistance=30;
RadarDistanceJam=40;
ActivateWhenBuilt=1;
}
[UNITINFO]
{
UnitName=ARMORCO;
Version=1.0;
Side=ARM;
Objectname=ARMORCO;
Designation=ARM-EX1155;
Name=Orcone;
Description=Experimental Assault Kbot;
FootprintX=7;
FootprintZ=7;
BuildCostEnergy=1622718;
BuildCostMetal=42442;
MaxDamage=28000;
MaxWaterDepth=12;
MaxSlope=17;
EnergyUse=0.9;
BuildTime=595291;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=850;
RadarDistance=0;
SoundCategory=KROGOTH;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MINE_NUKE;
SelfDestructAs=NUCLEAR_MISSILE;
Category=ARM KBOT LEVEL3 WEAPON NOTAIR NOTSUB NOTSTRUCTURE CTRL_W CTRL_G CTRL_K ALL ;
TEDClass=KBOT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=ArmOrco_Dead;
UnitNumber=263;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
candgun=1;
canguard=1;
MaxVelocity=1.16;
BrakeRate=0.19;
Acceleration=0.09;
TurnRate=360;
SteeringMode=2;
ShootMe=1;
EnergyMake=1.1;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=BIGASS;
DamageModifier=0.22;
Upright=1;
canattack=1;
downloadable=1;
ImmuneToParalyzer=1;
NoChaseCategory=VTOL;
Weapon1=ARMORCO_FIRE;
Weapon2=KROG_BEAM;
Weapon3=CORKROG_ROCKET;
BadTargetCategory=NOWEAPON;
wPri_badTargetCategory=VTOL;
wSec_badTargetCategory=VTOL;
wSpe_badTargetCategory=ALL;
}
[UNITINFO]
{
UnitName=ARMPB;
Version=1;
Side=ARM;
Objectname=ARMPB;
Designation=A-102-C;
Name=Pit Bull;
Description=Pop-up Gauss Cannon;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=6634;
BuildCostMetal=603;
MaxDamage=2412;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=9045;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=460;
RadarDistance=0;
SoundCategory=VIPE;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=ARM WEAPON NOTAIR NOTSUB CTRL_X NOTSHIP LEVEL2 NOTLAND ALL ;
TEDClass=FORT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooooooo;
Corpse=armpb_dead;
UnitNumber=1027;
EnergyMake=0;
firestandorders=1;
StandingFireOrder=2;
downloadable=1;
DamageModifier=0.25;
canattack=1;
canstop=1;
ShootMe=1;
digger=1;
DefaultMissionType=GUARD_NOMOVE;
Weapon1=ARMPB_WEAPON;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
NoChaseCategory=MOBILE;
downloadable=1;
}
[UNITINFO]
{
UnitName=ARMPEEP;
Version=1;
Side=ARM;
Objectname=ARMPEEP;
Designation=AFD-S1;
Name=Peeper;
Description=Unarmed Scout Plane;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=965;
BuildCostMetal=30;
MaxDamage=48;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0.2;
BuildTime=485;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=800;
RadarDistance=1300;
SonarDistance=0;
SoundCategory=ARM_VTOL;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_UNITEX;
SelfDestructAs=SMALL_UNIT;
Category=ARM VTOL MOBILE NOWEAPON NOTSUB NOTSHIP ANTIEMG ANTIGATOR ANTILASER ANTIFLAME LEVEL1 NOTLAND ALL ;
TEDClass=VTOL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=52;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=15;
BrakeRate=9;
Acceleration=0.5;
TurnRate=800;
SteeringMode=1;
ShootMe=1;
Canfly=1;
cruisealt=180;
BankScale=1;
EnergyMake=0.2;
canattack=1;
weapon1=ARM_LASER;
BadTargetCategory=VTOL;
wpri_badtargetcategory=VTOL;
NoChaseCategory=VTOL;
DefaultMissionType=VTOL_standby;
maneuverleashlength=1280;
Ovradjust=1;
selfdestructcountdown=1;
ImmuneToParalyzer=1;
}
[UNITINFO]
{
UnitName=ARMPINCER;
Version=1.2;
Side=ARM;
Objectname=armpincer;
Designation=CP-APT;
Name=Pincer;
Description=Light Amphibious Tank;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=1514;
BuildCostMetal=107;
MaxDamage=681;
MaxSlope=15;
MaxWaterDepth=125;
EnergyUse=0.5;
BuildTime=1376;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=230;
RadarDistance=0;
SonarDistance=0;
SoundCategory=ARM_TANK;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_UNITEX;
SelfDestructAs=SMALL_UNIT;
Category=ARM TANK LEVEL1 WEAPON PHIB NOTAIR NOTSUB CTRL_W ALL ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=armpincer_dead;
UnitNumber=3239;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=3.48;
BrakeRate=0.015;
Acceleration=0.015;
TurnRate=356;
SteeringMode=1;
ShootMe=1;
EnergyMake=0.5;
DefaultMissionType=Standby;
maneuverleashlength=650;
MovementClass=TANKBH3;
Weapon1=ARM_PINCER_GAUSS;
wpri_badTargetCategory=VTOL;
BadTargetCategory=NOWEAPON;
canattack=1;
NoChaseCategory=VTOL;
}
[UNITINFO]
{
UnitName=ARMPLAT;
Version=1.2;
Side=ARM;
Objectname=ARMPLAT;
Designation=ARM-SED;
Name=Seaplane Platform;
Description=Builds Seaplanes;
FootprintX=7;
FootprintZ=7;
BuildCostEnergy=28270;
BuildCostMetal=5140;
MaxDamage=6413;
MaxWaterDepth=0;
EnergyUse=0;
BuildTime=51400;
WorkerTime=270;
BMcode=0;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=130;
RadarDistance=50;
SoundCategory=ARM_SEAPLN_PLANT;
EnergyStorage=200;
MetalStorage=200;
ExplodeAs=ESTOR_BUILDINGEX;
SelfDestructAs=ESTOR_BUILDING;
Category=ARM PLANT CTRL_F NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL3 NOTLAND ALL ;
TEDClass=PLANT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=wwwwwww wCCCCCw wCCCCCw wCCCCCw wCCCCCw wCCCCCw wwwwwww;
Corpse=armplat_dead;
UnitNumber=242;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
MetalMake=1;
MinWaterDepth=30;
WaterLine=43;
NoShadow=1;
Ovradjust=1;
downloadable=1;
}
[UNITINFO]
{
UnitName=ARMPNIX;
Version=1;
Side=ARM;
Objectname=ARMPNIX;
Designation=AFD-HAB;
Name=Phoenix;
Description=Strategic Bomber;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=18594;
BuildCostMetal=385;
MaxDamage=919;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=1.8;
BuildTime=6224;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=350;
RadarDistance=0;
SoundCategory=ARM_ADV_VTOL;
ExplodeAs=MEDIUM_UNITEX;
SelfDestructAs=MEDIUM_UNIT;
Category=ARM VTOL MOBILE WEAPON NOTSUB CTRL_P CTRL_Q CTRL_W NOTSHIP ANTIEMG ANTIGATOR ANTILASER ANTIFLAME LEVEL2 NOTLAND ALL ;
TEDClass=VTOL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=53;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=5.5;
BrakeRate=0.4;
Acceleration=0.06;
TurnRate=175;
SteeringMode=1;
ShootMe=1;
EnergyMake=1.8;
DefaultMissionType=VTOL_standby;
maneuverleashlength=1380;
canattack=1;
Weapon1=ARMADVBOMB;
Weapon2=BOMBER_MISSILE;
altfromsealevel=1;
BadTargetCategory=MOBILE;
wpri_badTargetCategory=MOBILE;
wsec_badTargetCategory=ALL;
NoChaseCategory=VTOL;
attackrunlength=225;
Ovradjust=1;
Canfly=1;
cruisealt=220;
Scale=1;
BankScale=1;
ImmuneToParalyzer=1;
}
[UNITINFO]
{
UnitName=ArmPomPom;
Version=3.1;
Side=ARM;
Objectname=ArmPomPom;
Designation=ARM-KA;
Name=PomPom;
Description=Amphib. Anti-Air Laser KBot;
FootprintX=2.5;
FootprintZ=2.5;
BuildCostEnergy=3982;
BuildCostMetal=205;
MaxDamage=547;
MaxWaterDepth=12;
MaxSlope=14;
EnergyUse=0.6;
BuildTime=3163;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=650;
RadarDistance=0;
SoundCategory=ARM_ADV_KBOT;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_UNITEX;
SelfDestructAs=MEDIUM_UNIT;
Category=ARM MOBILE KBOT LEVEL2 WEAPON NOTAIR NOTSUB CTRL_W CTRL_G CTRL_K;
TEDClass=KBOT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=ArmPomPom_dead;
UnitNumber=227;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=1.35;
BrakeRate=0.18;
Acceleration=0.1;
TurnRate=997.5;
SteeringMode=2;
ShootMe=1;
EnergyMake=0.6;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKDS2;
Upright=1;
Weapon1=ARMFLAKLASER;
//Weapon3=ARMFLAKLASER;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=NOTAIR;
wspe_badTargetCategory=MOBILE;
NoChaseCategory=NOTAIR;
canattack=1;
}
[UNITINFO]
{
UnitName=ARMPT;
Version=1;
Side=ARM;
Objectname=ARMPT;
Designation=ASD-SS;
Name=Skeeter;
Description=Scout/Anti-Air Boat;
FootprintX=4;
FootprintZ=4;
BuildCostEnergy=788;
BuildCostMetal=105;
MaxDamage=408;
EnergyUse=0.2;
BuildTime=1013;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=600;
RadarDistance=0;
SoundCategory=ARM_SHIP;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_UNITEX;
SelfDestructAs=SMALL_UNIT;
Category=ARM SHIP MOBILE WEAPON NOTAIR NOTSUB CTRL_N CTRL_W LEVEL1 NOTLAND ALL ;
TEDClass=SHIP;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=armpt_dead;
UnitNumber=54;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=4.6;
BrakeRate=0.02;
Acceleration=0.08;
TurnRate=495;
SteeringMode=1;
ShootMe=1;
EnergyMake=0.2;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=BOATS4;
MinWaterDepth=6;
SonarDistance=0;
canattack=1;
Weapon1=ARMPT_LASER;
Weapon3=PT_MISSILE;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
wspe_badTargetCategory=ALL;
NoChaseCategory=VTOL;
Floater=1;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMPW;
Version=1;
Side=ARM;
Objectname=ARMPW;
Designation=ARM-KI;
Name=Peewee;
Description=Light Infantry Kbot;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=388;
BuildCostMetal=40;
MaxDamage=212;
MaxWaterDepth=12;
MaxSlope=17;
EnergyUse=0.3;
BuildTime=617;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=330;
RadarDistance=0;
SoundCategory=ARMPW;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_UNITEX;
SelfDestructAs=SMALL_UNIT;
Category=ARM KBOT MOBILE WEAPON NOTAIR NOTSUB CTRL_G CTRL_K CTRL_W NOTSHIP LEVEL1 ALL ;
TEDClass=KBOT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=armpw_dead;
UnitNumber=55;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=1.94;
BrakeRate=0.16;
Acceleration=0.3;
TurnRate=1650;
SteeringMode=2;
ShootMe=1;
EnergyMake=0.3;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=KBOTSS2;
Upright=1;
canattack=1;
Weapon1=PEEWEE_EMG;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
NoChaseCategory=VTOL;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMRAD;
Version=1;
Side=ARM;
Objectname=ARMRAD;
Designation=AS-EWDL;
Name=Radar Tower;
Description=Early Warning System;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=750;
BuildCostMetal=49;
MaxDamage=51;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=20;
BuildTime=1023;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=700;
RadarDistance=2475;
SoundCategory=ARM_RADAR;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_BUILDINGEX;
SelfDestructAs=SMALL_BUILDING;
Category=ARM NOWEAPON NOTAIR NOTSUB CTRL_R NOTSHIP LEVEL1 NOTLAND ALL ;
TEDClass=SPECIAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=oooo;
Corpse=armrad_dead;
UnitNumber=56;
shootme=0;
EnergyMake=5;
buildangle=8192;
ActivateWhenBuilt=1;
onoffable=1;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMRAZ;
Version=1;
Side=ARM;
Objectname=ARMRAZ;
corpse=armraz_dead;
Designation=ARM-SM;
Name=Razorback;
Description=All-Terrain Battle Mech;
FootprintX=4;
FootprintZ=4;
BuildCostEnergy=69318;
BuildCostMetal=3626;
MaxDamage=10878;
MaxWaterDepth=22;
MaxSlope=15;
EnergyUse=5;
BuildTime=50859;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=500;
RadarDistance=0;
SoundCategory=LIGHT_MECH;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=ESTOR_BUILDINGEX;
SelfDestructAs=ESTOR_BUILDING;
Category=ARM KBOT LEVEL2 WEAPON NOTAIR NOTSUB MOBILE CTRL_G CTRL_W ALL ;
TEDClass=KBOT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=601;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=1.55;
BrakeRate=0.21;
Acceleration=0.13;
TurnRate=600;
SteeringMode=2;
ShootMe=1;
EnergyMake=10;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=ATMECH;
Upright=1;
Weapon1=MECH_BLAST;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
wSpe_badTargetCategory=SUB;
NoChaseCategory=VTOL;
canattack=1;
ImmuneToParalyzer=1;
}
[UNITINFO]
{
UnitName=ARMRB;
Version=3.1;
Side=CORE;
Objectname=ARMRB;
Designation=BOMBERV1;
Name=Cauterizer;
Description=Stealth Heavy Incendiary Bomber;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=87050;
BuildCostMetal=1540;
MaxDamage=4043;
MaxSlope=10;
EnergyUse=1.2;
BuildTime=25509;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=400;
RadarDistance=0;
SoundCategory=CORE_ADV_VTOL;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=ARM VTOL CTRL_V LEVEL1 WEAPON BOMB NOTSUB ALL ;
TEDClass=VTOL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=28133;
firestandorders=1;
StandingFireOrder=0;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=6.25;
BrakeRate=0.5;
Acceleration=0.032;
TurnRate=140;
SteeringMode=1;
ShootMe=1;
Canfly=1;
cruisealt=300;
EnergyMake=0.5;
DefaultMissionType=VTOL_standby;
maneuverleashlength=1080;
canattack=1;
Weapon1=INFERNOBOMB;
NoChaseCategory=VTOL;
BadTargetCategory=MOBILE;
wpri_badTargetCategory=MOBILE;
altfromsealevel=1;
attackrunlength=283;
ImmuneToParalyzer=1;
stealth=1;
}
[UNITINFO]
{
UnitName=ARMRECL;
Version=Final;
Side=ARM;
Objectname=ARMRECL;
Designation=WWW-RECL;
Name=Death Cavalry;
Description=Resurrection Sub;
FootprintX=4;
FootprintZ=4;
BuildCostEnergy=52544;
BuildCostMetal=570;
MaxDamage=777;
EnergyUse=1.5;
BuildTime=16889;
WorkerTime=330;
BMcode=1;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=120;
RadarDistance=0;
SoundCategory=ARM_CSUB;
EnergyStorage=100;
MetalStorage=100;
ExplodeAs=BIG_UNITEX;
SelfDestructAs=BIG_UNIT;
Category=ARM UNDERWATER LEVEL2 CONSTR NOWEAPON NOTAIR CTRL_B ALL ;
TEDClass=SHIP;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=123003;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=3.3;
BrakeRate=0.2;
Acceleration=0.032;
TurnRate=256;
SteeringMode=1;
Builddistance=150;
ShootMe=1;
EnergyMake=17;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=BOATD3;
MinWaterDepth=20;
SonarDistance=0;
WaterLine=20;
Downloadable=1;
MetalMake=0.9;
canresurrect=1;
CanReclamate=1;
RESURRECT=1;
}
[UNITINFO]
{
UnitName=ARMRECTR;
Version=1.2;
Side=ARM;
Objectname=ARMRECTR;
Designation=ARM-MED;
Name=Rector;
Description=Stealthy Rez Kbot;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=45102;
BuildCostMetal=390;
MaxDamage=517;
MaxWaterDepth=22;
MaxSlope=14;
EnergyUse=0.4;
BuildTime=17909;
WorkerTime=210;
BMcode=1;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=290;
RadarDistance=50;
SoundCategory=ARM_RECTOR;
EnergyStorage=50;
MetalStorage=50;
ExplodeAs=MEDIUM_UNITEX;
SelfDestructAs=MEDIUM_UNIT;
Category=ARM KBOT MOBILE NOWEAPON NOTAIR NOTSUB CTRL_B LEVEL2 ALL ;
TEDClass=KBOT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=armrectr_dead;
UnitNumber=244;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
MaxVelocity=1.3;
BrakeRate=0.6;
Acceleration=0.18;
TurnRate=1020;
SteeringMode=1;
ShootMe=1;
Builddistance=150;
CanReclamate=1;
EnergyMake=0.5;
ai_weight=weight ARMRECTR 0;
ai_limit=limit ARMRECTR 0;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKDS2;
Upright=1;
standingmoveorder=1;
Ovradjust=1;
resurrect=1;
canresurrect=1;
stealth=0;
RadarDistanceJam=80;
ActivateWhenBuilt=1;
downloadable=1;
}
[UNITINFO]
{
UnitName=ARMRL;
Version=1;
Side=ARM;
Objectname=ARMRL;
Designation=ARM-SRDS;
Name=Defender;
Description=Anti-air Missile Tower;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=435;
BuildCostMetal=79;
MaxDamage=295;
MaxWaterDepth=0;
MaxSlope=20;
EnergyUse=0;
BuildTime=1185;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=350;
RadarDistance=0;
SoundCategory=LMT;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_BUILDINGEX;
SelfDestructAs=SMALL_BUILDING;
Category=ARM WEAPON METAL NOTAIR NOTSUB CTRL_X NOTSHIP LEVEL1 NOTLAND ALL ;
TEDClass=FORT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooooooo;
Corpse=armrl_dead;
UnitNumber=57;
firestandorders=1;
StandingFireOrder=2;
canstop=1;
ShootMe=1;
DefaultMissionType=GUARD_NOMOVE;
canattack=1;
Weapon1=ARMRL_MISSILE;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=ALL;
NoChaseCategory=VTOL;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMROCK;
Version=1;
Side=ARM;
Objectname=ARMROCK;
Designation=ARM-KRL;
Name=Rocko;
Description=Rocket Kbot;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=855;
BuildCostMetal=88;
MaxDamage=467;
MaxWaterDepth=12;
MaxSlope=14;
EnergyUse=0.6;
BuildTime=1358;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=260;
RadarDistance=0;
SoundCategory=ARM_KBOT;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_UNITEX;
SelfDestructAs=SMALL_UNIT;
Category=ARM KBOT MOBILE WEAPON NOTAIR NOTSUB CTRL_G CTRL_K CTRL_W NOTSHIP LEVEL1 ALL ;
TEDClass=KBOT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=armrock_dead;
UnitNumber=58;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=1.55;
BrakeRate=0.15;
Acceleration=0.1;
TurnRate=1508;
SteeringMode=2;
ShootMe=1;
EnergyMake=0.6;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=KBOTSS2;
Upright=1;
canattack=1;
Weapon1=KBOT_ROCKET;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
NoChaseCategory=VTOL;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMROY;
Version=1;
Side=ARM;
Objectname=ARMROY;
Designation=ASD-SD;
Name=Crusader;
Description=Destroyer;
FootprintX=4;
FootprintZ=4;
BuildCostEnergy=5520;
BuildCostMetal=736;
MaxDamage=4017;
EnergyUse=2;
BuildTime=7097;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=750;
RadarDistance=1500;
SoundCategory=ARM_SHIP;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=BIG_UNITEX;
SelfDestructAs=BIG_UNIT;
Category=ARM SHIP MOBILE WEAPON NOTAIR NOTSUB CTRL_N CTRL_W LEVEL1 NOTLAND ALL ;
TEDClass=SHIP;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=armroy_dead;
UnitNumber=59;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=3.75;
BrakeRate=0.012;
Acceleration=0.04;
TurnRate=180;
SteeringMode=1;
ShootMe=1;
Scale=0.5;
EnergyMake=2;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=BOATS4;
MinWaterDepth=12;
SonarDistance=700;
buildangle=16384;
canattack=1;
Weapon1=ARM_ROY;
Weapon2=DEPTHCHARGE;
Weapon3=CORFAST_WEAPON;
ActivateWhenBuilt=1;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
wsec_badTargetCategory=NOTSUB;
wspe_badTargetCategory=VTOL;
NoChaseCategory=VTOL;
Floater=1;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMSABER;
Version=1;
Side=ARM;
Objectname=ARMSABER;
Designation=AFD-J17;
Name=Sabre;
Description=Seaplane Gunship;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=10431;
BuildCostMetal=324;
MaxDamage=1031;
MaxSlope=10;
EnergyUse=0.8;
BuildTime=5238;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=638;
RadarDistance=0;
SoundCategory=ARM_SEAPLN;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_UNITEX;
SelfDestructAs=MEDIUM_UNIT;
Category=ARM VTOL MOBILE WEAPON NOTSUB CTRL_P CTRL_E CTRL_W NOTSHIP ANTIEMG ANTIGATOR ANTILASER ANTIFLAME LEVEL3 NOTLAND ALL ;
TEDClass=VTOL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=8015;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=8.25;
BrakeRate=5;
Acceleration=0.701;
TurnRate=880;
SteeringMode=1;
ShootMe=1;
Canfly=1;
cruisealt=60;
Scale=1;
BankScale=1;
EnergyMake=0.8;
DefaultMissionType=VTOL_standby;
maneuverleashlength=1280;
canattack=1;
Weapon1=VTOL_EMG2;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
NoChaseCategory=VTOL;
HoverAttack=1;
MoveRate1=10;
maxwaterdepth=255;
amphibious=1;
Ovradjust=1;
ImmuneToParalyzer=1;
}
[UNITINFO]
{
UnitName=ARMSAM;
Version=1;
Side=ARM;
Objectname=ARMSAM;
Designation=ARM-MML5;
Name=Samson;
Description=Anti-air Missile Truck;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=980;
BuildCostMetal=104;
MaxDamage=504;
MaxWaterDepth=12;
MaxSlope=16;
EnergyUse=0.5;
BuildTime=1337;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=525;
RadarDistance=0;
SoundCategory=ARM_VEHICLE;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_UNITEX;
SelfDestructAs=SMALL_UNIT;
Category=ARM TANK MOBILE WEAPON NOTAIR NOTSUB CTRL_W CTRL_G CTRL_V NOTSHIP LEVEL1 ALL ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=armsam_dead;
UnitNumber=60;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=2.96;
BrakeRate=0.012;
Acceleration=0.03;
TurnRate=511;
SteeringMode=1;
ShootMe=1;
EnergyMake=0.5;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKSH3;
canattack=1;
Weapon1=ARMTRUCK_MISSILE;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=ALL;
wspe_badTargetCategory=NOTAIR;
NoChaseCategory=VTOL;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMSB;
Version=1;
Side=ARM;
Objectname=ARMSB;
Designation=AFD-HAB;
Name=Tsunami;
Description=Seaplane Bomber;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=16904;
BuildCostMetal=350;
MaxDamage=836;
MaxSlope=10;
EnergyUse=1.1;
BuildTime=5658;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=350;
RadarDistance=0;
SoundCategory=ARM_SEAPLN;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_UNITEX;
SelfDestructAs=MEDIUM_UNIT;
Category=ARM VTOL MOBILE WEAPON NOTSUB CTRL_P CTRL_Q CTRL_W NOTSHIP ANTIEMG ANTIGATOR ANTILASER ANTIFLAME LEVEL3 NOTLAND ALL ;
TEDClass=VTOL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=8070;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=6.05;
BrakeRate=0.4;
Acceleration=0.066;
TurnRate=195;
SteeringMode=1;
ShootMe=1;
Canfly=1;
cruisealt=240;
Scale=1;
BankScale=1;
EnergyMake=1.1;
DefaultMissionType=VTOL_standby;
maneuverleashlength=1380;
canattack=1;
Weapon1=ARMADVBOMB;
BadTargetCategory=VTOL;
wpri_BadTargetCategory=VTOL;
NoChaseCategory=VTOL;
altfromsealevel=1;
attackrunlength=283;
MoveRate1=8;
maxwaterdepth=255;
amphibious=1;
ai_weight=weight ARMSB 0;
ai_limit=limit ARMSB 0;
Ovradjust=1;
ImmuneToParalyzer=1;
}
[UNITINFO]
{
UnitName=ARMSCAB;
Version=3.1;
Side=ARM;
Objectname=ARMSCAB;
Designation=ARM-AMD1;
Name=Scarab;
Description=Mobile Anti-missile Defense;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=176000;
BuildCostMetal=1437;
MaxDamage=2000;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=60000;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=1;
SightDistance=155;
RadarDistance=50;
SoundCategory=ARM_ADV_KBOT;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=ARM TANK MOBILE WEAPON CTRL_L NOTAIR NOTSUB NOTSHIP LEVEL2 ALL ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=armscab_dead;
UnitNumber=319;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
Ovradjust=1;
canguard=1;
MaxVelocity=1.4;
BrakeRate=0.027;
Acceleration=0.015;
TurnRate=284;
SteeringMode=1;
ShootMe=1;
maneuverleashlength=640;
MovementClass=SPID3;
Weapon1=ARMSCAB_WEAPON;
downloadable=1;
BadTargetCategory=VTOL;
wpri_badTargetCategory=VTOL;
NoChaseCategory=VTOL;
DamageModifier=0.5;
antiweapons=1;
DefaultMissionType=Standby;
ImmuneToParalyzer=1;
}
[UNITINFO]
{
UnitName=ARMSCORP;
Version=1.2;
Side=ARM;
Objectname=ARMSCORP;
Designation=ELW;
Name=Scorpion;
Description=Indigenous Lifeform;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=15660;
BuildCostMetal=0;
MaxDamage=1000;
MaxWaterDepth=12;
EnergyUse=0;
BuildTime=29611;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=210;
RadarDistance=0;
SoundCategory=CORSCORP;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=BIG_UNITEX;
SelfDestructAs=BIG_UNIT;
Category=ARM WEAPON MOBILE NOTAIR NOTSUB NOTSHIP LEVEL2 ALL ;
TEDClass=SPECIAL;
corpse=armscorp_dead;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=279;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=1.52;
BrakeRate=0.152;
Acceleration=0.151;
TurnRate=1020;
SteeringMode=1;
ShootMe=1;
EnergyMake=0;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=SPID3;
canattack=1;
Weapon1=CORSCORP_WEAPON;
BadTargetCategory=ANTILASER;
wpri_badTargetCategory=ANTILASER;
NoChaseCategory=VTOL;
norestrict=1;
}
[UNITINFO]
{
UnitName=ARMSCRAM;
Version=1.2;
Side=ARM;
Objectname=ARMSCRAM;
Designation=ASD-SK;
Name=Fibber;
Description=Sonar Jamming Sub;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=13794;
BuildCostMetal=590;
MaxDamage=400;
EnergyUse=46.5;
BuildTime=5689;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=150;
RadarDistance=0;
SoundCategory=ARM_JAMSUB;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_UNITEX;
SelfDestructAs=MEDIUM_UNIT;
Category=ARM UNDERWATER MOBILE NOWEAPON NOTAIR CTRL_R LEVEL2 NOTLAND ALL ;
TEDClass=WATER;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=armscram_dead;
UnitNumber=245;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=4.9;
BrakeRate=0.36;
Acceleration=0.2;
TurnRate=622;
SteeringMode=1;
ShootMe=1;
canattack=1;
Weapon1=BOGUS_MISSILE;
BadTargetCategory=NOTSUB;
wpri_badTargetCategory=NOTSUB;
NoChaseCategory=MOBILE;
EnergyMake=11.5;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=BOATD3;
MinWaterDepth=15;
SonarDistanceJam=425;
WaterLine=20;
downloadable=1;
onoffable=1;
ActivateWhenBuilt=1;
}
[UNITINFO]
{
UnitName=ARMSEAP;
Version=1.2;
Side=ARM;
Objectname=ARMSEAP;
Designation=ARM-SGB;
Name=Albatross;
Description=Torpedo Seaplane;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=11158;
BuildCostMetal=231;
MaxDamage=551;
MaxSlope=10;
EnergyUse=0.7;
BuildTime=3735;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=350;
RadarDistance=0;
SoundCategory=ARM_SEAPLN;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_UNITEX;
SelfDestructAs=MEDIUM_UNIT;
Category=ARM VTOL MOBILE WEAPON NOTSUB CTRL_P CTRL_Y CTRL_W NOTSHIP ANTIEMG ANTIGATOR ANTILASER ANTIFLAME LEVEL3 NOTLAND ALL ;
TEDClass=VTOL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=182;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=6.05;
BrakeRate=0.4;
Acceleration=0.147;
TurnRate=308;
SteeringMode=1;
ShootMe=1;
Canfly=1;
cruisealt=80;
BankScale=1;
EnergyMake=0.7;
DefaultMissionType=VTOL_standby;
maneuverleashlength=1280;
Downloadable=1;
canattack=1;
Weapon1=ARMSEAP_WEAPON1;
Weapon2=ARMSEAP_WEAPON1;
Weapon3=ARMSEAP_WEAPON3;
BadTargetCategory=NOWEAPON;
wpri_BadTargetCategory=NOTSHIP;
wsec_badTargetCategory=NOTSHIP;
wspe_badTargetCategory=NOTAIR;
NoChaseCategory=VTOL;
MoveRate1=8;
maxwaterdepth=255;
amphibious=1;
attackrunlength=100;
ImmuneToParalyzer=1;
}
[UNITINFO]
{
UnitName=ARMSEER;
Version=1;
Side=ARM;
Objectname=ARMSEER;
Designation=ARM-MRJ;
Name=Seer;
Description=Radar Vehicle;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=3882;
BuildCostMetal=144;
MaxDamage=916;
MaxWaterDepth=0;
MaxSlope=16;
EnergyUse=20;
BuildTime=2647;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=1200;
RadarDistance=2475;
SoundCategory=ARM_VRADAR;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_UNITEX;
SelfDestructAs=SMALL_UNIT;
Category=ARM TANK MOBILE NOWEAPON NOTAIR NOTSUB CTRL_R NOTSHIP LEVEL2 ALL ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=armseer_dead;
UnitNumber=61;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=3.48;
BrakeRate=0.012;
Acceleration=0.032;
TurnRate=330;
SteeringMode=1;
ShootMe=1;
EnergyMake=5;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKSH3;
ActivateWhenBuilt=1;
onoffable=1;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMSEHAK;
Version=1.2;
Side=ARM;
Objectname=ARMSEHAK;
Designation=AWV-TA;
Name=Seahawk;
Description=Advanced Radar/Sonar Seaplane;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=20796;
BuildCostMetal=189;
MaxDamage=601;
MaxSlope=10;
EnergyUse=126;
BuildTime=10441;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=1600;
RadarDistance=3360;
SonarDistance=2580;
SoundCategory=ARM_SEASONAR;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_UNITEX;
SelfDestructAs=SMALL_UNIT;
Category=ARM VTOL MOBILE NOWEAPON NOTSUB CTRL_R NOTSHIP ANTIEMG ANTIGATOR ANTILASER ANTIFLAME LEVEL3 NOTLAND ALL ;
TEDClass=VTOL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=246;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=10.12;
BrakeRate=4;
Acceleration=0.1045;
TurnRate=392;
SteeringMode=1;
ShootMe=1;
Canfly=1;
canattack=1;
Weapon1=ARMSEHAK_WEAPON;
BadTargetCategory=NOTSUB;
wpri_badTargetCategory=NOTSUB;
NoChaseCategory=VTOL;
cruisealt=220;
Scale=1;
BankScale=1;
EnergyMake=31.5;
DefaultMissionType=VTOL_standby;
maneuverleashlength=1280;
downloadable=1;
altfromsealevel=1;
attackrunlength=120;
maxwaterdepth=255;
amphibious=1;
ImmuneToParalyzer=1;
}
[UNITINFO]
{
UnitName=ARMSFIG;
Version=1.2;
Side=ARM;
Objectname=ARMSFIG;
Designation=ARM-SGB;
Name=Tornado;
Description=Stealth Seaplane Fighter;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=4668;
BuildCostMetal=145;
MaxDamage=231;
MaxSlope=10;
EnergyUse=2;
BuildTime=2344;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=700;
RadarDistance=0;
SoundCategory=ARM_SEAPLN;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_UNITEX;
SelfDestructAs=SMALL_UNIT;
Category=ARM VTOL MOBILE WEAPON NOTSUB CTRL_P CTRL_O CTRL_W NOTSHIP ANTIEMG ANTIGATOR ANTILASER ANTIFLAME LEVEL3 NOTLAND ALL ;
TEDClass=VTOL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=299;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=10.45;
BrakeRate=6.66;
Acceleration=0.385;
TurnRate=629;
SteeringMode=1;
ShootMe=1;
Canfly=1;
cruisealt=80;
EnergyMake=2;
DefaultMissionType=VTOL_standby;
maneuverleashlength=1280;
Downloadable=1;
canattack=1;
Weapon1=ARMVTOL_ADVMISSILE;
Weapon2=ARMVTOL_ADVMISSILE2;
BadTargetCategory=NOWEAPON;
wpri_BadTargetCategory=NOTAIR;
wsec_BadTargetCategory=NOTAIR;
NoChaseCategory=NOTAIR;
MoveRate1=8;
maxwaterdepth=255;
amphibious=1;
Stealth=0;
RadarDistanceJam=80;
ActivateWhenBuilt=1;
ImmuneToParalyzer=1;
}
[UNITINFO]
{
UnitName=ARMSH;
Version=1.2;
Side=ARM;
Objectname=ARMSH;
Designation=ARM-HLL;
Name=Skimmer;
Description=Fast Attack Hovercraft;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=1358;
BuildCostMetal=96;
MaxDamage=611;
MaxWaterDepth=0;
MaxSlope=16;
EnergyUse=2.6;
BuildTime=1234;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=320;
RadarDistance=0;
SoundCategory=ARM_HOVER_SM;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_UNITEX;
SelfDestructAs=SMALL_UNIT;
Category=ARM HOVER MOBILE WEAPON NOTAIR NOTSUB CTRL_G CTRL_H CTRL_W NOTSHIP LEVEL2 ALL ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=armsh_dead;
UnitNumber=283;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=3.48;
BrakeRate=0.09;
Acceleration=0.11;
TurnRate=464;
SteeringMode=1;
ShootMe=1;
EnergyMake=2.6;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKHOVER2;
canattack=1;
Weapon1=ARMSH_WEAPON;
downloadable=1;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
NoChaseCategory=VTOL;
canhover=1;
}
[UNITINFO]
{
UnitName=ARMSHLT;
Version=1.2;
Side=ARM;
Objectname=ARMSHLT;
Designation=ARM-SHLT;
Name=Experimental Gantry;
Description=Tech Level 3;
FootprintX=9;
FootprintZ=9;
BuildCostEnergy=44125;
BuildCostMetal=6017;
MaxDamage=13146;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=60170;
WorkerTime=810;
BMcode=0;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=210;
RadarDistance=0;
SoundCategory=CORE_GANTRY;
EnergyStorage=300;
MetalStorage=300;
ExplodeAs=ATOMIC_BLASTSML;
SelfDestructAs=ATOMIC_BLAST;
Category=ARM PLANT CTRL_F LEVEL3 NOWEAPON NOTAIR NOTSUB ALL ;
TEDClass=PLANT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooooooo ooooooooo oocccccoo oocccccoo oocccccoo oocccccoo oocccccoo oocccccoo oocccccoo;
Corpse=armshlt_dead;
UnitNumber=2533;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
downloadable=1;
}
[UNITINFO]
{
UnitName=ARMSHOCK;
Version=1.2;
Side=ARM;
Objectname=ARMSHOCK;
Designation=ARM-WLB;
Name=Vanguard;
Description=All-Terrain Heavy Blast Cannon;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=95584;
BuildCostMetal=5000;
MaxDamage=11571;
MaxWaterDepth=0;
MaxSlope=17;
EnergyUse=1;
BuildTime=70130;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=280;
SoundCategory=LIGHT_MECH;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=ESTOR_BUILDINGEX;
SelfDestructAs=ESTOR_BUILDING;
Category=ARM LEVEL2 WEAPON NOTAIR NOTSUB NOTSTRUCTURE CTRL_G CTRL_W ALL ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=armshock_dead;
UnitNumber=2002;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=0;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=1.3;
BrakeRate=0.08;
Acceleration=0.019;
TurnRate=210;
SteeringMode=1;
ShootMe=1;
energymake=1;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=ATMECH;
canattack=1;
Weapon1=SHOCKER;
wpri_badTargetCategory=VTOL;
BadTargetCategory=NOWEAPON;
NoChaseCategory=VTOL;
ImmuneToParalyzer=1;
}
[UNITINFO]
{
UnitName=ARMSILO;
Version=1;
Side=ARM;
Objectname=ARMSILO;
Designation=ARM-MIDS;
Name=Retaliator;
Description=Strategic Nuclear Missile Silo;
FootprintX=5;
FootprintZ=5;
BuildCostEnergy=185748;
BuildCostMetal=2245;
MaxDamage=10600;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=126646;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=350;
RadarDistance=50;
SoundCategory=NUC;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=ATOMIC_BLAST;
SelfDestructAs=NUCLEAR_MISSILE;
Category=ARM WEAPON CTRL_L NOTAIR NOTSUB NOTSHIP LEVEL3 NOTLAND ALL ;
TEDClass=SPECIAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooooooo;
Corpse=armsilo_dead;
UnitNumber=62;
firestandorders=1;
StandingFireOrder=0;
canstop=1;
ShootMe=1;
EnergyMake=0;
buildangle=8192;
canattack=1;
Weapon1=NUCLEAR_MISSILE;
Weapon3=RANGE_NUKE;
BadTargetCategory=MOBILE;
wpri_badTargetCategory=MOBILE;
antiweapons=1;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMSJAM;
Version=1.2;
Side=ARM;
Objectname=ARMSJAM;
Designation=ASD-SS;
Name=Escort;
Description=Radar/Sonar and Jamming Ship;
FootprintX=4;
FootprintZ=4;
BuildCostEnergy=5828;
BuildCostMetal=198;
MaxDamage=1080;
EnergyUse=54;
EnergyMake=13.5;
BuildTime=3747;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=1350;
RadarDistance=2725;
SonarDistance=1855;
RadarDistanceJam=980;
SoundCategory=ARM_SJAM;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_UNITEX;
SelfDestructAs=MEDIUM_UNIT;
Category=ARM SHIP MOBILE NOWEAPON NOTAIR NOTSUB CTRL_R LEVEL2 NOTLAND ALL ;
TEDClass=SHIP;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=armsjam_dead;
UnitNumber=163;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=3.75;
BrakeRate=0.016;
Acceleration=0.075;
TurnRate=400;
SteeringMode=1;
ShootMe=1;
DefaultMissionType=Standby;
canattack=1;
Weapon1=BOGUS_MISSILE;
BadTargetCategory=MOBILE;
wpri_badTargetCategory=MOBILE;
NoChaseCategory=MOBILE;
maneuverleashlength=640;
MovementClass=BOATS4;
MinWaterDepth=6;
downloadable=1;
ActivateWhenBuilt=1;
onoffable=1;
Floater=1;
}
[UNITINFO]
{
UnitName=ARMSL;
Version=1;
Side=CORE;
Objectname=ARMSL;
Designation=SL-17;
Name=Seahook;
Description=Heavy-Duty Transport;
FootprintX=4;
FootprintZ=4;
BuildCostEnergy=26612;
BuildCostMetal=827;
MaxDamage=2895;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=16;
BuildTime=13699;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=200;
RadarDistance=0;
SoundCategory=CORE_ADV_VTOL;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=BIG_UNITEX;
SelfDestructAs=BIG_UNIT;
Category=CORE VTOL CTRL_V TPORT LEVEL2 NOWEAPON NOTSUB ALL ;
TEDClass=VTOL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=1985;
firestandorders=0;
mobilestandorders=0;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=6.36;
BrakeRate=2;
Acceleration=0.02;
TurnRate=116;
SteeringMode=1;
ShootMe=1;
Canfly=1;
cruisealt=450;
BankScale=1;
EnergyMake=3;
DefaultMissionType=VTOL_standby;
maneuverleashlength=1280;
canload=1;
transportsize=15;
MoveRate1=1;
transportmaxunits=1;
transportcapacity=15;
PitchScale=1;
MoveRate2=2;
maxwaterdepth=0;
upright=1;
ai_weight=weight ARMSL 0;
ai_limit=limit ARMSL 0;
ImmuneToParalyzer=1;
IsAirBase=1;
}
[UNITINFO]
{
UnitName=ARMSNIPE;
Version=1.2;
Side=ARM;
Objectname=ARMSNIPE;
Designation=BK-CD4;
Name=Sharpshooter;
Description=Sniper Kbot;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=26534;
BuildCostMetal=535;
MaxDamage=1208;
MaxWaterDepth=22;
MaxSlope=14;
EnergyUse=0.9;
BuildTime=10535;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=975;
RadarDistance=0;
SoundCategory=ARM_ADV_KBOT;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_UNITEX;
SelfDestructAs=MEDIUM_UNIT;
Category=ARM KBOT MOBILE WEAPON NOTAIR CTRL_G CTRL_K CTRL_W NOTSHIP LEVEL2 ALL ;
TEDClass=KBOT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=armsnipe_dead;
UnitNumber=250;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=1.1;
BrakeRate=0.15;
Acceleration=0.1;
TurnRate=1216;
SteeringMode=2;
ShootMe=1;
EnergyMake=0.9;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKDS2;
Upright=1;
canattack=1;
Weapon1=ARMSNIPE_WEAPON;
downloadable=1;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
NoChaseCategory=VTOL;
stealth=0;
mincloakdistance=72;
CloakCostMoving=200;
CloakCost=75;
RadarDistanceJam=80;
ActivateWhenBuilt=1;
}
[UNITINFO]
{
UnitName=ARMSOLAR;
Version=1;
Side=ARM;
Objectname=ARMSOLAR;
Designation=AE-SC;
Name=Solar Collector;
Description=Produces Energy;
FootprintX=5;
FootprintZ=5;
BuildCostEnergy=760;
BuildCostMetal=145;
MaxDamage=765;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=-20;
BuildTime=2175;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=210;
RadarDistance=0;
SoundCategory=ARM_SOLAR;
EnergyStorage=100;
MetalStorage=0;
ExplodeAs=SMALL_BUILDINGEX;
SelfDestructAs=SMALL_BUILDING;
Category=ARM NOWEAPON ENERGY NOTAIR NOTSUB NOTSHIP LEVEL1 NOTLAND ALL ;
TEDClass=ENERGY;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooo ooooo ooooo ooooo ooooo;
Corpse=armsolar_dead;
UnitNumber=63;
EnergyMake=0;
buildangle=4096;
DamageModifier=0.5;
ActivateWhenBuilt=1;
onoffable=1;
Ovradjust=1;
shootme=1;
}
[UNITINFO]
{
UnitName=ARMSONAR;
Version=1;
Side=ARM;
Objectname=ARMSONAR;
Designation=AS-EWDW;
Name=Sonar Station;
Description=Locates Water Units;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=563;
BuildCostMetal=37;
MaxDamage=50;
MaxSlope=10;
EnergyUse=20;
BuildTime=1535;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=700;
SonarDistance=1855;
SoundCategory=ARM_SONAR;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_BUILDINGEX;
SelfDestructAs=SMALL_BUILDING;
Category=ARM NOTAIR NOTSUB NOWEAPON CTRL_R NOTSHIP LEVEL1 NOTLAND ALL ;
TEDClass=WATER;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=oo oo;
Corpse=armsonar_dead;
UnitNumber=64;
EnergyMake=5;
MinWaterDepth=10;
buildangle=8192;
ActivateWhenBuilt=1;
onoffable=1;
NoShadow=1;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMSPID;
Version=1;
Side=ARM;
Objectname=ARMSPID;
Designation=ATAS;
Name=Spider;
Description=All-terrain EMP KBot;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=5010;
BuildCostMetal=116;
MaxDamage=555;
MaxWaterDepth=16;
EnergyUse=0.7;
BuildTime=2652;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=210;
RadarDistance=0;
SoundCategory=SPIDER;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_UNITEX;
SelfDestructAs=SMALL_UNIT;
Category=ARM TANK MOBILE WEAPON NOTAIR NOTSUB CTRL_K CTRL_G CTRL_W NOTSHIP LEVEL2 ALL ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=armspid_dead;
UnitNumber=65;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=2.55;
BrakeRate=0.15;
Acceleration=0.15;
TurnRate=1020;
SteeringMode=1;
ShootMe=1;
EnergyMake=0.7;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKDS2;
Weapon1=ARM_PARALYZER;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=ALL;
NoChaseCategory=ALL;
canattack=1;
}
[UNITINFO]
{
UnitName=ARMSPTK;
Version=1;
Side=ARM;
Objectname=ARMSPTK;
Designation=ATAS;
Name=Recluse;
Description=All-terrain Rocket Salvo Tank;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=6110;
BuildCostMetal=324;
MaxDamage=1778;
MaxWaterDepth=12;
EnergyUse=0.7;
BuildTime=4166;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=260;
RadarDistance=0;
SoundCategory=ARM_COSPD;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_UNITEX;
SelfDestructAs=MEDIUM_UNIT;
Category=ARM TANK MOBILE WEAPON NOTAIR NOTSUB CTRL_G CTRL_V CTRL_W NOTSHIP LEVEL2 ALL ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=armsptk_dead;
UnitNumber=465;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=2.28;
BrakeRate=0.15;
Acceleration=0.15;
TurnRate=510;
SteeringMode=1;
ShootMe=1;
EnergyMake=0.7;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=SPID3;
canattack=1;
Weapon1=ADV_ROCKET;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
NoChaseCategory=VTOL;
Ovradjust=1;
Downloadable=1;
}
[UNITINFO]
{
UnitName=ARMSPY;
Version=1.2;
Side=ARM;
Objectname=ARMSPY;
Designation=ARM-KML;
Name=Infiltrator;
Description=Self-repairing Spy/Saboteur Kbot;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=33042;
BuildCostMetal=384;
MaxDamage=270;
MaxWaterDepth=112;
MaxSlope=32;
BuildTime=13119;
WorkerTime=900;
BMcode=1;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=1000;
RadarDistance=2000;
SonarDistance=1090;
SoundCategory=SPY;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=TWILIGHT;
SelfDestructAs=EMP_MINE;
Category=ARM KBOT MOBILE NOWEAPON NOTAIR NOTSUB CTRL_B NOTSHIP LEVEL2 ALL ;
TEDClass=KBOT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=armspy_dead;
UnitNumber=280;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=0;
MaxVelocity=1.76;
BrakeRate=0.16;
Acceleration=0.2;
TurnRate=1250;
SteeringMode=2;
ShootMe=1;
Builddistance=80;
EnergyMake=25;
EnergyUse=93;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKDS2;
Upright=1;
downloadable=1;
CloakCost=100;
CloakCostMoving=200;
mincloakdistance=150;
RadarDistanceJam=850;
ActivateWhenBuilt=1;
onoffable=1;
amphibious=1;
HealTime=8;
selfdestructcountdown=1;
ImmuneToParalyzer=1;
}
[UNITINFO]
{
UnitName=ARMSS;
Version=1.2;
Side=ARM;
Objectname=ARMSS;
Designation=SS;
Name=Sea Serpent;
Description=Indigenous Lifeform;
FootprintX=4;
FootprintZ=4;
BuildCostEnergy=4385;
BuildCostMetal=0;
MaxDamage=420;
EnergyUse=0;
BuildTime=8291;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=280;
SoundCategory=ARMSS;
ExplodeAs=SMALL_UNITEX;
SelfDestructAs=SMALL_UNIT;
Category=ARM SHIP MOBILE WEAPON NOTAIR NOTSUB LEVEL1 NOTLAND ALL ;
TEDClass=SPECIAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=247;
corpse=armss_dead;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=5.8;
BrakeRate=0.02;
Acceleration=0.1;
TurnRate=911;
SteeringMode=1;
ShootMe=1;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=BOATS4;
MinWaterDepth=6;
SonarDistance=0;
HealTime=25;
canattack=1;
Weapon1=FLAMETHROWER;
BadTargetCategory=VTOL;
wpri_BadTargetCategory=VTOL;
NoChaseCategory=VTOL;
Floater=1;
Ovradjust=1;
SonarDistance=489;
WaterLine=3;
downloadable=1;
norestrict=1;
cantbetransported=1;
}
[UNITINFO]
{
UnitName=ARMST;
Version=1;
Side=ARM;
Objectname=ARMST;
Designation=ARM-ST;
Name=Gremlin;
Description=Cloakable Stealth Tank;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=7996;
BuildCostMetal=212;
MaxDamage=1000;
MaxWaterDepth=0;
MaxSlope=12;
EnergyUse=0.9;
BuildTime=2726;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=280;
RadarDistance=0;
SoundCategory=ARM_TANK;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_UNITEX;
SelfDestructAs=MEDIUM_UNIT;
Category=ARM TANK MOBILE WEAPON NOTAIR NOTSUB CTRL_G CTRL_V CTRL_W NOTSHIP LEVEL2 ALL ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=armst_dead;
UnitNumber=5146;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=2.88;
BrakeRate=0.04;
Acceleration=0.02;
TurnRate=383;
SteeringMode=1;
ShootMe=1;
EnergyMake=0.9;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKSH2;
init_cloaked=0;
cloakcost=50;
cloakcostmoving=100;
mincloakdistance=65;
canattack=1;
stealth=1;
Weapon1=ARMST_GAUSS;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
NoChaseCategory=VTOL;
ai_weight=Weight ARMST 0;
ai_limit=Weight ARMST 0;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMSTUMP;
Version=1;
Side=ARM;
Objectname=ARMSTUMP;
Designation=ARM-FA5;
Name=Stumpy;
Description=Medium Assault Tank;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=2122;
BuildCostMetal=225;
MaxDamage=1450;
MaxWaterDepth=12;
MaxSlope=10;
EnergyUse=0.6;
BuildTime=2893;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=250;
RadarDistance=0;
SoundCategory=ARM_TANK;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_UNITEX;
SelfDestructAs=MEDIUM_UNIT;
Category=ARM TANK MOBILE WEAPON NOTAIR NOTSUB CTRL_G CTRL_V CTRL_W NOTSHIP LEVEL1 ALL ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=armstump_dead;
UnitNumber=66;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=3.06;
BrakeRate=0.014;
Acceleration=0.014;
TurnRate=320;
SteeringMode=1;
ShootMe=1;
EnergyMake=0.6;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKSH2;
canattack=1;
Weapon1=ARM_LIGHTCANNON;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
NoChaseCategory=VTOL;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMSUB;
Version=1;
Side=ARM;
Objectname=ARMSUB;
Designation=ASD-SM;
Name=Lurker;
Description=Submarine;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=5006;
BuildCostMetal=445;
MaxDamage=809;
EnergyUse=0.4;
BuildTime=4291;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=450;
RadarDistance=0;
SoundCategory=ARM_SUB;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_UNITEX;
SelfDestructAs=MEDIUM_UNIT;
Category=ARM UNDERWATER MOBILE WEAPON NOTAIR CTRL_N CTRL_U CTRL_W LEVEL1 NOTLAND ALL ;
TEDClass=WATER;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=armsub_dead;
UnitNumber=67;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=4.9;
BrakeRate=0.015;
Acceleration=0.03;
TurnRate=290;
SteeringMode=1;
ShootMe=1;
EnergyMake=0.4;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=BOATD3;
Upright=1;
MinWaterDepth=20;
SonarDistance=700;
WaterLine=20;
canattack=1;
Weapon1=ARM_TORPEDO;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=NOTSHIP;
NoChaseCategory=VTOL;
ActivateWhenBuilt=1;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMSUBK;
Version=1;
Side=ARM;
Objectname=ARMSUBK;
Designation=ASD-SK;
Name=Piranha;
Description=Hunter-Killer Sub;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=23580;
BuildCostMetal=1048;
MaxDamage=1905;
EnergyUse=0.5;
BuildTime=10106;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=670;
RadarDistance=0;
SoundCategory=ARM_ADV_SUB;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=BIG_UNITEX;
SelfDestructAs=BIG_UNIT;
Category=ARM UNDERWATER MOBILE WEAPON NOTAIR CTRL_N CTRL_U CTRL_W LEVEL2 NOTLAND ALL ;
TEDClass=WATER;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=armsubk_dead;
UnitNumber=68;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=4.1;
BrakeRate=0.01;
Acceleration=0.015;
TurnRate=140;
SteeringMode=1;
ShootMe=1;
EnergyMake=0.5;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=BOATD3;
Upright=1;
MinWaterDepth=15;
SonarDistance=1100;
WaterLine=20;
canattack=1;
Weapon1=ARMSMART_TORPEDO;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=NOTSHIP;
NoChaseCategory=VTOL;
ActivateWhenBuilt=1;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMSY;
Version=1;
Side=ARM;
Objectname=ARMSY;
Designation=ARM-SCF;
Name=Shipyard;
Description=Produces Ships;
FootprintX=8;
FootprintZ=8;
BuildCostEnergy=1467;
BuildCostMetal=600;
MaxDamage=2490;
EnergyUse=0;
BuildTime=6000;
WorkerTime=90;
BMcode=0;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=212;
RadarDistance=50;
SoundCategory=SHIPYARD;
EnergyStorage=100;
MetalStorage=100;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=ARM PLANT CTRL_F NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL1 NOTLAND ALL ;
TEDClass=PLANT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=wCCCCCCw wCCCCCCw wCCCCCCw wCCCCCCw wCCCCCCw wCCCCCCw wCCCCCCw wCCCCCCw;
Corpse=armsy_dead;
UnitNumber=69;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=0;
canmove=1;
canpatrol=1;
canstop=1;
MetalMake=0.5;
MinWaterDepth=30;
WaterLine=15;
NoShadow=1;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMSYE;
Version=1;
Side=ARM;
Objectname=ARMSYE;
Designation=ARM-SCF;
Name=Shipyard;
Description=Produces Ships;
FootprintX=8;
FootprintZ=8;
BuildCostEnergy=1467;
BuildCostMetal=600;
MaxDamage=2490;
EnergyUse=0;
BuildTime=6000;
WorkerTime=90;
BMcode=0;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=212;
RadarDistance=50;
SoundCategory=SHIPYARD;
EnergyStorage=100;
MetalStorage=100;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=ARM PLANT CTRL_F NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL1 NOTLAND ALL ;
TEDClass=PLANT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=wwwwwwww CCCCCCCC CCCCCCCC CCCCCCCC CCCCCCCC CCCCCCCC CCCCCCCC wwwwwwww;
Corpse=armsye_dead;
UnitNumber=9169;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=0;
canmove=1;
canpatrol=1;
canstop=1;
MetalMake=0.5;
MinWaterDepth=30;
WaterLine=15;
ai_weight=weight ARMSYE 0;
ai_limit=limit ARMSYE 0;
NoShadow=1;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMSYN;
Version=1;
Side=ARM;
Objectname=ARMSYN;
Designation=ARM-SCF;
Name=Shipyard;
Description=Produces Ships;
FootprintX=8;
FootprintZ=8;
BuildCostEnergy=1467;
BuildCostMetal=600;
MaxDamage=2490;
EnergyUse=0;
BuildTime=6000;
WorkerTime=90;
BMcode=0;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=212;
RadarDistance=50;
SoundCategory=SHIPYARD;
EnergyStorage=100;
MetalStorage=100;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=ARM PLANT CTRL_F NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL1 NOTLAND ALL ;
TEDClass=PLANT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=wCCCCCCw wCCCCCCw wCCCCCCw wCCCCCCw wCCCCCCw wCCCCCCw wCCCCCCw wCCCCCCw;
Corpse=armsyn_dead;
UnitNumber=9069;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=0;
canmove=1;
canpatrol=1;
canstop=1;
MetalMake=0.5;
MinWaterDepth=30;
WaterLine=15;
ai_weight=weight ARMSYN 0;
ai_limit=limit ARMSYN 0;
NoShadow=1;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMSYW;
Version=1;
Side=ARM;
Objectname=ARMSYW;
Designation=ARM-SCF;
Name=Shipyard;
Description=Produces Ships;
FootprintX=8;
FootprintZ=8;
BuildCostEnergy=1467;
BuildCostMetal=600;
MaxDamage=2490;
EnergyUse=0;
BuildTime=6000;
WorkerTime=90;
BMcode=0;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=212;
RadarDistance=50;
SoundCategory=SHIPYARD;
EnergyStorage=100;
MetalStorage=100;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=ARM PLANT CTRL_F NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL1 NOTLAND ALL ;
TEDClass=PLANT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=wwwwwwww CCCCCCCC CCCCCCCC CCCCCCCC CCCCCCCC CCCCCCCC CCCCCCCC wwwwwwww;
Corpse=armsyw_dead;
UnitNumber=9269;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=0;
canmove=1;
canpatrol=1;
canstop=1;
MetalMake=0.5;
MinWaterDepth=30;
WaterLine=15;
ai_weight=weight ARMSYW 0;
ai_limit=limit ARMSYW 0;
NoShadow=1;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMTANKER;
Version=1;
Side=ARM;
Objectname=ARMTANKER;
Designation=NFWD-S5M;
Name=MRU;
Description=Amphibious Mobile Resource Unit;
FootprintX=5;
FootprintZ=5;
BuildCostEnergy=109606;
BuildCostMetal=3875;
MaxDamage=1938;
MaxWaterDepth=255;
MaxSlope=15;
EnergyUse=0;
BuildTime=49821;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=550;
RadarDistance=1500;
SonarDistance=750;
SoundCategory=ARM_FUS;
EnergyStorage=3000;
MetalStorage=1000;
ExplodeAs=ATOMIC_BLASTSML;
SelfDestructAs=ATOMIC_BLAST;
Category=ARM TANK LEVEL2 NOWEAPON ENERGY METAL NOTAIR NOTSUB ALL ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=armtanker_dead;
UnitNumber=6389;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=1.26;
BrakeRate=0.015;
Acceleration=0.014;
TurnRate=185;
SteeringMode=1;
ShootMe=1;
EnergyMake=500;
MetalMake=2.5;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=AMECH;
amphibious=1;
}
[UNITINFO]
{
UnitName=ARMTARG;
Version=1.2;
Side=ARM;
Objectname=ARMTARG;
Designation=V-SED2;
Name=Targeting Facility;
Description=Automatic Radar Targeting;
FootprintX=4;
FootprintZ=4;
BuildCostEnergy=166430;
BuildCostMetal=7565;
MaxDamage=1900;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=925;
BuildTime=113475;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=210;
RadarDistance=0;
SoundCategory=ARM_TARG;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=ATOMIC_BLASTSML;
SelfDestructAs=ATOMIC_BLAST;
Category=ARM NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL3 NOTLAND ALL ;
TEDClass=SPECIAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=oooo oooo oooo oooo;
Corpse=armtarg_dead;
UnitNumber=248;
buildangle=4096;
onoffable=1;
downloadable=1;
ActivateWhenBuilt=1;
istargetingupgrade=1;
}
[UNITINFO]
{
UnitName=ARMTHOVR;
Version=1.2;
Side=ARM;
Objectname=ARMTHOVR;
Designation=ARM-THC;
Name=Bear;
Description=Transport Hovercraft;
FootprintX=4;
FootprintZ=4;
BuildCostEnergy=9405;
BuildCostMetal=665;
MaxDamage=9943;
EnergyUse=2.4;
BuildTime=8550;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=250;
RadarDistance=0;
SoundCategory=ARM_HOVER_BIG;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=BIG_UNITEX;
SelfDestructAs=BIG_UNIT;
Category=ARM HOVER MOBILE WEAPON CTRL_T CTRL_W NOTAIR NOTSUB NOTSHIP LEVEL2 ALL ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=armthovr_dead;
UnitNumber=183;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=3.304;
BrakeRate=0.05;
Acceleration=0.036;
TurnRate=290;
SteeringMode=1;
ShootMe=1;
Scale=0.5;
EnergyMake=2.4;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKHOVER4;
MinWaterDepth=12;
buildangle=16384;
canhover=1;
waterline=4;
canload=1;
transportsize=4;
transportcapacity=10;
cantbetransported=1;
canattack=1;
Weapon1=CORFAST_WEAPON;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
NoChaseCategory=VTOL;
downloadable=1;
}
[UNITINFO]
{
UnitName=ARMTHUND;
Version=1;
Side=ARM;
Objectname=ARMTHUND;
Designation=AFD-HAB;
Name=Thunder;
Description=Bomber;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=2656;
BuildCostMetal=110;
MaxDamage=263;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=1.1;
BuildTime=1778;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=250;
RadarDistance=0;
SoundCategory=ARM_VTOL;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_UNITEX;
SelfDestructAs=SMALL_UNIT;
Category=ARM VTOL MOBILE WEAPON NOTSUB CTRL_P CTRL_Q CTRL_W NOTSHIP ANTIEMG ANTIGATOR ANTILASER ANTIFLAME LEVEL1 NOTLAND ALL ;
TEDClass=VTOL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=70;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=6.88;
BrakeRate=0.4;
Acceleration=0.08;
TurnRate=300;
SteeringMode=1;
ShootMe=1;
Canfly=1;
cruisealt=200;
Scale=1;
BankScale=1;
EnergyMake=1.1;
DefaultMissionType=VTOL_standby;
maneuverleashlength=1380;
canattack=1;
Weapon1=ARMBOMB;
BadTargetCategory=MOBILE;
wpri_badTargetCategory=MOBILE;
NoChaseCategory=MOBILE;
altfromsealevel=1;
attackrunlength=150;
Ovradjust=1;
ImmuneToParalyzer=1;
}
[UNITINFO]
{
UnitName=ARMTICK;
Version=1.2;
Side=ARM;
Objectname=ARMTICK;
Designation=ARM-MED;
Name=Tick;
Description=Stealthy Capture/Reclaim Kbot;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=19884;
BuildCostMetal=422;
MaxDamage=900;
MaxWaterDepth=22;
MaxSlope=15;
EnergyUse=0.4;
BuildTime=7896;
WorkerTime=2150;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=350;
RadarDistance=50;
SoundCategory=ARM_CSPD;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=TWILIGHT;
SelfDestructAs=MINE_SABOTAGE;
Category=ARM KBOT MOBILE WEAPON NOTAIR NOTSUB CTRL_B LEVEL2 ALL ;
TEDClass=KBOT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
corpse=armtick_dead;
UnitNumber=4244;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canattack=1;
canstop=1;
cancapture=1;
CanReclamate=1;
canguard=1;
MaxVelocity=1.8;
BrakeRate=0.6;
Acceleration=0.18;
TurnRate=923;
SteeringMode=1;
ShootMe=1;
CloakCost=30;
CloakCostMoving=60;
mincloakdistance=60;
DefaultMissionType=Standby;
ai_weight=weight ARMTICK 0;
ai_limit=limit ARMTICK 0;
maneuverleashlength=640;
MovementClass=TANKDS2;
Weapon1=ARMTICK_PARALYZER;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
Ovradjust=1;
downloadable=1;
Stealth=0;
RadarDistanceJam=80;
ActivateWhenBuilt=1;
Builddistance=100;
ImmuneToParalyzer=1;
}
[UNITINFO]
{
UnitName=ARMTIDE;
Version=1;
Side=ARM;
Objectname=ARMTIDE;
Designation=AE-TPG;
Name=Tidal Generator;
Description=Produces Energy;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=768;
BuildCostMetal=82;
MaxDamage=256;
MaxSlope=10;
EnergyUse=0;
BuildTime=2188;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=100;
RadarDistance=0;
SoundCategory=ARM_TIDE;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_BUILDINGEX;
SelfDestructAs=SMALL_BUILDING;
Category=ARM NOWEAPON ENERGY NOTAIR NOTSUB NOTSHIP LEVEL1 NOTLAND ALL ;
TEDClass=WATER;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=www www www;
Corpse=armtide_dead;
UnitNumber=71;
MinWaterDepth=20;
SonarDistance=0;
buildangle=8192;
ActivateWhenBuilt=1;
NoShadow=1;
Waterline=8;
TidalGenerator=1;
onoffable=1;
Ovradjust=1;
shootme=1;
}
[UNITINFO]
{
UnitName=ARMTL;
Version=1;
Side=ARM;
Objectname=ARMTL;
Designation=AS-TDS;
Name=Harpoon;
Description=Torpedo Launcher;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=2211;
BuildCostMetal=402;
MaxDamage=2412;
EnergyUse=0.1;
BuildTime=6030;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=350;
RadarDistance=0;
SoundCategory=ARM_TORPLAUNCH;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_BUILDINGEX;
SelfDestructAs=MEDIUM_BUILDING;
Category=ARM WEAPON NOTAIR NOTSUB CTRL_X NOTSHIP LEVEL1 NOTLAND ALL ;
TEDClass=WATER;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=wwwwwwwww;
Corpse=armtl_dead;
UnitNumber=72;
firestandorders=1;
StandingFireOrder=2;
canstop=1;
ShootMe=1;
EnergyMake=0.1;
DefaultMissionType=GUARD_NOMOVE;
MinWaterDepth=1;
SonarDistance=440;
WaterLine=3;
buildangle=16384;
canattack=1;
Weapon1=COAX_TORPEDO;
BadTargetCategory=NOWEAPON;
wpri_BadTargetCategory=NOTSHIP;
ActivateWhenBuilt=1;
NoShadow=1;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMTSHIP;
Version=1;
Side=ARM;
Objectname=ARMTSHIP;
Designation=ASD-ST;
Name=Hulk;
Description=Naval Transport w/ Firing Ports;
FootprintX=6;
FootprintZ=6;
BuildCostEnergy=3037;
BuildCostMetal=405;
MaxDamage=6056;
EnergyUse=0.3;
BuildTime=3905;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=250;
RadarDistance=0;
SoundCategory=ARM_SHIP;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_UNITEX;
SelfDestructAs=MEDIUM_UNIT;
Category=ARM SHIP MOBILE WEAPON CTRL_T CTRL_W NOTAIR NOTSUB LEVEL1 NOTLAND ALL ;
TEDClass=SHIP;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=armtship_dead;
UnitNumber=73;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=3.75;
BrakeRate=0.018;
Acceleration=0.018;
TurnRate=128;
SteeringMode=1;
ShootMe=1;
Scale=0.5;
EnergyMake=0.3;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=BOATS6;
MinWaterDepth=12;
buildangle=16384;
canload=1;
transportsize=4;
transportcapacity=16;
canattack=0;
BadTargetCategory=ANTILASER;
wpri_badTargetCategory=ANTILASER;
NoChaseCategory=VTOL;
Floater=1;
Ovradjust=1;
IsAirBase=1;
}
[UNITINFO]
{
UnitName=ARMUWADVES;
Version=1.2;
Side=ARM;
Objectname=armuwadves;
Designation=CP-AES;
Name=Adv. Submersible Energy Storage;
Description=High Capacity Energy Storage;
FootprintX=4;
FootprintZ=4;
BuildCostEnergy=17932;
BuildCostMetal=480;
MaxDamage=3000;
MaxSlope=20;
EnergyUse=0;
BuildTime=24453;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=130;
RadarDistance=0;
SoundCategory=ARM_ESTOR;
EnergyStorage=9000;
MetalStorage=0;
ExplodeAs=ATOMIC_BLASTSML;
SelfDestructAs=ATOMIC_BLAST;
Category=ARM ENERGY level1 NOWEAPON NOTAIR NOTSUB ALL ;
TEDClass=ENERGY;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooooooo;
Corpse=armuwadves_dead;
UnitNumber=3212;
buildangle=8192;
downloadable=1;
NoShadow=1;
}
[UNITINFO]
{
UnitName=ARMUWADVMS;
Version=1.2;
Side=ARM;
Objectname=armuwadvms;
Designation=CP-AUMS;
Name=Adv. Submersible Metal Storage;
Description=High Capacity Metal Storage;
FootprintX=4;
FootprintZ=4;
BuildCostEnergy=7030;
BuildCostMetal=610;
MaxDamage=3800;
MaxSlope=20;
EnergyUse=0;
BuildTime=9587;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=150;
RadarDistance=0;
SoundCategory=ARM_MSTOR;
EnergyStorage=0;
MetalStorage=3000;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=ARM metal NOWEAPON NOTAIR NOTSUB ALL ;
TEDClass=METAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooooooo;
Corpse=armuwadvms_dead;
UnitNumber=3214;
buildangle=5049;
downloadable=1;
NoShadow=1;
}
[UNITINFO]
{
UnitName=ARMUWES;
Version=1.2;
Side=ARM;
Objectname=ARMUWES;
Designation=AM-WMSF;
Name=Underwater Energy Storage;
Description=Increases Energy Storage;
FootprintX=4;
FootprintZ=4;
BuildCostEnergy=3834;
BuildCostMetal=284;
MaxDamage=1447;
MaxSlope=20;
EnergyUse=0;
BuildTime=7842;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=140;
RadarDistance=0;
SoundCategory=ARM_ESTOR;
EnergyStorage=4500;
MetalStorage=0;
ExplodeAs=ESTOR_BUILDINGEX;
SelfDestructAs=ESTOR_BUILDING;
Category=ARM NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL1 NOTLAND ALL ;
TEDClass=ENERGY;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooooooo;
Corpse=ARMUWES_dead;
UnitNumber=298;
buildangle=8192;
downloadable=1;
MinWaterDepth=30;
}
[UNITINFO]
{
UnitName=ARMUWFUS;
Version=1.2;
Side=ARM;
Objectname=ARMUWFUS;
Designation=AE-FPW;
Name=Underwater Fusion Reactor;
Description=Produces/Stores Energy;
FootprintX=5;
FootprintZ=4;
BuildCostEnergy=84450;
BuildCostMetal=3740;
MaxDamage=3740;
MaxSlope=10;
BuildTime=76773;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=110;
RadarDistance=0;
SoundCategory=ARM_UWFUSION;
EnergyStorage=2000;
MetalStorage=0;
ExplodeAs=ATOMIC_BLASTSML;
SelfDestructAs=MINE_NUKE;
Category=ARM NOWEAPON ENERGY NOTAIR NOTSUB NOTSHIP LEVEL3 NOTLAND ALL ;
TEDClass=ENERGY;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=oooooooooooooooooooo;
Corpse=armuwfus_dead;
UnitNumber=184;
EnergyMake=1100;
buildangle=8192;
downloadable=1;
ActivateWhenBuilt=1;
MinWaterDepth=34;
MaxWaterDepth=255;
}
[UNITINFO]
{
UnitName=ARMUWMEX;
Version=1.2;
Side=ARM;
Objectname=ARMUWMEX;
Designation=AM-WME;
Name=Underwater Metal Extractor;
Description=Extracts Metal;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=908;
BuildCostMetal=83;
MaxDamage=249;
MaxSlope=24;
EnergyUse=7.5;
BuildTime=1238;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=140;
RadarDistance=0;
SoundCategory=ARM_UWMEX;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_BUILDINGEX;
SelfDestructAs=TINY_BUILDINGEX;
Category=ARM METAL NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL1 NOTLAND ALL ;
TEDClass=METAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooooooo;
Corpse=armuwmex_dead;
UnitNumber=185;
buildangle=8192;
downloadable=1;
ActivateWhenBuilt=1;
selfdestructcountdown=1;
onoffable=1;
ExtractsMetal=0.0011;
MinWaterDepth=19;
}
[UNITINFO]
{
UnitName=ARMUWMME;
Version=1;
Side=ARM;
Objectname=ARMUWMME;
Designation=AM-MME;
Name=Underwater Moho Mine;
Description=Advanced Metal Extractor;
FootprintX=5;
FootprintZ=5;
BuildCostEnergy=10890;
BuildCostMetal=495;
MaxDamage=1485;
MinWaterDepth=19;
MaxSlope=24;
EnergyUse=75;
BuildTime=7425;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=140;
RadarDistance=0;
SoundCategory=ARM_UWMEX;
EnergyStorage=0;
MetalStorage=100;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=ARM METAL NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL3 NOTLAND ALL ;
TEDClass=METAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooo ooooo ooooo ooooo ooooo;
Corpse=armuwmme_dead;
UnitNumber=4900;
BuildAngle=32768;
ActivateWhenBuilt=1;
onoffable=1;
ExtractsMetal=0.0033;
ai_weight=weight ARMUWMME 0;
ai_limit=limit ARMUWMME 0;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMUWMMM;
Version=1.2;
Side=ARM;
Objectname=ARMUWMMM;
Designation=AEM-MEM;
Name=Underwater Moho Metal Maker;
Description=Converts Energy to Metal;
FootprintX=5;
FootprintZ=4;
BuildCostEnergy=19788;
BuildCostMetal=80;
MaxDamage=400;
MinWaterDepth=15;
MaxSlope=16;
EnergyUse=900;
BuildTime=13492;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=120;
RadarDistance=0;
SoundCategory=ARM_MAKER;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_BUILDINGEX;
SelfDestructAs=MEDIUM_BUILDING;
Category=ARM NOWEAPON NOTAIR NOTSUB CTRL_J NOTSHIP LEVEL3 NOTLAND ALL ;
TEDClass=METAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=oooo oooo oooo oooo oooo;
Corpse=armuwmmm_dead;
UnitNumber=4268;
buildangle=8192;
ActivateWhenBuilt=1;
onoffable=1;
MakesMetal=10;
DamageModifier=0.3;
ai_weight=weight ARMUWMMM 0;
ai_limit=limit ARMUWMMM 0;
downloadable=1;
}
[UNITINFO]
{
UnitName=ARMUWMS;
Version=1.2;
Side=ARM;
Objectname=ARMUWMS;
Designation=AM-WMSF;
Name=Underwater Metal Storage;
Description=Increases Metal Storage;
FootprintX=4;
FootprintZ=4;
BuildCostEnergy=1266;
BuildCostMetal=360;
MaxDamage=1625;
MaxSlope=20;
EnergyUse=0;
BuildTime=3452;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=140;
RadarDistance=0;
SoundCategory=ARM_UWMETSTOR;
EnergyStorage=0;
MetalStorage=1500;
ExplodeAs=MEDIUM_BUILDINGEX;
SelfDestructAs=MEDIUM_BUILDING;
Category=ARM NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL1 NOTLAND ALL ;
TEDClass=METAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooooooo;
Corpse=armuwms_dead;
UnitNumber=258;
buildangle=8192;
downloadable=1;
MinWaterDepth=31;
}
[UNITINFO]
{
UnitName=ARMVADER;
Version=1;
Side=ARM;
Objectname=ARMVADER;
Designation=ARM-CB;
Name=Invader;
Description=Crawling Bomb;
FootprintX=1;
FootprintZ=1;
BuildCostEnergy=10500;
BuildCostMetal=95;
MaxDamage=744;
MaxWaterDepth=112;
MaxSlope=32;
EnergyUse=0.1;
BuildTime=4170;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=210;
RadarDistance=0;
SoundCategory=VADER;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=CRAWL_BLASTSML;
SelfDestructAs=CRAWL_BLAST;
Category=ARM KBOT MOBILE WEAPON NOTAIR NOTSUB NOTSHIP LEVEL2 ALL ;
TEDClass=KBOT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=74;
firestandorders=1;
StandingFireOrder=0;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=1.837;
BrakeRate=0.13;
Acceleration=0.11;
TurnRate=1400;
SteeringMode=1;
ActivateWhenBuilt=1;
ShootMe=1;
EnergyMake=0.1;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKDS2;
canattack=1;
kamikaze=1;
kamikazedistance=80;
selfdestructcountdown=0;
wpri_badTargetCategory=VTOL;
BadTargetCategory=VTOL;
NoChaseCategory=VTOL;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMVEIL;
Version=1;
Side=ARM;
Objectname=ARMVEIL;
Designation=AS-EWDL;
Name=Veil;
Description=Long-Range Jamming Tower;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=7434;
BuildCostMetal=362;
MaxDamage=344;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=233;
BuildTime=6758;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=350;
RadarDistance=0;
RadarDistanceJam=1500;
SoundCategory=ARM_JAM;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_BUILDINGEX;
SelfDestructAs=MEDIUM_BUILDING;
Category=ARM NOWEAPON NOTAIR NOTSUB CTRL_R NOTSHIP LEVEL3 NOTLAND ALL ;
TEDClass=SPECIAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=oooo;
Corpse=armveil_dead;
UnitNumber=1056;
buildangle=8192;
ActivateWhenBuilt=1;
onoffable=1;
Ovradjust=1;
EnergyMake=58;
}
[UNITINFO]
{
UnitName=ARMVP;
Version=1;
Side=ARM;
Objectname=ARMVP;
Designation=ARM-VCF;
Name=Vehicle Plant;
Description=Produces Vehicles;
FootprintX=8;
FootprintZ=6;
BuildCostEnergy=1467;
BuildCostMetal=600;
MaxDamage=2580;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=6000;
WorkerTime=90;
BMcode=0;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=210;
RadarDistance=50;
SoundCategory=TANKPLANT;
EnergyStorage=100;
MetalStorage=100;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=ARM PLANT CTRL_F NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL1 NOTLAND ALL ;
TEDClass=PLANT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=oooooooo ooccccoo ooccccoo ooccccoo ooccccoo ooccccoo;
Corpse=armvp_dead;
UnitNumber=75;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
buildangle=1024;
sortbias=0;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMVPE;
Version=1;
Side=ARM;
Objectname=ARMVPE;
Designation=ARM-VCF;
Name=Vehicle Plant;
Description=Produces Vehicles;
FootprintX=6;
FootprintZ=8;
BuildCostEnergy=1467;
BuildCostMetal=600;
MaxDamage=2580;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=6000;
WorkerTime=90;
BMcode=0;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=210;
RadarDistance=50;
SoundCategory=TANKPLANT;
EnergyStorage=100;
MetalStorage=100;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=ARM PLANT CTRL_F NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL1 NOTLAND ALL ;
TEDClass=PLANT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=oooooo oooooo occccc occccc occccc occccc oooooo oooooo;
Corpse=armvpe_dead;
UnitNumber=9175;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
buildangle=1024;
ai_weight=weight ARMVPE 0;
ai_limit=limit ARMVPE 0;
sortbias=0;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMVPN;
Version=1;
Side=ARM;
Objectname=ARMVPN;
Designation=ARM-VCF;
Name=Vehicle Plant;
Description=Produces Vehicles;
FootprintX=8;
FootprintZ=6;
BuildCostEnergy=1467;
BuildCostMetal=600;
MaxDamage=2580;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=6000;
WorkerTime=90;
BMcode=0;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=210;
RadarDistance=50;
SoundCategory=TANKPLANT;
EnergyStorage=100;
MetalStorage=100;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=ARM PLANT CTRL_F NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL1 NOTLAND ALL ;
TEDClass=PLANT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooccccoo ooccccoo ooccccoo ooccccoo ooccccoo oooooooo;
Corpse=armvpn_dead;
UnitNumber=9075;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
buildangle=1024;
sortbias=0;
ai_weight=weight ARMVPN 0;
ai_limit=limit ARMVPN 0;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMVPW;
Version=1;
Side=ARM;
Objectname=ARMVPW;
Designation=ARM-VCF;
Name=Vehicle Plant;
Description=Produces Vehicles;
FootprintX=6;
FootprintZ=8;
BuildCostEnergy=1467;
BuildCostMetal=600;
MaxDamage=2580;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=6000;
WorkerTime=90;
BMcode=0;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=210;
RadarDistance=50;
SoundCategory=TANKPLANT;
EnergyStorage=100;
MetalStorage=100;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=ARM PLANT CTRL_F NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL1 NOTLAND ALL ;
TEDClass=PLANT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=oooooo oooooo ccccco ccccco ccccco ccccco oooooo oooooo;
Corpse=armvpw_dead;
UnitNumber=9275;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
buildangle=1024;
ai_weight=weight ARMVPW 0;
ai_limit=limit ARMVPW 0;
sortbias=0;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ARMVULC;
Version=1.2;
Side=ARM;
Objectname=ARMVULC;
Designation=ARM-QLRC;
Name=Vulcan;
Description=Rapid-Fire Long-Range Plasma Cannon;
FootprintX=8;
FootprintZ=8;
BuildCostEnergy=1125176;
BuildCostMetal=33480;
BuildTime=767165;
MaxDamage=15000;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=1;
SightDistance=210;
RadarDistance=50;
SoundCategory=ARM_BRTHA;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=ATOMIC_BLAST;
SelfDestructAs=ARMEMP_WEAPON;
Category=ARM WEAPON CTRL_L NOTAIR NOTSUB NOTSHIP LEVEL2 NOTLAND ALL ;
TEDClass=FORT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=oooooooo oooooooo oooooooo oooooooo oooooooo oooooooo oooooooo oooooooo;
Corpse=armvulc_dead;
UnitNumber=289;
firestandorders=1;
StandingFireOrder=0;
canstop=1;
ShootMe=1;
EnergyMake=0;
DefaultMissionType=GUARD_NOMOVE;
buildangle=29096;
canattack=1;
Weapon1=ARMVULC_WEAPON;
Weapon3=RANGE_VULC;
BadTargetCategory=MOBILE;
wpri_badTargetCategory=MOBILE;
antiweapons=1;
downloadable=1;
}
[UNITINFO]
{
UnitName=ARMWAR;
Version=1.2;
Side=ARM;
Objectname=ARMWAR;
Designation=ARM-KI2;
Name=Warrior;
Description=Medium Infantry Kbot;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=2332;
BuildCostMetal=160;
MaxDamage=849;
MaxWaterDepth=12;
MaxSlope=17;
EnergyUse=0.5;
BuildTime=2469;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=250;
RadarDistance=0;
SoundCategory=ARM_KBOT;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_UNITEX;
SelfDestructAs=MEDIUM_UNIT;
Category=ARM KBOT MOBILE WEAPON NOTAIR NOTSUB CTRL_G CTRL_K CTRL_W NOTSHIP ANTIEMG ANTIGATOR LEVEL1 ALL ;
TEDClass=KBOT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=armwar_dead;
UnitNumber=265;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=1.55;
BrakeRate=0.19;
Acceleration=0.06;
TurnRate=1050;
SteeringMode=2;
ShootMe=1;
EnergyMake=0.5;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=KBOTSS2;
Upright=1;
Downloadable=1;
canattack=1;
Weapon1=ARMWAR_GAUSS;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
NoChaseCategory=VTOL;
}
[UNITINFO]
{
UnitName=ARMWIN;
Version=1;
Side=ARM;
Objectname=ARMWIN;
Designation=AE-WPG;
Name=Wind Generator;
Description=Produces Energy;
FootprintX=4;
FootprintZ=4;
BuildCostEnergy=150;
BuildCostMetal=109;
MaxDamage=109;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=1635;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=210;
RadarDistance=0;
SoundCategory=ARM_WIND;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_BUILDINGEX;
SelfDestructAs=SMALL_BUILDING;
Category=ARM NOWEAPON ENERGY NOTAIR NOTSUB NOTSHIP LEVEL1 NOTLAND ALL ;
TEDClass=ENERGY;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=oooo oooo oooo oooo;
Corpse=armwin_dead;
UnitNumber=76;
ActivateWhenBuilt=1;
WindGenerator=25;
Ovradjust=1;
shootme=1;
}
[UNITINFO]
{
UnitName=ARMYORK;
Version=3.0;
Side=ARM;
Objectname=ARMYORK;
Designation=ARM-MML5;
Name=Phalanx;
Description=Anti-air Flak Vehicle;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=11740;
BuildCostMetal=415;
MaxDamage=1557;
MaxWaterDepth=12;
MaxSlope=16;
EnergyUse=0.5;
BuildTime=5336;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=640;
RadarDistance=0;
SoundCategory=ARM_ADV_VEHICLE;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=BIG_UNITEX;
SelfDestructAs=BIG_UNIT;
Category=ARM TANK MOBILE WEAPON NOTAIR NOTSUB CTRL_W CTRL_G CTRL_V NOTSHIP LEVEL2 ALL ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=armyork_dead;
UnitNumber=303;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=0;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=2.56;
BrakeRate=0.012;
Acceleration=0.03;
TurnRate=337;
SteeringMode=1;
ShootMe=1;
EnergyMake=0.5;
DefaultMissionType=Standby;
maneuverleashlength=10;
MovementClass=TANKSH3;
canattack=1;
Weapon1=ARMYORK_GUN;
//Weapon3=ARMYORK_GUN;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=ALL;
wspe_badTargetCategory=ALL;
NoChaseCategory=VTOL;
Ovradjust=1;
Downloadable=1;
}
[UNITINFO]
{
UnitName=ARMZEUS;
Version=1;
Side=ARM;
Objectname=ARMZEUS;
Designation=ARM-KL;
Name=Zeus;
Description=Assault Kbot;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=9482;
BuildCostMetal=488;
MaxDamage=2589;
MaxWaterDepth=23;
MaxSlope=15;
EnergyUse=1.1;
BuildTime=7529;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=285;
RadarDistance=0;
SoundCategory=ARM_ADV_KBOT;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_UNITEX;
SelfDestructAs=MEDIUM_UNIT;
Category=ARM KBOT MOBILE WEAPON NOTAIR NOTSUB CTRL_G CTRL_K CTRL_W NOTSHIP LEVEL2 ALL ;
TEDClass=KBOT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=armzeus_dead;
UnitNumber=77;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=1.25;
BrakeRate=0.2;
Acceleration=0.1;
TurnRate=960;
SteeringMode=2;
ShootMe=1;
EnergyMake=1.1;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=KBOTSS2;
Upright=1;
canattack=1;
Weapon1=LIGHTNING;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
NoChaseCategory=VTOL;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=ASEADRAGON;
Version=3.1;
Side=ARM;
Objectname=ASEADRAGON;
Designation=ASEADRAGON;
Name=Epoch;
Description=Flagship;
FootprintX=6;
FootprintZ=16;
BuildCostEnergy=211635;
BuildCostMetal=14109;
Buildtime=136051;
MaxDamage=24000;
BMcode=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=1;
SightDistance=1600;
RadarDistance=2475;
SonarDistance=1855;
SoundCategory=ARM_ADV_SHIP;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=ATOMIC_BLAST;
SelfDestructAs=MINE_NUKE;
Category=ARM SHIP LEVEL2 WEAPON NOTAIR NOTSUB CTRL_W CTRL_N ALL ;
TEDClass=SHIP;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=ASEADRAGON_dead;
UnitNumber=8880;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=2.376;
BrakeRate=0.0056;
Acceleration=0.016;
TurnRate=80;
SteeringMode=1;
ShootMe=1;
Scale=10;
EnergyMake=300;
EnergyUse=300;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=BIGASSBOAT;
MinWaterDepth=30;
buildangle=16384;
canattack=1;
ActivateWhenBuilt=1;
Floater=1;
WaterLine=5;
Ovradjust=1;
Weapon2=SEADRAGPRIME;
wsec_badTargetCategory=VTOL;
Weapon1=SEADRAGPRIME;
wpri_badTargetCategory=VTOL;
Weapon3=SEADRAGONFLAK;
wSpe_badTargetCategory=NOTAIR;
BadTargetCategory=NOWEAPON;
Downloadable=1;
DamageModifier=0.312;
immunetoparalyzer=1;
}
[UNITINFO]
{
UnitName=ASUBPEN;
Version=3;
Side=ARM;
Objectname=ASUBPEN;
Designation=CMK-SP;
Name=Amphibious Complex;
Description=Produces Amphibious/Underwater Units;
FootprintX=8;
FootprintZ=8;
BuildCostEnergy=7700;
BuildCostMetal=2100;
MaxDamage=4200;
EnergyUse=0;
BuildTime=21000;
WorkerTime=270;
BMcode=0;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=180;
SonarDistance=200;
RadarDistance=0;
SoundCategory=TANKPLANT;
EnergyStorage=150;
MetalStorage=150;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=ARM PLANT LEVEL2 NOWEAPON NOTAIR NOTSUB CTRL_F ALL ;
TEDClass=PLANT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=wwwwwwww wCCCCCCw wCCCCCCw wCCCCCCw wCCCCCCw wCCCCCCw wCCCCCCw wCCCCCCw;
Corpse=asubpen_dead;
UnitNumber=68526;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
MetalMake=1;
MinWaterDepth=30;
WaterLine=43;
NoShadow=1;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=AVTR;
Version=1;
Side=ARM;
Objectname=AVTR;
Designation=AVTR;
Name=Avatar;
Description=Mobile LRPC;
FootprintX=4;
FootprintZ=4;
BuildCostEnergy=64176;
BuildCostMetal=2238;
MaxDamage=4476;
MaxWaterDepth=0;
MaxSlope=12;
EnergyUse=0.4;
BuildTime=31390;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=200;
RadarDistance=3737;
ActivateWhenBuilt=0;
SoundCategory=ARM_BRTHA;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=ATOMIC_BLASTSML;
SelfDestructAs=ATOMIC_BLAST;
Category=ARM TANK LEVEL2 WEAPON NOTAIR NOTSUB CTRL_W ALL ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=AVTR_dead;
UnitNumber=999;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=0.52;
BrakeRate=0.04;
Acceleration=0.03;
TurnRate=160;
SteeringMode=1;
ShootMe=1;
EnergyMake=0.4;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=MECH;
Weapon1=MOBILE_LRPC_CANNON;
wpri_badTargetCategory=VTOL;
BadTargetCategory=VTOL;
canattack=1;
NoChaseCategory=VTOL;
}
[UNITINFO]
{
UnitName=BLACKDAWN;
Version=3.1;
Side=CORE;
Objectname=BLACKDAWN;
Designation=A1-AA-VTOL;
Name=BlackDawn;
Description=Heavy Sabot Gunship;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=37292;
BuildCostMetal=1159;
BuildTime=19198;
MaxDamage=4335;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0.9;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=638;
RadarDistance=0;
SoundCategory=CORE_ADV_VTOL;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=BIG_UNITEX;
SelfDestructAs=BIG_UNIT;
Category=CORE VTOL CTRL_V LEVEL2 CTRL_P WEAPON NOTSUB ALL ;
TEDClass=VTOL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=8387;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
Canfly=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
canattack=1;
HoverAttack=1;
MaxVelocity=5.114;
BrakeRate=7.0;
Acceleration=0.3;
TurnRate=550;
SteeringMode=1;
ShootMe=1;
cruisealt=60;
Scale=1;
BankScale=1;
EnergyMake=0.8;
DefaultMissionType=VTOL_standby;
maneuverleashlength=2350;
Weapon1=Vtol_Sabot;
wpri_badTargetCategory=VTOL;
BadTargetCategory=NOWEAPON;
downloadable=1;
ImmuneToParalyzer=1;
}
[UNITINFO]
{
UnitName=BLADE;
Version=3.1;
Side=ARM;
Objectname=BLADE;
Designation=AX3-A-VTOL-S;
Name=Blade;
Description=Heavy Sabot Gunship;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=34905;
BuildCostMetal=1084;
BuildTime=17526;
MaxDamage=3449;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0.9;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=638;
RadarDistance=0;
SoundCategory=ARM_ADV_VTOL;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=BIG_UNITEX;
SelfDestructAs=BIG_UNIT;
Category=ARM VTOL CTRL_V CTRL_P LEVEL2 WEAPON NOTSUB ALL ;
TEDClass=VTOL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=8388;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
Canfly=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
canattack=1;
HoverAttack=1;
MaxVelocity=5.625;
BrakeRate=6.0;
Acceleration=0.35;
TurnRate=600;
SteeringMode=1;
ShootMe=1;
cruisealt=60;
Scale=1;
BankScale=1;
EnergyMake=0.8;
DefaultMissionType=VTOL_standby;
maneuverleashlength=2350;
Weapon1=Vtol_Sabot;
wpri_badTargetCategory=VTOL;
BadTargetCategory=NOWEAPON;
downloadable=1;
ImmuneToParalyzer=1;
}
[UNITINFO]
{
UnitName=Bladew;
Version=3.1;
Side=CORE;
Objectname=Bladew;
Designation=ITAZ-PARA;
Name=Bladewing;
Description=Light Paralyzer Drone;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=1955;
BuildCostMetal=81;
MaxDamage=65;
MaxWaterDepth=0;
MaxSlope=10;
BuildTime=1342;
WorkerTime=0;
EnergyMake=2;
EnergyUse=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=400;
RadarDistance=0;
SoundCategory=CORE_VTOL;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_UNITEX;
SelfDestructAs=SMALL_UNIT;
Category=CORE VTOL CTRL_V LEVEL1 WEAPON NOTSUB CTRL_P CTRL_W ALL ;
TEDClass=VTOL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=2881;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
Upright=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=7.0;
BrakeRate=8.5;
Acceleration=0.45;
TurnRate=1100;
SteeringMode=1;
ShootMe=1;
Canfly=1;
altfromsealevel=56;
cruisealt=78;
Scale=1;
BankScale=1.64;
DefaultMissionType=VTOL_standby;
maneuverleashlength=1240;
Weapon1=BLADEWING_LYZER;
wpri_badTargetCategory=ALL;
BadTargetCategory=NOWEAPON;
NoChaseCategory=ALL;
canattack=1;
HoverAttack=1;
downloadable=1;
ImmuneToParalyzer=1;
}
[UNITINFO]
{
UnitName=BLOTTER;
Version=1.0;
Side=CORE;
Objectname=BLOTTER;
Designation=CORE-HOVERJAMMER;
Name=Blotter;
Description=Radar-Jamming Hovercraft;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=2034;
BuildCostMetal=82;
MaxDamage=574;
MaxWaterDepth=0;
MaxSlope=16;
EnergyUse=36;
EnergyMake=9;
BuildTime=1895;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=290;
SoundCategory=CORE_JAM;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_UNITEX;
SelfDestructAs=SMALL_UNIT;
Category=CORE HOVER NOWEAPON LEVEL2 NOTAIR NOTSUB CTRL_W ALL ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=blotter_dead;
UnitNumber=402;
ActivateWhenBuilt=1;
onoffable=1;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=2.36;
BrakeRate=0.07;
Acceleration=0.05;
TurnRate=423;
SteeringMode=1;
ShootMe=1;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKHOVER2;
wpri_badTargetCategory=VTOL;
BadTargetCategory=VTOL;
NoChaseCategory=VTOL;
downloadable=1;
canhover=1;
RadarDistanceJam=590;
}
[UNITINFO]
{
UnitName=CAFUS;
Version=3.0;
Side=CORE;
Objectname=CAFUS;
Designation=EF-CFUSA;
Name=Advanced Fusion Reactor;
Description=Enhanced Energy Output/Storage;
FootprintX=6;
FootprintZ=6;
BuildCostEnergy=229833;
BuildCostMetal=8267;
MaxDamage=9094;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=214296;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=210;
RadarDistance=0;
SoundCategory=CORE_FUS;
EnergyStorage=10000;
MetalStorage=0;
ExplodeAs=MINE_NUKE;
SelfDestructAs=NUCLEAR_MISSILE;
Category=CORE ENERGY LEVEL3 SPECIAL NOWEAPON NOTAIR NOTSUB ALL ;
TEDClass=ENERGY;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooooooooooooooooooooooooooooooooo;
Corpse=Cafus_dead;
UnitNumber=589;
ActivateWhenBuilt=0;
onoffable=0;
Ovradjust=1;
EnergyMake=3000;
buildangle=4096;
downloadable=1;
CloakCost=500;
mincloakdistance=100;
DamageModifier=0.95;
}
[UNITINFO]
{
UnitName=CAICKFUS;
Version=1.2;
Side=CORE;
Objectname=CAICKFUS;
Designation=EF-CK21;
Name=Cloakable Fusion Reactor;
Description=Produces Energy;
FootprintX=5;
FootprintZ=4;
BuildCostEnergy=70227;
BuildCostMetal=3638;
MaxDamage=4002;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=65479;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=210;
RadarDistance=0;
SoundCategory=CORE_FUS;
EnergyStorage=7500;
MetalStorage=0;
ExplodeAs=ATOMIC_BLASTSML;
SelfDestructAs=MINE_NUKE;
Category=CORE ENERGY LEVEL3 NOWEAPON NOTAIR NOTSUB INERT ANUKTARG ALL ;
TEDClass=ENERGY;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=oooooooooooooooooooo;
Corpse=CORckfus_dead;
UnitNumber=325;
EnergyMake=1000;
buildangle=4096;
Init_cloaked=1;
downloadable=1;
CloakCost=0;
mincloakdistance=110;
}
[UNITINFO]
{
UnitName=CAIMEXX;
Version=1;
Side=CORE;
Objectname=CAIMEXX;
Designation=ME-9;
Name=Metal Extractor;
Description=Extracts Metal;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=514;
BuildCostMetal=51;
MaxDamage=350;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=3;
BuildTime=1569;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=210;
RadarDistance=0;
SoundCategory=CORE_MEX;
EnergyStorage=1000;
MetalStorage=1000;
ExplodeAs=SMALL_BUILDINGEX;
SelfDestructAs=SMALL_BUILDING;
Category=CORE metal extractor level1 NOWEAPON NOTAIR NOTSUB ANUKTARG INERT ALL ;
TEDClass=METAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooooooo;
Corpse=cormex_dead;
UnitNumber=5118;
buildangle=8192;
ActivateWhenBuilt=1;
onoffable=1;
ExtractsMetal=0.0032;
MetalMake=2;
EnergyMake=80;
Ovradjust=1;
shootme=1;
}
[UNITINFO]
{
UnitName=CAISILO;
Version=1;
Side=CORE;
Objectname=CAISILO;
Designation=CAIRBM9;
Name=Silencer;
Description=Strategic Nuclear Missile Silo;
FootprintX=4;
FootprintZ=4;
BuildCostEnergy=190510;
BuildCostMetal=2303;
BuildTime=133224;
MaxDamage=11961;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=500;
RadarDistance=0;
SoundCategory=NUC;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=ATOMIC_BLAST;
SelfDestructAs=NUCLEAR_MISSILE;
Category=CORE SPECIAL WEAPON LEVEL3 NOTAIR NOTSUB ALL ;
TEDClass=SPECIAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooooooo;
Corpse=corsilo_dead;
UnitNumber=4135;
firestandorders=1;
StandingFireOrder=0;
canstop=1;
ShootMe=1;
buildangle=8192;
canattack=1;
Weapon1=AINUKE;
wpri_badTargetCategory=ANUKTARG;
wsec_badTargetCategory=VTOL;
BadTargetCategory=LEVEL1;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CAITIDE;
Version=1;
Side=CORE;
Objectname=CORTIDE;
Designation=CAI-TPG;
Name=Tidal Generator;
Description=Produces Energy;
FootprintX=4;
FootprintZ=4;
BuildCostEnergy=752;
BuildCostMetal=81;
MaxDamage=253;
MaxSlope=10;
EnergyUse=0;
BuildTime=2094;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=500;
RadarDistance=0;
SoundCategory=CORE_TIDE;
EnergyStorage=1000;
MetalStorage=1000;
ExplodeAs=SMALL_BUILDINGEX;
SelfDestructAs=SMALL_BUILDING;
Category=CORE ENERGY LEVEL1 NOWEAPON NOTAIR NOTSUB INERT ANUKTARG ALL ;
TEDClass=WATER;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=wwwwwwwwwwwwwwww;
Corpse=cortide_dead;
UnitNumber=4943;
MinWaterDepth=17;
EnergyMake=60;
MetalMake=4;
SonarDistance=0;
buildangle=4096;
ActivateWhenBuilt=1;
NoShadow=1;
Waterline=10;
TidalGenerator=1;
Ovradjust=1;
shootme=1;
}
[UNITINFO]
{
UnitName=CARTHOVER;
Version=3.1;
Side=CORE;
Objectname=CARTHOVER;
Designation=CORE-ART33;
Name=Navarone;
Description=Artillery Hovercraft;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=2630;
BuildCostMetal=186;
BuildTime=2451;
MaxDamage=604;
MaxWaterDepth=0;
MaxSlope=16;
EnergyUse=2.1;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=220;
SoundCategory=CORE_HOVER_MID;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_UNITEX;
SelfDestructAs=MEDIUM_UNIT;
Category=CORE HOVER MOBILE WEAPON NOTAIR NOTSUB CTRL_G CTRL_H CTRL_W NOTSHIP LEVEL2 ALL ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=CARTHOVER_dead;
UnitNumber=19464;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=2.032;
BrakeRate=0.0838;
Acceleration=0.04;
TurnRate=206;
SteeringMode=1;
ShootMe=1;
EnergyMake=2.1;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKHOVER3;
canattack=1;
Weapon1=HOVER_ARTILLERY;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
NoChaseCategory=VTOL;
canhover=1;
}
[UNITINFO]
{
UnitName=clb;
Version=1;
Side=CORE;
Objectname=clb;
Designation=CLB-1;
Name=Mauler;
Description=Mobile LRPC;
FootprintX=6;
FootprintZ=6;
BuildCostEnergy=66298;
BuildCostMetal=2294;
MaxDamage=4588;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=2.0;
BuildTime=33034;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=240;
RadarDistance=3737;
ActivateWhenBuilt=0;
SoundCategory=COR_INT;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=ATOMIC_BLASTSML;
SelfDestructAs=ATOMIC_BLAST;
Category=CORE TANK LEVEL2 WEAPON NOTAIR NOTSUB CTRL_W ALL ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=clb_dead;
UnitNumber=995;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=0.5;
BrakeRate=0.04;
Acceleration=0.03;
TurnRate=120;
SteeringMode=1;
ShootMe=1;
EnergyMake=1.0;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=MECH;
Weapon1=MOBILE_LRPC_CANNON;
wpri_badTargetCategory=VTOL;
BadTargetCategory=VTOL;
canattack=1;
downloadable=1;
upright=1;
NoChaseCategory=VTOL;
}
[UNITINFO]
{
UnitName=CMGEO;
Version=1.2;
Side=CORE;
Objectname=CMGEO;
Designation=CE-MGPG;
Name=Moho Geothermal Powerplant;
Description=Hazardous Energy Source;
FootprintX=7;
FootprintZ=5;
BuildCostEnergy=69488;
BuildCostMetal=1349;
MaxDamage=2968;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=48593;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=210;
RadarDistance=0;
SoundCategory=CORE_ADV_GEO;
EnergyStorage=3000;
MetalStorage=0;
ExplodeAs=MINE_NUKE;
SelfDestructAs=NUCLEAR_MISSILE;
Category=CORE ENERGY LEVEL3 NOWEAPON NOTAIR NOTSUB ALL ;
TEDClass=ENERGY;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooooo ooooooo oGGoooo oGGoooo ooooooo;
UnitNumber=77006;
EnergyMake=1250;
buildangle=0;
ActivateWhenBuilt=1;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CNCaine;
Version=1;
Side=CORE;
Objectname=CNCaine;
Designation=CSD-BB;
Name=Caine;
Description=Long-Range Bombardment Platform;
FootprintX=6;
FootprintZ=6;
BuildCostEnergy=47564;
BuildCostMetal=3171;
MaxDamage=19026;
EnergyUse=60;
BuildTime=31361;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=1;
SightDistance=450;
RadarDistance=3000;
ActivateWhenBuilt=0;
SoundCategory=CORE_ADV_SHIP;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=CORE SHIP LEVEL2 WEAPON NOTAIR NOTSUB ALL ;
TEDClass=SHIP;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=CNCaine_corpse;
UnitNumber=42043;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=3;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=2.3;
BrakeRate=0.008;
Acceleration=0.019;
TurnRate=60;
SteeringMode=1;
ShootMe=1;
EnergyMake=102;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=BOATD7;
Weapon1=Caine;
Weapon2=RFLB;
Weapon3=CORTRUCK_ROCKET;
canattack=1;
MinWaterDepth=26;
BadTargetCategory=VTOL;
wpri_badTargetCategory=VTOL;
wsec_badTargetCategory=VTOL;
wSpe_badTargetCategory=VTOL;
NoChaseCategory=VTOL;
Floater=1;
Downloadable=1;
CanDgun=1;
}
[UNITINFO]
{
UnitName=commando;
Version=3.1;
Side=CORE;
Objectname=commando;
Designation=COR-Cr2;
Name=Commando;
Description=Cloaking Covert Neutralizer KBot;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=24794;
BuildCostMetal=618;
BuildTime=10097;
MaxDamage=1850;
MaxWaterDepth=25;
MaxSlope=20;
EnergyUse=0.8;
WorkerTime=2150;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=500;
RadarDistance=900;
SonarDistance=550;
SoundCategory=COR_ADV_KBOT;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MINE_SABOTAGE;
SelfDestructAs=MINE_SABOTAGE;
Category=CORE MOBILE LEVEL2 WEAPON NOTAIR NOTSUB NOTSHIP CTRL_G CTRL_K CTRL_W CTRL_B ALL ;
TEDClass=KBOT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=2291;
firestandorders=1;
StandingFireOrder=1;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canstop=1;
canattack=1;
canCapture=1;
canguard=1;
canreclamate=1;
MaxVelocity=1.3;
BrakeRate=0.15;
Acceleration=0.1;
TurnRate=1016;
SteeringMode=2;
ShootMe=1;
EnergyMake=0.8;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKDS2;
Weapon1=COMMANDOLAS;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
NoChaseCategory=VTOL;
Upright=1;
Builddistance=125;
stealth=0;
RadarDistanceJam=80;
ActivateWhenBuilt=1;
ai_weight=weight commando 0;
ai_limit=limit commando 0;
CloakCost=45;
CloakCostMoving=90;
mincloakdistance=50;
HealTime=12;
immunetoparalyzer=1;
}
[UNITINFO]
{
UnitName=CONCEALER;
Version=1.0;
Side=ARM;
Objectname=CONCEALER;
Designation=ARM-HOVERJAMMER;
Name=Concealer;
Description=Radar-Jamming Hovercraft;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=1905;
BuildCostMetal=76;
MaxDamage=484;
MaxWaterDepth=0;
MaxSlope=16;
EnergyUse=36;
EnergyMake=9;
BuildTime=1778;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=290;
SoundCategory=ARM_JAM;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_UNITEX;
SelfDestructAs=SMALL_UNIT;
Category=ARM HOVER NOWEAPON LEVEL2 NOTAIR NOTSUB CTRL_W ALL ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=concealer_dead;
UnitNumber=406;
ActivateWhenBuilt=1;
onoffable=1;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=2.592;
BrakeRate=0.06;
Acceleration=0.06;
TurnRate=416;
SteeringMode=1;
ShootMe=1;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKHOVER2;
wpri_badTargetCategory=VTOL;
BadTargetCategory=VTOL;
NoChaseCategory=VTOL;
downloadable=1;
canhover=1;
RadarDistanceJam=650;
}
[UNITINFO]
{
UnitName=CONSUL;
Version=3.1;
Side=ARM;
Objectname=CONSUL;
Designation=ARM-FCV-XCE;
Name=Consul;
Description=Amphibious Combat Engineer;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=4526;
BuildCostMetal=160;
BuildTime=2057;
MaxDamage=970;
MaxWaterDepth=18;
MaxSlope=18;
EnergyUse=20;
WorkerTime=300;
BMcode=1;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=385;
RadarDistance=0;
SonarDistance=480;
ActivateWhenBuilt=1;
SoundCategory=ARM_CVEHICLE;
EnergyStorage=100;
MetalStorage=100;
ExplodeAs=MEDIUM_UNITEX;
SelfDestructAs=MEDIUM_UNIT;
Category=ARM TANK MOBILE NOWEAPON NOTAIR NOTSUB CTRL_B NOTSHIP LEVEL2 ALL ;
TEDClass=CNSTR;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=650;
Corpse=Consul_dead;
mobilestandorders=1;
StandingMoveOrder=1;
DefaultMissionType=Standby;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
CanReclamate=1;
MaxVelocity=3.12;
BrakeRate=0.1;
Acceleration=0.0625;
TurnRate=375;
SteeringMode=1;
ShootMe=1;
Builddistance=95;
EnergyMake=20;
MetalMake=0.32;
maneuverleashlength=640;
MovementClass=TANKDH3;
HealTime=8;
Stealth=0;
RadarDistanceJam=80;
}
[UNITINFO]
{
UnitName=CORAAP;
Version=1;
Side=CORE;
Objectname=CORAAP;
Designation=COR-ACF;
Name=Advanced Aircraft Plant;
Description=Produces Aircraft;
FootprintX=7;
FootprintZ=6;
BuildCostEnergy=28875;
BuildCostMetal=5250;
MaxDamage=8364;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=53846;
WorkerTime=270;
BMcode=0;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=235;
RadarDistance=0;
SonarDistance=0;
SoundCategory=ADV_AIRPLANT;
EnergyStorage=200;
MetalStorage=200;
ExplodeAs=ESTOR_BUILDINGEX;
SelfDestructAs=ESTOR_BUILDING;
Category=CORE PLANT CTRL_F NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL2 NOTLAND ALL ;
TEDClass=PLANT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooooo ooooooo occccco occccco occccco occccco;
Corpse=coraap_dead;
UnitNumber=78;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORACA;
Version=1;
Side=CORE;
Objectname=CORACA;
Designation=COR-CA1;
Name=Advanced Construction Aircraft;
Description=Tech Level 2;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=21196;
BuildCostMetal=290;
MaxDamage=508;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=16;
BuildTime=7275;
WorkerTime=270;
BMcode=1;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=295;
RadarDistance=50;
SoundCategory=CORE_ADV_CVTOL;
EnergyStorage=100;
MetalStorage=100;
ExplodeAs=MEDIUM_UNITEX;
SelfDestructAs=MEDIUM_UNIT;
Category=CORE VTOL MOBILE NOWEAPON NOTSUB CTRL_B NOTSHIP ANTIEMG ANTIGATOR ANTILASER ANTIFLAME LEVEL2 NOTLAND ALL ;
TEDClass=CNSTR;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=79;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=7;
BrakeRate=1.5;
Acceleration=0.055;
TurnRate=110;
SteeringMode=1;
ShootMe=1;
Canfly=1;
cruisealt=70;
Scale=0.8;
BankScale=1.5;
Builddistance=60;
CanReclamate=1;
EnergyMake=16;
MetalMake=0.32;
DefaultMissionType=VTOL_Standby;
maneuverleashlength=1280;
Ovradjust=1;
ImmuneToParalyzer=1;
}
[UNITINFO]
{
UnitName=CORACK;
Version=1;
Side=CORE;
Objectname=CORACK;
Designation=COR-ACK1;
Name=Advanced Construction Kbot;
Description=Tech Level 2;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=7800;
BuildCostMetal=172;
MaxDamage=860;
MaxWaterDepth=25;
MaxSlope=20;
EnergyUse=16;
BuildTime=4101;
WorkerTime=270;
BMcode=1;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=245;
RadarDistance=50;
SoundCategory=COR_ADV_CKBOT;
EnergyStorage=100;
MetalStorage=100;
ExplodeAs=MEDIUM_UNITEX;
SelfDestructAs=MEDIUM_UNIT;
Category=CORE KBOT MOBILE NOWEAPON NOTAIR NOTSUB CTRL_B NOTSHIP LEVEL2 ALL ;
TEDClass=CNSTR;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=corack_dead;
UnitNumber=80;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=1.17;
BrakeRate=0.52;
Acceleration=0.13;
TurnRate=940;
SteeringMode=1;
ShootMe=1;
Builddistance=95;
CanReclamate=1;
EnergyMake=16;
MetalMake=0.32;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=KBOTSS2;
Upright=1;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORACSUB;
Version=1.2;
Side=CORE;
Objectname=CORACSUB;
Designation=CW-SA;
Name=Advanced Construction Sub;
Description=Tech Level 2;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=18472;
BuildCostMetal=520;
MaxDamage=1761;
EnergyUse=49.6;
BuildTime=7719;
WorkerTime=630;
BMcode=1;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=275;
RadarDistance=50;
SonarDistance=365;
ActivateWhenBuilt=1;
SoundCategory=CORE_CSUB;
EnergyStorage=200;
MetalStorage=200;
ExplodeAs=BIG_UNITEX;
SelfDestructAs=BIG_UNIT;
Category=CORE UNDERWATER MOBILE NOWEAPON NOTAIR CTRL_B LEVEL2 NOTLAND ALL ;
TEDClass=SHIP;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=coracsub_dead;
UnitNumber=186;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=3.75;
BrakeRate=0.17;
Acceleration=0.029;
TurnRate=240;
SteeringMode=1;
Builddistance=180;
ShootMe=1;
CanReclamate=1;
EnergyMake=49.6;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=BOATD3;
MinWaterDepth=20;
WaterLine=20;
Downloadable=1;
MetalMake=0.96;
}
[UNITINFO]
{
UnitName=CORACV;
Version=1;
Side=CORE;
Objectname=CORACV;
Designation=COR-CV1;
Name=Advanced Construction Vehicle;
Description=Tech Level 2;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=18626;
BuildCostMetal=434;
MaxDamage=2604;
MaxWaterDepth=18;
MaxSlope=16;
EnergyUse=40;
BuildTime=8553;
WorkerTime=450;
BMcode=1;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=227;
RadarDistance=50;
SoundCategory=CORE_ADV_CVEHICLE;
EnergyStorage=200;
MetalStorage=200;
ExplodeAs=BIG_UNITEX;
SelfDestructAs=BIG_UNIT;
Category=CORE TANK MOBILE NOWEAPON NOTAIR NOTSUB CTRL_B NOTSHIP LEVEL2 ALL ;
TEDClass=CNSTR;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=coracv_dead;
UnitNumber=81;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=2.4;
BrakeRate=0.032;
Acceleration=0.014;
TurnRate=255;
SteeringMode=1;
ShootMe=1;
Builddistance=115;
CanReclamate=1;
EnergyMake=40;
MetalMake=0.8;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKSH3;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORADVSOL;
Version=1.2;
Side=CORE;
Objectname=coradvsol;
Designation=ES-ASC;
Name=Advanced Solar Collector;
Description=Produces Energy;
FootprintX=5;
FootprintZ=5;
BuildCostEnergy=5267;
BuildCostMetal=529;
MaxDamage=1501;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=9822;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=200;
RadarDistance=0;
SoundCategory=CORE_SOLAR;
EnergyStorage=500;
MetalStorage=0;
ExplodeAs=MEDIUM_BUILDINGEX;
SelfDestructAs=MEDIUM_BUILDING;
Category=CORE ENERGY LEVEL1 NOWEAPON NOTAIR NOTSUB ALL ;
TEDClass=ENERGY;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooo ooooo ooooo ooooo ooooo;
Corpse=coradvsol_dead;
UnitNumber=3206;
EnergyMake=100;
DamageModifier=0.9;
ActivateWhenBuilt=1;
onoffable=0;
Ovradjust=1;
BuildAngle=4096;
shootme=1;
HealTime=2;
}
[UNITINFO]
{
UnitName=CORAH;
Version=1.2;
Side=CORE;
Objectname=CORAH;
Designation=COR-MRJ;
Name=Slinger;
Description=Anti-air Hovercraft;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=2238;
BuildCostMetal=151;
MaxDamage=816;
MaxWaterDepth=0;
MaxSlope=16;
EnergyUse=2.6;
BuildTime=1989;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=525;
RadarDistance=0;
SoundCategory=CORE_HOVER_MID;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_UNITEX;
SelfDestructAs=MEDIUM_UNIT;
Category=CORE HOVER MOBILE WEAPON NOTAIR NOTSUB CTRL_W CTRL_G CTRL_H NOTSHIP LEVEL2 ALL ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=corah_dead;
UnitNumber=287;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=2.736;
BrakeRate=0.09;
Acceleration=0.08;
TurnRate=640;
SteeringMode=1;
ShootMe=1;
EnergyMake=2.6;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKHOVER2;
canattack=1;
Weapon1=ARMAH_WEAPON;
//Weapon3=ARMAH_WEAPON;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=ALL;
wspe_badTargetCategory=ALL;
NoChaseCategory=VTOL;
canhover=1;
downloadable=1;
}
[UNITINFO]
{
UnitName=CORAK;
Version=1;
Side=CORE;
Objectname=CORAK;
Designation=KA-L4;
Name=A.K.;
Description=Light Infantry Kbot;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=419;
BuildCostMetal=43;
MaxDamage=251;
MaxWaterDepth=25;
MaxSlope=17;
EnergyUse=0.3;
BuildTime=683;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=310;
RadarDistance=0;
SoundCategory=CORAK;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_UNITEX;
SelfDestructAs=SMALL_UNIT;
Category=CORE KBOT MOBILE WEAPON NOTAIR NOTSUB CTRL_G CTRL_K CTRL_W NOTSHIP LEVEL1 ALL ;
TEDClass=KBOT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=corak_dead;
UnitNumber=82;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=1.76;
BrakeRate=0.2;
Acceleration=0.32;
TurnRate=1500;
SteeringMode=2;
ShootMe=1;
EnergyMake=0.3;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=KBOTSS2;
Upright=1;
canattack=1;
Weapon1=AK_LASER;
BadTargetCategory=NOWEAPON;
wpri_BadTargetCategory=VTOL;
NoChaseCategory=VTOL;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORAKICK;
Version=1.0;
Side=CORE;
Objectname=CORAKICK;
Designation=Designed by Shredder;
Name=Firestorm;
Description=Flamethrower Swarm Defense;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=27500;
BuildCostMetal=1250;
MaxDamage=5222;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=19231;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=350;
RadarDistance=0;
SoundCategory=FIRESTORM;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=CORE weapon NOTAIR NOTSUB ALL ;
TEDClass=FORT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooo ooo ooo;
Corpse=corakick_dead;
UnitNumber=777;
firestandorders=1;
StandingFireOrder=2;
canstop=1;
ShootMe=1;
DefaultMissionType=GUARD_NOMOVE;
buildangle=25000;
canattack=1;
Weapon1=FIRESTORM_WPN;
wpri_BadTargetCategory=VTOL;
BadTargetCategory=NOWEAPON;
Downloadable=1;
}
[UNITINFO]
{
UnitName=CORALAB;
Version=1;
Side=CORE;
Objectname=CORALAB;
Designation=COR-KL2;
Name=Advanced Kbot Lab;
Description=Produces Kbots;
FootprintX=7;
FootprintZ=6;
BuildCostEnergy=27142;
BuildCostMetal=4935;
MaxDamage=11860;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=50615;
WorkerTime=270;
BMcode=0;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=222;
RadarDistance=50;
SoundCategory=ADV_KBOTPLANT;
EnergyStorage=200;
MetalStorage=200;
ExplodeAs=ESTOR_BUILDINGEX;
SelfDestructAs=ESTOR_BUILDING;
Category=CORE PLANT CTRL_F NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL2 NOTLAND ALL ;
TEDClass=PLANT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooooo ooooooo occccco ccccccc ccccccc occccco;
Corpse=coralab_dead;
UnitNumber=83;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
buildangle=1024;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORALABE;
Version=1;
Side=CORE;
Objectname=CORALABE;
Designation=COR-KL2;
Name=Advanced Kbot Lab;
Description=Produces Kbots;
FootprintX=6;
FootprintZ=7;
BuildCostEnergy=27142;
BuildCostMetal=4935;
MaxDamage=11860;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=50615;
WorkerTime=270;
BMcode=0;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=222;
RadarDistance=50;
SoundCategory=ADV_KBOTPLANT;
EnergyStorage=200;
MetalStorage=200;
ExplodeAs=ESTOR_BUILDINGEX;
SelfDestructAs=ESTOR_BUILDING;
Category=CORE PLANT CTRL_F NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL2 NOTLAND ALL ;
TEDClass=PLANT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooocco oocccc oocccc oocccc oocccc oocccc ooocco;
Corpse=coralabe_dead;
UnitNumber=9183;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
buildangle=1024;
ai_weight=weight CORALABE 0;
ai_limit=limit CORALABE 0;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORALABN;
Version=1;
Side=CORE;
Objectname=CORALABN;
Designation=COR-KL2;
Name=Advanced Kbot Lab;
Description=Produces Kbots;
FootprintX=7;
FootprintZ=6;
BuildCostEnergy=27142;
BuildCostMetal=4935;
MaxDamage=11860;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=50615;
WorkerTime=270;
BMcode=0;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=222;
RadarDistance=50;
SoundCategory=ADV_KBOTPLANT;
EnergyStorage=200;
MetalStorage=200;
ExplodeAs=ESTOR_BUILDINGEX;
SelfDestructAs=ESTOR_BUILDING;
Category=CORE PLANT CTRL_F NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL2 NOTLAND ALL ;
TEDClass=PLANT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=occccco ccccccc ccccccc occccco ooooooo ooooooo;
Corpse=coralabn_dead;
UnitNumber=9083;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
buildangle=1024;
ai_weight=weight CORALABN 0;
ai_limit=limit CORALABN 0;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORALABW;
Version=1;
Side=CORE;
Objectname=CORALABW;
Designation=COR-KL2;
Name=Advanced Kbot Lab;
Description=Produces Kbots;
FootprintX=6;
FootprintZ=7;
BuildCostEnergy=27142;
BuildCostMetal=4935;
MaxDamage=11860;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=50615;
WorkerTime=270;
BMcode=0;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=222;
RadarDistance=50;
SoundCategory=ADV_KBOTPLANT;
EnergyStorage=200;
MetalStorage=200;
ExplodeAs=ESTOR_BUILDINGEX;
SelfDestructAs=ESTOR_BUILDING;
Category=CORE PLANT CTRL_F NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL2 NOTLAND ALL ;
TEDClass=PLANT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=occooo ccccoo ccccoo ccccoo ccccoo ccccoo occooo;
Corpse=coralabw_dead;
UnitNumber=9283;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
buildangle=1024;
ai_weight=weight CORALABW 0;
ai_limit=limit CORALABW 0;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORAMPH;
Version=1.2;
Side=CORE;
Objectname=CORAMPH;
Designation=KB-LM2;
Name=Gimp;
Description=Amphibious Kbot;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=10092;
BuildCostMetal=345;
MaxDamage=2015;
MaxSlope=14;
EnergyUse=0.4;
BuildTime=5480;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=375;
RadarDistance=0;
SonarDistance=400;
SoundCategory=COR_ADV_KBOT;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_UNITEX;
SelfDestructAs=MEDIUM_UNIT;
Category=CORE KBOT MOBILE WEAPON NOTAIR CTRL_G CTRL_K CTRL_W NOTSHIP LEVEL2 ALL ;
TEDClass=KBOT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=coramph_heap;
UnitNumber=249;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=1.2;
BrakeRate=0.15;
Acceleration=0.04;
TurnRate=850;
SteeringMode=2;
ShootMe=1;
EnergyMake=0.4;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKDS2;
Upright=1;
canattack=1;
candgun=1;
Weapon1=CORAMPH_WEAPON2;
Weapon3=CORAMPH_WEAPON1;
downloadable=1;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
wspe_badTargetCategory=NOTSHIP;
NoChaseCategory=VTOL;
amphibious=1;
ActivateWhenBuilt=1;
noshadow=1;
}
[UNITINFO]
{
UnitName=CORAP;
Version=1;
Side=CORE;
Objectname=CORAP;
Designation=PAV;
Name=Aircraft Plant;
Description=Produces Aircraft;
FootprintX=7;
FootprintZ=6;
BuildCostEnergy=1833;
BuildCostMetal=750;
MaxDamage=2091;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=7692;
WorkerTime=90;
BMcode=0;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=210;
RadarDistance=510;
SonarDistance=50;
SoundCategory=AIRPLANT;
EnergyStorage=100;
MetalStorage=100;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=CORE PLANT CTRL_F NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL1 NOTLAND ALL ;
TEDClass=PLANT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooooo ooooooo occccco occccco occccco occccco;
Corpse=corap_dead;
UnitNumber=84;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
ActivateWhenBuilt=0;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORAPE;
Version=1;
Side=CORE;
Objectname=CORAPE;
Designation=VB-R6;
Name=Rapier;
Description=Gunship;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=12291;
BuildCostMetal=382;
MaxDamage=1337;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0.6;
BuildTime=6327;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=638;
RadarDistance=0;
SoundCategory=CORE_ADV_VTOL;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_UNITEX;
SelfDestructAs=MEDIUM_UNIT;
Category=CORE VTOL MOBILE WEAPON NOTSUB CTRL_P CTRL_E CTRL_W NOTSHIP ANTIEMG ANTIGATOR ANTILASER ANTIFLAME LEVEL2 NOTLAND ALL ;
TEDClass=VTOL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=85;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=6.81;
BrakeRate=7;
Acceleration=0.6;
TurnRate=730;
SteeringMode=1;
ShootMe=1;
Canfly=1;
cruisealt=60;
Scale=1;
BankScale=1;
EnergyMake=0.6;
DefaultMissionType=VTOL_standby;
maneuverleashlength=1280;
canattack=1;
Weapon1=VTOL_ROCKET;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
NoChaseCategory=VTOL;
HoverAttack=1;
Ovradjust=1;
ImmuneToParalyzer=1;
}
[UNITINFO]
{
UnitName=CORARAD;
Version=1;
Side=CORE;
Objectname=CORARAD;
Designation=AS-EWDL2;
Name=Advanced Radar Tower;
Description=Long-Range Radar;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=8000;
BuildCostMetal=250;
MaxDamage=255;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=100;
BuildTime=5594;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=1270;
RadarDistance=4500;
SoundCategory=CORE_ADVRADAR;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_BUILDINGEX;
SelfDestructAs=SMALL_BUILDING;
Category=CORE NOWEAPON NOTAIR NOTSUB CTRL_R NOTSHIP LEVEL3 NOTLAND ALL ;
TEDClass=SPECIAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=oooo;
Corpse=corarad_dead;
UnitNumber=86;
EnergyMake=25;
shootme=0;
buildangle=8192;
ActivateWhenBuilt=1;
onoffable=1;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORARCH;
Version=1.2;
Side=CORE;
Objectname=CORARCH;
Designation=ASD-SB;
Name=Shredder;
Description=Anti-Air/Anti-Sub Ship;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=26258;
BuildCostMetal=1167;
MaxDamage=4854;
EnergyUse=8;
BuildTime=11542;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=600;
RadarDistance=0;
ActivateWhenBuilt=1;
SonarDistance=850;
SoundCategory=CORE_ADV_SHIP;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=CORE SHIP MOBILE WEAPON NOTAIR NOTSUB CTRL_W CTRL_N LEVEL2 NOTLAND ALL ;
TEDClass=SHIP;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=corarch_dead;
UnitNumber=272;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
MaxVelocity=2.6;
BrakeRate=0.018;
Acceleration=0.01;
TurnRate=145;
SteeringMode=1;
ShootMe=1;
Scale=0.6;
EnergyMake=8;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=BOATS4;
MinWaterDepth=30;
buildangle=16384;
canattack=1;
canguard=1;
Weapon1=ADVDEPTHCHARGE;
Weapon2=ARM_CIR;
Weapon3=ARMYORK_GUN;
downloadable=1;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=NOTSUB;
wsec_badTargetCategory=ALL;
wspe_badTargetCategory=ALL;
NoChaseCategory=VTOL;
Floater=1;
}
[UNITINFO]
{
UnitName=CORASON;
Version=1.2;
Side=CORE;
Objectname=CORASON;
Designation=FAS-2E;
Name=Advanced Sonar Station;
Description=Locates Water Units;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=6000;
BuildCostMetal=190;
MaxDamage=240;
MaxSlope=10;
EnergyUse=100;
BuildTime=8392;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=1270;
SonarDistance=3370;
SoundCategory=CORE_SONAR;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_BUILDINGEX;
SelfDestructAs=SMALL_BUILDING;
Category=CORE NOWEAPON NOTAIR NOTSUB CTRL_R NOTSHIP LEVEL3 NOTLAND ALL ;
TEDClass=WATER;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooo ooo ooo;
Corpse=corason_dead;
UnitNumber=164;
EnergyMake=25;
MinWaterDepth=24;
buildangle=8192;
downloadable=1;
ActivateWhenBuilt=1;
onoffable=1;
NoShadow=1;
}
[UNITINFO]
{
UnitName=CORASP;
Version=1;
Side=CORE;
Objectname=CORASP;
Designation=COR-SP1;
Name=Air Repair Pad;
Description=Automatically Repairs Aircraft;
FootprintX=9;
FootprintZ=9;
BuildCostEnergy=13264;
BuildCostMetal=587;
MaxDamage=1905;
MaxSlope=10;
EnergyUse=0;
BuildTime=12367;
MaxWaterDepth=1;
WorkerTime=1000;
BMcode=0;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=275;
RadarDistance=0;
SoundCategory=AIRPLANT;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_BUILDINGEX;
SelfDestructAs=MEDIUM_BUILDING;
Category=CORE NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL1 NOTLAND ALL ;
TEDClass=SPECIAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooooooo ooooooooo ooooooooo ooooooooo ooooooooo ooooooooo ooooooooo ooooooooo ooooooooo;
Corpse=CORASP_dead;
UnitNumber=4655;
Builddistance=6;
EnergyMake=40;
buildangle=0;
ActivateWhenBuilt=1;
onoffable=1;
sortbias=0;
IsAirBase=1;
ai_weight=weight CORASP 0;
ai_limit=limit CORASP 0;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORASY;
Version=1;
Side=CORE;
Objectname=CORASY;
Designation=COR-SCF;
Name=Advanced Shipyard;
Description=Produces Ships;
FootprintX=10;
FootprintZ=10;
BuildCostEnergy=23678;
BuildCostMetal=4305;
MaxDamage=11228;
EnergyUse=0;
BuildTime=44154;
WorkerTime=270;
BMcode=0;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=232;
RadarDistance=50;
SoundCategory=ADV_SHIPYARD;
EnergyStorage=200;
MetalStorage=200;
ExplodeAs=ESTOR_BUILDINGEX;
SelfDestructAs=ESTOR_BUILDING;
Category=CORE PLANT CTRL_F NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL2 NOTLAND ALL ;
TEDClass=PLANT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=wCCCCCCCCw wCCCCCCCCw wCCCCCCCCw wCCCCCCCCw wCCCCCCCCw wCCCCCCCCw wCCCCCCCCw wCCCCCCCCw wCCCCCCCCw wCCCCCCCCw;
Corpse=corasy_dead;
UnitNumber=87;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=0;
canmove=1;
canpatrol=1;
canstop=1;
MetalMake=1;
MinWaterDepth=30;
WaterLine=22;
NoShadow=1;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORASYE;
Version=1;
Side=CORE;
Objectname=CORASYE;
Designation=COR-SCF;
Name=Advanced Shipyard;
Description=Produces Ships;
FootprintX=10;
FootprintZ=10;
BuildCostEnergy=23678;
BuildCostMetal=4305;
MaxDamage=11228;
EnergyUse=0;
BuildTime=44154;
WorkerTime=270;
BMcode=0;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=232;
RadarDistance=50;
SoundCategory=ADV_SHIPYARD;
EnergyStorage=200;
MetalStorage=200;
ExplodeAs=ESTOR_BUILDINGEX;
SelfDestructAs=ESTOR_BUILDING;
Category=CORE PLANT CTRL_F NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL2 NOTLAND ALL ;
TEDClass=PLANT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=wwwwwwwwww CCCCCCCCCC CCCCCCCCCC CCCCCCCCCC CCCCCCCCCC CCCCCCCCCC CCCCCCCCCC CCCCCCCCCC CCCCCCCCCC wwwwwwwwww;
Corpse=corasye_dead;
UnitNumber=9187;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=0;
canmove=1;
canpatrol=1;
canstop=1;
MetalMake=1;
MinWaterDepth=30;
WaterLine=22;
ai_weight=weight CORASYE 0;
ai_limit=limit CORASYE 0;
NoShadow=1;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORASYN;
Version=1;
Side=CORE;
Objectname=CORASYN;
Designation=COR-SCF;
Name=Advanced Shipyard;
Description=Produces Ships;
FootprintX=10;
FootprintZ=10;
BuildCostEnergy=23678;
BuildCostMetal=4305;
MaxDamage=11228;
EnergyUse=0;
BuildTime=44154;
WorkerTime=270;
BMcode=0;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=232;
RadarDistance=50;
SoundCategory=ADV_SHIPYARD;
EnergyStorage=200;
MetalStorage=200;
ExplodeAs=ESTOR_BUILDINGEX;
SelfDestructAs=ESTOR_BUILDING;
Category=CORE PLANT CTRL_F NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL2 NOTLAND ALL ;
TEDClass=PLANT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=wCCCCCCCCw wCCCCCCCCw wCCCCCCCCw wCCCCCCCCw wCCCCCCCCw wCCCCCCCCw wCCCCCCCCw wCCCCCCCCw wCCCCCCCCw wCCCCCCCCw;
Corpse=corasyn_dead;
UnitNumber=9087;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=0;
canmove=1;
canpatrol=1;
canstop=1;
MetalMake=1;
MinWaterDepth=30;
WaterLine=22;
ai_weight=weight CORASYN 0;
ai_limit=limit CORASYN 0;
NoShadow=1;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORASYW;
Version=1;
Side=CORE;
Objectname=CORASYW;
Designation=COR-SCF;
Name=Advanced Shipyard;
Description=Produces Ships;
FootprintX=10;
FootprintZ=10;
BuildCostEnergy=23678;
BuildCostMetal=4305;
MaxDamage=11228;
EnergyUse=0;
BuildTime=44154;
WorkerTime=270;
BMcode=0;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=232;
RadarDistance=50;
SoundCategory=ADV_SHIPYARD;
EnergyStorage=200;
MetalStorage=200;
ExplodeAs=ESTOR_BUILDINGEX;
SelfDestructAs=ESTOR_BUILDING;
Category=CORE PLANT CTRL_F NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL2 NOTLAND ALL ;
TEDClass=PLANT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=wwwwwwwwww CCCCCCCCCC CCCCCCCCCC CCCCCCCCCC CCCCCCCCCC CCCCCCCCCC CCCCCCCCCC CCCCCCCCCC CCCCCCCCCC wwwwwwwwww;
Corpse=corasyw_dead;
UnitNumber=9287;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=0;
canmove=1;
canpatrol=1;
canstop=1;
MetalMake=1;
MinWaterDepth=30;
WaterLine=22;
ai_weight=weight CORASYW 0;
ai_limit=limit CORASYW 0;
NoShadow=1;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORATL;
Version=1.2;
Side=CORE;
Objectname=CORATL;
Name=Lamprey;
Description=Advanced Torpedo Launcher;
Designation=TC-GT;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=27456;
BuildCostMetal=1248;
MaxDamage=5166;
EnergyUse=0.1;
BuildTime=19200;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=450;
RadarDistance=0;
SoundCategory=ADV_TORPLAUNCH;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=CORE WEAPON NOTAIR CTRL_X NOTSHIP LEVEL3 NOTLAND ALL ;
TEDClass=WATER;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooooooo;
Corpse=coratl_dead;
UnitNumber=220;
firestandorders=1;
StandingFireOrder=2;
canstop=1;
ShootMe=1;
EnergyMake=0.1;
DefaultMissionType=GUARD_NOMOVE;
MinWaterDepth=32;
SonarDistance=650;
WaterLine=10;
buildangle=16384;
canattack=1;
Weapon1=ARMATL_TORPEDO;
BadTargetCategory=NOWEAPON;
wpri_BadTargetCategory=NOTSHIP;
downloadable=1;
ActivateWhenBuilt=1;
NoShadow=1;
}
[UNITINFO]
{
UnitName=CORAVP;
Version=1;
Side=CORE;
Objectname=CORAVP;
Designation=COR-VCF2;
Name=Advanced Vehicle Plant;
Description=Produces Vehicles;
FootprintX=8;
FootprintZ=6;
BuildCostEnergy=23870;
BuildCostMetal=4340;
MaxDamage=11732;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=44513;
WorkerTime=270;
BMcode=0;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=220;
RadarDistance=50;
SoundCategory=ADV_TANKPLANT;
EnergyStorage=200;
MetalStorage=200;
ExplodeAs=ESTOR_BUILDINGEX;
SelfDestructAs=ESTOR_BUILDING;
Category=CORE PLANT CTRL_F NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL2 NOTLAND ALL ;
TEDClass=PLANT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=oooooooo oooooooo ooccccoo ooccccoo ooccccoo ooccccoo;
Corpse=coravp_dead;
UnitNumber=88;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
buildangle=1024;
sortbias=0;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORAVPE;
Version=1;
Side=CORE;
Objectname=CORAVPE;
Designation=COR-VCF2;
Name=Advanced Vehicle Plant;
Description=Produces Vehicles;
FootprintX=6;
FootprintZ=8;
BuildCostEnergy=23870;
BuildCostMetal=4340;
MaxDamage=11732;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=44513;
WorkerTime=270;
BMcode=0;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=220;
RadarDistance=50;
SoundCategory=ADV_TANKPLANT;
EnergyStorage=200;
MetalStorage=200;
ExplodeAs=ESTOR_BUILDINGEX;
SelfDestructAs=ESTOR_BUILDING;
Category=CORE PLANT CTRL_F NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL2 NOTLAND ALL ;
TEDClass=PLANT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=oooooo oooooo oocccc oocccc oocccc oocccc oooooo oooooo;
Corpse=coravpe_dead;
UnitNumber=9188;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
buildangle=1024;
ai_weight=weight CORAVPE 0;
ai_limit=limit CORAVPE 0;
sortbias=0;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORAVPN;
Version=1;
Side=CORE;
Objectname=CORAVPN;
Designation=COR-VCF2;
Name=Advanced Vehicle Plant;
Description=Produces Vehicles;
FootprintX=8;
FootprintZ=6;
BuildCostEnergy=23870;
BuildCostMetal=4340;
MaxDamage=11732;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=44513;
WorkerTime=270;
BMcode=0;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=220;
RadarDistance=50;
SoundCategory=ADV_TANKPLANT;
EnergyStorage=200;
MetalStorage=200;
ExplodeAs=ESTOR_BUILDINGEX;
SelfDestructAs=ESTOR_BUILDING;
Category=CORE PLANT CTRL_F NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL2 NOTLAND ALL ;
TEDClass=PLANT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooccccoo ooccccoo ooccccoo ooccccoo oooooooo oooooooo;
Corpse=coravpn_dead;
UnitNumber=9088;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
buildangle=1024;
ai_weight=weight CORAVPN 0;
ai_limit=limit CORAVPN 0;
sortbias=0;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORAVPW;
Version=1;
Side=CORE;
Objectname=CORAVPW;
Designation=COR-VCF2;
Name=Advanced Vehicle Plant;
Description=Produces Vehicles;
FootprintX=6;
FootprintZ=8;
BuildCostEnergy=23870;
BuildCostMetal=4340;
MaxDamage=11732;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=44513;
WorkerTime=270;
BMcode=0;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=220;
RadarDistance=50;
SoundCategory=ADV_TANKPLANT;
EnergyStorage=200;
MetalStorage=200;
ExplodeAs=ESTOR_BUILDINGEX;
SelfDestructAs=ESTOR_BUILDING;
Category=CORE PLANT CTRL_F NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL2 NOTLAND ALL ;
TEDClass=PLANT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=oooooo oooooo ccccoo ccccoo ccccoo ccccoo oooooo oooooo;
Corpse=coravpw_dead;
UnitNumber=9288;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
buildangle=1024;
ai_weight=weight CORAVPW 0;
ai_limit=limit CORAVPW 0;
sortbias=0;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORAWAC;
Version=1.2;
Side=CORE;
Objectname=CORAWAC;
Designation=AB-HAB;
Name=Vulture;
Description=Radar/Sonar Plane;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=19911;
BuildCostMetal=169;
MaxDamage=592;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=53;
BuildTime=10250;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=1365;
RadarDistance=2700;
SonarDistance=1310;
SoundCategory=CORE_ARADAR;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_UNITEX;
SelfDestructAs=SMALL_UNIT;
Category=CORE VTOL MOBILE NOWEAPON NOTSUB CTRL_R NOTSHIP ANTIEMG ANTIGATOR ANTILASER ANTIFLAME LEVEL2 NOTLAND ALL ;
TEDClass=VTOL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=251;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=8.4;
BrakeRate=3;
Acceleration=0.08;
TurnRate=365;
SteeringMode=1;
ShootMe=1;
Canfly=1;
cruisealt=210;
Scale=1;
BankScale=1;
EnergyMake=13;
DefaultMissionType=VTOL_standby;
maneuverleashlength=1280;
downloadable=1;
altfromsealevel=1;
ai_limit=limit CORAWAC 0;
ImmuneToParalyzer=1;
}
[UNITINFO]
{
UnitName=corbarrel;
Version=3.0;
Side=CORE;
Objectname=corbarrel;
Designation=ARM-FK;
Name=Aries;
Description=Amphib. Anti-Air Laser KBot;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=4174;
BuildCostMetal=214;
MaxDamage=656; 
MaxWaterDepth=0;
MaxSlope=14;
EnergyUse=0.4;
BuildTime=3399;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=600;
SoundCategory=COR_ADV_KBOT;
ExplodeAs=MEDIUM_UNITEX;
SelfDestructAs=MEDIUM_UNIT;
Category=CORE MOBILE LEVEL2 WEAPON NOTAIR NOTSUB NOTSTRUCTURE CTRL_G CTRL_W CTRL_K;
TEDClass=KBOT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
//Copyright by Rob McHardy & Silencer for TA-Power, 2003;
Corpse=corbarrel_dead;
UnitNumber=1235;
GermanName=Ares;
GermanDescription=Flak-Einheit Kbot;
FrenchName=Ares;
Frenchdescription=Kbot Anti-arien;
SpanishName=Ares;
SpanishDescription=Kbot Anti-areo avanzado;
ItalianName=Ares;
ItalianDescription=Kbot d'artiglieria mobile;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=2;
canmove=1;
canpatrol=1;
canstop=1;
canattack=1;
canguard=1;
MaxVelocity=1.23;
BrakeRate=0.179;
Acceleration=0.1075;
TurnRate=1000;
SteeringMode=2;
ShootMe=1;
EnergyMake=0.4;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKDS2;
Upright=1;
Weapon1=ARMFLAKLASER; // -no longer- disabled in script, for stability only.
//Weapon3=ARMFLAKLASER;
wpri_badTargetCategory=NOTAIR;
wspe_badTargetCategory=MOBILE;
BadTargetCategory=NOWEAPON;
NoChaseCategory=NOTAIR;
Ovradjust=1;
downloadable=1;
}
[UNITINFO]
{
UnitName=CORBATS;
Version=1;
Side=CORE;
Objectname=CORBATS;
Designation=SB-AS6;
Name=Warlord;
Description=Battleship;
FootprintX=6;
FootprintZ=6;
BuildCostEnergy=63060;
BuildCostMetal=4204;
MaxDamage=25224;
EnergyUse=44;
BuildTime=41577;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=1350;
RadarDistance=0;
SoundCategory=CORE_ADV_SHIP;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=ESTOR_BUILDINGEX;
SelfDestructAs=ESTOR_BUILDING;
Category=CORE SHIP MOBILE WEAPON NOTAIR NOTSUB CTRL_N CTRL_W LEVEL2 NOTLAND ALL ;
TEDClass=SHIP;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=corbats_dead;
UnitNumber=89;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=2.7;
BrakeRate=0.007;
Acceleration=0.02;
TurnRate=95;
SteeringMode=1;
ShootMe=1;
EnergyMake=46;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=BOATD7;
MinWaterDepth=15;
buildangle=16384;
canattack=1;
Weapon1=COR_BATS;
Weapon2=CORE_BATSLASER;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
wsec_badTargetCategory=VTOL;
NoChaseCategory=VTOL;
Floater=1;
Ovradjust=1;
ImmuneToParalyzer=1;
}
[UNITINFO]
{
UnitName=CORBEAC;
Version=1.2;
Side=CORE;
Objectname=CORBEAC;
Designation=BEC;
Name=Alien Beacon;
Description=Alien Beacon;
FootprintX=8;
FootprintZ=8;
BuildCostEnergy=423100;
BuildCostMetal=5214;
MaxDamage=11000;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=253958;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=210;
RadarDistance=0;
SoundCategory=ARM_ESTOR;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=NUCLEAR_MISSILE;
SelfDestructAs=NUCLEAR_MISSILE;
Category=CORE BEACON NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL3 NOTLAND ALL ;
TEDClass=SPECIAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=yyyooyyy yyyooyyy yyooooyy oooooooo oooooooo yyooooyy yyyooyyy yyyooyyy;
UnitNumber=274;
corpse=Corbeac_dead;
downloadable=1;
ActivateWhenBuilt=1;
norestrict=1;
}
[UNITINFO]
{
UnitName=CORBHMTH;
Version=1;
Side=CORE;
Objectname=CORBHMTH;
Designation=COR-GPB1;
Name=Behemoth;
Description=Geothermal Plasma Battery;
FootprintX=5;
FootprintZ=5;
BuildCostEnergy=111180;
BuildCostMetal=2300;
BuildTime=77748;
MaxDamage=10380;
MaxWaterDepth=0;
MaxSlope=10;
EnergyMake=500;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=500;
RadarDistance=0;
SoundCategory=CORE_ADV_GEO;
EnergyStorage=1500;
MetalStorage=0;
ExplodeAs=ATOMIC_BLASTSML;
SelfDestructAs=ATOMIC_BLAST;
Category=CORE METAL ENERGY WEAPON NOTAIR NOTSUB CTRL_X NOTSHIP LEVEL3 NOTLAND ALL ;
TEDClass=FORT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooo ooooo ooGoo ooooo ooooo;
Corpse=corbhmth_dead;
UnitNumber=1124;
firestandorders=1;
StandingFireOrder=2;
canstop=1;
canattack=1;
ShootMe=1;
DefaultMissionType=GUARD_NOMOVE;
Weapon1=CORBHMTH_WEAPON;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
NoChaseCategory=MOBILE;
buildangle=8192;
ai_weight=weight CORBHMTH 0;
ai_limit=limit CORBHMTH 0;
ActivateWhenBuilt=1;
Onoffable=0;
}
[UNITINFO]
{
UnitName=CORBLACKHY;
Version=3.1;
Side=CORE;
Objectname=CORBLACKHY;
Designation=CORBLACKHY;
Name=Black Hydra;
Description=Flagship;
FootprintX=4;
FootprintZ=14;
BuildCostEnergy=220725;
BuildCostMetal=14715;
Buildtime=145533;
MaxDamage=24000;
BMcode=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=1;
SightDistance=1500;
RadarDistance=2250;
SonarDistance=1685;
SoundCategory=CORE_ADV_SHIP;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=ATOMIC_BLAST;
SelfDestructAs=MINE_NUKE;
Category=ARM SHIP LEVEL2 WEAPON NOTAIR NOTSUB CTRL_W CTRL_N ALL ;
TEDClass=SHIP;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=CORBLACKHY_dead;
UnitNumber=271;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=2.16;
BrakeRate=0.0056;
Acceleration=0.016;
TurnRate=76;
SteeringMode=1;
ShootMe=1;
Scale=100;
EnergyMake=300;
EnergyUse=300;
DefaultMissionType=Standby;
maneuverleashlength=1640;
MovementClass=BIGASSBOAT;
MinWaterDepth=30;
buildangle=16384;
canattack=1;
ActivateWhenBuilt=1;
Floater=1;
WaterLine=5;
Ovradjust=1;
Weapon3=HYDRAMISS;
wSpe_badTargetCategory=NOTAIR;
Weapon1=SEADRAGPRIME;
wpri_badTargetCategory=VTOL;
Weapon2=HYDRA_GUN;
wsec_badTargetCategory=VTOL;
BadTargetCategory=NOWEAPON;
Downloadable=1;
DamageModifier=0.272;
immunetoparalyzer=1;
}
[UNITINFO]
{
UnitName=CORBRSKR;
Version=1;
Side=CORE;
Objectname=CORBRSKR;
Designation=BH-99A;
Name=Berserker;
Description=Medium Infantry Kbot;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=2516;
BuildCostMetal=172;
MaxDamage=1010;
MaxWaterDepth=30;
MaxSlope=19;
EnergyUse=0.3;
BuildTime=2732;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=235;
RadarDistance=0;
SoundCategory=COR_KBOT;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_UNITEX;
SelfDestructAs=MEDIUM_UNIT;
Category=CORE MOBILE KBOT LEVEL1 WEAPON NOTAIR NOTSUB CTRL_K CTRL_G CTRL_W;
TEDClass=KBOT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=corbrskr_dead;
GermanName=Berserker;
GermanDescription=Schlacht Kbot;
UnitNumber=2900; // Original ID was 82 - Edited on 24/06/2006 19:29:09 using TA Conflict Crusher - http://www.r1ch.net/tacc/
FrenchName=Kbotin;
Frenchdescription=Bataille Kbot;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=1.41;
BrakeRate=0.19;
Acceleration=0.065;
TurnRate=955;
SteeringMode=2;
ShootMe=1;
EnergyMake=0.3;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=KBOTSS2;
Upright=1;
Weapon1=BERSERK;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
NoChaseCategory=VTOL;
canattack=1;
//damagemodifier=0.3;
}
[UNITINFO]
{
UnitName=CORBUILD;
Version=1;
Side=CORE;
Objectname=CORBUILD;
Designation=MS-4;
Name=Hydration Plant;
Description=Creates Water;
FootprintX=5;
FootprintZ=5;
BuildCostEnergy=2550;
BuildCostMetal=220;
MaxDamage=1806;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=3925;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=210;
RadarDistance=0;
SoundCategory=CORE_MSTOR;
EnergyStorage=0;
MetalStorage=1000;
ExplodeAs=SMALL_BUILDINGEX;
SelfDestructAs=SMALL_BUILDING;
Category=CORE NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL1 NOTLAND ALL ;
TEDClass=SPECIAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooooooooooooooooooooooo;
Corpse=corbuild_dead;
UnitNumber=157;
norestrict=1;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORBUZZ;
Version=1.2;
Side=CORE;
Objectname=CORBUZZ;
Designation=F-MPS4;
Name=Buzzsaw;
Description=Rapid-Fire Long-Range Plasma Cannon;
FootprintX=8;
FootprintZ=8;
BuildCostEnergy=1163900;
BuildCostMetal=34632;
BuildTime=813916;
MaxDamage=16000;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=1;
SightDistance=210;
RadarDistance=50;
SoundCategory=COR_INT;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=ATOMIC_BLAST;
SelfDestructAs=ARMEMP_WEAPON;
Category=CORE WEAPON CTRL_L NOTAIR NOTSUB NOTSHIP LEVEL3 NOTLAND ALL ;
TEDClass=FORT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=oooooooo oooooooo oooooooo oooooooo oooooooo oooooooo oooooooo oooooooo;
Corpse=corbuzz_dead;
UnitNumber=297;
firestandorders=1;
StandingFireOrder=0;
canstop=1;
ShootMe=1;
EnergyMake=0;
DefaultMissionType=GUARD_NOMOVE;
buildangle=29096;
canattack=1;
Weapon1=CORBUZZ_WEAPON;
Weapon3=RANGE_BUZZ;
BadTargetCategory=MOBILE;
wpri_badTargetCategory=MOBILE;
antiweapons=1;
downloadable=1;
}
[UNITINFO]
{
UnitName=CORCA;
Version=1;
Side=CORE;
Objectname=CORCA;
Designation=CVA-8;
Name=Construction Aircraft;
Description=Tech Level 1;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=3499;
BuildCostMetal=145;
MaxDamage=254;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=8;
BuildTime=2402;
WorkerTime=90;
BMcode=1;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=270;
RadarDistance=50;
SoundCategory=CORE_CVTOL;
EnergyStorage=50;
MetalStorage=50;
ExplodeAs=MEDIUM_UNITEX;
SelfDestructAs=MEDIUM_UNIT;
Category=CORE VTOL MOBILE NOWEAPON NOTSUB CTRL_B NOTSHIP ANTIEMG ANTIGATOR ANTILASER ANTIFLAME LEVEL1 NOTLAND ALL ;
TEDClass=CNSTR;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=90;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=6.7;
BrakeRate=1.7;
Acceleration=0.05;
TurnRate=85;
SteeringMode=1;
ShootMe=1;
Canfly=1;
cruisealt=75;
Scale=0.8;
BankScale=1.5;
Builddistance=40;
CanReclamate=1;
EnergyMake=8;
MetalMake=0.16;
DefaultMissionType=VTOL_Standby;
maneuverleashlength=1280;
Ovradjust=1;
ImmuneToParalyzer=1;
}
[UNITINFO]
{
UnitName=CORCAN;
Version=1;
Side=CORE;
Objectname=CORCAN;
Designation=KA-L8;
Name=Can;
Description=Armored Assault Kbot;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=10178;
BuildCostMetal=522;
MaxDamage=3500;
MaxWaterDepth=21;
MaxSlope=14;
EnergyUse=0.8;
BuildTime=8290;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=270;
RadarDistance=0;
SoundCategory=COR_ADV_KBOT;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_UNITEX;
SelfDestructAs=MEDIUM_UNIT;
Category=CORE KBOT MOBILE WEAPON NOTAIR NOTSUB CTRL_G CTRL_K CTRL_W NOTSHIP LEVEL2 ALL ;
TEDClass=KBOT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=corcan_dead;
UnitNumber=91;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=0.95;
BrakeRate=0.15;
Acceleration=0.1;
TurnRate=940;
SteeringMode=2;
ShootMe=1;
EnergyMake=0.8;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=KBOTSS2;
Upright=1;
canattack=1;
Weapon1=CORE_CANLASER;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
NoChaseCategory=VTOL;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORCARRY;
Version=1;
Side=CORE;
Objectname=CORCARRY;
Designation=SB-3-VT;
Name=Hive;
Description=Carrier/Naval Command Center;
FootprintX=6;
FootprintZ=6;
BuildCostEnergy=206586;
BuildCostMetal=4247;
MaxDamage=17530;
EnergyUse=15;
BuildTime=68106;
WorkerTime=1000;
BMcode=1;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=1500;
RadarDistance=4500;
SonarDistance=1955;
SoundCategory=CORE_ADV_SHIP;
EnergyStorage=5000;
MetalStorage=1000;
ExplodeAs=ATOMIC_BLASTSML;
SelfDestructAs=ATOMIC_BLAST;
Category=CORE SHIP MOBILE NOWEAPON CTRL_L NOTAIR NOTSUB LEVEL2 NOTLAND ALL ;
TEDClass=SHIP;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=corcarry_dead;
UnitNumber=92;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=2.7;
BrakeRate=0.02;
Acceleration=0.0029;
TurnRate=64;
SteeringMode=1;
ShootMe=1;
EnergyMake=500;
MetalMake=2.5;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=BOATD7;
MinWaterDepth=30;
buildangle=16384;
Weapon1=FMD_ROCKET;
BadTargetCategory=NOTAIR;
wpri_badTargetCategory=NOTAIR;
NoChaseCategory=VTOL;
ActivateWhenBuilt=1;
IsAirBase=1;
antiweapons=1;
Floater=1;
Ovradjust=1;
ImmuneToParalyzer=1;
}
[UNITINFO]
{
UnitName=CORCH;
Version=1.2;
Side=CORE;
Objectname=CORCH;
Designation=HB-CW;
Name=Construction Hovercraft;
Description=Tech Level 1;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=6446;
BuildCostMetal=304;
MaxDamage=2128;
MaxWaterDepth=0;
MaxSlope=16;
EnergyUse=24;
BuildTime=4005;
WorkerTime=210;
BMcode=1;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=260;
RadarDistance=50;
SoundCategory=CORE_CHOVER;
EnergyStorage=150;
MetalStorage=150;
ExplodeAs=BIG_UNITEX;
SelfDestructAs=BIG_UNIT;
Category=CORE HOVER MOBILE NOWEAPON NOTAIR NOTSUB CTRL_B NOTSHIP LEVEL2 ALL ;
TEDClass=CNSTR;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=corch_dead;
UnitNumber=187;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=2.696;
BrakeRate=0.05;
Acceleration=0.05;
TurnRate=400;
SteeringMode=1;
ShootMe=1;
Builddistance=90;
CanReclamate=1;
EnergyMake=24;
MetalMake=0.48;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKHOVER3;
downloadable=1;
canhover=1;
}
[UNITINFO]
{
UnitName=CORCK;
Version=1;
Side=CORE;
Objectname=CORCK;
Designation=CKA-23;
Name=Construction Kbot;
Description=Tech Level 1;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=1258;
BuildCostMetal=86;
MaxDamage=475;
MaxWaterDepth=25;
MaxSlope=20;
EnergyUse=8;
BuildTime=1366;
WorkerTime=90;
BMcode=1;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=230;
RadarDistance=50;
SoundCategory=COR_CKBOT;
EnergyStorage=50;
MetalStorage=50;
ExplodeAs=MEDIUM_UNITEX;
SelfDestructAs=MEDIUM_UNIT;
Category=CORE KBOT MOBILE NOWEAPON NOTAIR NOTSUB CTRL_B NOTSHIP LEVEL1 ALL ;
TEDClass=CNSTR;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=corck_dead;
UnitNumber=93;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=1.3;
BrakeRate=0.2;
Acceleration=0.1;
TurnRate=960;
SteeringMode=1;
ShootMe=1;
Builddistance=80;
CanReclamate=1;
EnergyMake=8;
MetalMake=0.16;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=KBOTSS2;
Upright=1;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORCKFUS;
Version=1.2;
Side=CORE;
Objectname=CORCKFUS;
Designation=EF-CK2;
Name=Cloakable Fusion Reactor;
Description=Produces/Stores Energy;
FootprintX=5;
FootprintZ=5;
BuildCostEnergy=70227;
BuildCostMetal=3638;
MaxDamage=4002;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=65479;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=210;
RadarDistance=0;
SoundCategory=CORE_FUS;
EnergyStorage=2000;
MetalStorage=0;
ExplodeAs=ATOMIC_BLASTSML;
SelfDestructAs=MINE_NUKE;
Category=CORE NOWEAPON ENERGY NOTAIR NOTSUB CTRL_J NOTSHIP LEVEL3 NOTLAND ALL ;
TEDClass=ENERGY;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooo ooooo ooooo ooooo ooooo;
Corpse=corckfus_dead;
UnitNumber=296;
EnergyMake=1100;
buildangle=4096;
downloadable=1;
CloakCost=300;
mincloakdistance=100;
}
[UNITINFO]
{
UnitName=CORCOM;
Version=1;
Side=CORE;
Objectname=CORCOM;
Designation=CX-D3;
Name=Commander;
Description=Commander;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=12085;
BuildCostMetal=705;
MaxDamage=6000;
MaxWaterDepth=35;
MaxSlope=20;
EnergyUse=0;
BuildTime=26941;
WorkerTime=300;
BMcode=1;
Builder=1;
ThreeD=1;
ZBuffer=1;
SightDistance=650;
RadarDistance=800;
SonarDistance=800;
SoundCategory=CORE_COM;
ExplodeAs=COMMANDER_BLAST;
SelfDestructAs=COMMANDER_BLAST;
Category=CORE COMMANDER WEAPON NOTAIR NOTSUB CTRL_C NOTSHIP LEVEL10 ALL ;
TEDClass=COMMANDER;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=corcom_dead;
UnitNumber=94;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=0;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=1.2;
BrakeRate=0.3;
Acceleration=0.15;
TurnRate=1030;
SteeringMode=2;
ShootMe=1;
Builddistance=200;
CanReclamate=1;
EnergyMake=25;
MetalMake=1;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKDS2;
Upright=1;
canattack=1;
Weapon1=ARMCOMLASER;
Weapon2=ARMRL_MISSILE;
BadTargetCategory=NOWEAPON;
wpri_BadTargetCategory=VTOL;
wsec_badTargetCategory=NOTAIR;
wspe_BadTargetCategory=VTOL;
NoChaseCategory=ALL;
ActivateWhenBuilt=1;
CloakCost=600;
Weapon3=ARM_DISINTEGRATOR;
candgun=1;
CloakCostMoving=1200;
HealTime=64;
CanCapture=1;
HideDamage=1;
ImmuneToParalyzer=1;
norestrict=1;
Commander=1;
Ovradjust=1;
ShowPlayerName=1;
amphibious=1;
mincloakdistance=40;
}
[UNITINFO]
{
UnitName=CORCRASH;
Version=1;
Side=CORE;
Objectname=CORCRASH;
Designation=KA-M12;
Name=Crasher;
Description=Anti-air Kbot;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=400;
BuildCostMetal=41;
MaxDamage=186;
MaxWaterDepth=12;
MaxSlope=14;
EnergyUse=0.6;
BuildTime=651;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=450;
RadarDistance=0;
SoundCategory=COR_KBOT;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_UNITEX;
SelfDestructAs=SMALL_UNIT;
Category=CORE KBOT MOBILE WEAPON NOTAIR NOTSUB CTRL_W CTRL_G CTRL_K NOTSHIP LEVEL1 ALL ;
TEDClass=KBOT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=corcrash_dead;
UnitNumber=95;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=1.5;
BrakeRate=0.15;
Acceleration=0.1;
TurnRate=1385;
SteeringMode=2;
ShootMe=1;
EnergyMake=0.6;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=KBOTSS2;
Upright=1;
canattack=1;
Weapon1=ARMKBOT_MISSILE;
//Weapon3=ARMKBOT_MISSILE;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=ALL;
wspe_badTargetCategory=ALL;
NoChaseCategory=VTOL;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORCRUS;
Version=1;
Side=CORE;
Objectname=CORCRUS;
Designation=ASD-SC;
Name=Executioner;
Description=Cruiser;
FootprintX=5;
FootprintZ=5;
BuildCostEnergy=20910;
BuildCostMetal=1394;
MaxDamage=8364;
EnergyUse=2.2;
BuildTime=13787;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=750;
RadarDistance=0;
SonarDistance=0;
SoundCategory=CORE_ADV_SHIP;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=CORE SHIP MOBILE WEAPON NOTAIR NOTSUB CTRL_N CTRL_W LEVEL2 NOTLAND ALL ;
TEDClass=SHIP;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=corcrus_dead;
UnitNumber=96;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=2.7;
BrakeRate=0.01;
Acceleration=0.03;
TurnRate=133;
SteeringMode=1;
ShootMe=1;
Scale=0.5;
EnergyMake=2.2;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=BOATD6;
MinWaterDepth=30;
buildangle=16384;
canattack=1;
Weapon1=COR_CRUS;
Weapon2=ADV_DECKLASER;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
wsec_badTargetCategory=VTOL;
NoChaseCategory=VTOL;
ActivateWhenBuilt=1;
Floater=1;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORCRW;
Version=1.7;
Side=CORE;
Objectname=CORCRW;
Designation=Krow-42;
Name=Krow;
Description=Flying Fortress;
FootprintX=4;
FootprintZ=4;
BuildCostEnergy=293324;
BuildCostMetal=4558;
MaxDamage=15953;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=50;
BuildTime=75501;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=710;
RadarDistance=0;
SonarDistance=0;
SoundCategory=KROW;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=ESTOR_BUILDINGEX;
SelfDestructAs=ESTOR_BUILDING;
Category=CORE VTOL CTRL_V CTRL_P LEVEL2 WEAPON NOTSUB ALL ;
TEDClass=VTOL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=3141;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=4.0;
BrakeRate=4;
Acceleration=0.05;
TurnRate=210;
SteeringMode=1;
ShootMe=1;
Canfly=1;
cruisealt=60;
Scale=1;
BankScale=.5;
EnergyMake=10;
DefaultMissionType=VTOL_standby;
maneuverleashlength=500;
Weapon1=KROWLASER2;
Weapon2=KROWLASER;
Weapon3=KROWLASER;
wpri_badTargetCategory=VTOL;
wsec_badTargetCategory=VTOL;
wspe_badTargetCategory=VTOL;
BadTargetCategory=NOWEAPON;
canattack=1;
HoverAttack=1;
ActivateWhenBuilt=1;
upright=1;
ImmuneToParalyzer=1;
}
[UNITINFO]
{
UnitName=CORCS;
Version=1;
Side=CORE;
Objectname=CORCS;
Designation=COR-CS1;
Name=Construction Ship;
Description=Tech Level 1;
FootprintX=4;
FootprintZ=4;
BuildCostEnergy=2925;
BuildCostMetal=260;
MaxDamage=1239;
EnergyUse=24.8;
BuildTime=2571;
WorkerTime=210;
BMcode=1;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=220;
RadarDistance=50;
SoundCategory=CORE_CSHIP;
EnergyStorage=100;
MetalStorage=100;
ExplodeAs=BIG_UNITEX;
SelfDestructAs=BIG_UNIT;
Category=CORE SHIP MOBILE NOWEAPON NOTAIR NOTSUB CTRL_B LEVEL1 NOTLAND ALL ;
TEDClass=CNSTR;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=corcs_dead;
UnitNumber=97;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=2.7;
BrakeRate=0.032;
Acceleration=0.035;
TurnRate=205;
SteeringMode=1;
ShootMe=1;
Builddistance=250;
CanReclamate=1;
EnergyMake=24.8;
MetalMake=0.48;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=BOATS4;
MinWaterDepth=15;
SonarDistance=0;
Floater=1;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORCSA;
Version=1;
Side=CORE;
Objectname=CORCSA;
Designation=CVA-W5;
Name=Construction Seaplane;
Description=Tech Level 2;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=19272;
BuildCostMetal=264;
MaxDamage=462;
MaxSlope=10;
EnergyUse=20;
BuildTime=6614;
WorkerTime=330;
BMcode=1;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=270;
RadarDistance=50;
SoundCategory=COR_CSEAPLN;
EnergyStorage=100;
MetalStorage=100;
ExplodeAs=SMALL_UNITEX;
SelfDestructAs=SMALL_UNIT;
Category=CORE VTOL MOBILE NOWEAPON NOTSUB CTRL_B NOTSHIP ANTIEMG ANTIGATOR ANTILASER ANTIFLAME LEVEL3 NOTLAND ALL ;
TEDClass=VTOL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=257;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=7.7;
BrakeRate=1.5;
Acceleration=0.06;
TurnRate=120;
SteeringMode=1;
ShootMe=1;
Canfly=1;
cruisealt=75;
Scale=0.8;
BankScale=1.5;
Builddistance=60;
CanReclamate=1;
EnergyMake=20;
MetalMake=0.4;
DefaultMissionType=VTOL_Standby;
maneuverleashlength=1280;
Ovradjust=1;
maxwaterdepth=255;
amphibious=1;
ImmuneToParalyzer=1;
}
[UNITINFO]
{
UnitName=CORCUT;
Version=1;
Side=CORE;
Objectname=CORCUT;
Designation=VB-R6;
Name=Cutlass;
Description=Seaplane Gunship;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=11167;
BuildCostMetal=347;
MaxDamage=1215;
MaxSlope=10;
EnergyUse=0.6;
BuildTime=5748;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=638;
RadarDistance=0;
SoundCategory=COR_SEAPLN;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_UNITEX;
SelfDestructAs=MEDIUM_UNIT;
Category=CORE VTOL MOBILE WEAPON NOTSUB CTRL_P CTRL_E CTRL_W NOTSHIP ANTIEMG ANTIGATOR ANTILASER ANTIFLAME LEVEL3 NOTLAND ALL ;
TEDClass=VTOL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=8085;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=7.49;
BrakeRate=6;
Acceleration=0.66;
TurnRate=803;
SteeringMode=1;
ShootMe=1;
Canfly=1;
cruisealt=60;
Scale=1;
BankScale=1;
EnergyMake=0.6;
DefaultMissionType=VTOL_standby;
maneuverleashlength=1280;
canattack=1;
Weapon1=VTOL_ROCKET2;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
NoChaseCategory=VTOL;
HoverAttack=1;
MoveRate1=8;
maxwaterdepth=255;
amphibious=1;
Ovradjust=1;
ImmuneToParalyzer=1;
}
[UNITINFO]
{
UnitName=CORCV;
Version=1;
Side=CORE;
Objectname=CORCV;
Designation=CMA-17;
Name=Construction Vehicle;
Description=Tech Level 1;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=3110;
BuildCostMetal=217;
MaxDamage=1435;
MaxWaterDepth=19;
MaxSlope=16;
EnergyUse=20;
BuildTime=2859;
WorkerTime=150;
BMcode=1;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=200;
RadarDistance=50;
SoundCategory=CORE_CVEHICLE;
EnergyStorage=100;
MetalStorage=100;
ExplodeAs=MEDIUM_UNITEX;
SelfDestructAs=MEDIUM_UNIT;
Category=CORE TANK MOBILE NOWEAPON NOTAIR NOTSUB CTRL_B NOTSHIP LEVEL1 ALL ;
TEDClass=CNSTR;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=corcv_dead;
UnitNumber=98;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=2.7;
BrakeRate=0.064;
Acceleration=0.016;
TurnRate=320;
SteeringMode=1;
ShootMe=1;
Builddistance=95;
CanReclamate=1;
EnergyMake=20;
MetalMake=0.4;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKSH3;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORDECOM;
Version=1.2;
Side=CORE;
Objectname=CORCOM;
Designation=COR-DWM;
Name=Commander;
Description=Decoy Commander;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=13748;
BuildCostMetal=705;
MaxDamage=6000;
MaxWaterDepth=35;
MaxSlope=20;
EnergyUse=0;
BuildTime=11197;
WorkerTime=60;
BMcode=1;
Builder=1;
ThreeD=1;
ZBuffer=1;
SightDistance=290;
RadarDistance=50;
SoundCategory=COR_ADV_CKBOT;
ExplodeAs=DECOY_COMMANDER_BLAST;
SelfDestructAs=DECOY_COMMANDER_BLAST;
Category=CORE WEAPON NOTAIR NOTSUB NOTSHIP CTRL_B CTRL_W LEVEL2 ALL ;
TEDClass=COMMANDER;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=237;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=0;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=1.1;
BrakeRate=0.32;
Acceleration=0.16;
TurnRate=1030;
SteeringMode=2;
ShootMe=1;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKDS2;
Upright=1;
canattack=1;
Weapon1=ARMCOMLASER;
Weapon2=ARMRL_MISSILE;
Weapon3=DECOY_DISINTEGRATOR;
candgun=1;
downloadable=1;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
wsec_badTargetCategory=NOTAIR;
wspe_badTargetCategory=VTOL;
NoChaseCategory=VTOL;
ActivateWhenBuilt=1;
HideDamage=1;
ImmuneToParalyzer=1;
norestrict=1;
ShowPlayerName=1;
CanReclamate=1;
Builddistance=120;
HealTime=32;
}
[UNITINFO]
{
UnitName=CORDEV1;
Version=1.2;
Side=CORE;
Objectname=CORDEV1;
Designation=DEDEV;
Name=Implosion Device;
Description=Implosion Device;
FootprintX=8;
FootprintZ=8;
BuildCostEnergy=132500;
BuildCostMetal=8545;
MaxDamage=4110;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=732958;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=210;
RadarDistance=0;
SoundCategory=CORE_ESTOR;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=NUCLEAR_MISSILE;
SelfDestructAs=NUCLEAR_MISSILE;
Category=CORE DEV NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL3 NOTLAND ALL ;
TEDClass=SPECIAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=oooooooo;
UnitNumber=291;
corpse=cordev1_dead;
downloadable=1;
norestrict=1;
ActivateWhenBuilt=1;
}
[UNITINFO]
{
UnitName=CORDL;
Version=1;
Side=CORE;
Objectname=CORDL;
Designation=CS-DL;
Name=Jellyfish;
Description=Depthcharge Launcher;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=2310;
BuildCostMetal=280;
MaxDamage=1161;
EnergyUse=0.1;
BuildTime=4308;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=600;
RadarDistance=0;
SonarDistance=800;
SoundCategory=CORE_TORPLAUNCH;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_BUILDINGEX;
SelfDestructAs=MEDIUM_BUILDING;
Category=ARM WEAPON NOTAIR NOTSUB CTRL_X NOTSHIP LEVEL2 NOTLAND ALL ;
TEDClass=WATER;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooo ooo ooo;
Corpse=cordl_dead;
UnitNumber=1073;
firestandorders=1;
StandingFireOrder=2;
canstop=1;
ShootMe=1;
EnergyMake=0.1;
DefaultMissionType=GUARD_NOMOVE;
buildangle=16384;
Weapon1=COAX_DEPTHCHARGE;
BadTargetCategory=NOTSUB;
wpri_BadTargetCategory=NOTSUB;
canattack=1;
MaxWaterDepth=16;
MaxSlope=15;
Waterline=4;
ActivateWhenBuilt=1;
ai_weight=weight CORDL 0;
ai_limit=limit CORDL 0;
}
[UNITINFO]
{
UnitName=CORDOOM;
Version=1;
Side=CORE;
Objectname=CORDOOM;
Designation=COR-ANN1;
Name=Doomsday Machine;
Description=Energy Weapon;
FootprintX=4;
FootprintZ=4;
BuildCostEnergy=84370;
BuildCostMetal=3835;
MaxDamage=15341;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=59000;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=700;
RadarDistance=1200;
SoundCategory=COR_DOOM;
EnergyStorage=5000;
MetalStorage=0;
ExplodeAs=ATOMIC_BLASTSML;
SelfDestructAs=ATOMIC_BLAST;
Category=CORE WEAPON NOTAIR NOTSUB CTRL_X NOTSHIP LEVEL3 NOTLAND ALL ;
TEDClass=FORT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooooooo;
Corpse=cordoom_dead;
UnitNumber=99;
firestandorders=1;
StandingFireOrder=2;
canstop=1;
ShootMe=1;
buildangle=4096;
canattack=1;
Onoffable=1;
ActivateWhenBuilt=1;
DamageModifier=0.2;
Weapon1=CORE_DOOMSDAY;
Weapon2=CORE_BATSLASER;
Weapon3=CORSUMO_WEAPON;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=LEVEL1;
wsec_badTargetCategory=VTOL;
wspe_badTargetCategory=VTOL;
NoChaseCategory=MOBILE;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORDRAG;
Version=1;
Side=CORE;
Objectname=CORDRAG;
Designation=A-102-C;
Name=Dragon's Teeth;
Description=Perimeter Defense;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=121;
BuildCostMetal=11;
MaxDamage=3000;
MaxWaterDepth=0;
MaxSlope=32;
EnergyUse=0;
BuildTime=338;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=100;
RadarDistance=0;
SoundCategory=NONE;
EnergyStorage=0;
MetalStorage=0;
Category=CORE NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL1 NOTLAND ALL ;
TEDClass=FORT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=f;
Corpse=DragonsTeeth_core;
UnitNumber=100;
EnergyMake=0;
buildangle=8192;
IsFeature=1;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=COREBFORTEW;
Version=1.0;
Side=CORE;
Objectname=COREBFORTEW;
Designation=CORE-SHELT1;
Name=E/W Fortress Wall;
Description=LRPC/Bomb Shelter;
FootprintX=8;
FootprintZ=2;
BuildCostEnergy=23794;
BuildCostMetal=579;
MaxDamage=8000;
MaxWaterDepth=0;
MaxSlope=32;
EnergyUse=0;
BuildTime=22186;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=100;
RadarDistance=0;
SoundCategory=NONE;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=CORE METAL LEVEL2 NOWEAPON NOTAIR NOTSUB ALL ;
TEDClass=FORT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=f;
Corpse=COREBFORTEW;
UnitNumber=640;
EnergyMake=0;
buildangle=0;
downloadable=1;
IsFeature=1;
}
[UNITINFO]
{
UnitName=COREBFORTNS;
Version=1.0;
Side=CORE;
Objectname=COREBFORTNS;
Designation=CORE-SHELT2;
Name=N/S Fortress Wall;
Description=LRPC/Bomb Shelter;
FootprintX=2;
FootprintZ=8;
BuildCostEnergy=23794;
BuildCostMetal=579;
MaxDamage=8000;
MaxWaterDepth=0;
MaxSlope=32;
EnergyUse=0;
BuildTime=22186;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=100;
RadarDistance=0;
SoundCategory=NONE;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=CORE METAL LEVEL2 NOWEAPON NOTAIR NOTSUB ALL ;
TEDClass=FORT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=f;
Corpse=COREBFORTNS;
UnitNumber=641;
EnergyMake=0;
buildangle=0;
downloadable=1;
IsFeature=1;
}
[UNITINFO]
{
UnitName=CORENAA;
Version=1.4;
Side=CORE;
Objectname=CORENAA;
Designation=AS-TDS;
Name=Cobra NS;
Description=Anti-air Flak Gun - Naval Series;
FootprintX=4;
FootprintZ=4;
BuildCostEnergy=6418;
BuildCostMetal=389;
MaxDamage=1557;
EnergyUse=0.1;
BuildTime=5985;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=360;
RadarDistance=0;
SoundCategory=FLAK;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_BUILDINGEX;
SelfDestructAs=MEDIUM_BUILDING;
Category=CORE SPECIAL LEVEL2 WEAPON NOTAIR NOTSUB ALL ;
TEDClass=WATER;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=wwwwwwwww;
Corpse=CORENAA_dead;
UnitNumber=4208;
firestandorders=1;
StandingFireOrder=2;
canstop=1;
ShootMe=1;
DefaultMissionType=GUARD_NOMOVE;
MinWaterDepth=2;
WaterLine=0.3;
buildangle=16384;
canattack=1;
Weapon1=CORFLAK_GUN;
downloadable=1;
wpri_badTargetCategory=ALL;
BadTargetCategory=NOWEAPON;
ActivateWhenBuilt=1;
NoShadow=1;
}
[UNITINFO]
{
UnitName=CORERAD;
Version=3.0;
Side=CORE;
Objectname=CORERAD;
Designation=COR-ERAD;
Name=Eradicator;
Description=Heavy Flak Missile Turret;
FootprintX=4;
FootprintZ=4;
BuildCostEnergy=4587;
BuildCostMetal=556;
MaxDamage=2920;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=8554;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=520;
RadarDistance=0;
SoundCategory=FLAK_MISSILE;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_BUILDINGEX;
SelfDestructAs=MEDIUM_BUILDING;
Category=CORE LEVEL1 strategic weapon NOTAIR NOTSUB ALL ;
TEDClass=FORT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=oooooooooooooooo;
Corpse=CORERAD_dead;
UnitNumber=452;
firestandorders=1;
StandingFireOrder=2;
canstop=1;
ShootMe=1;
EnergyMake=0;
DefaultMissionType=GUARD_NOMOVE;
buildangle=65536;
canattack=1;
Weapon1=ARM_CIR;
wpri_badTargetCategory=ALL;
BadTargetCategory=NOWEAPON;
downloadable=1;
}
[UNITINFO]
{
UnitName=CORESEEB;
Version=1;
Side=ARM;
Objectname=CORESEEB;
Designation=CORE-SEEB;
Name=Bee;
Description=VTOL Repair, Reclaim, Assist Drone;
FrenchName=Bee;
FrenchDescription=Assistant de construction volant;
GermanName=Bee;
GermanDescription=Fliegender Konstruktionshelfer;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=1811;
BuildCostMetal=75;
MaxDamage=119;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0.1;
BuildTime=1213;
WorkerTime=30;
BMcode=1;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=295;
RadarDistance=0;
SoundCategory=ARM_CVTOL;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_UNITEX;
SelfDestructAs=SMALL_UNIT;
Category=ARM VTOL CTRL_V LEVEL2 CONSTR NOWEAPON NOTSUB CTRL_B;
TEDClass=CNSTR;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
// COPYRIGHT 1998 KATAU. ALL RIGHTS RESERVED.;
UnitNumber=4000;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=5.5;
BrakeRate=2.5;
Acceleration=0.25;
TurnRate=700;
SteeringMode=1;
ShootMe=1;
Canfly=1;
cruisealt=80;
Scale=0.8;
BankScale=1.5;
Builddistance=60;
CanReclamate=1;
EnergyMake=0.1;
MetalMake=0.1;
DefaultMissionType=VTOL_standby;
maneuverleashlength=1280;
downloadable=1;
maxwaterdepth=255;
amphibious=1;
ImmuneToParalyzer=1;
ai_weight=weight CORESEEB 0;
ai_limit=limit CORESEEB 0;
}
[UNITINFO]
{
UnitName=CORESTOR;
Version=1;
Side=CORE;
Objectname=CORESTOR;
Designation=ES-22;
Name=Energy Storage;
Description=Increases Energy Storage;
FootprintX=4;
FootprintZ=4;
BuildCostEnergy=2489;
BuildCostMetal=249;
MaxDamage=1350;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=6962;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=210;
RadarDistance=0;
SoundCategory=CORE_ESTOR;
EnergyStorage=3000;
MetalStorage=0;
ExplodeAs=ESTOR_BUILDINGEX;
SelfDestructAs=ESTOR_BUILDING;
Category=CORE NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL1 NOTLAND ALL ;
TEDClass=ENERGY;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=oooo oooo oooo oooo;
Corpse=corestor_dead;
UnitNumber=101;
buildangle=8196;
ActivateWhenBuilt=1;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORESUPP;
Version=1;
Side=CORE;
Objectname=CORESUPP;
Designation=CORESUPP;
Name=Supporter;
Description=Corvette Gunboat;
FootprintX=4;
FootprintZ=4;
BuildCostEnergy=2483;
BuildCostMetal=331;
MaxDamage=2058;
EnergyUse=1;
BuildTime=3274;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=471;
RadarDistance=0;
SoundCategory=CORE_SHIP;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_UNITEX;
SelfDestructAs=MEDIUM_UNIT;
Category=CORE SHIP LEVEL1 WEAPON NOTAIR NOTSUB ALL ;
TEDClass=SHIP;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=Coresupp_dead;
UnitNumber=3864;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=3.41;
BrakeRate=0.015;
Acceleration=0.06;
TurnRate=275;
SteeringMode=1;
ShootMe=1;
Scale=0.5;
EnergyMake=1;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=BOATS4;
buildangle=16384;
Weapon1=CORVETTE_GAUSS;
Weapon2=CORVETTE_GAUSS;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
wsec_badTargetCategory=VTOL;
NoChaseCategory=VTOL;
canattack=1;
ActivateWhenBuilt=1;
MinWaterDepth=12;
Floater=1;
SonarDistance=0;
}
[UNITINFO]
{
UnitName=CORETER;
Version=1;
Side=CORE;
Objectname=CORETER;
Designation=MB-2-S;
Name=Deleter;
Description=Radar Jammer Vehicle;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=3514;
BuildCostMetal=100;
MaxDamage=520;
MaxWaterDepth=0;
MaxSlope=16;
EnergyUse=46.5;
BuildTime=2458;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=230;
RadarDistance=0;
SoundCategory=CORE_VJAM;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_UNITEX;
SelfDestructAs=SMALL_UNIT;
Category=CORE TANK MOBILE NOWEAPON NOTAIR NOTSUB CTRL_R NOTSHIP LEVEL2 ALL ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=coreter_dead;
UnitNumber=102;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
canattack=1;
Weapon1=BOGUS_MISSILE;
BadTargetCategory=MOBILE;
wpri_badTargetCategory=MOBILE;
NoChaseCategory=MOBILE;
MaxVelocity=2.36;
BrakeRate=0.012;
Acceleration=0.031;
TurnRate=338;
SteeringMode=1;
ShootMe=1;
EnergyMake=11.5;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKSH3;
ActivateWhenBuilt=1;
onoffable=1;
RadarDistanceJam=775;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=COREXP;
Version=1;
Side=CORE;
Objectname=COREXP;
Designation=ME-9;
Name=Exploiter;
Description=Stealthy Armed Metal Extractor;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=1689;
BuildCostMetal=205;
MaxDamage=226;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=12.5;
BuildTime=3150;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=475;
RadarDistance=0;
RadarDistanceJam=100;
SoundCategory=COR_MEX;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=ESTOR_BUILDINGEX;
SelfDestructAs=ATOMIC_BLASTSML;
Category=CORE METAL NOTAIR NOTSUB CTRL_X NOTSHIP ANTIEMG ANTIGATOR LEVEL2 NOTLAND ALL ;
TEDClass=METAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooooooo;
Corpse=corexp_dead;
UnitNumber=1118;
buildangle=8192;
ActivateWhenBuilt=1;
selfdestructcountdown=1;
Onoffable=1;
ExtractsMetal=0.001;
canattack=1;
shootme=1;
firestandorders=1;
StandingFireOrder=2;
canstop=1;
HealTime=12;
DamageModifier=0.25;
downloadable=1;
DefaultMissionType=GUARD_NOMOVE;
Weapon1=EXPLOITER_LASER;
Weapon3=ARMKBOT_MISSILE;
BadTargetCategory=NOWEAPON;
wpri_badtargetcategory=VTOL;
wSpe_badTargetCategory=ALL;
NoChaseCategory=MOBILE;
ai_weight=Weight COREXP 0;
ai_limit=Limit COREXP 0;
}
[UNITINFO]
{
UnitName=COREYE;
Version=3;
Side=CORE;
Objectname=COREYE;
Designation=CMK-11;
Name=Hyper Radar Tower;
Description=Extreme Long-Range Radar/Jamming;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=40000;
BuildCostMetal=1250;
MaxDamage=1275;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=812.5;
BuildTime=27972;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=1905;
RadarDistance=9000;
RadarDistanceJam=2045;
SoundCategory=CORE_ADVRADAR;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=CORE NOWEAPON NOTAIR NOTSUB CTRL_R NOTSHIP LEVEL3 NOTLAND ALL ;
TEDClass=SPECIAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooooooo;
Corpse=coreye_dead;
UnitNumber=68517;
EnergyMake=135;
buildangle=8192;
ActivateWhenBuilt=1;
onoffable=1;
downloadable=1;
damagemodifier=1.0;
}
[UNITINFO]
{
UnitName=COREYES;
Version=1;
Side=CORE;
Objectname=COREYES;
Designation=C-102-C;
Name=Dragon's Eye;
Description=Submersible Perimeter Camera;
FootprintX=1;
FootprintZ=1;
BuildCostEnergy=330;
BuildCostMetal=30;
MaxDamage=250;
MaxWaterDepth=255;
EnergyUse=3;
BuildTime=462;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=600;
RadarDistance=0;
SonarDistance=600;
SoundCategory=MINE2;
EnergyStorage=0;
MetalStorage=0;
Category=CORE NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL1 NOTLAND ALL ;
TEDClass=FORT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=o;
Corpse=dragonseyes_dead;
UnitNumber=3027;
EnergyMake=0;
buildangle=8192;
downloadable=1;
CloakCost=10;
mincloakdistance=30;
init_cloaked=1;
ai_weight=weight COREYES 0;
ai_limit=limit COREYES 0;
stealth=0;
RadarDistanceJam=80;
ActivateWhenBuilt=1;
}
[UNITINFO]
{
UnitName=CORFAST;
Version=1.2;
Side=CORE;
Objectname=CORFAST;
Designation=KB-LXS;
Name=Freaker;
Description=Amphibious Combat Engineer;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=3744;
BuildCostMetal=128;
MaxDamage=711;
MaxWaterDepth=22;
MaxSlope=17;
EnergyUse=12;
BuildTime=2033;
WorkerTime=300;
BMcode=1;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=400;
RadarDistance=0;
SonarDistance=440;
ActivateWhenBuilt=1;
SoundCategory=COR_CKBOT;
EnergyStorage=100;
MetalStorage=100;
ExplodeAs=MEDIUM_UNITEX;
SelfDestructAs=MEDIUM_UNIT;
Category=CORE KBOT MOBILE NOWEAPON NOTAIR NOTSUB CTRL_B NOTSHIP LEVEL2 ALL ;
TEDClass=CNSTR;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=CORFAST_dead;
UnitNumber=252;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=2.1;
BrakeRate=0.2;
Acceleration=0.1;
TurnRate=1100;
SteeringMode=2;
ShootMe=1;
Builddistance=95;
CanReclamate=1;
EnergyMake=12;
MetalMake=0.24;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKDS2;
Upright=1;
MobileStandOrders=1;
downloadable=1;
HealTime=8;
Stealth=0;
RadarDistanceJam=80;
}
[UNITINFO]
{
UnitName=CORFATF;
Version=1.2;
Side=CORE;
Objectname=CORFATF;
Designation=RTF-I2;
Name=Floating Targeting Facility;
Description=Automatic Radar Targeting;
FootprintX=4;
FootprintZ=4;
BuildCostEnergy=164802;
BuildCostMetal=7491;
MaxDamage=1375;
MinWaterDepth=30;
MaxSlope=10;
EnergyUse=950;
BuildTime=115246;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=210;
RadarDistance=0;
SoundCategory=CORE_TARG;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=ATOMIC_BLASTSML;
SelfDestructAs=ATOMIC_BLAST;
Category=CORE NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL3 NOTLAND ALL ;
TEDClass=SPECIAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=wwww wwww wwww wwww;
Corpse=corfatf_dead;
UnitNumber=4259;
buildangle=16384;
onoffable=1;
noshadow=1;
waterline=3;
ActivateWhenBuilt=1;
istargetingupgrade=1;
ai_weight=weight CORFATF 0;
ai_limit=limit CORFATF 0;
downloadable=1;
}
[UNITINFO]
{
UnitName=CORFAV;
Version=1;
Side=CORE;
Objectname=CORFAV;
Designation=MA-L8;
Name=Weasel;
Description=Light Scout Vehicle;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=707;
BuildCostMetal=50;
MaxDamage=233;
MaxWaterDepth=12;
MaxSlope=26;
EnergyUse=0.3;
BuildTime=659;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=0;
NoAutoFire=0;
SightDistance=415;
RadarDistance=0;
SoundCategory=CORE_VEHICLE;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_UNITEX;
SelfDestructAs=SMALL_UNIT;
Category=CORE TANK MOBILE WEAPON NOTAIR NOTSUB CTRL_G CTRL_V CTRL_W NOTSHIP LEVEL1 ALL ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=corfav_dead;
UnitNumber=103;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=3.6;
BrakeRate=0.0225;
Acceleration=0.0225;
TurnRate=405;
SteeringMode=1;
ShootMe=1;
EnergyMake=0.3;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKSH2;
canattack=1;
Weapon1=CORE_LASER;
BadTargetCategory=NOWEAPON;
wpri_BadTargetCategory=VTOL;
NoChaseCategory=VTOL;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORFDRAG;
Version=1.2;
Side=CORE;
Objectname=CORFDRAG;
Designation=WB-S;
Name=Shark's Teeth;
Description=Perimeter Defense;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=242;
BuildCostMetal=22;
MaxDamage=7500;
MaxWaterDepth=0;
MaxSlope=32;
EnergyUse=0;
BuildTime=677;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=100;
RadarDistance=0;
SoundCategory=NONE;
EnergyStorage=0;
MetalStorage=0;
Category=CORE NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL1 NOTLAND ALL ;
TEDClass=FORT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=w;
Corpse=FloatingTeeth_core;
UnitNumber=218;
EnergyMake=0;
MinWaterDepth=1;
buildangle=8192;
downloadable=1;
Waterline=1;
IsFeature=1;
}
[UNITINFO]
{
UnitName=CORFHLT;
Version=1.2;
Side=CORE;
Objectname=CORFHLT;
Designation=FF-ML4;
Name=Thunderbolt;
Description=Floating Heavy Laser Tower;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=2150;
BuildCostMetal=391;
MaxDamage=1618;
EnergyUse=0.1;
BuildTime=6015;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=460;
RadarDistance=0;
SoundCategory=HLT;
EnergyStorage=100;
MetalStorage=0;
ExplodeAs=MEDIUM_BUILDINGEX;
SelfDestructAs=MEDIUM_BUILDING;
Category=CORE WEAPON NOTAIR NOTSUB CTRL_X NOTSHIP LEVEL2 NOTLAND ALL ;
TEDClass=WATER;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=wwwwwwwww;
Corpse=corfhlt_dead;
UnitNumber=188;
firestandorders=1;
StandingFireOrder=2;
canstop=1;
ShootMe=1;
DefaultMissionType=GUARD_NOMOVE;
MinWaterDepth=5;
WaterLine=3;
buildangle=16384;
canattack=1;
Weapon1=CORFHLT_LASER;
downloadable=1;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
NoChaseCategory=MOBILE;
ActivateWhenBuilt=1;
NoShadow=1;
}
[UNITINFO]
{
UnitName=CORFHP;
Version=1.2;
Side=CORE;
Objectname=CORFHP;
Designation=P-HP1;
Name=Floating Hovercraft Platform;
Description=Builds Hovercraft;
FootprintX=8;
FootprintZ=7;
BuildCostEnergy=7957;
BuildCostMetal=2170;
MaxDamage=4774;
EnergyUse=0;
BuildTime=22256;
WorkerTime=180;
BMcode=0;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=240;
RadarDistance=50;
SoundCategory=CORE_HOVER_PLANT;
EnergyStorage=150;
MetalStorage=150;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=CORE PLANT NOWEAPON NOTAIR NOTSUB CTRL_F NOTSHIP LEVEL2 NOTLAND ALL ;
TEDClass=PLANT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=wCCCCCCw wCCCCCCw wCCCCCCw wCCCCCCw wCCCCCCw wCCCCCCw wCCCCCCw;
Corpse=corfhp_dead;
UnitNumber=2191;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
MinWaterDepth=30;
Waterline=1;
NoShadow=1;
downloadable=1;
}
[UNITINFO]
{
UnitName=CORFHPE;
Version=1.2;
Side=CORE;
Objectname=CORFHPE;
Designation=P-HP1;
Name=Floating Hovercraft Platform;
Description=Builds Hovercraft;
FootprintX=7;
FootprintZ=8;
BuildCostEnergy=7957;
BuildCostMetal=2170;
MaxDamage=4774;
EnergyUse=0;
BuildTime=22256;
WorkerTime=180;
BMcode=0;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=240;
RadarDistance=50;
SoundCategory=CORE_HOVER_PLANT;
EnergyStorage=150;
MetalStorage=150;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=CORE PLANT NOWEAPON NOTAIR NOTSUB CTRL_F NOTSHIP LEVEL2 NOTLAND ALL ;
TEDClass=PLANT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=wwwwwww CCCCCCC CCCCCCC CCCCCCC CCCCCCC CCCCCCC CCCCCCC wwwwwww;
Corpse=corfhpe_dead;
UnitNumber=9591;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
MinWaterDepth=30;
Waterline=1;
ai_weight=weight CORFHPE 0;
ai_limit=limit CORFHPE 0;
NoShadow=1;
downloadable=1;
}
[UNITINFO]
{
UnitName=CORFHPW;
Version=1.2;
Side=CORE;
Objectname=CORFHPW;
Designation=P-HP1;
Name=Floating Hovercraft Platform;
Description=Builds Hovercraft;
FootprintX=7;
FootprintZ=8;
BuildCostEnergy=7957;
BuildCostMetal=2170;
MaxDamage=4774;
EnergyUse=0;
BuildTime=22256;
WorkerTime=180;
BMcode=0;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=240;
RadarDistance=50;
SoundCategory=CORE_HOVER_PLANT;
EnergyStorage=150;
MetalStorage=150;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=CORE PLANT NOWEAPON NOTAIR NOTSUB CTRL_F NOTSHIP LEVEL2 NOTLAND ALL ;
TEDClass=PLANT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=wwwwwww CCCCCCC CCCCCCC CCCCCCC CCCCCCC CCCCCCC CCCCCCC wwwwwww;
Corpse=corfhpw_dead;
UnitNumber=9691;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
MinWaterDepth=30;
Waterline=1;
ai_weight=weight CORFHPW 0;
ai_limit=limit CORFHPW 0;
NoShadow=1;
downloadable=1;
}
[UNITINFO]
{
UnitName=CORFINK;
Version=1;
Side=CORE;
Objectname=CORFINK;
Designation=VA-8-T;
Name=Fink;
Description=Unarmed Scout Plane;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=1029;
BuildCostMetal=32;
MaxDamage=56;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0.2;
BuildTime=530;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=730;
RadarDistance=1180;
SonarDistance=0;
SoundCategory=CORE_VTOL;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_UNITEX;
SelfDestructAs=SMALL_UNIT;
Category=CORE VTOL MOBILE NOWEAPON NOTSUB NOTSHIP ANTIEMG ANTIGATOR ANTILASER ANTIFLAME LEVEL1 NOTLAND ALL ;
TEDClass=VTOL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=105;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=13.75;
BrakeRate=10;
Acceleration=0.4;
TurnRate=700;
SteeringMode=1;
ShootMe=1;
Canfly=1;
cruisealt=200;
BankScale=1;
EnergyMake=0.2;
canattack=1;
weapon1=ARM_LASER;
BadTargetCategory=VTOL;
wpri_badtargetcategory=VTOL;
NoChaseCategory=VTOL;
DefaultMissionType=VTOL_standby;
maneuverleashlength=1280;
Ovradjust=1;
selfdestructcountdown=1;
ImmuneToParalyzer=1;
}
[UNITINFO]
{
UnitName=CORFLAK;
Version=1.2;
Side=CORE;
Objectname=CORFLAK;
Designation=F-AA1;
Name=Cobra;
Description=Anti-air Flak Gun;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=9736;
BuildCostMetal=590;
MaxDamage=1902;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=9077;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=340;
RadarDistance=0;
SoundCategory=FLAK;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_BUILDINGEX;
SelfDestructAs=MEDIUM_BUILDING;
Category=CORE WEAPON NOTAIR NOTSUB CTRL_X NOTSHIP LEVEL3 NOTLAND ALL ;
TEDClass=FORT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooooooo;
Corpse=corflak_dead;
UnitNumber=161;
firestandorders=1;
StandingFireOrder=2;
canstop=1;
ShootMe=1;
DefaultMissionType=GUARD_NOMOVE;
buildangle=8192;
canattack=1;
downloadable=1;
Weapon1=CORFLAK_GUN;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=ALL;
NoChaseCategory=VTOL;
}
[UNITINFO]
{
UnitName=CORFMD;
Version=1;
Side=CORE;
Objectname=CORFMD;
Designation=COR-FMD1;
Name=Fortitude;
Description=Cloakable Anti-Nuke System;
FootprintX=4;
FootprintZ=4;
BuildCostEnergy=121926;
BuildCostMetal=1474;
MaxDamage=3137;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=85263;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=1;
SightDistance=150;
RadarDistance=50;
SoundCategory=COR_FMD;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=CORE WEAPON CTRL_L NOTAIR NOTSUB NOTSHIP LEVEL3 NOTLAND ALL ;
TEDClass=SPECIAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooooooo;
Corpse=corfmd_dead;
UnitNumber=156;
firestandorders=1;
StandingFireOrder=2;
ShootMe=1;
buildangle=4096;
Weapon1=FMD_ROCKET;
BadTargetCategory=NOTAIR;
wpri_badTargetCategory=NOTAIR;
DamageModifier=0.17;
antiweapons=1;
CloakCost=250;
init_cloaked=0;
mincloakdistance=110;
Ovradjust=1;
ImmuneToParalyzer=1;
}
[UNITINFO]
{
UnitName=CORFMINE1;
Version=3.1;
Side=CORE;
Objectname=CORFMINE1;
Designation=COR-LDMR;
Name=0011 NS;
Description=Light Mine, Naval Series;
FootprintX=1;
FootprintZ=1;
BuildCostEnergy=650;
BuildCostMetal=16;
MaxDamage=7;
MaxWaterDepth=10;
MaxSlope=15;
EnergyUse=0;
BuildTime=900;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=100;
RadarDistance=0;
SoundCategory=MINE2;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=FMINE_LIGHT;
SelfDestructAs=FMINE_LIGHT;
Category=CORE MINE WEAPON LEVEL2 NOTAIR NOTSUB KAMIKAZE CTRL_M ALL ;
TEDClass=SPECIAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=w;
UnitNumber=806;
firestandorders=0;
StandingFireOrder=2;
canmove=0;
canpatrol=0;
canstop=0;
canguard=0;
DefaultMissionType=Standby_Mine;
canattack=0;
downloadable=1;
kamikaze=1;
selfdestructcountdown=0;
CloakCost=1;
init_cloaked=1;
mincloakdistance=10;
MinWaterDepth=0;
WaterLine=1;
Stealth=1;
ai_weight=weight CORFMINE1 0;
ai_limit=limit CORFMINE1 0;
}
[UNITINFO]
{
UnitName=CORFMINE3;
Version=3.1;
Side=CORE;
Objectname=CORFMINE3;
Designation=COR-MDMR;
Name=1100 NS;
Description=Heavy Mine, Naval Series;
FootprintX=1;
FootprintZ=1;
BuildCostEnergy=1950;
BuildCostMetal=32;
MaxDamage=7;
MaxWaterDepth=10;
MaxSlope=15;
EnergyUse=0;
BuildTime=1350;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=64;
RadarDistance=0;
SoundCategory=MINE2;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=FMINE_HEAVY;
SelfDestructAs=FMINE_HEAVY;
Category=CORE MINE WEAPON LEVEL2 NOTAIR NOTSUB KAMIKAZE CTRL_M ALL ;
TEDClass=SPECIAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=w;
UnitNumber=808;
firestandorders=0;
StandingFireOrder=2;
canmove=0;
canpatrol=0;
canstop=0;
canguard=0;
DefaultMissionType=Standby_Mine;
canattack=0;
downloadable=1;
kamikaze=1;
selfdestructcountdown=0;
CloakCost=3;
init_cloaked=1;
mincloakdistance=10;
MinWaterDepth=0;
WaterLine=1;
Stealth=1;
ai_weight=weight CORFMINE3 0;
ai_limit=limit CORFMINE3 0;
}
[UNITINFO]
{
UnitName=CORFMINE4;
Version=3.1;
Side=COR;
Objectname=CORFMINE4;
Designation=COR-HDMR;
Name=Neutron Mine NS;
Description=Paralyzes Units;
FootprintX=1;
FootprintZ=1;
BuildCostEnergy=3000;
BuildCostMetal=32;
MaxDamage=7;
MaxWaterDepth=10;
MaxSlope=15;
EnergyUse=0;
BuildTime=2250;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=64;
RadarDistance=0;
SoundCategory=MINE4;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=NEUTRON_MINE;
SelfDestructAs=NEUTRON_MINE;
Category=CORE MINE WEAPON LEVEL2 NOTAIR NOTSUB KAMIKAZE CTRL_M ALL ;
TEDClass=SPECIAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=w;
UnitNumber=809;
firestandorders=0;
StandingFireOrder=2;
canmove=0;
canpatrol=0;
canstop=0;
canguard=0;
DefaultMissionType=Standby_Mine;
canattack=0;
downloadable=1;
kamikaze=1;
selfdestructcountdown=0;
CloakCost=9;
init_cloaked=1;
mincloakdistance=10;
MinWaterDepth=0;
WaterLine=1;
Stealth=1;
ai_weight=weight CORFMINE4 0;
ai_limit=limit CORFMINE4 0;
}
[UNITINFO]
{
UnitName=CORFMKR;
Version=1.2;
Side=CORE;
Objectname=CORFMKR;
Designation=FMR;
Name=Floating Metal Maker;
Description=Converts Energy to Metal;
FootprintX=3;
FootprintZ=3;
BuildCostMetal=0;
BuildCostEnergy=1050;
MaxDamage=120;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=120;
BuildTime=2937;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=210;
RadarDistance=0;
SoundCategory=CORE_MAKER;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_BUILDINGEX;
SelfDestructAs=SMALL_BUILDING;
Category=CORE NOWEAPON NOTAIR NOTSUB CTRL_J NOTSHIP LEVEL1 NOTLAND ALL ;
TEDClass=METAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=www www www;
Corpse=corfmkr_dead;
UnitNumber=170;
MinWaterDepth=11;
downloadable=1;
ActivateWhenBuilt=1;
onoffable=1;
Waterline=22;
Buildangle=8192;
MakesMetal=1;
shootme=1;
}
[UNITINFO]
{
UnitName=CORFORT;
Version=1.2;
Side=CORE;
Objectname=CORFORT;
Designation=ARM-MRJ;
Name=Fortification Post;
Description=Single Post, Non-Reclaimable;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=726;
BuildCostMetal=33;
MaxDamage=9000;
MaxWaterDepth=0;
MaxSlope=32;
EnergyUse=0;
BuildTime=1014;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=100;
RadarDistance=0;
SoundCategory=NONE;
EnergyStorage=0;
MetalStorage=0;
Category=CORE NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL3 NOTLAND ALL ;
TEDClass=FORT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=f;
Corpse=fortification_core;
UnitNumber=189;
EnergyMake=0;
buildangle=0;
ai_weight=weight CORFORT 0;
ai_limit=limit CORFORT 0;
downloadable=1;
IsFeature=1;
}
[UNITINFO]
{
UnitName=CORFORTH;
Version=1.2;
Side=CORE;
Objectname=CORFORTH;
Designation=ARM-MRJ;
Name=Fortification Wall;
Description=Horizontal Section, Non-Reclaimable;
FootprintX=6;
FootprintZ=2;
BuildCostEnergy=2178;
BuildCostMetal=99;
MaxDamage=12000;
MaxWaterDepth=0;
MaxSlope=32;
EnergyUse=0;
BuildTime=3042;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=100;
RadarDistance=0;
SoundCategory=NONE;
EnergyStorage=0;
MetalStorage=0;
Category=CORE NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL3 NOTLAND ALL ;
TEDClass=FORT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ffffff ffffff;
Corpse=fortification_core-h;
UnitNumber=9489;
EnergyMake=0;
buildangle=0;
ai_weight=weight CORFORTH 0;
ai_limit=limit CORFORTH 0;
downloadable=1;
IsFeature=1;
}
[UNITINFO]
{
UnitName=CORFORTV;
Version=1.2;
Side=CORE;
Objectname=CORFORTV;
Designation=ARM-MRJ;
Name=Fortification Wall;
Description=Vertical Section, Non-Reclaimable;
FootprintX=2;
FootprintZ=6;
BuildCostEnergy=2178;
BuildCostMetal=99;
MaxDamage=12000;
MaxWaterDepth=0;
MaxSlope=32;
EnergyUse=0;
BuildTime=3042;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=100;
RadarDistance=0;
SoundCategory=NONE;
EnergyStorage=0;
MetalStorage=0;
Category=CORE NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL3 NOTLAND ALL ;
TEDClass=FORT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ff ff ff ff ff ff;
Corpse=fortification_core-v;
UnitNumber=9589;
EnergyMake=0;
buildangle=0;
ai_weight=weight CORFORTV 0;
ai_limit=limit CORFORTV 0;
IsFeature=1;
downloadable=1;
}
[UNITINFO]
{
UnitName=CORFRAD;
Version=1;
Side=CORE;
Objectname=CORFRAD;
Designation=FR-3;
Name=Floating Radar Tower;
Description=Locates Units;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=3454;
BuildCostMetal=123;
MaxDamage=103;
MaxWaterDepth=0;
MaxSlope=10;
EnergyMake=6.5;
BuildTime=2783;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=848;
RadarDistance=3000;
SoundCategory=CORE_RADAR;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_BUILDINGEX;
SelfDestructAs=SMALL_BUILDING;
Category=CORE NOWEAPON NOTAIR NOTSUB CTRL_R NOTSHIP LEVEL1 NOTLAND ALL ;
TEDClass=SPECIAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=wwwwwwwww;
Corpse=corfrad_dead;
UnitNumber=9126;
ShootMe=0;
WaterLine=4;
EnergyUse=26.5;
SonarDistance=0;
ActivateWhenBuilt=1;
onoffable=1;
BuildAngle=16384;
ai_weight=weight CORFRAD 0;
ai_limit=limit CORFRAD 0;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORFRT;
Version=1.2;
Side=CORE;
Objectname=CORFRT;
Designation=FF-R8;
Name=Stinger;
Description=Floating Anti-air Tower;
FootprintX=4;
FootprintZ=4;
BuildCostEnergy=291;
BuildCostMetal=53;
MaxDamage=296;
EnergyUse=0.1;
BuildTime=815;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=360;
RadarDistance=0;
SoundCategory=LMT;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_BUILDINGEX;
SelfDestructAs=SMALL_BUILDING;
Category=CORE WEAPON METAL NOTAIR NOTSUB CTRL_X NOTSHIP LEVEL2 NOTLAND ALL ;
TEDClass=FORT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=wwwwwwwww;
Corpse=corfrt_dead;
UnitNumber=172;
firestandorders=1;
StandingFireOrder=2;
canstop=1;
ShootMe=1;
DefaultMissionType=GUARD_NOMOVE;
MinWaterDepth=2;
SonarDistance=0;
WaterLine=4;
buildangle=16384;
canattack=1;
noshadow=1;
Weapon1=ARMRL_MISSILE;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=ALL;
NoChaseCategory=VTOL;
Downloadable=1;
}
[UNITINFO]
{
UnitName=CORFUS;
Version=1;
Side=CORE;
Objectname=CORFUS;
Designation=EF-5;
Name=Fusion Reactor;
Description=Produces/Stores Energy;
FootprintX=5;
FootprintZ=5;
BuildCostEnergy=58523;
BuildCostMetal=3307;
MaxDamage=3638;
MaxWaterDepth=1;
MaxSlope=10;
EnergyUse=0;
BuildTime=54567;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=210;
RadarDistance=0;
SoundCategory=CORE_FUS;
EnergyStorage=2000;
MetalStorage=0;
ExplodeAs=ATOMIC_BLASTSML;
SelfDestructAs=MINE_NUKE;
Category=CORE NOWEAPON ENERGY NOTAIR NOTSUB NOTSHIP LEVEL3 NOTLAND ALL ;
TEDClass=ENERGY;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooo ooooo ooooo ooooo ooooo;
Corpse=corfus_dead;
UnitNumber=106;
EnergyMake=1000;
buildangle=16384;
ActivateWhenBuilt=1;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORFWHG;
Version=1.2;
Side=CORE;
Objectname=CORFWHG;
Designation=COR-MRJ;
Name=Fortification Gate;
Description=Horizontal Gate;
FootprintX=10;
FootprintZ=2;
BuildCostEnergy=8712;
BuildCostMetal=110;
MaxDamage=2756;
MaxWaterDepth=0;
MaxSlope=12;
EnergyUse=100;
BuildTime=6084;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=100;
RadarDistance=0;
SoundCategory=NONE;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=CORE NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL3 NOTLAND ALL ;
TEDClass=FORT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooccccccoo ooccccccoo;
Corpse=corfwhg_dead;
UnitNumber=9689;
EnergyMake=0;
buildangle=0;
ShootMe=0;
ActivateWhenBuilt=1;
Onoffable=1;
HideDamage=1;
DamageModifier=0.167;
ai_weight=weight CORFWHG 0;
ai_limit=limit CORFWHG 0;
downloadable=1;
HideDamage=1;
HealTime=20;
}
[UNITINFO]
{
UnitName=CORFWLLT;
Version=1.2;
Side=CORE;
Objectname=CORFWLLT;
Designation=A-102-C;
Name=Fortification Wall HLT Post;
Description=Hardened HLT Emplacement;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=14602;
BuildCostMetal=885;
MaxDamage=10311;
MaxWaterDepth=0;
MaxSlope=32;
EnergyUse=0;
BuildTime=9077;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=700;
RadarDistance=0;
SoundCategory=FORT_HLT_POST;
EnergyStorage=100;
MetalStorage=0;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=CORE WEAPON NOTAIR NOTSUB NOTSHIP CTRL_X LEVEL3 NOTLAND ALL ;
TEDClass=FORT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=f;
Corpse=corfwllt_dead;
UnitNumber=9889;
firestandorders=1;
StandingFireOrder=2;
canstop=1;
EnergyMake=0;
buildangle=0;
ShootMe=1;
DefaultMissionType=GUARD_NOMOVE;
canattack=1;
Weapon1=CORE_LASERH1;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
NoChaseCategory=MOBILE;
ai_weight=weight CORFWLLT 0;
ai_limit=limit CORFWLLT 0;
downloadable=1;
HealTime=20;
HideDamage=1;
HealTime=64;
ImmuneToParalyzer=1;
stealth=1;
}
[UNITINFO]
{
UnitName=CORFWVG;
Version=1.2;
Side=CORE;
Objectname=CORFWVG;
Designation=COR-MRJ;
Name=Fortification Gate;
Description=Vertical Gate;
FootprintX=2;
FootprintZ=10;
BuildCostEnergy=8712;
BuildCostMetal=110;
MaxDamage=2756;
MaxWaterDepth=0;
MaxSlope=12;
EnergyUse=100;
BuildTime=6084;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=100;
RadarDistance=0;
SoundCategory=NONE;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=CORE NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL3 NOTLAND ALL ;
TEDClass=FORT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=oo oo cc cc cc cc cc cc oo oo;
Corpse=corfwvg_dead;
UnitNumber=9789;
EnergyMake=0;
buildangle=0;
ShootMe=0;
ActivateWhenBuilt=1;
Onoffable=1;
HideDamage=1;
DamageModifier=0.167;
ai_weight=weight CORFWVG 0;
ai_limit=limit CORFWVG 0;
downloadable=1;
HideDamage=1;
HealTime=20;
}
[UNITINFO]
{
UnitName=CORGANT;
Version=1.2;
Side=CORE;
Objectname=CORGANT;
Designation=GKA-DML;
Name=Experimental Gantry;
Description=Tech Level 3;
FootprintX=9;
FootprintZ=9;
BuildCostEnergy=45745;
BuildCostMetal=6238;
MaxDamage=14991;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=63979;
WorkerTime=810;
BMcode=0;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=210;
RadarDistance=50;
SoundCategory=CORE_GANTRY;
EnergyStorage=300;
MetalStorage=300;
ExplodeAs=ATOMIC_BLASTSML;
SelfDestructAs=ATOMIC_BLAST;
Category=CORE PLANT CTRL_F NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL3 NOTLAND ALL ;
TEDClass=PLANT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooooooo ooooooooo oocccccoo oocccccoo oocccccoo oocccccoo oocccccoo oocccccoo oocccccoo;
Corpse=corgant_dead;
UnitNumber=834;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
downloadable=1;
}
[UNITINFO]
{
UnitName=CORGARP;
Version=1.2;
Side=CORE;
Objectname=corgarp;
Designation=CP-CGP;
Name=Garpike;
Description=Light Amphibious Tank;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=1555;
BuildCostMetal=110;
MaxDamage=791;
MaxSlope=12;
MaxWaterDepth=200;
EnergyUse=0.7;
BuildTime=1449;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=210;
RadarDistance=0;
SonarDistance=0;
SoundCategory=CORE_TANK;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_UNITEX;
SelfDestructAs=SMALL_UNIT;
Category=ARM TANK LEVEL1 WEAPON PHIB NOTAIR NOTSUB ALL ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=corgarp_dead;
UnitNumber=3234;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=3.16;
BrakeRate=0.011;
Acceleration=0.011;
TurnRate=320;
SteeringMode=1;
ShootMe=1;
EnergyMake=0.9;
DefaultMissionType=Standby;
maneuverleashlength=650;
MovementClass=TANKBH3;
Weapon1=ARM_PINCER_GAUSS;
wpri_badTargetCategory=VTOL;
BadTargetCategory=NOWEAPON;
canattack=1;
NoChaseCategory=VTOL;
}
[UNITINFO]
{
UnitName=CORGATE;
Version=1;
Side=CORE;
Objectname=CORGATE;
Designation=COR-GG;
Name=Galactic Gate;
Description=Space Teleporter;
FootprintX=4;
FootprintZ=4;
BuildCostEnergy=1982431;
BuildCostMetal=197485;
MaxDamage=2469;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=3000;
BuildTime=3421694;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=210;
RadarDistance=0;
SoundCategory=GATE;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=ATOMIC_BLAST;
SelfDestructAs=CRAWL_BLASTSML;
Category=CORE NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL3 NOTLAND ALL ;
TEDClass=SPECIAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=oooo;
Corpse=corgate_dead;
UnitNumber=107;
buildangle=2048;
norestrict=1;
teleporter=1;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORGATOR;
Version=1;
Side=CORE;
Objectname=CORGATOR;
Designation=TA-PB4;
Name=Instigator;
Description=Light Tank;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=1009;
BuildCostMetal=107;
MaxDamage=749;
MaxWaterDepth=12;
MaxSlope=10;
EnergyUse=0.5;
BuildTime=1410;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=210;
RadarDistance=0;
SoundCategory=CORE_TANK;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_UNITEX;
SelfDestructAs=SMALL_UNIT;
Category=CORE TANK MOBILE WEAPON NOTAIR NOTSUB CTRL_G CTRL_V CTRL_W NOTSHIP LEVEL1 ALL ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=corgator_dead;
UnitNumber=108;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=3.16;
BrakeRate=0.018;
Acceleration=0.018;
TurnRate=338;
SteeringMode=1;
ShootMe=1;
EnergyMake=0.5;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKSH2;
canattack=1;
Weapon1=GATOR_LASER;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
NoChaseCategory=VTOL;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORGEO;
Version=1;
Side=CORE;
Objectname=CORGEO;
Designation=EG-9;
Name=Geothermal Powerplant;
Description=Produces Energy / Storage;
FootprintX=4;
FootprintZ=4;
BuildCostEnergy=13293;
BuildCostMetal=550;
MaxDamage=1210;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=18592;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=210;
RadarDistance=0;
SoundCategory=CORE_GEO;
EnergyStorage=1000;
MetalStorage=0;
ExplodeAs=ATOMIC_BLASTSML;
SelfDestructAs=ESTOR_BUILDING;
Category=CORE METAL ENERGY NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL2 NOTLAND ALL ;
TEDClass=ENERGY;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=oooo oGGo oGGo oooo;
Corpse=corgeo_dead;
UnitNumber=109;
EnergyMake=250;
buildangle=4096;
ActivateWhenBuilt=1;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORGOL;
Version=1;
Side=CORE;
Objectname=CORGOL;
Designation=PS20;
Name=Goliath;
Description=Very Heavy Assault Tank;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=20090;
BuildCostMetal=1067;
MaxDamage=7468;
MaxWaterDepth=12;
MaxSlope=16;
EnergyUse=0.5;
BuildTime=14053;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=400;
RadarDistance=0;
SoundCategory=CORE_ADV_TANK;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=CORE TANK MOBILE WEAPON NOTAIR NOTSUB CTRL_G CTRL_V CTRL_W NOTSHIP LEVEL2 ALL ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=corgol_dead;
UnitNumber=110;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=2.16;
BrakeRate=0.015;
Acceleration=0.009;
TurnRate=196;
SteeringMode=1;
ShootMe=1;
EnergyMake=0.5;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKSH3;
canattack=1;
Weapon1=COR_GOL;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
NoChaseCategory=VTOL;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORGRIPN;
Version=1;
Side=ARM;
Objectname=CORGRIPN;
Designation=SAAB-HRM;
Name=Stiletto;
Description=EMP Bomber;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=39465;
BuildCostMetal=306;
MaxDamage=974;
MaxWaterDepth=0;
MaxSlope=15;
EnergyUse=15;
BuildTime=9908;
BMcode=1;
ThreeD=1;
ZBuffer=1;
SightDistance=300;
RadarDistance=0;
SoundCategory=ARM_ADV_VTOL;
ExplodeAs=MEDIUM_UNITEX;
SelfDestructAs=TWILIGHT;
Category=CORE VTOL CTRL_V LEVEL2 WEAPON NOTSUB MOBILE CTRL_W CTRL_P ALL ;
TEDClass=VTOL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=448;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=2;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=7.5;
BrakeRate=0.8;
Acceleration=0.1;
TurnRate=360;
SteeringMode=1;
ShootMe=1;
Canfly=1;
cruisealt=220;
BankScale=1;
EnergyMake=15;
DefaultMissionType=VTOL_standby;
maneuverleashlength=1380;
canattack=1;
Weapon1=CORGRIPN_BOMB;
wpri_badTargetCategory=VTOL;
BadTargetCategory=NOWEAPON;
NoChaseCategory=VTOL;
attackrunlength=180;
ImmuneToParalyzer=1;
Stealth=1;
}
[UNITINFO]
{
UnitName=CORHLT;
Version=1;
Side=CORE;
Objectname=CORHLT;
Designation=F-ML21;
Name=Gaat Gun;
Description=Heavy Laser Tower;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=1672;
BuildCostMetal=304;
MaxDamage=1216;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=4677;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=350;
RadarDistance=0;
SoundCategory=HLT;
EnergyStorage=100;
MetalStorage=0;
ExplodeAs=MEDIUM_BUILDINGEX;
SelfDestructAs=MEDIUM_BUILDING;
Category=CORE WEAPON NOTAIR NOTSUB CTRL_X NOTSHIP LEVEL2 NOTLAND ALL ;
TEDClass=FORT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooooooo;
Corpse=corhlt_dead;
UnitNumber=111;
firestandorders=1;
StandingFireOrder=2;
canstop=1;
ShootMe=1;
DefaultMissionType=GUARD_NOMOVE;
buildangle=4096;
canattack=1;
Weapon1=CORE_LASERH1;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
NoChaseCategory=MOBILE;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORHP;
Version=1.2;
Side=CORE;
Objectname=CORHP;
Designation=P-HP1;
Name=Hovercraft Platform;
Description=Builds Hovercraft;
FootprintX=8;
FootprintZ=7;
BuildCostEnergy=7957;
BuildCostMetal=2170;
MaxDamage=4774;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=22256;
WorkerTime=180;
BMcode=0;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=240;
RadarDistance=50;
SoundCategory=CORE_HOVER_PLANT;
EnergyStorage=150;
MetalStorage=150;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=CORE PLANT NOWEAPON NOTAIR NOTSUB CTRL_F NOTSHIP LEVEL2 NOTLAND ALL ;
TEDClass=PLANT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=occcccco occcccco occcccco occcccco occcccco occcccco occcccco;
Corpse=corhp_dead;
UnitNumber=191;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
downloadable=1;
}
[UNITINFO]
{
UnitName=CORHPE;
Version=1.2;
Side=CORE;
Objectname=CORHPE;
Designation=P-HP1;
Name=Hovercraft Platform;
Description=Builds Hovercraft;
FootprintX=7;
FootprintZ=8;
BuildCostEnergy=7957;
BuildCostMetal=2170;
MaxDamage=4774;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=22256;
WorkerTime=180;
BMcode=0;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=240;
RadarDistance=50;
SoundCategory=CORE_HOVER_PLANT;
EnergyStorage=150;
MetalStorage=150;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=CORE PLANT NOWEAPON NOTAIR NOTSUB CTRL_F NOTSHIP LEVEL2 NOTLAND ALL ;
TEDClass=PLANT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooooo ccccccc ccccccc ccccccc ccccccc ccccccc ccccccc ooooooo;
Corpse=corhpe_dead;
UnitNumber=9191;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
ai_weight=weight CORHPE 0;
ai_limit=limit CORHPE 0;
downloadable=1;
}
[UNITINFO]
{
UnitName=CORHPW;
Version=1.2;
Side=CORE;
Objectname=CORHPW;
Designation=P-HP1;
Name=Hovercraft Platform;
Description=Builds Hovercraft;
FootprintX=7;
FootprintZ=8;
BuildCostEnergy=7957;
BuildCostMetal=2170;
MaxDamage=4774;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=22256;
WorkerTime=180;
BMcode=0;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=240;
RadarDistance=50;
SoundCategory=CORE_HOVER_PLANT;
EnergyStorage=150;
MetalStorage=150;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=CORE PLANT NOWEAPON NOTAIR NOTSUB CTRL_F NOTSHIP LEVEL2 NOTLAND ALL ;
TEDClass=PLANT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooooo ccccccc ccccccc ccccccc ccccccc ccccccc ccccccc ooooooo;
Corpse=corhpw_dead;
UnitNumber=9291;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
ai_weight=weight CORHPW 0;
ai_limit=limit CORHPW 0;
downloadable=1;
}
[UNITINFO]
{
UnitName=CORHRK;
Version=1.2;
Side=CORE;
Objectname=CORHRK;
Designation=KA-R3;
Name=Dominator;
Description=Heavy Rocket Kbot;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=4660;
BuildCostMetal=239;
MaxDamage=940;
MaxWaterDepth=21;
MaxSlope=14;
EnergyUse=0.6;
BuildTime=3795;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=285;
RadarDistance=0;
SoundCategory=COR_ADV_KBOT;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_UNITEX;
SelfDestructAs=MEDIUM_UNIT;
Category=CORE KBOT MOBILE WEAPON NOTAIR NOTSUB CTRL_G CTRL_K CTRL_W NOTSHIP LEVEL2 ALL ;
TEDClass=KBOT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=corhrk_dead;
UnitNumber=216;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=1.22;
BrakeRate=0.15;
Acceleration=0.092;
TurnRate=1003;
SteeringMode=2;
ShootMe=1;
EnergyMake=0.6;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=KBOTSS2;
Upright=1;
canattack=1;
Weapon1=CORHRK_ROCKET;
downloadable=1;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
NoChaseCategory=VTOL;
}
[UNITINFO]
{
UnitName=CORHUNT;
Version=1.2;
Side=CORE;
Objectname=CORHUNT;
Designation=SS-UT;
Name=Hunter;
Description=Advanced Radar/Sonar Seaplane;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=20306;
BuildCostMetal=192;
MaxDamage=672;
MaxSlope=10;
EnergyUse=126;
BuildTime=10454;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=1460;
RadarDistance=3055;
SonarDistance=2345;
SoundCategory=COR_SEASONAR;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_UNITEX;
SelfDestructAs=SMALL_UNIT;
Category=CORE VTOL MOBILE NOWEAPON NOTSUB CTRL_R NOTSHIP ANTIEMG ANTIGATOR ANTILASER ANTIFLAME LEVEL3 NOTLAND ALL ;
TEDClass=VTOL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=254;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=9.24;
BrakeRate=3;
Acceleration=0.088;
TurnRate=400;
SteeringMode=1;
ShootMe=1;
Canfly=1;
canattack=1;
Weapon1=ARMSEHAK_WEAPON;
BadTargetCategory=NOTSUB;
wpri_badTargetCategory=NOTSUB;
NoChaseCategory=VTOL;
cruisealt=190;
BankScale=1;
EnergyMake=31.5;
DefaultMissionType=VTOL_standby;
maneuverleashlength=1280;
downloadable=1;
MoveRate1=8;
maxwaterdepth=255;
altfromsealevel=1;
amphibious=1;
ImmuneToParalyzer=1;
}
[UNITINFO]
{
UnitName=CORHURC;
Version=1;
Side=CORE;
Objectname=CORHURC;
Designation=VA-B3;
Name=Hurricane;
Description=Strategic Bomber;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=19549;
BuildCostMetal=405;
MaxDamage=1064;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0.6;
BuildTime=6709;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=320;
RadarDistance=0;
SoundCategory=CORE_ADV_VTOL;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_UNITEX;
SelfDestructAs=MEDIUM_UNIT;
Category=CORE VTOL MOBILE WEAPON NOTSUB CTRL_P CTRL_Q CTRL_W NOTSHIP ANTIEMG ANTIGATOR ANTILASER ANTIFLAME LEVEL2 NOTLAND ALL ;
TEDClass=VTOL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=112;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=5.0;
BrakeRate=0.5;
Acceleration=0.05;
TurnRate=160;
SteeringMode=1;
ShootMe=1;
Canfly=1;
cruisealt=225;
EnergyMake=0.6;
DefaultMissionType=VTOL_standby;
maneuverleashlength=1380;
canattack=1;
Weapon1=ARMADVBOMB;
altfromsealevel=1;
Weapon2=BOMBER_MISSILE;
BadTargetCategory=MOBILE;
wpri_badTargetCategory=MOBILE;
wsec_badTargetCategory=ALL;
NoChaseCategory=VTOL;
attackrunlength=251;
Ovradjust=1;
ImmuneToParalyzer=1;
}
[UNITINFO]
{
UnitName=CORINT;
Version=1;
Side=CORE;
Objectname=CORINT;
Designation=F-PS2;
Name=Intimidator;
Description=Long Range Plasma Cannon;
FootprintX=4;
FootprintZ=4;
BuildCostEnergy=125040;
BuildCostMetal=4328;
MaxDamage=8656;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=87441;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=1;
SightDistance=210;
RadarDistance=50;
SoundCategory=COR_INT;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=ATOMIC_BLASTSML;
SelfDestructAs=ATOMIC_BLAST;
Category=CORE WEAPON CTRL_L NOTAIR NOTSUB NOTSHIP LEVEL3 NOTLAND ALL ;
TEDClass=FORT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooooooo;
Corpse=corint_dead;
UnitNumber=113;
firestandorders=1;
StandingFireOrder=0;
canstop=1;
ShootMe=1;
DefaultMissionType=GUARD_NOMOVE;
buildangle=32700;
canattack=1;
Weapon1=CORE_INTIMIDATOR;
Weapon3=RANGE_TIMMY;
BadTargetCategory=MOBILE;
wpri_badTargetCategory=MOBILE;
antiweapons=1;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORJAMT;
Version=1.2;
Side=CORE;
Objectname=corjamt;
Designation=CP-CJT;
Name=Castro;
Description=Short-Range Jamming Device;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=1119;
BuildCostMetal=109;
MaxDamage=120;
MaxWaterDepth=0;
MaxSlope=32;
EnergyUse=46.5;
BuildTime=2087;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
YardMap=o;
SightDistance=150;
SoundCategory=CORE_JAM;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_BUILDINGEX;
SelfDestructAs=MEDIUM_BUILDING;
Category=CORE SPECIAL NOWEAPON JAM LEVEL2 NOTAIR NOTSUB CTRL_R ALL ;
TEDClass=SPECIAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=corjamt_dead;
UnitNumber=3241;
EnergyMake=11.5;
ActivateWhenBuilt=1;
onoffable=1;
RadarDistanceJam=682;
Buildangle=9821;
}
[UNITINFO]
{
UnitName=CORKARG;
Version=1.3;
Side=CORE;
Objectname=CORKARG;
Designation=CORE-EX1292;
Name=Karganeth;
Description=All-Terrain Assault Mech;
FootprintX=4;
FootprintZ=4;
BuildCostEnergy=71960;
BuildCostMetal=3761;
BuildTime=54158;
MaxDamage=12411;
MaxWaterDepth=12;
MaxSlope=160;
EnergyUse=1.1;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=455;
RadarDistance=0;
SoundCategory=LIGHT_MECH;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=ESTOR_BUILDINGEX;
SelfDestructAs=ESTOR_BUILDING;
Category=CORE KBOT LEVEL3 WEAPON NOTAIR NOTSUB NOTSTRUCTURE CTRL_W CTRL_G CTRL_K ALL ;
TEDClass=KBOT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=CorKarg_dead;
UnitNumber=793202;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=1.41;
BrakeRate=0.19;
Acceleration=0.08;
TurnRate=545;
SteeringMode=2;
ShootMe=1;
EnergyMake=1.1;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=ATMECH;
Upright=1;
canattack=1;
Weapon1=KARG_FLAME;
downloadable=1;
NoChaseCategory=VTOL;
BadTargetCategory=NOWEAPON;
wPri_badTargetCategory=VTOL;
ImmuneToParalyzer=1;
}
[UNITINFO]
{
UnitName=CORKROG;
Version=1.2;
Side=CORE;
Objectname=CORKROG;
Designation=ARM-KL;
Name=Krogoth;
Description=Experimental Assault Kbot;
FootprintX=7;
FootprintZ=7;
BuildCostEnergy=1847400;
BuildCostMetal=48277;
MaxDamage=28000;
MaxWaterDepth=12;
MaxSlope=17;
EnergyUse=1.1;
BuildTime=695189;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=775;
RadarDistance=0;
SoundCategory=KROGOTH;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MINE_NUKE;
SelfDestructAs=NUCLEAR_MISSILE;
Category=CORE KBOT WEAPON NOTAIR NOTSUB CTRL_G CTRL_K CTRL_W NOTSHIP LEVEL3 ALL ;
TEDClass=KBOT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=corkrog_dead;
UnitNumber=231;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
candgun=1;
canguard=1;
MaxVelocity=1.05;
BrakeRate=0.19;
Acceleration=0.09;
TurnRate=360;
SteeringMode=2;
ShootMe=1;
EnergyMake=1.1;
DamageModifier=0.176;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=BIGASS;
Upright=1;
canattack=1;
downloadable=1;
ImmuneToParalyzer=1;
NoChaseCategory=VTOL;
Weapon1=CORKROG_FIRE;
Weapon2=KROG_BEAM;
Weapon3=CORKROG_ROCKET;
BadTargetCategory=NOWEAPON;
wpri_BadTargetCategory=VTOL;
wsec_BadTargetCategory=VTOL;
wspe_BadTargetCategory=ALL;
}
[UNITINFO]
{
UnitName=CORLAB;
Version=1;
Side=CORE;
Objectname=CORLAB;
Designation=PAK;
Name=Kbot Lab;
Description=Produces Kbots;
FootprintX=6;
FootprintZ=6;
BuildCostEnergy=1723;
BuildCostMetal=705;
MaxDamage=2965;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=7231;
WorkerTime=90;
BMcode=0;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=221;
RadarDistance=50;
SoundCategory=KBOTPLANT;
EnergyStorage=100;
MetalStorage=100;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=CORE PLANT CTRL_F NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL1 NOTLAND ALL ;
TEDClass=PLANT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=occcco occcco occcco occcco occcco occcco;
Corpse=corlab_dead;
UnitNumber=114;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
buildangle=1024;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORLABE;
Version=1;
Side=CORE;
Objectname=CORLABE;
Designation=PAK;
Name=Kbot Lab;
Description=Produces Kbots;
FootprintX=6;
FootprintZ=6;
BuildCostEnergy=1723;
BuildCostMetal=705;
MaxDamage=2965;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=7231;
WorkerTime=90;
BMcode=0;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=221;
RadarDistance=50;
SoundCategory=KBOTPLANT;
EnergyStorage=100;
MetalStorage=100;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=CORE PLANT CTRL_F NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL1 NOTLAND ALL ;
TEDClass=PLANT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=oooooo cccccc cccccc cccccc cccccc oooooo;
Corpse=corlabe_dead;
UnitNumber=9114;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
ai_weight=weight CORLABE 0;
ai_limit=limit CORLABE 0;
buildangle=1024;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORLABW;
Version=1;
Side=CORE;
Objectname=CORLABW;
Designation=PAK;
Name=Kbot Lab;
Description=Produces Kbots;
FootprintX=6;
FootprintZ=6;
BuildCostEnergy=1723;
BuildCostMetal=705;
MaxDamage=2965;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=7231;
WorkerTime=90;
BMcode=0;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=221;
RadarDistance=50;
SoundCategory=KBOTPLANT;
EnergyStorage=100;
MetalStorage=100;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=CORE PLANT CTRL_F NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL1 NOTLAND ALL ;
TEDClass=PLANT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=oooooo cccccc cccccc cccccc cccccc oooooo;
Corpse=corlabw_dead;
UnitNumber=9214;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
ai_weight=weight CORLABW 0;
ai_limit=limit CORLABW 0;
buildangle=1024;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORLAS;
Version=1.2;
Side=CORE;
Objectname=CORLAS;
Designation=TB-LG;
Name=Shodan;
Description=Mobile Laser Defense;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=2593;
BuildCostMetal=275;
MaxDamage=1976;
MaxWaterDepth=12;
MaxSlope=17;
EnergyUse=0.3;
BuildTime=3624;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=300;
SoundCategory=CORE_TANK;
ExplodeAs=MEDIUM_UNITEX;
SelfDestructAs=MEDIUM_UNIT;
Category=CORE LEVEL1 WEAPON NOTAIR NOTSUB MOBILE CTRL_G CTRL_W ALL ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=CORLAS_dead;
UnitNumber=266;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=0;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=1.6;
BrakeRate=0.015;
Acceleration=0.015;
TurnRate=220;
SteeringMode=2;
ShootMe=1;
EnergyMake=0.3;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKSH3;
canattack=1;
Weapon1=CORFAST_WEAPON;
wpri_badTargetCategory=VTOL;
BadTargetCategory=NOWEAPON;
NoChaseCategory=VTOL;
}
[UNITINFO]
{
UnitName=CORLEVLR;
Version=1.2;
Side=CORE;
Objectname=CORLEVLR;
Designation=TB-LG;
Name=Leveler;
Description=Riot Tank;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=4045;
BuildCostMetal=286;
MaxDamage=2004;
MaxWaterDepth=12;
MaxSlope=17;
EnergyUse=0.3;
BuildTime=3769;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=292;
RadarDistance=0;
SoundCategory=CORE_TANK;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_UNITEX;
SelfDestructAs=MEDIUM_UNIT;
Category=CORE TANK MOBILE WEAPON NOTAIR NOTSUB CTRL_G CTRL_V CTRL_W NOTSHIP ANTIEMG ANTIGATOR LEVEL1 ALL ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=corlevlr_dead;
UnitNumber=262;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=2.4;
BrakeRate=0.015;
Acceleration=0.015;
TurnRate=220;
SteeringMode=2;
ShootMe=1;
EnergyMake=0.3;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKSH2;
Downloadable=1;
canattack=1;
Weapon1=CORLEVLR_WEAPON;
BadTargetCategory=VTOL;
wpri_badTargetCategory=VTOL;
NoChaseCategory=VTOL;
}
[UNITINFO]
{
UnitName=CORLLT;
Version=1;
Side=CORE;
Objectname=CORLLT;
Designation=F-L44;
Name=LLT;
Description=Light Laser Tower;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=462;
BuildCostMetal=84;
MaxDamage=336;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=1292;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=380;
RadarDistance=0;
SoundCategory=LLT;
EnergyStorage=25;
MetalStorage=0;
ExplodeAs=SMALL_BUILDINGEX;
SelfDestructAs=SMALL_BUILDING;
Category=CORE WEAPON NOTAIR NOTSUB CTRL_X NOTSHIP LEVEL1 NOTLAND ALL ;
TEDClass=FORT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=oooo;
Corpse=corllt_dead;
UnitNumber=115;
firestandorders=1;
StandingFireOrder=2;
canstop=1;
ShootMe=1;
DefaultMissionType=GUARD_NOMOVE;
buildangle=32768;
canattack=1;
Weapon1=CORE_LIGHTLASER;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
NoChaseCategory=MOBILE;
Ovradjust=1;
HealTime=4;
}
[UNITINFO]
{
UnitName=CORMABM;
Version=3.1;
Side=CORE;
Objectname=CORMABM;
Designation=COR-AMD1;
Name=Hedgehog;
Description=Mobile Anti-missile Defense;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=184642;
BuildCostMetal=1508;
MaxDamage=2200;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=64576;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=1;
SightDistance=155;
RadarDistance=50;
SoundCategory=COR_ADV_KBOT;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=CORE TANK MOBILE WEAPON CTRL_L NOTAIR NOTSUB NOTSHIP LEVEL2 ALL ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=cormabm_dead;
UnitNumber=240;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
Ovradjust=1;
canguard=1;
MaxVelocity=1.4;
BrakeRate=0.027;
Acceleration=0.015;
TurnRate=284;
SteeringMode=1;
ShootMe=1;
maneuverleashlength=640;
MovementClass=TANKSH3;
Weapon1=CORMABM_WEAPON;
downloadable=1;
BadTargetCategory=VTOL;
wpri_badTargetCategory=VTOL;
NoChaseCategory=VTOL;
DamageModifier=0.5;
antiweapons=1;
DefaultMissionType=Standby;
ImmuneToParalyzer=1;
}
[UNITINFO]
{
UnitName=CORMAKR;
Version=1;
Side=CORE;
Objectname=CORMAKR;
Designation=MM-15;
Name=Metal Maker;
Description=Converts Energy to Metal;
FootprintX=4;
FootprintZ=3;
BuildCostEnergy=700;
BuildCostMetal=0;
MaxDamage=150;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=130;
BuildTime=1958;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=210;
RadarDistance=0;
SoundCategory=CORE_MAKER;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_BUILDINGEX;
SelfDestructAs=SMALL_BUILDING;
Category=CORE NOWEAPON NOTAIR NOTSUB CTRL_J NOTSHIP LEVEL1 NOTLAND ALL ;
TEDClass=METAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=oooooooooooo;
Corpse=cormakr_dead;
UnitNumber=116;
buildangle=8192;
ActivateWhenBuilt=1;
onoffable=1;
MakesMetal=1;
Ovradjust=1;
downloadable=1;
shootme=1;
}
[UNITINFO]
{
UnitName=CORMART;
Version=1;
Side=CORE;
Objectname=CORMART;
Designation=MB-PS15;
Name=Pillager;
Description=Mobile Artillery;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=5612;
BuildCostMetal=298;
MaxDamage=950;
MaxWaterDepth=0;
MaxSlope=12;
EnergyUse=0.4;
BuildTime=3925;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=220;
RadarDistance=0;
SoundCategory=CORE_ADV_VEHICLE;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_UNITEX;
SelfDestructAs=MEDIUM_UNIT;
Category=CORE TANK MOBILE WEAPON NOTAIR NOTSUB CTRL_G CTRL_V CTRL_W NOTSHIP LEVEL2 ALL ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=cormart_dead;
UnitNumber=46;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=2.03;
BrakeRate=0.09;
Acceleration=0.01;
TurnRate=165;
SteeringMode=1;
ShootMe=1;
EnergyMake=0.4;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKSH3;
canattack=1;
Weapon1=CORE_ARTILLERY;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
NoChaseCategory=VTOL;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORMAW;
Version=1;
Side=CORE;
Objectname=CORMAW;
Designation=C-DM;
Name=Dragon's Maw;
Description=Hardened Flamethrower Turret;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=1889;
BuildCostMetal=229;
MaxDamage=2148;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=2349;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=490;
RadarDistance=0;
SoundCategory=MLT;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_BUILDINGEX;
SelfDestructAs=SMALL_BUILDING;
Category=ARM WEAPON NOTAIR NOTSUB CTRL_X NOTSHIP LEVEL2 NOTLAND ALL ;
TEDClass=FORT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=oooo;
Corpse=cormaw_dead;
UnitNumber=1031;
EnergyMake=0;
firestandorders=1;
StandingFireOrder=2;
downloadable=1;
DamageModifier=0.25;
canattack=1;
canstop=1;
DefaultMissionType=GUARD_NOMOVE;
Weapon1=DMAW;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
NoChaseCategory=MOBILE;
Stealth=1;
buildangle=8192;
ai_weight=weight CORMAW 0;
ai_limit=limit CORMAW 0;
digger=1;
HideDamage=1;
HealTime=64;
ImmuneToParalyzer=1;
}
[UNITINFO]
{
UnitName=CORMDDM;
Version=1.2;
Side=CORE;
Objectname=CORMDDM;
Designation=CORE-DOOM;
Name=Gargoyle;
Description=Mobile Energy Weapon;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=106496;
BuildCostMetal=5566;
MaxDamage=15341;
MaxWaterDepth=0;
MaxSlope=17;
EnergyUse=5;
BuildTime=80150;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=700;
SoundCategory=COR_DOOM;
ExplodeAs=ATOMIC_BLASTSML;
SelfDestructAs=ATOMIC_BLAST;
Category=CORE MOBILE LEVEL2 WEAPON NOTAIR NOTSUB MOBILE CTRL_G CTRL_W CTRL_T;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=cormddm_dead;
GermanName=Gargoyle;
GermanDescription=Mobiler Energiewerfer;
UnitNumber=2032;
FrenchName=Gargoyle;
Frenchdescription=Canon  nergie mobile;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=0;
canmove=1;
canpatrol=1;
canstop=1;
SpanishName=Gargoyle;
SpanishDescription=Arma de energa mvil;
ItalianName=Gargoyle;
ItalianDescription=Arma mobile a energia;
canguard=1;
MaxVelocity=0.65;
BrakeRate=0.04;
Acceleration=0.012;
TurnRate=200;
SteeringMode=1;
ShootMe=1;
EnergyMake=5;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=MECH;
canattack=1;
Weapon1=CORE_DOOMSDAY;
Weapon2=CORE_BATSLASER;
Weapon3=CORSUMO_WEAPON;
wpri_badTargetCategory=LEVEL1;
wsec_badTargetCategory=VTOL;
wspe_badTargetCategory=VTOL;
BadTargetCategory=VTOL;
NoChaseCategory=VTOL;
ImmuneToParalyzer=1;
candgun=1;
}
[UNITINFO]
{
UnitName=CORMEX;
Version=1;
Side=CORE;
Objectname=CORMEX;
Designation=ME-7;
Name=Metal Extractor;
Description=Extracts Metal;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=421;
BuildCostMetal=77;
MaxDamage=254;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=10;
BuildTime=1177;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=210;
RadarDistance=0;
SoundCategory=COR_MEX;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_BUILDINGEX;
SelfDestructAs=TINY_BUILDINGEX;
Category=CORE METAL NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL1 NOTLAND ALL ;
TEDClass=METAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooooooo;
Corpse=cormex_dead;
UnitNumber=118;
buildangle=8192;
shootme=1;
ActivateWhenBuilt=1;
onoffable=1;
ExtractsMetal=0.001;
selfdestructcountdown=1;
DamageModifier=0.4;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORMEXP;
Version=1;
Side=CORE;
Objectname=CORMEXP;
Designation=EXP-2;
Name=Moho Mine;
Description=Moho Exploiter;
FootprintX=5;
FootprintZ=5;
BuildCostEnergy=25244;
BuildCostMetal=1530;
BuildTime=23538;
MaxDamage=2006;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=125;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=700;
RadarDistance=0;
RadarDistanceJam=100;
SoundCategory=CORE_MOHO;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=ATOMIC_BLASTSML;
SelfDestructAs=ESTOR_BUILDING;
Category=CORE METAL WEAPON NOTAIR NOTSUB CTRL_X NOTSHIP LEVEL3 NOTLAND ALL ;
TEDClass=METAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooo ooooo ooooo ooooo ooooo;
Corpse=cormexp_dead;
UnitNumber=4120;
buildangle=2048;
selfdestructcountdown=1;
ActivateWhenBuilt=1;
Weapon1=CORSUMO_WEAPON;
Weapon3=CORMEXP_ROCKET;
candgun=1;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
wsec_badTargetCategory=VTOL;
wSpe_badTargetCategory=VTOL;
NoChaseCategory=MOBILE;
onoffable=1;
canattack=1;
shootme=1;
firestandorders=1;
StandingFireOrder=2;
canstop=1;
HealTime=16;
DamageModifier=0.25;
ai_weight=weight CORMEXP 0;
ai_limit=limit CORMEXP 0;
ExtractsMetal=0.003;
}
[UNITINFO]
{
UnitName=CORMG;
Version=1;
Side=CORE;
Objectname=CORMG;
Designation=ES-MG;
Name=Metal Generator;
Description=Cloaking Self-Powered Metal Maker;
FootprintX=5;
FootprintZ=5;
BuildCostEnergy=34580;
BuildCostMetal=880;
MaxDamage=230;
MaxWaterDepth=0;
MaxSlope=10;
MetalMake=2.0;
BuildTime=24182;
WorkerTime=100;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=210;
RadarDistance=0;
SoundCategory=CORE_SOLAR;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=CORE NOWEAPON ENERGY NOTAIR NOTSUB NOTSHIP CTRL_J LEVEL3 NOTLAND ALL ;
TEDClass=ENERGY;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=oooo oooo oooo oooo;
Corpse=cormg_dead;
UnitNumber=4136;
EnergyMake=0;
EnergyUse=0;
DamageModifier=0.5;
CloakCost=20;
init_cloaked=0;
mincloakdistance=60;
ActivateWhenBuilt=1;
onoffable=0;
BuildAngle=16384;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORMH;
Version=1.2;
Side=CORE;
Objectname=CORMH;
Designation=COR-MRJ;
Name=Nixer;
Description=Hovercraft Rocket Launcher;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=4851;
BuildCostMetal=343;
MaxDamage=1354;
MaxWaterDepth=0;
MaxSlope=16;
EnergyUse=2.6;
BuildTime=4520;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=280;
RadarDistance=0;
SoundCategory=CORE_HOVER_MID;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_UNITEX;
SelfDestructAs=MEDIUM_UNIT;
Category=CORE HOVER MOBILE WEAPON NOTAIR NOTSUB CTRL_G CTRL_H CTRL_W NOTSHIP LEVEL2 ALL ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=cormh_dead;
UnitNumber=288;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=2.032;
BrakeRate=0.09;
Acceleration=0.06;
TurnRate=355;
SteeringMode=1;
ShootMe=1;
EnergyMake=2.6;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKHOVER3;
canattack=1;
Weapon1=CORMH_WEAPON;
downloadable=1;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
NoChaseCategory=VTOL;
canhover=1;
}
[UNITINFO]
{
UnitName=CORMINE1;
Version=1.2;
Side=CORE;
Objectname=CORMINE1;
Designation=GTK1;
Name=0011;
Description=Light Mine;
FootprintX=1;
FootprintZ=1;
BuildCostEnergy=325;
BuildCostMetal=8;
MaxDamage=7;
MaxWaterDepth=0;
MaxSlope=15;
EnergyUse=0;
BuildTime=600;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=100;
RadarDistance=0;
SoundCategory=MINE2;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MINE_LIGHT;
SelfDestructAs=MINE_LIGHT;
Category=CORE MINE WEAPON NOTAIR NOTSUB CTRL_M NOTSHIP LEVEL2 NOTLAND ALL ;
TEDClass=SPECIAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=211;
firestandorders=1;
StandingFireOrder=2;
canmove=0;
canpatrol=0;
canstop=0;
canguard=0;
DefaultMissionType=Standby_Mine;
canattack=0;
downloadable=1;
kamikaze=1;
selfdestructcountdown=0;
CloakCost=1;
init_cloaked=1;
YardMap=o;
mincloakdistance=10;
DamageModifier=100;
Onoffable=0;
ActivateWhenBuilt=0;
ai_weight=weight CORMINE1 0;
ai_limit=limit CORMINE1 0;
Stealth=1;
}
[UNITINFO]
{
UnitName=CORMINE2;
Version=1.2;
Side=CORE;
Objectname=CORMINE2;
Designation=GTK2;
Name=0110;
Description=Medium Mine;
FootprintX=1;
FootprintZ=1;
BuildCostEnergy=975;
BuildCostMetal=16;
MaxDamage=7;
MaxWaterDepth=0;
MaxSlope=15;
EnergyUse=0;
BuildTime=900;
WorkerTime=0;
BMcode=0;
YardMap=o;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=82;
RadarDistance=0;
SoundCategory=MINE2;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MINE_MEDIUM;
SelfDestructAs=MINE_MEDIUM;
Category=CORE MINE WEAPON NOTAIR NOTSUB CTRL_M NOTSHIP LEVEL2 NOTLAND ALL ;
TEDClass=SPECIAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=212;
firestandorders=1;
StandingFireOrder=2;
canmove=0;
canpatrol=0;
canstop=0;
canguard=0;
DefaultMissionType=Standby_Mine;
canattack=0;
downloadable=1;
kamikaze=1;
selfdestructcountdown=0;
CloakCost=3;
init_cloaked=1;
mincloakdistance=10;
DamageModifier=100;
Onoffable=0;
ActivateWhenBuilt=0;
ai_weight=weight CORMINE2 0;
ai_limit=limit CORMINE2 0;
Stealth=1;
}
[UNITINFO]
{
UnitName=CORMINE3;
Version=1.2;
Side=CORE;
Objectname=CORMINE3;
Designation=ETK3;
Name=1100;
Description=Heavy Mine;
FootprintX=1;
FootprintZ=1;
BuildCostEnergy=2925;
BuildCostMetal=32;
MaxDamage=7;
MaxWaterDepth=0;
MaxSlope=15;
EnergyUse=0;
BuildTime=1350;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=64;
RadarDistance=0;
SoundCategory=MINE2;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MINE_HEAVY;
SelfDestructAs=MINE_HEAVY;
Category=CORE MINE WEAPON NOTAIR NOTSUB CTRL_M NOTSHIP LEVEL2 NOTLAND ALL ;
TEDClass=SPECIAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=213;
firestandorders=1;
StandingFireOrder=2;
canmove=0;
canpatrol=0;
canstop=0;
canguard=0;
DefaultMissionType=Standby_Mine;
canattack=0;
downloadable=1;
kamikaze=1;
selfdestructcountdown=0;
CloakCost=9;
init_cloaked=1;
YardMap=o;
mincloakdistance=10;
DamageModifier=100;
Onoffable=0;
ActivateWhenBuilt=0;
ai_weight=weight CORMINE3 0;
ai_limit=limit CORMINE3 0;
Stealth=1;
}
[UNITINFO]
{
UnitName=CORMINE4;
Version=1.2;
Side=CORE;
Objectname=CORMINE4;
Designation=GTK4;
Name=Sabotage Mine;
Description=Disables Units;
FootprintX=1;
FootprintZ=1;
BuildCostEnergy=1000;
BuildCostMetal=5;
MaxDamage=7;
MaxSlope=15;
MaxWaterDepth=255;
EnergyUse=0;
BuildTime=5;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=64;
RadarDistance=0;
SoundCategory=MINE2;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MINE_SABOTAGE;
SelfDestructAs=MINE_SABOTAGE;
Category=CORE MINE WEAPON NOTAIR NOTSUB CTRL_M NOTSHIP LEVEL2 NOTLAND ALL ;
TEDClass=SPECIAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=214;
firestandorders=1;
StandingFireOrder=2;
canmove=0;
canpatrol=0;
YardMap=o;
canstop=0;
canguard=0;
DefaultMissionType=Standby_Mine;
canattack=0;
downloadable=1;
kamikaze=1;
selfdestructcountdown=0;
CloakCost=1;
init_cloaked=1;
mincloakdistance=10;
DamageModifier=100;
Onoffable=0;
ActivateWhenBuilt=0;
ai_weight=weight CORMINE4 0;
ai_limit=limit CORMINE4 0;
Stealth=0;
RadarDistanceJam=80;
ActivateWhenBuilt=1;
}
[UNITINFO]
{
UnitName=CORMINE5;
Version=1.2;
Side=CORE;
Objectname=CORMINE5;
Designation=GTK5;
Name=M-515;
Description=High Damage, Large Range Mine;
FootprintX=1;
FootprintZ=1;
BuildCostEnergy=7607;
BuildCostMetal=264;
MaxDamage=7;
MaxWaterDepth=0;
MaxSlope=15;
EnergyUse=0;
BuildTime=9508;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=64;
RadarDistance=0;
SoundCategory=MINE4;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=CORMINE5;
SelfDestructAs=CORMINE5;
Category=CORE MINE WEAPON NOTAIR NOTSUB CTRL_M NOTSHIP LEVEL2 NOTLAND ALL ;
TEDClass=SPECIAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=215;
firestandorders=1;
StandingFireOrder=2;
canmove=0;
canpatrol=0;
canstop=0;
canguard=0;
DefaultMissionType=Standby_Mine;
canattack=0;
downloadable=1;
kamikaze=1;
selfdestructcountdown=0;
CloakCost=1;
init_cloaked=1;
YardMap=o;
mincloakdistance=10;
DamageModifier=100;
Onoffable=0;
ActivateWhenBuilt=0;
ai_weight=weight CORMINE5 0;
ai_limit=limit CORMINE5 0;
Stealth=1;
}
[UNITINFO]
{
UnitName=CORMINE6;
Version=1.2;
Side=CORE;
Objectname=CORMINE6;
Designation=GTK6;
Name=M-610;
Description=Nuclear Mine;
FootprintX=1;
FootprintZ=1;
BuildCostEnergy=7500;
BuildCostMetal=150;
MaxDamage=7;
MaxWaterDepth=0;
MaxSlope=15;
EnergyUse=0;
BuildTime=5400;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=64;
RadarDistance=0;
SoundCategory=MINE4;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MINE_NUKE;
SelfDestructAs=MINE_NUKE;
Category=CORE MINE WEAPON NOTAIR NOTSUB CTRL_M NOTSHIP LEVEL2 NOTLAND ALL ;
TEDClass=SPECIAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=199;
firestandorders=1;
StandingFireOrder=2;
canmove=0;
canpatrol=0;
canstop=0;
canguard=0;
DefaultMissionType=Standby_Mine;
canattack=0;
downloadable=1;
kamikaze=1;
selfdestructcountdown=0;
CloakCost=35;
init_cloaked=1;
YardMap=o;
mincloakdistance=10;
DamageModifier=100;
Onoffable=0;
ActivateWhenBuilt=0;
ai_weight=weight CORMINE6 0;
ai_limit=limit CORMINE6 0;
Stealth=1;
}
[UNITINFO]
{
UnitName=CORMINE7;
Version=1.2;
Side=CORE;
Objectname=CORMINE7;
Designation=GTK7;
Name=Underwater Nuclear Mine;
Description=Underwater Nuclear Mine;
FootprintX=1;
FootprintZ=1;
BuildCostEnergy=7500;
BuildCostMetal=150;
MaxDamage=7;
MaxWaterDepth=255;
MinWaterDepth=4;
MaxSlope=15;
EnergyUse=0;
BuildTime=5400;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=64;
RadarDistance=0;
SoundCategory=MINE4;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MINE_NUKE;
SelfDestructAs=MINE_NUKE;
Category=CORE MINE WEAPON NOTAIR NOTSUB CTRL_M NOTSHIP LEVEL3 NOTLAND ALL ;
TEDClass=SPECIAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=1199;
firestandorders=1;
StandingFireOrder=2;
canmove=0;
canpatrol=0;
canstop=0;
canguard=0;
DefaultMissionType=Standby_Mine;
canattack=0;
downloadable=1;
kamikaze=1;
selfdestructcountdown=0;
CloakCost=35;
init_cloaked=1;
YardMap=o;
mincloakdistance=10;
DamageModifier=100;
Onoffable=0;
ActivateWhenBuilt=0;
ai_weight=weight CORMINE7 0;
ai_limit=limit CORMINE7 0;
Stealth=1;
}
[UNITINFO]
{
UnitName=CORMIST;
Version=1;
Side=CORE;
Objectname=CORMIST;
Designation=MA-GM2;
Name=Slasher;
Description=Anti-air Missile Truck;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=1000;
BuildCostMetal=106;
MaxDamage=576;
MaxWaterDepth=12;
MaxSlope=16;
EnergyUse=0.5;
BuildTime=1397;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=525;
RadarDistance=0;
SoundCategory=CORE_VEHICLE;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_UNITEX;
SelfDestructAs=SMALL_UNIT;
Category=CORE TANK MOBILE WEAPON NOTAIR NOTSUB CTRL_W CTRL_G CTRL_V NOTSHIP LEVEL1 ALL ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=cormist_dead;
UnitNumber=119;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=2.69;
BrakeRate=0.012;
Acceleration=0.027;
TurnRate=512;
SteeringMode=1;
ShootMe=1;
EnergyMake=0.5;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKSH3;
canattack=1;
Weapon1=ARMTRUCK_MISSILE;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=ALL;
wspe_badTargetCategory=NOTAIR;
NoChaseCategory=VTOL;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORMLK;
Version=1.2;
Side=CORE;
Objectname=CORMLK;
Designation=COR-MLK;
Name=Scorpion;
Description=Mine Layer Kbot;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=629;
BuildCostMetal=43;
MaxDamage=77;
MaxWaterDepth=12;
EnergyUse=0;
BuildTime=683;
WorkerTime=180;
BMcode=1;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=170;
RadarDistance=50;
SoundCategory=COR_CKBOT;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_UNITEX;
SelfDestructAs=SMALL_UNIT;
Category=CORE KBOT MOBILE NOWEAPON NOTAIR NOTSUB NOTSHIP CTRL_B LEVEL1 ALL ;
TEDClass=KBOT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=cormlk_dead;
UnitNumber=5287;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=0;
canstop=1;
canguard=0;
canattack=1;
MaxVelocity=2.06;
BrakeRate=0.152;
Acceleration=0.151;
TurnRate=1530;
SteeringMode=1;
ShootMe=1;
Builddistance=30;
CanReclamate=1;
EnergyMake=0.3;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=SPID2;
Weapon1=ANTIMINE_ROCKET;
BadTargetCategory=VTOL;
wpri_badTargetCategory=VTOL;
NoChaseCategory=VTOL;
ai_weight=weight CORMLK 0;
ai_limit=limit CORMLK 0;
downloadable=1;
Stealth=1;
}
[UNITINFO]
{
UnitName=CORMLS;
Version=3.1;
Side=CORE;
Objectname=CORMLS;
Designation=COR-MLS;
Name=Limiter;
Description=Minelayer/Minesweeper Ship;
FootprintX=4;
FootprintZ=4;
BuildCostEnergy=1665;
BuildCostMetal=148;
MaxDamage=719;
EnergyUse=0.5;
BuildTime=1464;
WorkerTime=240;
BMcode=1;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=200;
RadarDistance=0;
SoundCategory=CORE_CSHIP;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_UNITEX;
SelfDestructAs=SMALL_UNIT;
Category=CORE SHIP MINELAYER NOWEAPON NOTAIR NOTSUB CTRL_B ALL ;
TEDClass=SHIP;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=cormls_dead;
UnitNumber=708;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=0;
MaxVelocity=3.41;
BrakeRate=0.03;
Acceleration=0.045;
TurnRate=300;
SteeringMode=1;
ShootMe=1;
Builddistance=30;
CanReclamate=1;
EnergyMake=0.5;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=BOATS4;
MinWaterDepth=15;
Floater=1;
SonarDistance=0;
Stealth=1;
}
[UNITINFO]
{
UnitName=CORMLV;
Version=1;
Side=CORE;
Objectname=CORMLV;
Designation=MV-S3;
Name=Spoiler;
Description=Minelayer/Sweeper w/Anti-Mine Rocket;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=1513;
BuildCostMetal=107;
MaxDamage=229;
MaxWaterDepth=0;
MaxSlope=16;
EnergyUse=1;
BuildTime=1410;
WorkerTime=180;
BMcode=1;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=1;
SightDistance=145;
RadarDistance=50;
SoundCategory=CORE_CVEHICLE;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_UNITEX;
SelfDestructAs=SMALL_UNIT;
Category=CORE TANK MOBILE NOWEAPON NOTAIR NOTSUB NOTSHIP CTRL_B LEVEL1 ALL ;
TEDClass=CNSTR;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=cormlv_dead;
UnitNumber=159;
mobilestandorders=1;
StandingMoveOrder=1;
firestandorders=1;
StandingFireOrder=0;
canmove=1;
canpatrol=0;
canstop=1;
canguard=0;
MaxVelocity=3.1;
BrakeRate=0.4;
Acceleration=0.03;
TurnRate=480;
SteeringMode=1;
ShootMe=1;
Builddistance=30;
CanReclamate=1;
EnergyMake=1;
MetalMake=0;
CanAttack=1;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKSH2;
Weapon1=ANTIMINE_ROCKET;
BadTargetCategory=VTOL;
wpri_badTargetCategory=VTOL;
NoChaseCategory=VTOL;
downloadable=1;
Stealth=1;
}
[UNITINFO]
{
UnitName=CORMMKR;
Version=1.2;
Side=CORE;
Objectname=CORMMKR;
Designation=MMC;
Name=Moho Metal Maker;
Description=Converts Energy to Metal;
FootprintX=4;
FootprintZ=4;
BuildCostEnergy=9582;
BuildCostMetal=51;
MaxDamage=500;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=880;
BuildTime=13401;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=210;
RadarDistance=0;
SoundCategory=CORE_MAKER;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_BUILDINGEX;
SelfDestructAs=MEDIUM_BUILDING;
Category=CORE NOWEAPON NOTAIR NOTSUB CTRL_J NOTSHIP LEVEL3 NOTLAND ALL ;
TEDClass=METAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=oooo oooo oooo oooo;
Corpse=cormmkr_dead;
UnitNumber=292;
buildangle=8192;
downloadable=1;
ActivateWhenBuilt=1;
onoffable=1;
MakesMetal=8;
DamageModifier=0.3;
}
[UNITINFO]
{
UnitName=CORMOHO;
Version=1;
Side=CORE;
Objectname=CORMOHO;
Designation=MD-2;
Name=Moho Mine;
Description=Advanced Metal Extractor;
FootprintX=5;
FootprintZ=5;
BuildCostEnergy=5049;
BuildCostMetal=459;
MaxDamage=1515;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=100;
BuildTime=7061;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=210;
RadarDistance=0;
SoundCategory=CORE_MOHO;
EnergyStorage=0;
MetalStorage=100;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=CORE METAL NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL3 NOTLAND ALL ;
TEDClass=METAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooo ooooo ooooo ooooo ooooo;
Corpse=cormoho_dead;
UnitNumber=120;
buildangle=2048;
ActivateWhenBuilt=1;
DamageModifier=0.5;
onoffable=1;
ExtractsMetal=0.003;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORMORT;
Version=1.2;
Side=CORE;
Objectname=CORMORT;
Designation=KA-PS6;
Name=Morty;
Description=Mobile Mortar Kbot;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=3334;
BuildCostMetal=171;
MaxDamage=675;
MaxWaterDepth=12;
MaxSlope=14;
EnergyUse=1;
BuildTime=2715;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=225;
RadarDistance=0;
SoundCategory=COR_ADV_KBOT;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_UNITEX;
SelfDestructAs=MEDIUM_UNIT;
Category=CORE KBOT MOBILE WEAPON NOTAIR NOTSUB CTRL_G CTRL_K CTRL_W NOTSHIP LEVEL2 ALL ;
TEDClass=KBOT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=cormort_dead;
UnitNumber=217;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=1.25;
BrakeRate=0.18;
Acceleration=0.11;
TurnRate=999;
SteeringMode=2;
ShootMe=1;
EnergyMake=1;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=KBOTSS2;
Upright=1;
canattack=1;
downloadable=1;
Weapon1=CORE_MORT;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
NoChaseCategory=VTOL;
}
[UNITINFO]
{
UnitName=CORMOSQ;
Version=1;
Side=CORE;
Objectname=CORMOSQ;
Designation=CORMOSQ;
Name=Venom;
Description=Light Gunship;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=1801;
BuildCostMetal=112;
MaxDamage=392;
MaxWaterDepth=0;
MaxSlope=10;
BuildTime=1855;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=425;
RadarDistance=0;
SoundCategory=CORE_VTOL;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_UNITEX;
SelfDestructAs=SMALL_UNIT;
Category=CORE VTOL CTRL_V LEVEL1 WEAPON  NOTSUB ;
TEDClass=VTOL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
GermanName=Venom;
GermanDescription=Leicht Kampfhubschrauber;
UnitNumber=3743;
FrenchName=Venom;
Frenchdescription=Hlicoptre lger d'assaut;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=6.82;
BrakeRate=8.5;
Acceleration=0.825;
TurnRate=1100;
SteeringMode=1;
ShootMe=1;
Canfly=1;
cruisealt=40;
Scale=1;
BankScale=1;
DefaultMissionType=VTOL_standby;
maneuverleashlength=1280;
Weapon1=VENOM_LASER;
wpri_badTargetCategory=VTOL;
BadTargetCategory=NOWEAPON;
canattack=1;
HoverAttack=1;
downloadable=1;
ImmuneToParalyzer=1;
}
[UNITINFO]
{
UnitName=CORMPGUN;
Version=1;
Side=CORE;
Objectname=CORMPGUN;
Designation=CORMPGUN;
Name=Blocker;
Description=Plasma Battery;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=4224;
BuildCostMetal=512;
MaxDamage=3159;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=7877;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=350;
RadarDistance=0;
SoundCategory=MPC;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_BUILDINGEX;
SelfDestructAs=MEDIUM_BUILDING;
Category=CORE LEVEL1 strategic weapon NOTAIR NOTSUB ALL ;
TEDClass=FORT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=oooo;
Corpse=cormpgun_dead;
UnitNumber=9195;
firestandorders=1;
StandingFireOrder=2;
canstop=1;
ShootMe=1;
DefaultMissionType=GUARD_NOMOVE;
buildangle=8192;
Weapon1=MEDIUMFIXED_GUN;
wpri_badTargetCategory=VTOL;
BadTargetCategory=NOWEAPON;
canattack=1;
}
[UNITINFO]
{
UnitName=CORMSHIP;
Version=1;
Side=CORE;
Objectname=CORMSHIP;
Designation=SA-GM6;
Name=Messenger;
Description=Cruise Missile Ship;
FootprintX=6;
FootprintZ=6;
BuildCostEnergy=19500;
BuildCostMetal=1300;
MaxDamage=7800;
EnergyUse=0.9;
BuildTime=12857;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=245;
RadarDistance=1400;
SonarDistance=0;
SoundCategory=CORE_ADV_SHIP;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=CORE SHIP MOBILE WEAPON NOTAIR NOTSUB CTRL_W CTRL_N LEVEL2 NOTLAND ALL ;
TEDClass=SHIP;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=cormship_dead;
UnitNumber=121;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=2.7;
BrakeRate=0.018;
Acceleration=0.017;
TurnRate=128;
SteeringMode=1;
ShootMe=1;
Scale=0.5;
EnergyMake=0.9;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=BOATD6;
MinWaterDepth=12;
canattack=1;
ActivateWhenBuilt=1;
Weapon1=CORMSHIP_ROCKET;
Weapon3=ARMSHIP_MISSILE;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
wspe_badTargetCategory=ALL;
NoChaseCategory=VTOL;
Floater=1;
DamageModifier=0.5;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORMSTOR;
Version=1;
Side=CORE;
Objectname=CORMSTOR;
Designation=MS-4;
Name=Metal Storage;
Description=Increases Metal Storage;
FootprintX=5;
FootprintZ=5;
BuildCostEnergy=735;
BuildCostMetal=320;
MaxDamage=1306;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=2925;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=210;
RadarDistance=0;
SoundCategory=CORE_MSTOR;
EnergyStorage=0;
MetalStorage=1000;
ExplodeAs=MEDIUM_BUILDINGEX;
SelfDestructAs=MEDIUM_BUILDING;
Category=CORE NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL1 NOTLAND ALL ;
TEDClass=METAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooooooooooooooooooooooo;
Corpse=cormstor_dead;
UnitNumber=122;
ActivateWhenBuilt=1;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORMUSKRAT;
Version=1;
Side=CORE;
Objectname=CORMUSKRAT;
Designation=MUSKRAT;
Name=Muskrat;
Description=Amphibious Construction Vehicle;
FootprintX=3;
FootprintZ=4;
BuildCostEnergy=4664;
BuildCostMetal=217;
MaxDamage=1435;
MaxWaterDepth=255;
MaxSlope=16;
EnergyUse=20;
BuildTime=3259;
WorkerTime=150;
BMcode=1;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=200;
RadarDistance=0;
SonarDistance=230;
ActivateWhenBuilt=1;
SoundCategory=CORE_CVEHICLE;
EnergyStorage=100;
MetalStorage=100;
ExplodeAs=MEDIUM_UNITEX;
SelfDestructAs=MEDIUM_UNIT;
Category=CORE TANK LEVEL1 PHIB CONSTR NOWEAPON NOTAIR NOTSUB CTRL_B ALL ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=CORMUSKRAT_dead;
UnitNumber=652;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=2.7;
BrakeRate=0.068;
Acceleration=0.011;
TurnRate=320;
SteeringMode=1;
ShootMe=1;
Builddistance=100;
CanReclamate=1;
EnergyMake=20;
MetalMake=0.4;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKDH3;
downloadable=1;
}
[UNITINFO]
{
UnitName=CORNANOB;
Version=1;
Side=CORE;
Objectname=CORNANOB;
Designation=WMs-NTBase;
Name=Submersible Nanolathe Platform;
Description=Builds Nanolathing Modules;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=1238;
BuildCostMetal=100;
MaxDamage=800;
MaxWaterDepth=255;
MaxSlope=16;
EnergyUse=0;
BuildTime=1688;
WorkerTime=100;
BMcode=0;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=100;
RadarDistance=0;
SoundCategory=KBOTPLANT;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=NANOBOOM;
SelfDestructAs=NANOBOOM;
Category=CORE PLANT LEVEL1 NOWEAPON NOTAIR NOTSUB CTRL_F ALL ;
TEDClass=PLANT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooo oco ooo;
Corpse=CORNANOB_dead;
UnitNumber=9900;
canmove=0;
canpatrol=0;
canstop=0;
buildangle=0;
Ovradjust=1;
CloakCost=25;
CloakCostMoving=25;
mincloakdistance=30;
RadarDistanceJam=40;
digger=1;
}
[UNITINFO]
{
UnitName=CORNANOTC;
Version=3.0;
Side=CORE;
Objectname=CORNANOTC;
Designation=WMs-NTowC;
Name=Nano Turret;
Description=Repairs and assists in large radius;
FootprintX=1;
FootprintZ=1;
BuildCostEnergy=1950;
BuildCostMetal=250;
MaxDamage=200;
MaxWaterDepth=25;
MaxSlope=20;
EnergyUse=15;
BuildTime=1000;
WorkerTime=150;
BMcode=1;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=600;
RadarDistance=0;
SoundCategory=CORE_CVEHICLE;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=NANOBOOM2;
SelfDestructAs=TINY_BUILDINGEX;
Category=CORE TANK LEVEL1 CONSTR NOWEAPON NOTAIR NOTSUB ALL ;
TEDClass=CNSTR;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=9901;
Upright=1;
canmove=0;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=0.00000000000000001;
BrakeRate=1;
Acceleration=0.00000000000000001;
TurnRate=1;
SteeringMode=1;
ShootMe=1;
Builddistance=800;
CanReclamate=1;
DefaultMissionType=Standby;
maneuverleashlength=0;
MovementClass=TINY2;
Ovradjust=1;
Cantbetransported=0;
selfdestructcountdown=0;
}
[UNITINFO]
{
UnitName=CORNANOTC2;
Version=3.0;
Side=CORE;
Objectname=CORNANOTC2;
Designation=WMs-NTowC2;
Name=Fortification Turret;
Description=Fortifies in medium radius (stealthy);
FootprintX=1;
FootprintZ=1;
BuildCostEnergy=6000;
BuildCostMetal=480;
MaxDamage=1200;
MaxWaterDepth=0;
MaxSlope=20;
EnergyUse=15;
BuildTime=2500;
WorkerTime=150;
BMcode=1;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=600;
RadarDistance=0;
SoundCategory=CORE_CVEHICLE;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=NANOBOOM2;
SelfDestructAs=TINY_BUILDINGEX;
Category=CORE TANK LEVEL1 CONSTR NOWEAPON NOTAIR NOTSUB ALL ;
TEDClass=CNSTR;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=9902;
Upright=1;
canmove=0;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=0.00000000000000001;
BrakeRate=1;
Acceleration=0.00000000000000001;
TurnRate=1;
SteeringMode=1;
ShootMe=1;
Builddistance=800;
CanReclamate=1;
DefaultMissionType=Standby;
maneuverleashlength=0;
MovementClass=TINY2;
Ovradjust=1;
Cantbetransported=0;
selfdestructcountdown=0;
RadarDistanceJam=40;
}
[UNITINFO]
{
UnitName=CORNANOTC3;
Version=3.0;
Side=CORE;
Objectname=CORNANOTC3;
Designation=WMs-NTowC3;
Name=Advanced Fortification Turret;
Description=Repairs/Fortifies Large Area (Cloaks);
FootprintX=1;
FootprintZ=1;
BuildCostEnergy=18000;
BuildCostMetal=1440;
MaxDamage=1200;
MaxWaterDepth=0;
MaxSlope=20;
EnergyUse=15;
BuildTime=5000;
WorkerTime=450;
BMcode=1;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=650;
RadarDistance=0;
SoundCategory=CORE_ADV_CVEHICLE;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=NANOBOOM2;
SelfDestructAs=TINY_BUILDINGEX;
Category=CORE TANK LEVEL1 CONSTR NOWEAPON NOTAIR NOTSUB ALL ;
TEDClass=CNSTR;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=9907;
Upright=1;
canmove=0;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=0.00000000000000001;
BrakeRate=1;
Acceleration=0.00000000000000001;
TurnRate=1;
SteeringMode=1;
ShootMe=1;
Builddistance=1050;
CanReclamate=1;
DefaultMissionType=Standby;
maneuverleashlength=0;
MovementClass=TINY2;
Ovradjust=1;
Cantbetransported=1;
selfdestructcountdown=0;
init_cloaked=1;
CloakCost=25;
CloakCostMoving=25;
mincloakdistance=30;
RadarDistanceJam=40;
ActivateWhenBuilt=1;
}
[UNITINFO]
{
UnitName=CORNECRO;
Version=1.2;
Side=CORE;
Objectname=CORNECRO;
Designation=COR-RES;
Name=Necro;
Description=Stealthy Rez Kbot;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=40860;
BuildCostMetal=376;
MaxDamage=548;
MaxWaterDepth=22;
MaxSlope=14;
EnergyUse=0.4;
BuildTime=16640;
WorkerTime=210;
BMcode=1;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=290;
RadarDistance=50;
SoundCategory=CORE_NECRO;
EnergyStorage=50;
MetalStorage=50;
ExplodeAs=MEDIUM_UNITEX;
SelfDestructAs=MEDIUM_UNIT;
Category=CORE KBOT MOBILE NOWEAPON NOTAIR NOTSUB NOTSHIP CTRL_B LEVEL2 ALL ;
TEDClass=KBOT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=cornecro_dead;
UnitNumber=256;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
MaxVelocity=1.4;
BrakeRate=0.15;
Acceleration=0.1;
TurnRate=1016;
SteeringMode=2;
ShootMe=1;
EnergyMake=0.4;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKDS2;
Upright=1;
downloadable=1;
Builddistance=150;
canreclamate=1;
canresurrect=1;
resurrect=1;
stealth=0;
RadarDistanceJam=80;
ActivateWhenBuilt=1;
}
[UNITINFO]
{
UnitName=CORPARROW;
Version=1.2;
Side=CORE;
Objectname=corparrow;
Designation=CP-CAHT;
Name=Poison Arrow;
Description=Heavy Amphibious Tank;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=19320;
BuildCostMetal=684;
MaxDamage=4788;
MaxWaterDepth=255;
MaxSlope=12;
EnergyUse=2.1;
BuildTime=9009;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=400;
RadarDistance=0;
SoundCategory=CORE_ADV_TANK;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=BIG_UNITEX;
SelfDestructAs=BIG_UNIT;
Category=CORE TANK LEVEL2 WEAPON PHIB NOTAIR NOTSUB CTRL_W ALL ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=corparrow_dead;
UnitNumber=3237;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=2.43;
BrakeRate=0.052;
Acceleration=0.01;
TurnRate=239;
SteeringMode=1;
ShootMe=1;
EnergyMake=2.1;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKDH3;
Weapon1=CORE_PARROW;
wpri_badTargetCategory=VTOL;
BadTargetCategory=NOWEAPON;
canattack=1;
NoChaseCategory=VTOL;
}
[UNITINFO]
{
UnitName=CORPLAT;
Version=1.2;
Side=CORE;
Objectname=CORPLAT;
Designation=FS-BP3;
Name=Seaplane Platform;
Description=Builds Seaplanes;
FootprintX=7;
FootprintZ=7;
BuildCostEnergy=29045;
BuildCostMetal=5281;
MaxDamage=7249;
EnergyUse=0;
BuildTime=54164;
WorkerTime=270;
BMcode=0;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=130;
RadarDistance=50;
SoundCategory=CORE_SEAPLN_PLANT;
EnergyStorage=200;
MetalStorage=200;
ExplodeAs=ESTOR_BUILDINGEX;
SelfDestructAs=ESTOR_BUILDING;
Category=CORE PLANT CTRL_F NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL3 NOTLAND ALL ;
TEDClass=PLANT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=wwwwwww wCCCCCw wCCCCCw wCCCCCw wCCCCCw wCCCCCw wwwwwww;
Corpse=corplat_dead;
UnitNumber=236;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
MetalMake=1;
MinWaterDepth=30;
WaterLine=43;
NoShadow=1;
Ovradjust=1;
downloadable=1;
}
[UNITINFO]
{
UnitName=CORPT;
Version=1;
Side=CORE;
Objectname=CORPT;
Designation=ASD-SS;
Name=Searcher;
Description=Scout/Anti-Air Boat;
FootprintX=4;
FootprintZ=4;
BuildCostEnergy=810;
BuildCostMetal=108;
MaxDamage=475;
EnergyUse=0.23;
BuildTime=1068;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=550;
RadarDistance=0;
SoundCategory=CORE_SHIP;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_UNITEX;
SelfDestructAs=SMALL_UNIT;
Category=CORE SHIP MOBILE WEAPON NOTAIR NOTSUB CTRL_W CTRL_N LEVEL1 NOTLAND ALL ;
TEDClass=SHIP;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=corpt_dead;
UnitNumber=123;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=4.18;
BrakeRate=0.02;
Acceleration=0.08;
TurnRate=471;
SteeringMode=1;
ShootMe=1;
EnergyMake=0.23;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=BOATS4;
MinWaterDepth=6;
SonarDistance=0;
canattack=1;
Weapon1=ARMPT_LASER;
Weapon3=PT_MISSILE;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
wspe_badTargetCategory=ALL;
NoChaseCategory=VTOL;
Floater=1;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORPUN;
Version=1;
Side=CORE;
Objectname=CORPUN;
Designation=COR-PUN;
Name=Punisher;
Description=Medium Range Plasma Battery;
FootprintX=4;
FootprintZ=4;
BuildCostEnergy=8679;
BuildCostMetal=1052;
MaxDamage=6312;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=16185;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=350;
RadarDistance=0;
SoundCategory=TOAST;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=CORE WEAPON NOTAIR NOTSUB CTRL_X NOTSHIP LEVEL2 NOTLAND ALL ;
TEDClass=FORT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=oooo oooo oooo oooo;
Corpse=corpun_dead;
UnitNumber=124;
firestandorders=1;
StandingFireOrder=2;
canstop=1;
ShootMe=1;
DefaultMissionType=GUARD_NOMOVE;
buildangle=8192;
canattack=1;
Weapon1=CORFIXED_GUN;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
NoChaseCategory=MOBILE;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORPYRO;
Version=1;
Side=CORE;
Objectname=CORPYRO;
Designation=KB-C9;
Name=Pyro;
Description=Fast Assault Kbot;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=2828;
BuildCostMetal=145;
MaxDamage=846;
MaxWaterDepth=25;
MaxSlope=17;
EnergyUse=1.1;
BuildTime=2303;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=310;
RadarDistance=0;
SoundCategory=PYRO;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=CORPYRO_BLASTEX;
SelfDestructAs=CORPYRO_BLAST;
Category=CORE KBOT MOBILE WEAPON NOTAIR NOTSUB CTRL_G CTRL_K CTRL_W NOTSHIP ANTIFLAME LEVEL2 ALL ;
TEDClass=KBOT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=corpyro_dead;
UnitNumber=125;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=1.6;
BrakeRate=0.2;
Acceleration=0.11;
TurnRate=1100;
SteeringMode=2;
ShootMe=1;
EnergyMake=1.1;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=KBOTSS2;
selfdestructcountdown=1;
Upright=1;
canattack=1;
Weapon1=FLAMETHROWER;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
NoChaseCategory=VTOL;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORRAD;
Version=1;
Side=CORE;
Objectname=CORRAD;
Designation=FR-3;
Name=Radar Tower;
Description=Early Warning System;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=800;
BuildCostMetal=50;
MaxDamage=51;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=20;
BuildTime=1119;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=635;
RadarDistance=2250;
SoundCategory=CORE_RADAR;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_BUILDINGEX;
SelfDestructAs=SMALL_BUILDING;
Category=CORE NOWEAPON NOTAIR NOTSUB CTRL_R NOTSHIP LEVEL1 NOTLAND ALL ;
TEDClass=SPECIAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=oooo;
Corpse=corrad_dead;
UnitNumber=126;
ShootMe=0;
EnergyMake=5;
ActivateWhenBuilt=1;
onoffable=1;
BuildAngle=16384;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORRAID;
Version=1;
Side=CORE;
Objectname=CORRAID;
Designation=PS12;
Name=Raider;
Description=Medium Assault Tank;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=2178;
BuildCostMetal=231;
MaxDamage=1678;
MaxWaterDepth=12;
MaxSlope=10;
EnergyUse=0.6;
BuildTime=2943;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=250;
RadarDistance=0;
SoundCategory=CORE_TANK;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_UNITEX;
SelfDestructAs=MEDIUM_UNIT;
Category=CORE TANK MOBILE WEAPON NOTAIR NOTSUB CTRL_G CTRL_V CTRL_W NOTSHIP LEVEL1 ALL ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=corraid_dead;
UnitNumber=127;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=2.78;
BrakeRate=0.0127;
Acceleration=0.0127;
TurnRate=291;
SteeringMode=1;
ShootMe=1;
EnergyMake=0.6;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKSH2;
canattack=1;
Weapon1=ARM_LIGHTCANNON;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
NoChaseCategory=VTOL;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORREAP;
Version=1;
Side=CORE;
Objectname=CORREAP;
Designation=TB-PS4;
Name=Reaper;
Description=Flamethrower Tank;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=8906;
BuildCostMetal=473;
MaxDamage=3311;
MaxWaterDepth=100;
MaxSlope=12;
EnergyUse=0.8;
BuildTime=6229;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=290;
RadarDistance=0;
SoundCategory=CORE_ADV_TANK;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=BIG_UNITEX;
SelfDestructAs=BIG_UNIT;
Category=CORE TANK MOBILE WEAPON NOTAIR NOTSUB CTRL_G CTRL_V CTRL_W NOTSHIP ANTIFLAME LEVEL2 ALL ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=correap_dead;
UnitNumber=128;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=2.7;
BrakeRate=0.015;
Acceleration=0.012;
TurnRate=228;
SteeringMode=1;
ShootMe=1;
EnergyMake=0.8;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKSH3;
canattack=1;
Weapon1=CORE_REAP;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
NoChaseCategory=VTOL;
Ovradjust=1;
downloadable=1;
}
[UNITINFO]
{
UnitName=CORRECL;
Version=Final;
Side=CORE;
Objectname=CORRECL;
Designation=WWW-RECL2;
Name=Grim Reaper;
Description=Resurrection Sub;
FootprintX=4;
FootprintZ=4;
BuildCostEnergy=55288;
BuildCostMetal=590;
MaxDamage=885;
EnergyUse=1.6;
BuildTime=18226;
WorkerTime=330;
BMcode=1;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=120;
RadarDistance=0;
SoundCategory=CORE_CSUB;
EnergyStorage=100;
MetalStorage=100;
ExplodeAs=BIG_UNITEX;
SelfDestructAs=BIG_UNIT;
Category=CORE UNDERWATER LEVEL2 CONSTR NOWEAPON NOTAIR CTRL_B ALL ;
TEDClass=SHIP;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=123002;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=3.0;
BrakeRate=0.2;
Acceleration=0.04;
TurnRate=256;
SteeringMode=1;
Builddistance=150;
ShootMe=1;
EnergyMake=16.4;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=BOATD3;
MinWaterDepth=20;
SonarDistance=0;
WaterLine=20;
Downloadable=1;
MetalMake=0.9;
canresurrect=1;
CanReclamate=1;
RESURRECT=1;
}
[UNITINFO]
{
UnitName=CORRL;
Version=1;
Side=CORE;
Objectname=CORRL;
Designation=F-R14;
Name=Pulverizer;
Description=Anti-air Missile Tower;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=440;
BuildCostMetal=80;
MaxDamage=303;
MaxWaterDepth=0;
MaxSlope=20;
EnergyUse=0;
BuildTime=1231;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=350;
RadarDistance=0;
SoundCategory=LMT;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_BUILDINGEX;
SelfDestructAs=SMALL_BUILDING;
Category=CORE WEAPON METAL NOTAIR NOTSUB CTRL_X NOTSHIP LEVEL1 NOTLAND ALL ;
TEDClass=FORT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooooooo;
Corpse=corrl_dead;
UnitNumber=129;
firestandorders=1;
StandingFireOrder=2;
canstop=1;
ShootMe=1;
DefaultMissionType=GUARD_NOMOVE;
canattack=1;
Weapon1=ARMRL_MISSILE;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=ALL;
NoChaseCategory=VTOL;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORROACH;
Version=1;
Side=CORE;
Objectname=CORROACH;
Designation=UV-2-AB;
Name=Roach;
Description=Crawling Bomb;
FootprintX=1;
FootprintZ=1;
BuildCostEnergy=10942;
BuildCostMetal=99;
MaxDamage=853;
MaxWaterDepth=112;
MaxSlope=32;
EnergyUse=0.1;
BuildTime=4456;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=200;
RadarDistance=0;
SoundCategory=ROACH;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=CRAWL_BLASTSML;
SelfDestructAs=CRAWL_BLAST;
Category=CORE KBOT MOBILE WEAPON NOTAIR NOTSUB NOTSHIP LEVEL2 ALL ;
TEDClass=KBOT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=130;
firestandorders=1;
StandingFireOrder=0;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=1.67;
BrakeRate=0.12;
Acceleration=0.1;
TurnRate=1370;
SteeringMode=1;
ShootMe=1;
ActivateWhenBuilt=1;
EnergyMake=0.1;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKDS2;
canattack=1;
wpri_badTargetCategory=VTOL;
BadTargetCategory=VTOL;
NoChaseCategory=VTOL;
kamikaze=1;
kamikazedistance=80;
selfdestructcountdown=0;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORROY;
Version=1;
Side=CORE;
Objectname=CORROY;
Designation=SA-AS4;
Name=Enforcer;
Description=Destroyer;
FootprintX=4;
FootprintZ=4;
BuildCostEnergy=5640;
BuildCostMetal=752;
MaxDamage=4514;
EnergyUse=1.9;
BuildTime=7437;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=1;
SightDistance=730;
RadarDistance=1365;
SoundCategory=CORE_SHIP;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=BIG_UNITEX;
SelfDestructAs=BIG_UNIT;
Category=CORE SHIP MOBILE WEAPON NOTAIR NOTSUB CTRL_N CTRL_W LEVEL1 NOTLAND ALL ;
TEDClass=SHIP;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=corroy_dead;
UnitNumber=131;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=3.41;
BrakeRate=0.012;
Acceleration=0.04;
TurnRate=171;
SteeringMode=1;
ShootMe=1;
Scale=0.6;
EnergyMake=1.9;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=BOATS4;
MinWaterDepth=12;
SonarDistance=700;
buildangle=16384;
canattack=1;
Weapon1=CORE_ROY;
Weapon2=DEPTHCHARGE;
Weapon3=CORFAST_WEAPON;
ActivateWhenBuilt=1;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
wsec_badTargetCategory=NOTSUB;
wspe_badTargetCategory=VTOL;
NoChaseCategory=VTOL;
Floater=1;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORSB;
Version=1;
Side=CORE;
Objectname=CORSB;
Designation=VA-B3;
Name=Maelstrom;
Description=Seaplane Bomber;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=17760;
BuildCostMetal=368;
MaxDamage=966;
MaxSlope=10;
EnergyUse=0.9;
BuildTime=6096;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=350;
RadarDistance=0;
SoundCategory=COR_SEAPLN;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_UNITEX;
SelfDestructAs=MEDIUM_UNIT;
Category=CORE VTOL MOBILE WEAPON NOTSUB CTRL_P CTRL_Q CTRL_W NOTSHIP ANTIEMG ANTIGATOR ANTILASER ANTIFLAME LEVEL3 NOTLAND ALL ;
TEDClass=VTOL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=8133;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=5.5;
BrakeRate=0.5;
Acceleration=0.055;
TurnRate=180;
SteeringMode=1;
ShootMe=1;
Canfly=1;
cruisealt=225;
EnergyMake=0.9;
DefaultMissionType=VTOL_standby;
maneuverleashlength=1380;
canattack=1;
Weapon1=ARMADVBOMB;
BadTargetCategory=VTOL;
wpri_BadTargetCategory=VTOL;
NoChaseCategory=VTOL;
altfromsealevel=1;
attackrunlength=315;
MoveRate1=8;
maxwaterdepth=255;
amphibious=1;
ai_weight=weight CORSB 0;
ai_limit=limit CORSB 0;
Ovradjust=1;
ImmuneToParalyzer=1;
}
[UNITINFO]
{
UnitName=CORSCORP;
Version=1.2;
Side=CORE;
Objectname=CORSCORP;
Designation=COR-ELW;
Name=Scorpion;
Description=Indigenous Lifeform;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=15660;
BuildCostMetal=0;
MaxDamage=1000;
MaxWaterDepth=12;
EnergyUse=0;
BuildTime=29611;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=210;
RadarDistance=0;
SoundCategory=CORSCORP;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=BIG_UNITEX;
SelfDestructAs=BIG_UNIT;
Category=CORE TANK MOBILE WEAPON NOTAIR NOTSUB NOTSHIP LEVEL2 ALL ;
TEDClass=SPECIAL;
corpse=corscorp_dead;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=278;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=1.52;
BrakeRate=0.152;
Acceleration=0.151;
TurnRate=1020;
SteeringMode=1;
ShootMe=1;
EnergyMake=0.7;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=SPID3;
canattack=1;
Weapon1=CORSCORP_WEAPON;
BadTargetCategory=ANTILASER;
wpri_badTargetCategory=ANTILASER;
NoChaseCategory=VTOL;
downloadable=1;
norestrict=1;
}
[UNITINFO]
{
UnitName=CORSCORPI;
Version=1.0;
Side=CORE;
Objectname=CORSCORPI;
Designation=COR-AT;
Name=Emissary;
Description=Armored Transport w/ Firing Ports;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=2867;
BuildCostMetal=304;
MaxDamage=5000;
EnergyUse=1;
BuildTime=4006;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=250;
RadarDistance=0;
SoundCategory=CORE_TANK;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_UNITEX;
SelfDestructAs=MEDIUM_UNIT;
Category=CORE TANK TPORT LEVEL2 NOWEAPON NOTAIR NOTSUB ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=corscorpi_dead;
GermanDescription=Amphibischer Transporter;
UnitNumber=607;
Frenchdescription=Transporteur Amphibie;
firestandorders=0;
mobilestandorders=0;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=3;
BrakeRate=0.115;
Acceleration=0.0145;
TurnRate=213;
SteeringMode=1;
ShootMe=1;
Scale=0.5;
EnergyMake=5;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKSH3;
MinWaterDepth=12;
downloadable=1;
//Weapon1=SCORPI_WEAPON;
//canattack=1;
canload=1;
transportsize=3;
transportcapacity=8;
transportmaxunits=6;
IsAirBase=1;
}
[UNITINFO]
{
UnitName=CORSEAL;
Version=1;
Side=CORE;
Objectname=CORSEAL;
Designation=TBA-PS9;
Name=Croc;
Description=Amphibious Tank;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=6468;
BuildCostMetal=229;
MaxDamage=1603;
MaxWaterDepth=255;
MaxSlope=12;
EnergyUse=0.5;
BuildTime=3016;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=265;
RadarDistance=0;
SoundCategory=CORE_TANK;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_UNITEX;
SelfDestructAs=MEDIUM_UNIT;
Category=CORE TANK MOBILE WEAPON NOTAIR NOTSUB CTRL_G CTRL_V CTRL_W NOTSHIP LEVEL2 ALL ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=corseal_heap;
UnitNumber=132;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=3.07;
BrakeRate=0.015;
Acceleration=0.035;
TurnRate=350;
SteeringMode=1;
ShootMe=1;
EnergyMake=0.5;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKBH3;
canattack=1;
Weapon1=CORE_MEDIUMCANNON;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
NoChaseCategory=VTOL;
amphibious=1;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORSEAP;
Version=1.2;
Side=CORE;
Objectname=CORSEAP;
Designation=SB-BR4;
Name=Typhoon;
Description=Torpedo Seaplane;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=11970;
BuildCostMetal=248;
MaxDamage=651;
MaxSlope=10;
EnergyUse=0.7;
BuildTime=4108;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=350;
RadarDistance=0;
SoundCategory=COR_SEAPLN;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_UNITEX;
SelfDestructAs=MEDIUM_UNIT;
Category=CORE VTOL MOBILE WEAPON NOTSUB CTRL_P CTRL_Y CTRL_W NOTSHIP ANTIEMG ANTIGATOR ANTILASER ANTIFLAME LEVEL3 NOTLAND ALL ;
TEDClass=VTOL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=193;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=5.5;
BrakeRate=0.5;
Acceleration=0.11;
TurnRate=300;
SteeringMode=1;
ShootMe=1;
Canfly=1;
cruisealt=75;
BankScale=1;
EnergyMake=0.7;
DefaultMissionType=VTOL_standby;
maneuverleashlength=1280;
Downloadable=1;
canattack=1;
Weapon1=ARMSEAP_WEAPON1;
Weapon2=ARMSEAP_WEAPON1;
Weapon3=ARMSEAP_WEAPON3;
BadTargetCategory=NOWEAPON;
wpri_BadTargetCategory=NOTSHIP;
wsec_badTargetCategory=NOTSHIP;
wspe_badTargetCategory=NOTAIR;
NoChaseCategory=VTOL;
MoveRate1=8;
maxwaterdepth=255;
attackrunlength=100;
amphibious=1;
ImmuneToParalyzer=1;
}
[UNITINFO]
{
UnitName=CORSENT;
Version=1.2;
Side=CORE;
Objectname=CORSENT;
Designation=KG-EHL;
Name=Copperhead;
Description=Anti-Air Flak Vehicle;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=12258;
BuildCostMetal=434;
MaxDamage=1874;
MaxWaterDepth=12;
MaxSlope=14;
EnergyUse=0.8;
BuildTime=5716;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=582;
RadarDistance=0;
SoundCategory=CORE_ADV_VEHICLE;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=BIG_UNITEX;
SelfDestructAs=BIG_UNIT;
Category=CORE TANK MOBILE WEAPON NOTAIR NOTSUB CTRL_W CTRL_G CTRL_V NOTSHIP LEVEL2 ALL ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=corsent_dead;
UnitNumber=314;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=0;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=2.33;
BrakeRate=0.01;
Acceleration=0.04;
TurnRate=323;
SteeringMode=2;
ShootMe=1;
EnergyMake=0.3;
DefaultMissionType=Standby;
maneuverleashlength=30;
MovementClass=TANKSH3;
Upright=0;
Ovradjust=1;
canattack=1;
Weapon1=ARMYORK_GUN;
//Weapon3=ARMYORK_GUN;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=ALL;
wspe_badTargetCategory=ALL;
NoChaseCategory=VTOL;
downloadable=1;
}
[UNITINFO]
{
UnitName=CORSFIG;
Version=1.2;
Side=CORE;
Objectname=CORSFIG;
Designation=SB-BR4;
Name=Voodoo;
Description=Stealth Seaplane Fighter;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=4828;
BuildCostMetal=150;
MaxDamage=271;
MaxSlope=10;
EnergyUse=1.5;
BuildTime=2485;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=640;
RadarDistance=0;
SoundCategory=COR_SEAPLN;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_UNITEX;
SelfDestructAs=SMALL_UNIT;
Category=CORE VTOL MOBILE WEAPON NOTSUB CTRL_P CTRL_O CTRL_W NOTSHIP ANTIEMG ANTIGATOR ANTILASER ANTIFLAME LEVEL3 NOTLAND ALL ;
TEDClass=VTOL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=295;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=9.5;
BrakeRate=5.17;
Acceleration=0.33;
TurnRate=545;
SteeringMode=1;
ShootMe=1;
Canfly=1;
cruisealt=70;
EnergyMake=1.5;
DefaultMissionType=VTOL_standby;
maneuverleashlength=1280;
Downloadable=1;
canattack=1;
Weapon1=ARMVTOL_ADVMISSILE;
Weapon2=ARMVTOL_ADVMISSILE2;
BadTargetCategory=NOWEAPON;
wpri_BadTargetCategory=NOTAIR;
wsec_BadTargetCategory=NOTAIR;
NoChaseCategory=NOTAIR;
MoveRate1=8;
maxwaterdepth=255;
amphibious=1;
Stealth=0;
RadarDistanceJam=80;
ActivateWhenBuilt=1;
ImmuneToParalyzer=1;
}
[UNITINFO]
{
UnitName=CORSH;
Version=1.2;
Side=CORE;
Objectname=CORSH;
Designation=COR-MRJ;
Name=Scrubber;
Description=Fast Attack Hovercraft;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=1400;
BuildCostMetal=99;
MaxDamage=716;
MaxWaterDepth=0;
MaxSlope=16;
EnergyUse=2.6;
BuildTime=1305;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=280;
RadarDistance=0;
SoundCategory=CORE_HOVER_SM;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_UNITEX;
SelfDestructAs=SMALL_UNIT;
Category=CORE HOVER MOBILE WEAPON NOTAIR NOTSUB CTRL_G CTRL_H CTRL_W NOTSHIP LEVEL2 ALL ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=corsh_dead;
UnitNumber=286;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=3.16;
BrakeRate=0.09;
Acceleration=0.1;
TurnRate=423;
SteeringMode=1;
ShootMe=1;
EnergyMake=2.6;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKHOVER2;
canattack=1;
Weapon1=ARMSH_WEAPON;
downloadable=1;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
NoChaseCategory=VTOL;
canhover=1;
}
[UNITINFO]
{
UnitName=CORSHAD;
Version=1;
Side=CORE;
Objectname=CORSHAD;
Designation=VA-B3;
Name=Shadow;
Description=Bomber;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=2727;
BuildCostMetal=113;
MaxDamage=297;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0.9;
BuildTime=1872;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=225;
RadarDistance=0;
SoundCategory=CORE_VTOL;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_UNITEX;
SelfDestructAs=SMALL_UNIT;
Category=CORE VTOL MOBILE WEAPON NOTSUB CTRL_P CTRL_Q CTRL_W NOTSHIP ANTIEMG ANTIGATOR ANTILASER ANTIFLAME LEVEL1 NOTLAND ALL ;
TEDClass=VTOL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=133;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=6.25;
BrakeRate=0.5;
Acceleration=0.07;
TurnRate=275;
SteeringMode=1;
ShootMe=1;
Canfly=1;
cruisealt=205;
EnergyMake=0.9;
DefaultMissionType=VTOL_standby;
maneuverleashlength=1380;
canattack=1;
Weapon1=ARMBOMB;
NoChaseCategory=VTOL;
BadTargetCategory=MOBILE;
wpri_badTargetCategory=MOBILE;
wsec_badTargetCategory=MOBILE;
altfromsealevel=1;
attackrunlength=167;
Ovradjust=1;
ImmuneToParalyzer=1;
}
[UNITINFO]
{
UnitName=CORSHARK;
Version=1;
Side=CORE;
Objectname=CORSHARK;
Designation=SBS-T2;
Name=Shark;
Description=Hunter-Killer Sub;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=23962;
BuildCostMetal=1065;
MaxDamage=2165;
EnergyUse=0.5;
BuildTime=10533;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=650;
RadarDistance=0;
SoundCategory=CORE_ADV_SUB;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=BIG_UNITEX;
SelfDestructAs=BIG_UNIT;
Category=CORE UNDERWATER MOBILE WEAPON NOTAIR CTRL_N CTRL_U CTRL_W LEVEL2 NOTLAND ALL ;
TEDClass=SHIP;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=corshark_dead;
UnitNumber=134;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=3.75;
BrakeRate=0.01;
Acceleration=0.015;
TurnRate=133;
SteeringMode=1;
ShootMe=1;
EnergyMake=0.5;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=BOATD3;
Upright=1;
MinWaterDepth=15;
SonarDistance=1100;
WaterLine=20;
canattack=1;
Weapon1=ARMSMART_TORPEDO;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=NOTSHIP;
NoChaseCategory=VTOL;
ActivateWhenBuilt=1;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORSHROUD;
Version=1;
Side=CORE;
Objectname=CORSHROUD;
Designation=CS-EWDL;
Name=Shroud;
Description=Long-Range Jamming Tower;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=7930;
BuildCostMetal=369;
MaxDamage=368;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=233;
BuildTime=7394;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=350;
RadarDistance=0;
RadarDistanceJam=1364;
SoundCategory=CORE_JAM;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_BUILDINGEX;
SelfDestructAs=MEDIUM_BUILDING;
Category=CORE NOWEAPON NOTAIR NOTSUB CTRL_R NOTSHIP LEVEL3 NOTLAND ALL ;
TEDClass=SPECIAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=oooo;
Corpse=corshroud_dead;
UnitNumber=1057;
buildangle=8192;
ActivateWhenBuilt=1;
onoffable=1;
Ovradjust=1;
EnergyMake=58;
}
[UNITINFO]
{
UnitName=CORSILO;
Version=1;
Side=CORE;
Objectname=CORSILO;
Designation=F-LR4;
Name=Silencer;
Description=Strategic Nuclear Missile Silo;
FootprintX=4;
FootprintZ=4;
BuildCostEnergy=190510;
BuildCostMetal=2303;
MaxDamage=11961;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=133224;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=350;
RadarDistance=50;
SoundCategory=NUC;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=ATOMIC_BLAST;
SelfDestructAs=NUCLEAR_MISSILE;
Category=CORE WEAPON CTRL_L NOTAIR NOTSUB NOTSHIP LEVEL3 NOTLAND ALL ;
TEDClass=SPECIAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooooooo;
Corpse=corsilo_dead;
UnitNumber=135;
firestandorders=1;
StandingFireOrder=0;
canstop=1;
ShootMe=1;
buildangle=8192;
canattack=1;
Weapon1=crblmssl;
Weapon3=RANGE_NUKE;
BadTargetCategory=MOBILE;
wpri_badTargetCategory=MOBILE;
antiweapons=1;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORSJAM;
Version=1.2;
Side=CORE;
Objectname=CORSJAM;
Designation=SA-AR2;
Name=Phantom;
Description=Radar/Sonar and Jamming Ship;
FootprintX=4;
FootprintZ=4;
BuildCostEnergy=6412;
BuildCostMetal=204;
MaxDamage=1224;
EnergyUse=54;
EnergyMake=13.5;
BuildTime=4227;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=1230;
RadarDistance=2475;
SonarDistance=1685;
RadarDistanceJam=900;
SoundCategory=CORE_SJAM;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_UNITEX;
SelfDestructAs=MEDIUM_UNIT;
Category=CORE SHIP MOBILE NOWEAPON NOTAIR NOTSUB CTRL_R LEVEL2 NOTLAND ALL ;
TEDClass=SHIP;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=corsjam_dead;
UnitNumber=192;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=3.41;
BrakeRate=0.018;
Acceleration=0.08;
TurnRate=375;
SteeringMode=1;
ShootMe=1;
canattack=1;
Weapon1=BOGUS_MISSILE;
BadTargetCategory=MOBILE;
wpri_badTargetCategory=MOBILE;
NoChaseCategory=MOBILE;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=BOATS4;
MinWaterDepth=6;
downloadable=1;
ActivateWhenBuilt=1;
onoffable=1;
Floater=1;
}
[UNITINFO]
{
UnitName=CORSKTL;
Version=a2;
Side=CORE;
Objectname=CORSKTL;
Designation=AV-SKUTL;
Name=Skuttle;
Description=Advanced Crawling Bomb;
FootprintX=2;
FootprintZ=2;
upright=1;
BuildCostEnergy=54940;
BuildCostMetal=506;
BuildTime=22374;
MaxDamage=1120;
MaxWaterDepth=30;
MaxSlope=255;
EnergyUse=0.2;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=300;
RadarDistance=700;
SoundCategory=ROACH;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=CRAWL_BLAST;
SelfDestructAs=cormine6;
Category=CORE KBOT MOBILE WEAPON NOTAIR NOTSUB NOTSHIP LEVEL2 ALL ;
TEDClass=KBOT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=4446;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
canattack=1;
init_cloaked=0;
cloakcost=100;
cloakcostmoving=300;
mincloakdistance=60;
MaxVelocity=1.67;
BrakeRate=0.15;
Acceleration=0.1;
TurnRate=1020;
SteeringMode=1;
ShootMe=1;
EnergyMake=0.2;
MovementClass=TANKDS2;
DefaultMissionType=Standby;
maneuverleashlength=140;
wpri_badTargetCategory=VTOL;
BadTargetCategory=VTOL;
NoChaseCategory=VTOL;
Ovradjust=1;
kamikaze=1;
kamikazedistance=80;
selfdestructcountdown=0;
Noshadow=1;
ai_weight=weight CORSKTL 0;
ai_limit=limit CORSKTL 0;
}
[UNITINFO]
{
UnitName=CORSNAP;
Version=1.2;
Side=CORE;
Objectname=CORSNAP;
Designation=ARM-MRJ;
Name=Snapper;
Description=Hovertank;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=4610;
BuildCostMetal=326;
MaxDamage=2339;
MaxWaterDepth=0;
MaxSlope=16;
EnergyUse=2.1;
BuildTime=4296;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=350;
RadarDistance=0;
SoundCategory=CORE_HOVER_MID;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_UNITEX;
SelfDestructAs=MEDIUM_UNIT;
Category=CORE HOVER MOBILE WEAPON NOTAIR NOTSUB CTRL_G CTRL_H CTRL_W NOTSHIP LEVEL2 ALL ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=corsnap_dead;
UnitNumber=194;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=2.784;
BrakeRate=0.08;
Acceleration=0.065;
TurnRate=364;
SteeringMode=1;
ShootMe=1;
EnergyMake=2.1;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKHOVER2;
canattack=1;
Weapon1=ARMANAC_WEAPON;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
NoChaseCategory=VTOL;
canhover=1;
downloadable=1;
}
[UNITINFO]
{
UnitName=CORSOLAR;
Version=1;
Side=CORE;
Objectname=CORSOLAR;
Designation=ES-22;
Name=Solar Collector;
Description=Produces Energy;
FootprintX=5;
FootprintZ=5;
BuildCostEnergy=790;
BuildCostMetal=141;
MaxDamage=800;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=-20;
BuildTime=2169;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=210;
RadarDistance=0;
SoundCategory=CORE_SOLAR;
EnergyStorage=100;
MetalStorage=0;
ExplodeAs=SMALL_BUILDINGEX;
SelfDestructAs=SMALL_BUILDING;
Category=CORE NOWEAPON ENERGY NOTAIR NOTSUB NOTSHIP LEVEL1 NOTLAND ALL ;
TEDClass=ENERGY;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooo ooooo ooooo ooooo ooooo;
Corpse=corsolar_dead;
UnitNumber=136;
EnergyMake=0;
DamageModifier=0.5;
ActivateWhenBuilt=1;
onoffable=1;
BuildAngle=32768;
Ovradjust=1;
shootme=1;
}
[UNITINFO]
{
UnitName=CORSONAR;
Version=1;
Side=CORE;
Objectname=CORSONAR;
Designation=FS-4;
Name=Sonar Station;
Description=Locates Water Units;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=600;
BuildCostMetal=38;
MaxDamage=52;
MaxSlope=10;
EnergyUse=20;
BuildTime=1678;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=635;
RadarDistance=0;
SonarDistance=1685;
SoundCategory=CORE_SONAR;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_BUILDINGEX;
SelfDestructAs=SMALL_BUILDING;
Category=CORE NOWEAPON NOTAIR NOTSUB CTRL_R NOTSHIP LEVEL1 NOTLAND ALL ;
TEDClass=WATER;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=oo oo;
Corpse=corsonar_dead;
UnitNumber=137;
EnergyMake=5;
MinWaterDepth=10;
buildangle=8192;
ActivateWhenBuilt=1;
onoffable=1;
NoShadow=1;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORSPEC;
Version=1;
Side=CORE;
Objectname=CORSPEC;
Designation=UV-2-AB;
Name=Spectre;
Description=Radar Jammer Kbot;
FootprintX=1;
FootprintZ=1;
BuildCostEnergy=2906;
BuildCostMetal=70;
MaxDamage=310;
MaxWaterDepth=112;
MaxSlope=32;
EnergyUse=40;
BuildTime=2367;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=200;
RadarDistance=0;
SoundCategory=CORE_JAM;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_UNITEX;
SelfDestructAs=SMALL_UNIT;
Category=CORE KBOT MOBILE NOWEAPON NOTAIR NOTSUB CTRL_R NOTSHIP LEVEL2 ALL ;
TEDClass=KBOT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=corspec_dead;
UnitNumber=138;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=1.34;
BrakeRate=0.2;
Acceleration=0.1;
TurnRate=945;
SteeringMode=1;
ShootMe=1;
canattack=1;
Weapon1=BOGUS_MISSILE;
BadTargetCategory=MOBILE;
wpri_badTargetCategory=MOBILE;
NoChaseCategory=MOBILE;
EnergyMake=10;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=KBOTSS2;
Upright=1;
ActivateWhenBuilt=1;
onoffable=1;
RadarDistanceJam=545;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORSPY;
Version=1.2;
Side=CORE;
Objectname=CORSPY;
Designation=ARM-KML;
Name=Parasite;
Description=Self-repairing Spy/Saboteur Kbot;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=36346;
BuildCostMetal=423;
MaxDamage=340;
MaxWaterDepth=112;
MaxSlope=32;
BuildTime=14801;
WorkerTime=900;
BMcode=1;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=910;
RadarDistance=1820;
SonarDistance=990;
SoundCategory=SPY;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=TWILIGHT;
SelfDestructAs=NEUTRON_MINE;
Category=CORE KBOT MOBILE NOWEAPON NOTAIR NOTSUB CTRL_B NOTSHIP LEVEL2 ALL ;
TEDClass=KBOT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=corspy_dead;
UnitNumber=300;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=0;
MaxVelocity=1.6;
BrakeRate=0.14;
Acceleration=0.2;
TurnRate=1200;
SteeringMode=2;
ShootMe=1;
Builddistance=80;
EnergyMake=25;
EnergyUse=93;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKDS2;
Upright=1;
downloadable=1;
CloakCost=100;
CloakCostMoving=200;
mincloakdistance=150;
RadarDistanceJam=775;
ActivateWhenBuilt=1;
onoffable=1;
amphibious=1;
HealTime=8;
selfdestructcountdown=1;
ImmuneToParalyzer=1;
}
[UNITINFO]
{
UnitName=CORSQUID;
Version=1;
Side=CORE;
Objectname=CORSQUID;
Designation=CSD-PS;
Name=Nautilus;
Description=Patterning/Reclaiming Sub;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=24812;
BuildCostMetal=526;
MaxDamage=2304;
EnergyUse=1.2;
BuildTime=8180;
WorkerTime=2150;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=650;
RadarDistance=0;
SoundCategory=CORE_NAUTILUS;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=TWILIGHT;
SelfDestructAs=MINE_SABOTAGE;
Category=CORE UNDERWATER MOBILE LEVEL2 NOWEAPON NOTAIR LEVEL2 NOTLAND ALL ;
TEDClass=WATER;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=corsquid_dead;
UnitNumber=4067;
StandingFireOrder=0;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canattack=1;
canpatrol=1;
canstop=1;
cancapture=1;
canguard=1;
canreclamate=1;
MaxVelocity=6.0;
BrakeRate=0.18;
Acceleration=0.015;
TurnRate=425;
SteeringMode=1;
ShootMe=1;
EnergyMake=1.2;
Builddistance=120;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=BOATD3;
Upright=1;
MinWaterDepth=20;
SonarDistance=650;
WaterLine=50;
ActivateWhenBuilt=1;
CloakCost=100;
CloakCostMoving=250;
mincloakdistance=75;
onoffable=1;
Weapon1=TWILIGHT;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
ai_weight=weight CORSQUID 0;
ai_limit=limit CORSQUID 0;
Ovradjust=1;
ImmuneToParalyzer=1;
}
[UNITINFO]
{
UnitName=CORSS;
Version=1.2;
Side=CORE;
Objectname=CORSS;
Designation=SS;
Name=Sea Serpent;
Description=Indigenous Lifeform;
FootprintX=4;
FootprintZ=4;
BuildCostEnergy=4385;
BuildCostMetal=0;
MaxDamage=420;
EnergyUse=0;
BuildTime=8291;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=280;
SoundCategory=ARMSS;
ExplodeAs=SMALL_UNITEX;
SelfDestructAs=SMALL_UNIT;
Category=CORE SHIP MOBILE WEAPON NOTAIR NOTSUB LEVEL1 NOTLAND ALL ;
TEDClass=SPECIAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=241;
corpse=corss_dead;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=5.8;
BrakeRate=0.02;
Acceleration=0.1;
TurnRate=911;
SteeringMode=1;
ShootMe=1;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=BOATS4;
MinWaterDepth=6;
SonarDistance=0;
HealTime=25;
canattack=1;
Weapon1=FLAMETHROWER;
BadTargetCategory=VTOL;
wpri_badTargetCategory=VTOL;
NoChaseCategory=VTOL;
Floater=1;
Ovradjust=1;
SonarDistance=489;
WaterLine=3;
downloadable=1;
norestrict=1;
cantbetransported=1;
}
[UNITINFO]
{
UnitName=CORSSUB;
Version=1.2;
Side=CORE;
Objectname=CORSSUB;
Designation=ASD-SK;
Name=Leviathan;
Description=Battle Submarine;
FootprintX=4;
FootprintZ=4;
BuildCostEnergy=93532;
BuildCostMetal=4157;
MaxDamage=8314;
EnergyUse=15;
BuildTime=41113;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=810;
RadarDistance=0;
SoundCategory=CORE_ADV_SUB;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=ESTOR_BUILDINGEX;
SelfDestructAs=ESTOR_BUILDING;
Category=CORE UNDERWATER MOBILE WEAPON NOTAIR CTRL_N CTRL_U CTRL_W LEVEL2 NOTLAND ALL ;
TEDClass=SHIP;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=corssub_dead;
UnitNumber=277;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=3.0;
BrakeRate=0.007;
Acceleration=0.01;
TurnRate=95;
SteeringMode=1;
ShootMe=1;
EnergyMake=0.5;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=BOATD3;
MinWaterDepth=30;
SonarDistance=1350;
floater=0;
upright=1;
downloadable=1;
ActivateWhenBuilt=1;
Weapon1=CORSSUB_WEAPON;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=NOTSHIP;
NoChaseCategory=VTOL;
canattack=1;
ovradjust=1;
Waterline=32;
}
[UNITINFO]
{
UnitName=CORSTORM;
Version=1;
Side=CORE;
Objectname=CORSTORM;
Designation=KA-R3;
Name=Storm;
Description=Rocket Kbot;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=877;
BuildCostMetal=90;
MaxDamage=538;
MaxWaterDepth=21;
MaxSlope=14;
EnergyUse=0.6;
BuildTime=1429;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=265;
RadarDistance=0;
SoundCategory=COR_KBOT;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_UNITEX;
SelfDestructAs=SMALL_UNIT;
Category=CORE KBOT MOBILE WEAPON NOTAIR NOTSUB CTRL_G CTRL_K CTRL_W NOTSHIP LEVEL1 ALL ;
TEDClass=KBOT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=corstorm_dead;
UnitNumber=139;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=1.41;
BrakeRate=0.15;
Acceleration=0.09;
TurnRate=1371;
SteeringMode=2;
ShootMe=1;
EnergyMake=0.6;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=KBOTSS2;
Upright=1;
canattack=1;
Weapon1=KBOT_ROCKET;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
NoChaseCategory=VTOL;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORSUB;
Version=1;
Side=CORE;
Objectname=CORSUB;
Designation=SAS-T4;
Name=Snake;
Description=Submarine;
FootprintX=4;
FootprintZ=4;
BuildCostEnergy=5063;
BuildCostMetal=450;
MaxDamage=910;
EnergyUse=0.4;
BuildTime=4451;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=450;
RadarDistance=0;
SoundCategory=CORE_SUB;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_UNITEX;
SelfDestructAs=MEDIUM_UNIT;
Category=CORE UNDERWATER MOBILE WEAPON NOTAIR CTRL_N CTRL_U CTRL_W LEVEL1 NOTLAND ALL ;
TEDClass=SHIP;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=corsub_dead;
UnitNumber=140;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=4.5;
BrakeRate=0.015;
Acceleration=0.03;
TurnRate=275;
SteeringMode=1;
ShootMe=1;
EnergyMake=0.4;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=BOATD3;
Upright=1;
MinWaterDepth=20;
SonarDistance=700;
WaterLine=20;
canattack=1;
Weapon1=ARM_TORPEDO;
BadTargetCategory=NOWEAPON;
wpri_BadTargetCategory=NOTSHIP;
NoChaseCategory=VTOL;
ActivateWhenBuilt=1;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORSUMO;
Version=1.2;
Side=CORE;
Objectname=CORSUMO;
Designation=KG-EHL;
Name=Sumo;
Description=Cloaking Heavily Armored Assault KBot;
FootprintX=4;
FootprintZ=3;
BuildCostEnergy=27146;
BuildCostMetal=928;
MaxDamage=9113;
MaxWaterDepth=23;
MaxSlope=15;
EnergyUse=2.8;
BuildTime=14739;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=600;
RadarDistance=0;
SoundCategory=SUMO;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=CORE KBOT MOBILE WEAPON NOTAIR NOTSUB CTRL_G CTRL_K CTRL_W NOTSHIP LEVEL2 ALL ;
TEDClass=KBOT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=corsumo_dead;
UnitNumber=269;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=0.675;
BrakeRate=0.1;
Acceleration=0.04;
TurnRate=255;
SteeringMode=2;
ShootMe=1;
EnergyMake=2.8;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=KBOTSF2;
Upright=0;
init_cloaked=0;
cloakcost=75;
cloakcostmoving=100;
mincloakdistance=70;
canattack=1;
Weapon1=CORSUMO_WEAPON;
downloadable=1;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
NoChaseCategory=VTOL;
}
[UNITINFO]
{
UnitName=CORSY;
Version=1;
Side=CORE;
Objectname=CORSY;
Designation=PAS;
Name=Shipyard;
Description=Produces Ships;
FootprintX=8;
FootprintZ=8;
BuildCostEnergy=1503;
BuildCostMetal=615;
MaxDamage=2807;
EnergyUse=0;
BuildTime=6308;
WorkerTime=90;
BMcode=0;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=213;
RadarDistance=0;
SoundCategory=SHIPYARD;
EnergyStorage=100;
MetalStorage=100;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=CORE PLANT CTRL_F LEVEL1 NOWEAPON NOTAIR NOTSUB ALL ;
TEDClass=PLANT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=wCCCCCCw CCCCCCCC CCCCCCCC CCCCCCCC CCCCCCCC CCCCCCCC CCCCCCCC wCCCCCCw;
Corpse=corsy_dead;
UnitNumber=141;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
MetalMake=0.5;
MinWaterDepth=30;
WaterLine=22;
NoShadow=1;
}
[UNITINFO]
{
UnitName=CORSYE;
Version=1;
Side=CORE;
Objectname=CORSYE;
Designation=PAS;
Name=Shipyard;
Description=Produces Ships;
FootprintX=8;
FootprintZ=8;
BuildCostEnergy=1503;
BuildCostMetal=615;
MaxDamage=2807;
EnergyUse=0;
BuildTime=6308;
WorkerTime=90;
BMcode=0;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=213;
RadarDistance=50;
SoundCategory=SHIPYARD;
EnergyStorage=100;
MetalStorage=100;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=CORE PLANT CTRL_F NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL1 NOTLAND ALL ;
TEDClass=PLANT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=wwwwwwww CCCCCCCC CCCCCCCC CCCCCCCC CCCCCCCC CCCCCCCC CCCCCCCC wwwwwwww;
Corpse=corsye_dead;
UnitNumber=9241;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=0;
canmove=1;
canpatrol=1;
canstop=1;
MetalMake=0.5;
MinWaterDepth=30;
WaterLine=22;
ai_weight=weight CORSYE 0;
ai_limit=limit CORSYE 0;
NoShadow=1;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORSYN;
Version=1;
Side=CORE;
Objectname=CORSYN;
Designation=PAS;
Name=Shipyard;
Description=Produces Ships;
FootprintX=8;
FootprintZ=8;
BuildCostEnergy=1503;
BuildCostMetal=615;
MaxDamage=2807;
EnergyUse=0;
BuildTime=6308;
WorkerTime=90;
BMcode=0;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=213;
RadarDistance=50;
SoundCategory=SHIPYARD;
EnergyStorage=100;
MetalStorage=100;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=CORE PLANT CTRL_F NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL1 NOTLAND ALL ;
TEDClass=PLANT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=wCCCCCCw wCCCCCCw wCCCCCCw wCCCCCCw wCCCCCCw wCCCCCCw wCCCCCCw wCCCCCCw;
Corpse=corsyn_dead;
UnitNumber=9141;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=0;
canmove=1;
canpatrol=1;
canstop=1;
MetalMake=0.5;
MinWaterDepth=30;
WaterLine=22;
ai_weight=weight CORSYN 0;
ai_limit=limit CORSYN 0;
NoShadow=1;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORSYW;
Version=1;
Side=CORE;
Objectname=CORSYW;
Designation=PAS;
Name=Shipyard;
Description=Produces Ships;
FootprintX=8;
FootprintZ=8;
BuildCostEnergy=1503;
BuildCostMetal=615;
MaxDamage=2807;
EnergyUse=0;
BuildTime=6308;
WorkerTime=90;
BMcode=0;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=213;
RadarDistance=50;
SoundCategory=SHIPYARD;
EnergyStorage=100;
MetalStorage=100;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=CORE PLANT CTRL_F NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL1 NOTLAND ALL ;
TEDClass=PLANT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=wwwwwwww CCCCCCCC CCCCCCCC CCCCCCCC CCCCCCCC CCCCCCCC CCCCCCCC wwwwwwww;
Corpse=corsyw_dead;
UnitNumber=9341;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=0;
canmove=1;
canpatrol=1;
canstop=1;
MetalMake=0.5;
MinWaterDepth=30;
WaterLine=22;
ai_weight=weight CORSYW 0;
ai_limit=limit CORSYW 0;
NoShadow=1;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORTANKER;
Version=1;
Side=CORE;
Objectname=CORTANKER;
Designation=NFWD-MRS.42;
Name=MRU;
Description=Amphibious Mobile Resource Unit;
FootprintX=5;
FootprintZ=5;
BuildCostEnergy=108880;
BuildCostMetal=3855;
MaxDamage=2120;
MaxWaterDepth=255;
MaxSlope=15;
EnergyUse=0;
BuildTime=50773;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=500;
RadarDistance=1350;
SonarDistance=675;
SoundCategory=CORE_FUS;
EnergyStorage=3000;
MetalStorage=1000;
ExplodeAs=ATOMIC_BLASTSML;
SelfDestructAs=ATOMIC_BLAST;
Category=CORE TANK LEVEL2 NOWEAPON ENERGY METAL NOTAIR NOTSUB ALL ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=cortanker_dead;
UnitNumber=4389;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=1.15;
BrakeRate=0.016;
Acceleration=0.014;
TurnRate=185;
SteeringMode=1;
ShootMe=1;
EnergyMake=500;
MetalMake=2.5;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=AMECH;
amphibious=1;
}
[UNITINFO]
{
UnitName=CORTARG;
Version=1.2;
Side=CORE;
Objectname=CORTARG;
Designation=RTF-I2;
Name=Targeting Facility;
Description=Automatic Radar Targeting;
FootprintX=5;
FootprintZ=4;
BuildCostEnergy=164802;
BuildCostMetal=7491;
MaxDamage=1800;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=950;
BuildTime=115246;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=210;
RadarDistance=0;
SoundCategory=CORE_TARG;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=ATOMIC_BLASTSML;
SelfDestructAs=ATOMIC_BLAST;
Category=CORE NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL3 NOTLAND ALL ;
TEDClass=SPECIAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=oooooooooooooooooooo;
Corpse=cortarg_dead;
UnitNumber=259;
buildangle=4096;
onoffable=1;
downloadable=1;
ActivateWhenBuilt=1;
istargetingupgrade=1;
}
[UNITINFO]
{
UnitName=CORTERMITE;
Version=1.2;
Side=CORE;
Objectname=cortermite;
Designation=CP-CTM;
Name=Termite;
Description=All-terrain Assault Vehicle;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=13068;
BuildCostMetal=694;
MaxDamage=4858;
MaxWaterDepth=30;
MaxSlope=50;
EnergyUse=0.7;
BuildTime=9140;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=290;
RadarDistance=0;
SoundCategory=SPIDER;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=BIG_UNITEX;
SelfDestructAs=BIG_UNIT;
Category=CORE TANK LEVEL2 WEAPON NOTAIR NOTSUB CTRL_W ALL ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=cortermite_dead;
UnitNumber=3221;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=2.16;
BrakeRate=0.14;
Acceleration=0.1425;
TurnRate=480;
SteeringMode=1;
ShootMe=1;
EnergyMake=0.7;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=SPID3;
Weapon1=CORE_TERMITE_LASER;
wpri_badTargetCategory=VTOL;
BadTargetCategory=NOWEAPON;
canattack=1;
NoChaseCategory=VTOL;
}
[UNITINFO]
{
UnitName=CORTHOVR;
Version=1.2;
Side=CORE;
Objectname=CORTHOVR;
Designation=HTLA;
Name=Turtle;
Description=Transport Hovercraft;
FootprintX=4;
FootprintZ=4;
BuildCostEnergy=9686;
BuildCostMetal=685;
MaxDamage=11266;
EnergyUse=2.3;
BuildTime=9027;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=250;
RadarDistance=0;
SoundCategory=CORE_HOVER_BIG;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=BIG_UNITEX;
SelfDestructAs=BIG_UNIT;
Category=CORE HOVER MOBILE WEAPON CTRL_T CTRL_W NOTAIR NOTSUB NOTSHIP LEVEL2 ALL ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=corthovr_dead;
UnitNumber=195;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=3.0;
BrakeRate=0.05;
Acceleration=0.03;
TurnRate=266;
SteeringMode=1;
ShootMe=1;
Scale=0.5;
EnergyMake=2.3;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKHOVER4;
MinWaterDepth=12;
buildangle=16384;
canhover=1;
waterline=4;
canload=1;
transportsize=4;
transportcapacity=10;
cantbetransported=1;
canattack=1;
Weapon1=CORFAST_WEAPON;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
NoChaseCategory=VTOL;
downloadable=1;
}
[UNITINFO]
{
UnitName=CORTHUD;
Version=1;
Side=CORE;
Objectname=CORTHUD;
Designation=KA-PS6;
Name=Thud;
Description=Plasma Artillery KBot;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=575;
BuildCostMetal=59;
MaxDamage=232;
MaxWaterDepth=12;
MaxSlope=14;
EnergyUse=0.6;
BuildTime=937;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=245;
RadarDistance=0;
SoundCategory=COR_KBOT;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_UNITEX;
SelfDestructAs=SMALL_UNIT;
Category=CORE KBOT MOBILE WEAPON NOTAIR NOTSUB CTRL_G CTRL_K CTRL_W NOTSHIP LEVEL1 ALL ;
TEDClass=KBOT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=corthud_dead;
UnitNumber=142;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=1.41;
BrakeRate=0.18;
Acceleration=0.094;
TurnRate=1357;
SteeringMode=2;
ShootMe=1;
EnergyMake=0.6;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=KBOTSS2;
Upright=1;
canattack=1;
Weapon1=ARM_HAM;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
NoChaseCategory=VTOL;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORTIDE;
Version=1;
Side=CORE;
Objectname=CORTIDE;
Name=Tidal Generator;
Description=Produces Energy;
FootprintX=4;
FootprintZ=4;
BuildCostEnergy=752;
BuildCostMetal=81;
MaxDamage=253;
MaxSlope=10;
EnergyUse=0;
BuildTime=2094;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=100;
RadarDistance=0;
SoundCategory=CORE_TIDE;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_BUILDINGEX;
SelfDestructAs=SMALL_BUILDING;
Category=CORE NOWEAPON ENERGY NOTAIR NOTSUB NOTSHIP LEVEL1 NOTLAND ALL ;
TEDClass=WATER;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=wwww wwww wwww wwww;
Corpse=cortide_dead;
UnitNumber=143;
MinWaterDepth=20;
SonarDistance=0;
buildangle=4096;
ActivateWhenBuilt=1;
NoShadow=1;
Waterline=10;
TidalGenerator=1;
onoffable=1;
Ovradjust=1;
shootme=1;
}
[UNITINFO]
{
UnitName=CORTITAN;
Version=1;
Side=CORE;
Objectname=CORTITAN;
Designation=AFD-J9;
Name=Titan;
Description=Torpedo Bomber;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=11920;
BuildCostMetal=247;
MaxDamage=649;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0.5;
BuildTime=4091;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=350;
RadarDistance=0;
SoundCategory=CORE_ADV_VTOL;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_UNITEX;
SelfDestructAs=MEDIUM_UNIT;
Category=CORE VTOL MOBILE WEAPON NOTSUB CTRL_P CTRL_Y CTRL_W NOTSHIP ANTIEMG ANTIGATOR ANTILASER ANTIFLAME LEVEL2 NOTLAND ALL ;
TEDClass=VTOL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=144;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=5.0;
BrakeRate=0.5;
Acceleration=0.1;
TurnRate=273;
SteeringMode=1;
ShootMe=1;
Canfly=1;
cruisealt=150;
BankScale=1;
EnergyMake=0.5;
DefaultMissionType=VTOL_standby;
maneuverleashlength=1280;
canattack=1;
Weapon1=ARMAIR_TORPEDO;
BadTargetCategory=NOWEAPON;
wpri_BadTargetCategory=NOTSHIP;
NoChaseCategory=VTOL;
MoveRate1=8;
Ovradjust=1;
maxwaterdepth=255;
ImmuneToParalyzer=1;
}
[UNITINFO]
{
UnitName=CORTL;
Version=1;
Side=CORE;
Objectname=CORTL;
Name=Urchin;
Description=Torpedo Launcher;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=2288;
BuildCostMetal=416;
MaxDamage=2583;
MaxSlope=10;
EnergyUse=0.2;
BuildTime=6400;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=350;
RadarDistance=0;
SoundCategory=CORE_TORPLAUNCH;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_BUILDINGEX;
SelfDestructAs=MEDIUM_BUILDING;
Category=CORE SPECIAL WEAPON NOTAIR NOTSUB CTRL_X NOTSHIP LEVEL1 NOTLAND ALL ;
TEDClass=WATER;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=wwwwwwwww;
Corpse=cortl_dead;
UnitNumber=145;
firestandorders=1;
StandingFireOrder=2;
canstop=1;
ShootMe=1;
EnergyMake=0.2;
DefaultMissionType=GUARD_NOMOVE;
MinWaterDepth=1;
SonarDistance=450;
WaterLine=3;
buildangle=16384;
canattack=1;
Weapon1=COAX_TORPEDO;
BadTargetCategory=NOWEAPON;
wpri_BadTargetCategory=NOTSHIP;
ActivateWhenBuilt=1;
NoShadow=1;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORTOAST;
Version=1.2;
Side=CORE;
Objectname=CORTOAST;
Designation=ARM-GUARD;
Name=Toaster;
Description=Heavy Pop-up Plasma Cannon;
FootprintX=5;
FootprintZ=5;
BuildCostEnergy=36466;
BuildCostMetal=2210;
MaxDamage=13260;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=34000;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=320;
RadarDistance=0;
SoundCategory=TOAST;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=CORE WEAPON NOTAIR NOTSUB CTRL_X NOTSHIP LEVEL2 NOTLAND ALL ;
TEDClass=FORT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooo ooooo ooooo ooooo ooooo;
Corpse=cortoast_dead;
UnitNumber=201;
firestandorders=1;
StandingFireOrder=2;
canstop=1;
ShootMe=1;
DefaultMissionType=GUARD_NOMOVE;
buildangle=8192;
canattack=1;
Weapon1=CORTOAST_GUN;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
NoChaseCategory=MOBILE;
digger=1;
DamageModifier=0.25;
activatewhenbuilt=1;
downloadable=1;
}
[UNITINFO]
{
UnitName=CORTRON;
Version=1.2;
Side=CORE;
Objectname=CORTRON;
Designation=COR-TRON;
Name=Catalyst;
Description=Stealth Tactical Nuclear Silo;
FootprintX=4;
FootprintZ=4;
BuildCostEnergy=152408;
BuildCostMetal=1842;
MaxDamage=6769;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=106579;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=350;
RadarDistance=0;
SoundCategory=TAC_NUC;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=ATOMIC_BLASTSML;
SelfDestructAs=ARMEMP_WEAPON;
Category=CORE WEAPON CTRL_L NOTAIR NOTSUB NOTSHIP LEVEL3 NOTLAND ALL ;
TEDClass=SPECIAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooooooo;
Corpse=cortron_dead;
UnitNumber=321;
firestandorders=1;
StandingFireOrder=0;
canstop=1;
ShootMe=1;
buildangle=8192;
canattack=1;
Weapon1=ARMEMP_WEAPON;
Weapon3=RANGE_TACNUKE;
BadTargetCategory=MOBILE;
wpri_badTargetCategory=MOBILE;
ai_weight=weight CORTRON 0;
ai_limit=limit CORTRON 0;
antiweapons=1;
Ovradjust=1;
downloadable=1;
Stealth=1;
}
[UNITINFO]
{
UnitName=CORTRONM;
Version=1.2;
Side=CORE;
Objectname=CORTRONM;
Designation=EMP-1;
Name=Neutron Mine;
Description=Paralyzes Units;
FootprintX=1;
FootprintZ=1;
BuildCostEnergy=3000;
BuildCostMetal=32;
MaxDamage=7;
MaxWaterDepth=0;
MaxSlope=15;
EnergyUse=0;
BuildTime=2250;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=64;
RadarDistance=0;
SoundCategory=MINE4;
YardMap=o;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=NEUTRON_MINE;
SelfDestructAs=NEUTRON_MINE;
Category=CORE MINE WEAPON NOTAIR NOTSUB CTRL_M NOTSHIP LEVEL2 NOTLAND ALL ;
TEDClass=SPECIAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=5223;
firestandorders=1;
StandingFireOrder=2;
canmove=0;
canpatrol=0;
canstop=0;
canguard=0;
DefaultMissionType=Standby_Mine;
canattack=0;
downloadable=1;
kamikaze=1;
selfdestructcountdown=0;
ai_weight=weight CORTRONM 0;
ai_limit=limit CORTRONM 0;
CloakCost=9;
init_cloaked=1;
mincloakdistance=10;
DamageModifier=100;
Onoffable=0;
ActivateWhenBuilt=0;
Stealth=1;
}
[UNITINFO]
{
UnitName=CORTRUCK;
Version=1;
Side=CORE;
Objectname=CORTRUCK;
Designation=MA-L8;
Name=Truck;
Description=Ground Transport;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=875;
BuildCostMetal=218;
MaxDamage=3284;
MaxWaterDepth=12;
MaxSlope=18;
EnergyUse=0.3;
BuildTime=2515;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=0;
NoAutoFire=0;
SightDistance=310;
RadarDistance=0;
SoundCategory=CORE_VEHICLE;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_UNITEX;
SelfDestructAs=SMALL_UNIT;
Category=CORE TANK MOBILE NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL1 ALL ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=cortruck_dead;
UnitNumber=104;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=2.1;
BrakeRate=0.051;
Acceleration=0.02;
TurnRate=300;
SteeringMode=1;
ShootMe=1;
EnergyMake=0.3;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKSH3;
canattack=1;
norestrict=1;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORTSHIP;
Version=1;
Side=CORE;
Objectname=CORTSHIP;
Designation=ASD-ST;
Name=Envoy;
Description=Naval Transport w/ Firing Ports;
FootprintX=6;
FootprintZ=6;
BuildCostEnergy=3127;
BuildCostMetal=417;
MaxDamage=6859;
EnergyUse=0.3;
BuildTime=4124;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=250;
RadarDistance=0;
SoundCategory=CORE_SHIP;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_UNITEX;
SelfDestructAs=MEDIUM_UNIT;
Category=CORE SHIP MOBILE WEAPON CTRL_T CTRL_W NOTAIR NOTSUB LEVEL1 NOTLAND ALL ;
TEDClass=SHIP;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=cortship_dead;
UnitNumber=146;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=3.41;
BrakeRate=0.018;
Acceleration=0.018;
TurnRate=130;
SteeringMode=1;
ShootMe=1;
Scale=0.5;
EnergyMake=0.3;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=BOATS6;
MinWaterDepth=12;
buildangle=16384;
canload=1;
transportsize=4;
transportcapacity=16;
canattack=0;
BadTargetCategory=ANTILASER;
wpri_badTargetCategory=ANTILASER;
NoChaseCategory=VTOL;
Floater=1;
Ovradjust=1;
IsAirBase=1;
}
[UNITINFO]
{
UnitName=CORUWADVES;
Version=1.2;
Side=CORE;
Objectname=coruwadves;
Designation=CP-CAES;
Name=Adv. Submersible Energy Storage;
Description=High Capacity Energy Storage;
FootprintX=5;
FootprintZ=5;
BuildCostEnergy=18606;
BuildCostMetal=498;
MaxDamage=2803;
MaxSlope=20;
EnergyUse=0;
BuildTime=26021;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=148;
RadarDistance=0;
SoundCategory=CORE_ESTOR;
EnergyStorage=9000;
MetalStorage=0;
ExplodeAs=ATOMIC_BLASTSML;
SelfDestructAs=ATOMIC_BLAST;
Category=ARM ENERGY level1 NOWEAPON NOTAIR NOTSUB ALL ;
TEDClass=ENERGY;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooooooo;
Corpse=coruwadves_dead;
UnitNumber=3213;
buildangle=7822;
downloadable=1;
NoShadow=1;
}
[UNITINFO]
{
UnitName=CORUWADVMS;
Version=1.2;
Side=CORE;
Objectname=coruwadvms;
Designation=CP-AUMS;
Name=Adv. Submersible Metal Storage;
Description=High Capacity Metal Storage;
FootprintX=4;
FootprintZ=4;
BuildCostEnergy=7376;
BuildCostMetal=640;
MaxDamage=3002;
MaxSlope=20;
EnergyUse=0;
BuildTime=10316;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=140;
RadarDistance=0;
SoundCategory=CORE_MSTOR;
EnergyStorage=0;
MetalStorage=3000;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=CORE METAL LEVEL1 NOWEAPON NOTAIR NOTSUB STORAGE ALL ;
TEDClass=METAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooooooo;
Corpse=coruwadvms_dead;
UnitNumber=3215;
buildangle=6093;
downloadable=1;
NoShadow=1;
}
[UNITINFO]
{
UnitName=CORUWES;
Version=1.2;
Side=CORE;
Objectname=CORUWES;
Designation=ME-UW2;
Name=Underwater Energy Storage;
Description=Increases Energy Storage;
FootprintX=4;
FootprintZ=4;
BuildCostEnergy=3732;
BuildCostMetal=280;
MaxDamage=1521;
MaxSlope=20;
EnergyUse=0;
BuildTime=7829;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=130;
RadarDistance=0;
SoundCategory=CORE_ESTOR;
EnergyStorage=4500;
MetalStorage=0;
ExplodeAs=ESTOR_BUILDINGEX;
SelfDestructAs=ESTOR_BUILDING;
Category=CORE NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL1 NOTLAND ALL ;
TEDClass=ENERGY;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooooooo;
Corpse=coruwes_dead;
UnitNumber=293;
buildangle=8192;
downloadable=1;
MinWaterDepth=31;
}
[UNITINFO]
{
UnitName=CORUWFUS;
Version=1.2;
Side=CORE;
Objectname=CORUWFUS;
Designation=EF-UW2;
Name=Underwater Fusion Reactor;
Description=Produces/Stores Energy;
FootprintX=5;
FootprintZ=5;
BuildCostEnergy=87784;
BuildCostMetal=3638;
MaxDamage=4002;
MaxSlope=16;
EnergyUse=0;
BuildTime=81850;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=110;
RadarDistance=0;
SoundCategory=CORE_UWFUSION;
EnergyStorage=2000;
MetalStorage=0;
ExplodeAs=ATOMIC_BLASTSML;
SelfDestructAs=MINE_NUKE;
Category=CORE NOWEAPON ENERGY NOTAIR NOTSUB NOTSHIP LEVEL3 NOTLAND ALL ;
TEDClass=ENERGY;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooo ooooo ooooo ooooo ooooo;
Corpse=coruwfus_dead;
UnitNumber=196;
EnergyMake=1100;
buildangle=8192;
downloadable=1;
ActivateWhenBuilt=1;
MinWaterDepth=15;
}
[UNITINFO]
{
UnitName=CORUWMEX;
Version=1.2;
Side=CORE;
Objectname=CORUWMEX;
Designation=ME-UW2;
Name=Underwater Metal Extractor;
Description=Extracts Metal;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=924;
BuildCostMetal=84;
MaxDamage=277;
MaxSlope=20;
EnergyUse=7.5;
BuildTime=1292;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=130;
RadarDistance=0;
SoundCategory=CORE_UWMEX;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_BUILDINGEX;
SelfDestructAs=TINY_BUILDINGEX;
Category=CORE METAL NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL1 NOTLAND ALL ;
TEDClass=METAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooooooo;
Corpse=coruwmex_dead;
UnitNumber=197;
buildangle=8192;
downloadable=1;
ActivateWhenBuilt=1;
selfdestructcountdown=1;
onoffable=1;
ExtractsMetal=0.0011;
MinWaterDepth=10;
}
[UNITINFO]
{
UnitName=CORUWMME;
Version=1;
Side=CORE;
Objectname=CORUWMME;
Designation=MD-2;
Name=Underwater Moho Mine;
Description=Advanced Metal Extractor;
FootprintX=5;
FootprintZ=5;
BuildCostEnergy=11105;
BuildCostMetal=505;
MaxDamage=1667;
MinWaterDepth=19;
MaxSlope=24;
EnergyUse=75;
BuildTime=7766;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=130;
RadarDistance=0;
SoundCategory=CORE_UWMEX;
EnergyStorage=0;
MetalStorage=100;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=CORE METAL NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL3 NOTLAND ALL ;
TEDClass=METAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooo ooooo ooooo ooooo ooooo;
Corpse=coruwmme_dead;
UnitNumber=5200;
BuildAngle=32768;
ActivateWhenBuilt=1;
DamageModifier=0.35;
onoffable=1;
ExtractsMetal=0.0033;
ai_weight=weight CORUWMME 0;
ai_limit=limit CORUWMME 0;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORUWMMM;
Version=1.2;
Side=CORE;
Objectname=CORUWMMM;
Designation=MMC;
Name=Underwater Moho Metal Maker;
Description=Converts Energy to Metal;
FootprintX=5;
FootprintZ=5;
BuildCostEnergy=19164;
BuildCostMetal=73;
MaxDamage=500;
MinWaterDepth=15;
MaxSlope=16;
EnergyUse=900;
BuildTime=13401;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=110;
RadarDistance=0;
SoundCategory=CORE_MAKER;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_BUILDINGEX;
SelfDestructAs=MEDIUM_BUILDING;
Category=CORE NOWEAPON NOTAIR NOTSUB CTRL_J NOTSHIP LEVEL3 NOTLAND ALL ;
TEDClass=METAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooo ooooo ooooo ooooo ooooo;
Corpse=coruwmmm_dead;
UnitNumber=4292;
buildangle=8192;
ActivateWhenBuilt=1;
onoffable=1;
MakesMetal=9;
DamageModifier=0.275;
ai_weight=weight CORUWMMM 0;
ai_limit=limit CORUWMMM 0;
downloadable=1;
}
[UNITINFO]
{
UnitName=CORUWMS;
Version=1.2;
Side=CORE;
Objectname=CORUWMS;
Designation=ME-UW2;
Name=Underwater Metal Storage;
Description=Increases Metal Storage;
FootprintX=4;
FootprintZ=4;
BuildCostEnergy=1144;
BuildCostMetal=350;
MaxDamage=1750;
MaxSlope=20;
EnergyUse=0;
BuildTime=3199;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=130;
RadarDistance=0;
SoundCategory=COR_UWMESTOR;
EnergyStorage=0;
MetalStorage=1500;
ExplodeAs=MEDIUM_BUILDINGEX;
SelfDestructAs=MEDIUM_BUILDING;
Category=CORE NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL1 NOTLAND ALL ;
TEDClass=METAL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooooooo;
Corpse=coruwms_dead;
UnitNumber=243;
buildangle=8192;
downloadable=1;
MinWaterDepth=40;
}
[UNITINFO]
{
UnitName=CORVALK;
Version=1;
Side=CORE;
Objectname=CORVALK;
Designation=VA-14-T;
Name=Valkyrie;
Description=Air Transport;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=1851;
BuildCostMetal=115;
MaxDamage=946;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0.7;
BuildTime=1905;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=245;
RadarDistance=0;
SoundCategory=CORE_VTOL;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_UNITEX;
SelfDestructAs=SMALL_UNIT;
Category=CORE VTOL MOBILE WEAPON CTRL_T NOTSUB NOTSHIP ANTIEMG ANTIGATOR ANTILASER ANTIFLAME LEVEL1 NOTLAND ALL ;
TEDClass=VTOL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=147;
firestandorders=0;
mobilestandorders=0;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=7.55;
BrakeRate=6;
Acceleration=0.06;
TurnRate=324;
SteeringMode=1;
ShootMe=1;
Canfly=1;
cruisealt=80;
BankScale=1;
EnergyMake=0.7;
DefaultMissionType=VTOL_standby;
maneuverleashlength=1280;
canload=1;
transportsize=3;
transportcapacity=1;
MoveRate1=1;
PitchScale=1;
MoveRate2=2;
Ovradjust=1;
ImmuneToParalyzer=1;
IsAirBase=1;
}
[UNITINFO]
	{
	UnitName=CORVALKII;
	Version=1;
	Side=CORE;
	Objectname=CORVALKII;
	Designation=CORVALKII;
	Name=AMAT;
	Description=Advanced Multi Air Transport;
	FootprintX=3;
	FootprintZ=3;
	BuildCostEnergy=32184;
	BuildCostMetal=1000;
	MaxDamage=3341;
	MaxWaterDepth=0;
	MaxSlope=10;
	EnergyUse=1.8;
	BuildTime=16364;
	WorkerTime=0;
	BMcode=1;
	Builder=0;
	ThreeD=1;
	ZBuffer=1;
	NoAutoFire=0;
	SightDistance=150;
	RadarDistance=0;
	SoundCategory=CORE_VTOL;
	EnergyStorage=0;
	MetalStorage=0;
	ExplodeAs=BIG_UNITEX;
	SelfDestructAs=BIG_UNIT;
	Category=CORE VTOL CTRL_V LEVEL2 WEAPON BOMB NOTSUB CTRL_W CTRL_P;
	TEDClass=VTOL;
	Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
	UnitNumber=113120;
	firestandorders=1;
	StandingFireOrder=2;
	mobilestandorders=1;
	StandingMoveOrder=1;
	canmove=1;
	canpatrol=1;
	canstop=1;
	canguard=1;
	MaxVelocity=6.25;
	BrakeRate=1;
	Acceleration=0.04;
	TurnRate=256;
	SteeringMode=1;
	ShootMe=1;
	Canfly=1;
	cruisealt=60;
	Scale=1;
	BankScale=-1;
	EnergyMake=1.8;
	DefaultMissionType=Standby;
	maneuverleashlength=1280;
	canattack=1;
	NoChaseCategory=UNDERWATER;
	Weapon1=ARM_DISINTEGRATOR;// Have no worry, I just needed a commandfire=1; weapon, but it will never fire
	attackrunlength=180;
	Ovradjust=1;
	isairbase=1;
	}[UNITINFO]
{
UnitName=CORVAMP;
Version=1;
Side=CORE;
Objectname=CORVAMP;
Designation=AFD-J9;
Name=Vamp;
Description=Stealth Fighter;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=5310;
BuildCostMetal=165;
MaxDamage=299;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=1.5;
BuildTime=2733;
BMcode=1;
ThreeD=1;
ZBuffer=1;
SightDistance=600;
RadarDistance=0;
SoundCategory=CORE_ADV_VTOL;
ExplodeAs=SMALL_UNITEX;
SelfDestructAs=SMALL_UNIT;
Category=CORE VTOL MOBILE WEAPON NOTSUB CTRL_P CTRL_O CTRL_W NOTSHIP ANTIEMG ANTIGATOR ANTILASER ANTIFLAME LEVEL2 NOTLAND ALL ;
TEDClass=VTOL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=148;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=8.64;
BrakeRate=4.7;
Acceleration=0.3;
TurnRate=495;
SteeringMode=1;
ShootMe=1;
Canfly=1;
cruisealt=160;
BankScale=1;
EnergyMake=1.5;
DefaultMissionType=VTOL_standby;
maneuverleashlength=1280;
canattack=1;
Weapon1=ARMVTOL_ADVMISSILE;
Weapon2=ARMVTOL_ADVMISSILE2;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=NOTAIR;
wsec_badTargetCategory=NOTAIR;
NoChaseCategory=NOTAIR;
MoveRate1=8;
Stealth=1;
Ovradjust=1;
ImmuneToParalyzer=1;
}
[UNITINFO]
{
UnitName=CORVENG;
Version=1;
Side=CORE;
Objectname=CORVENG;
Designation=VA-GM15;
Name=Avenger;
Description=Fighter;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=660;
BuildCostMetal=41;
MaxDamage=74;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0.8;
BuildTime=679;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=400;
RadarDistance=0;
SoundCategory=CORE_VTOL;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_UNITEX;
SelfDestructAs=SMALL_UNIT;
Category=CORE VTOL MOBILE WEAPON NOTSUB CTRL_P CTRL_O CTRL_W NOTSHIP ANTIEMG ANTIGATOR ANTILASER ANTIFLAME LEVEL1 NOTLAND ALL ;
TEDClass=VTOL;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=149;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=10.9;
BrakeRate=8.75;
Acceleration=0.4;
TurnRate=781;
SteeringMode=1;
ShootMe=1;
Canfly=1;
cruisealt=100;
BankScale=1;
EnergyMake=0.8;
DefaultMissionType=VTOL_standby;
maneuverleashlength=1280;
canattack=1;
Weapon1=ARMVTOL_MISSILE;
Weapon2=ARMVTOL_MISSILE_A2A;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=NOTAIR;
wsec_badTargetCategory=NOWEAPON;
MoveRate1=8;
Ovradjust=1;
maxwaterdepth=255;
ImmuneToParalyzer=1;
}
[UNITINFO]
{
UnitName=CORVIPE;
Version=1.2;
Side=CORE;
Objectname=CORVIPE;
Designation=F-TL8;
Name=Viper;
Description=Pop-up Rocket Battery;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=7062;
BuildCostMetal=642;
MaxDamage=2568;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=9877;
WorkerTime=100;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=420;
RadarDistance=0;
SoundCategory=VIPE;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=CORE WEAPON NOTAIR NOTSUB CTRL_X NOTSHIP LEVEL2 NOTLAND ALL ;
TEDClass=FORT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=oooo;
Corpse=corvipe_dead;
UnitNumber=198;
firestandorders=1;
StandingFireOrder=2;
canstop=1;
ShootMe=1;
DefaultMissionType=GUARD_NOMOVE;
buildangle=8192;
canattack=1;
Weapon1=CORVIPE_LASER;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
NoChaseCategory=MOBILE;
digger=1;
DamageModifier=0.25;
downloadable=1;
}
[UNITINFO]
{
UnitName=CORVOYR;
Version=1.2;
Side=CORE;
Objectname=CORVOYR;
Designation=KB-MR4;
Name=Voyeur;
Description=Radar Kbot;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=2566;
BuildCostMetal=96;
MaxDamage=560;
MaxWaterDepth=0;
MaxSlope=16;
EnergyUse=15;
BuildTime=2091;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=910;
RadarDistance=1705;
SonarDistance=0;
SoundCategory=CORE_KRADAR;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_UNITEX;
SelfDestructAs=SMALL_UNIT;
Category=CORE KBOT MOBILE NOWEAPON NOTAIR NOTSUB CTRL_R NOTSHIP LEVEL2 ALL ;
TEDClass=KBOT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=corvoyr_dead;
UnitNumber=171;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=1.8;
BrakeRate=0.2;
Acceleration=0.11;
TurnRate=950;
SteeringMode=1;
ShootMe=1;
EnergyMake=4.5;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=KBOTSS2;
downloadable=1;
ActivateWhenBuilt=1;
onoffable=1;
}
[UNITINFO]
{
UnitName=CORVP;
Version=1;
Side=CORE;
Objectname=CORVP;
Designation=PAMT;
Name=Vehicle Plant;
Description=Produces Vehicles;
FootprintX=7;
FootprintZ=7;
BuildCostEnergy=1516;
BuildCostMetal=620;
MaxDamage=2933;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=6359;
WorkerTime=90;
BMcode=0;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=215;
RadarDistance=50;
SoundCategory=TANKPLANT;
EnergyStorage=100;
MetalStorage=100;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=CORE PLANT CTRL_F NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL1 NOTLAND ALL ;
TEDClass=PLANT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=yyyyyyy yyoooyy ooooooo oocccoo oocccoo oocccoo oocccoo;
Corpse=corvp_dead;
UnitNumber=150;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
buildangle=2048;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORVPE;
Version=1;
Side=CORE;
Objectname=CORVPE;
Designation=PAMT;
Name=Vehicle Plant;
Description=Produces Vehicles;
FootprintX=7;
FootprintZ=7;
BuildCostEnergy=1516;
BuildCostMetal=620;
MaxDamage=2933;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=6359;
WorkerTime=90;
BMcode=0;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=215;
RadarDistance=50;
SoundCategory=TANKPLANT;
EnergyStorage=100;
MetalStorage=100;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=CORE PLANT CTRL_F NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL1 NOTLAND ALL ;
TEDClass=PLANT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=yyooooo yyooooo yoocccc yoocccc yoocccc yyooooo yyooooo;
Corpse=corvpe_dead;
UnitNumber=9250;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
buildangle=2048;
ai_weight=weight CORVPE 0;
ai_limit=limit CORVPE 0;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORVPN;
Version=1;
Side=CORE;
Objectname=CORVPN;
Designation=PAMT;
Name=Vehicle Plant;
Description=Produces Vehicles;
FootprintX=7;
FootprintZ=7;
BuildCostEnergy=1516;
BuildCostMetal=620;
MaxDamage=2933;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=6359;
WorkerTime=90;
BMcode=0;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=215;
RadarDistance=50;
SoundCategory=TANKPLANT;
EnergyStorage=100;
MetalStorage=100;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=CORE PLANT CTRL_F NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL1 NOTLAND ALL ;
TEDClass=PLANT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=oocccoo oocccoo oocccoo oocccoo ooooooo yyoooyy yyyyyyy;
Corpse=corvpn_dead;
UnitNumber=9150;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
buildangle=2048;
ai_weight=weight CORVPN 0;
ai_limit=limit CORVPN 0;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORVPW;
Version=1;
Side=CORE;
Objectname=CORVPW;
Designation=PAMT;
Name=Vehicle Plant;
Description=Produces Vehicles;
FootprintX=7;
FootprintZ=7;
BuildCostEnergy=1516;
BuildCostMetal=620;
MaxDamage=2933;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=6359;
WorkerTime=90;
BMcode=0;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=215;
RadarDistance=50;
SoundCategory=TANKPLANT;
EnergyStorage=100;
MetalStorage=100;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=CORE PLANT CTRL_F NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL1 NOTLAND ALL ;
TEDClass=PLANT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=oooooyy oooooyy ccccooy ccccooy ccccooy oooooyy oooooyy;
Corpse=corvpw_dead;
UnitNumber=9350;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
buildangle=2048;
ai_weight=weight CORVPW 0;
ai_limit=limit CORVPW 0;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORVRAD;
Version=1;
Side=CORE;
Objectname=CORVRAD;
Name=Informant;
Description=Radar Vehicle;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=4018;
BuildCostMetal=145;
MaxDamage=1015;
MaxWaterDepth=0;
MaxSlope=16;
EnergyUse=20;
BuildTime=2811;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=1090;
RadarDistance=2250;
SonarDistance=0;
SoundCategory=CORE_VRADAR;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_UNITEX;
SelfDestructAs=SMALL_UNIT;
Category=CORE TANK MOBILE NOWEAPON NOTAIR NOTSUB CTRL_R NOTSHIP LEVEL2 ALL ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=corvrad_dead;
UnitNumber=151;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=3.17;
BrakeRate=0.012;
Acceleration=0.03;
TurnRate=335;
SteeringMode=1;
ShootMe=1;
EnergyMake=5;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKSH3;
ActivateWhenBuilt=1;
onoffable=1;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORVROC;
Version=1;
Side=CORE;
Objectname=CORVROC;
Name=Diplomat;
Description=Mobile Rocket Launcher;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=10582;
BuildCostMetal=562;
MaxDamage=2019;
MaxWaterDepth=12;
MaxSlope=16;
EnergyUse=0.5;
BuildTime=7402;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=170;
RadarDistance=0;
SoundCategory=CORE_ADV_VEHICLE;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=BIG_UNITEX;
SelfDestructAs=BIG_UNIT;
Category=CORE TANK MOBILE WEAPON NOTAIR NOTSUB CTRL_G CTRL_V CTRL_W NOTSHIP LEVEL2 ALL ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=corvroc_dead;
UnitNumber=152;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=2.03;
BrakeRate=0.03;
Acceleration=0.016;
TurnRate=284;
SteeringMode=1;
ShootMe=1;
EnergyMake=0.5;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKSH3;
canattack=1;
Weapon1=CORTRUCK_ROCKET;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
NoChaseCategory=VTOL;
DamageModifier=1;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=CORWIN;
Version=1;
Side=CORE;
Objectname=CORWIN;
Designation=EW-14;
Name=Wind Generator;
Description=Produces Energy;
FootprintX=4;
FootprintZ=4;
BuildCostEnergy=146;
BuildCostMetal=106;
MaxDamage=117;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=1631;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=210;
RadarDistance=0;
SoundCategory=CORE_WIND;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_BUILDINGEX;
SelfDestructAs=SMALL_BUILDING;
Category=CORE NOWEAPON ENERGY NOTAIR NOTSUB NOTSHIP LEVEL1 NOTLAND ALL ;
TEDClass=ENERGY;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=oooo oooo oooo oooo;
Corpse=corwin_dead;
UnitNumber=153;
ActivateWhenBuilt=1;
WindGenerator=25;
Ovradjust=1;
shootme=1;
}
[UNITINFO]
{
UnitName=CORWOLV;
Version=1.2;
Side=CORE;
Objectname=corwolv;
Designation=CP-CMA;
Name=Wolverine;
Description=Light Mobile Artillery;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=971;
BuildCostMetal=103;
MaxDamage=298;
MaxSlope=10;
MaxWaterDepth=8;
EnergyUse=0.5;
BuildTime=1357;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=230;
RadarDistance=0;
SonarDistance=0;
SoundCategory=CORE_VEHICLE;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_UNITEX;
SelfDestructAs=SMALL_UNIT;
Category=CORE TANK LEVEL1 WEAPON NOTAIR NOTSUB CTRL_W ALL ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=corwolv_dead;
UnitNumber=3220;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=2.53;
BrakeRate=0.03;
Acceleration=0.015;
TurnRate=385;
SteeringMode=1;
ShootMe=1;
EnergyMake=0.5;
DefaultMissionType=Standby;
maneuverleashlength=650;
MovementClass=TANKSH2;
Weapon1=CORWOLV_GUN;
wpri_badTargetCategory=VTOL;
BadTargetCategory=NOWEAPON;
canattack=1;
NoChaseCategory=VTOL;
}
[UNITINFO]
{
UnitName=CSUBPEN;
Version=3;
Side=CORE;
Objectname=CSUBPEN;
Designation=CMK-SPC;
Name=Amphibious Complex;
Description=Produces Amphibious/Underwater Units;
FootprintX=8;
FootprintZ=8;
BuildCostEnergy=7894;
BuildCostMetal=2153;
MaxDamage=4737;
EnergyUse=0;
BuildTime=22082;
WorkerTime=270;
BMcode=0;
Builder=1;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=185;
SonarDistance=205;
RadarDistance=0;
SoundCategory=TANKPLANT;
EnergyStorage=150;
MetalStorage=150;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=CORE PLANT LEVEL2 NOWEAPON NOTAIR NOTSUB CTRL_F ALL ;
TEDClass=PLANT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=wwwwwwww wCCCCCCw wCCCCCCw wCCCCCCw wCCCCCCw wCCCCCCw wCCCCCCw wCCCCCCw;
Corpse=csubpen_dead;
UnitNumber=68527;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
MetalMake=1;
MinWaterDepth=30;
WaterLine=43;
NoShadow=1;
Ovradjust=1;
}
[UNITINFO]
{
UnitName=Darklord;
Version=1;
Side=CORE;
Objectname=Darklord;
Designation=SB-AS7;
Name=Cronus;
Description=Artillery Bombardment Ship;
FootprintX=6;
FootprintZ=12;
BuildCostEnergy=9856;
BuildCostMetal=657;
MaxDamage=1919;
BuildTime=6498;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=350;
SoundCategory=CORE_ADV_SHIP;
ExplodeAs=BIG_UNITEX;
SelfDestructAs=BIG_UNIT;
Category=CORE SHIP LEVEL2 WEAPON NOTAIR NOTSUB CTRL_W ALL ;
TEDClass=SHIP;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=Darklord_dead;
UnitNumber=8989;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=2.7;
BrakeRate=0.012;
Acceleration=0.03;
TurnRate=124;
SteeringMode=1;
ShootMe=1;
EnergyMake=16;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=BOATD6;
MinWaterDepth=15;
buildangle=16384;
canattack=1;
Weapon1=TREMSHIP;
Weapon2=TREMSHIP;
wpri_badTargetCategory=VTOL;
wsec_badTargetCategory=VTOL;
BadTargetCategory=NOWEAPON;
NoChaseCategory=VTOL;
Ovradjust=1;
Floater=1;
}
[UNITINFO]
{
UnitName=DECADE;
Version=1;
Side=ARM;
Objectname=DECADE;
Designation=DECADE;
Name=Decade;
Description=Corvette Gunboat;
FootprintX=4;
FootprintZ=4;
BuildCostEnergy=2400;
BuildCostMetal=320;
MaxDamage=1748;
EnergyUse=1;
BuildTime=3086;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=500;
RadarDistance=0;
SoundCategory=ARM_SHIP;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_UNITEX;
SelfDestructAs=MEDIUM_UNIT;
Category=ARM SHIP LEVEL1 WEAPON NOTAIR NOTSUB ALL ;
TEDClass=SHIP;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=Coresupp_dead;
UnitNumber=3857;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=3.75;
BrakeRate=0.015;
Acceleration=0.06;
TurnRate=290;
SteeringMode=1;
ShootMe=1;
Scale=0.5;
EnergyMake=1;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=BOATS4;
buildangle=16384;
Weapon1=CORVETTE_GAUSS;
Weapon2=CORVETTE_GAUSS;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
wsec_badTargetCategory=VTOL;
NoChaseCategory=VTOL;
canattack=1;
ActivateWhenBuilt=1;
MinWaterDepth=12;
Floater=1;
SonarDistance=0;
}
[UNITINFO]
{
UnitName=DEMOLISH;
Version=1.3;
Side=ARM;
Objectname=DEMOLISH;
Designation=ARM-TLA-2A;
Name=Demolisher;
Description=Heavy Lightning Tank;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=12088;
BuildCostMetal=641;
BuildTime=8241;
MaxDamage=4081;
MaxWaterDepth=0;
MaxSlope=12;
EnergyUse=4;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
SightDistance=420;
RadarDistance=0;
SoundCategory=ARM_ADV_TANK;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=BIG_UNITEX;
SelfDestructAs=BIG_UNIT;
Category=ARM TANK MOBILE WEAPON NOTAIR NOTSUB CTRL_G CTRL_V CTRL_W NOTSHIP LEVEL2 ALL ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=demolish_dead;
UnitNumber=1290;
canguard=1;
canmove=1;
canpatrol=1;
canstop=1;
canattack=1;
ShootMe=1;
NoAutoFire=0;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKSH3;
MaxVelocity=2.38;
BrakeRate=0.0133;
Acceleration=0.011;
EnergyMake=4;
TurnRate=216;
SteeringMode=1;
Ovradjust=1;
downloadable=1;
Weapon1=ARM_HLIGHTNING;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
NoChaseCategory=VTOL;
}
[UNITINFO]
{
UnitName=GORG;
Version=1.1;
Side=CORE;
Objectname=GORG;
Designation=GORG;
Name=Juggernaut;
Description=(barely) Mobile Heavy Turret;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=206544;
BuildCostMetal=10795;
MaxDamage=24000;
MaxWaterDepth=12;
MaxSlope=14;
EnergyUse=10;
BuildTime=155448;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=725;
RadarDistance=0;
SoundCategory=JUGGERNAUT;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=ATOMIC_BLASTSML;
SelfDestructAs=ATOMIC_BLAST;
Category=CORE KBOT LEVEL3 WEAPON NOTAIR NOTSUB CTRL_W ALL ;
TEDClass=KBOT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=GORG_dead;
UnitNumber=600;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=0.65;
BrakeRate=0.1;
Acceleration=0.04;
TurnRate=200;
SteeringMode=2;
ShootMe=1;
EnergyMake=5;
DamageModifier=0.341;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=BIGASS;
canattack=1;
Weapon1=JUGGER_FIRE;
downloadable=1;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
NoChaseCategory=VTOL;
ImmuneToParalyzer=1;
}
[UNITINFO]
	{
	UnitName=gznukpl;
	Version=1;
	Side=ARM;
	Objectname=gznukpl;
	Designation=NUKPL;
	Name=Micro Fusion;
	Description=Dangerous Fusion Power Plant;
	FootprintX=5;
	FootprintZ=5;
	BuildCostEnergy=14763;
	BuildCostMetal=1174;
	MaxDamage=1233;
	MaxWaterDepth=0;
	MaxSlope=10;
	EnergyUse=0;
	BuildTime=20386;
	WorkerTime=0;
	BMcode=0;
	Builder=0;
	ThreeD=1;
	ZBuffer=1;
	NoAutoFire=0;
	SightDistance=210;
	RadarDistance=0;
	SoundCategory=CORE_FUS;
	EnergyStorage=500;
	MetalStorage=0;
	ExplodeAs=ESTOR_BUILDING;
	SelfDestructAs=ATOMIC_BLAST;
	Category=ARM ENERGY LEVEL3 NOWEAPON NOTAIR NOTSUB ;
	TEDClass=ENERGY;
	Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
	YardMap=oooooooooooooooooooo;
	Corpse=gznukpl_dead;
	GermanName=Nuclearreaktor;
	GermanDescription=Liefert Energie;
	UnitNumber=7000;
	FrenchName=Racteur nuclaire;
	Frenchdescription=Produit de l'nergie;
	EnergyMake=250;
	buildangle=4096;
	ActivateWhenBuilt=1;
      }
[UNITINFO]
{
UnitName=HLLT;
Version=1;
Side=CORE;
Objectname=HLLT;
Designation=MBHR-2F;
Name=HLLT;
Description=Anti-Swarm Double LLT;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=1017;
BuildCostMetal=185;
MaxDamage=858;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=2846;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=450;
RadarDistance=0;
SoundCategory=MLT;
EnergyStorage=50;
MetalStorage=0;
ExplodeAs=SMALL_BUILDINGEX;
SelfDestructAs=SMALL_BUILDING;
Category=CORE WEAPON NOTAIR NOTSUB CTRL_X NOTSHIP LEVEL1 NOTLAND ALL ;
TEDClass=FORT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=oooo;
Corpse=corllt_dead;
UnitNumber=176;
firestandorders=1;
StandingFireOrder=2;
canstop=1;
ShootMe=1;
DefaultMissionType=GUARD_NOMOVE;
buildangle=32768;
Weapon1=ARM_LIGHTLASER;
Weapon2=CORE_LIGHTLASER;
wpri_badTargetCategory=VTOL;
BadTargetCategory=NOWEAPON;
canattack=1;
HealTime=4;
}
[UNITINFO]
{
UnitName=INTRUDER;
Version=3.1;
Side=CORE;
Objectname=INTRUDER;
Designation=VT-CT-AAHT;
Name=Intruder;
Description=Amphibious Heavy Assault Transport;
FootprintX=4;
FootprintZ=4;
BuildCostEnergy=23800;
BuildCostMetal=1264;
BuildTime=16647;
MaxDamage=16776;
EnergyUse=2.9;
MaxWaterDepth=255;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=225;
RadarDistance=0;
SonarDistance=800;
SoundCategory=CORE_ADV_TANK;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=CORE HOVER MOBILE WEAPON CTRL_T CTRL_W NOTAIR NOTSUB NOTSHIP LEVEL2 ALL;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=INTRUDER_dead;
UnitNumber=9995;
firestandorders=1;
StandingFireOrder=1;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
canattack=1;
MaxVelocity=2.64;
BrakeRate=0.04;
Acceleration=0.25;
TurnRate=160;
SteeringMode=1;
ShootMe=1;
Scale=0.5;
EnergyMake=2.6;
MetalMake=0;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKDH3;
buildangle=16384;
Weapon1=ADV_DECKLASER;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
NoChaseCategory=VTOL;
cantbetransported=1;
canload=1;
transportsize=4;
transportcapacity=24;
noshadow=1;
upright=1;
}
[UNITINFO]
{
UnitName=krogtaar;
Version=1.2;
Side=CORE;
Objectname=krogtaar;
Designation=CORE-KLK2;
Name=KrogTaar;
Description=Heavy Weapons Riot Mech;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=146408;
BuildCostMetal=7652;
MaxDamage=16000;
DamageModifier=0.633;
MaxWaterDepth=13;
MaxSlope=17;
EnergyUse=3;
BuildTime=110189;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=600;
RadarDistance=0;
SoundCategory=ADVCOR_KBOT;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=ESTOR_BUILDINGEX;
SelfDestructAs=ESTOR_BUILDING;
Category=CORE KBOT MOBILE WEAPON NOTAIR CTRL_G CTRL_K CTRL_W NOTSHIP LEVEL2 ALL ;
TEDClass=KBOT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=krogtaar_dead;
UnitNumber=12323;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
canattack=1;
MaxVelocity=1.5;
BrakeRate=0.19;
Acceleration=0.12;
TurnRate=720;
SteeringMode=2;
ShootMe=1;
EnergyMake=3;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=MECH;
Upright=1;
Weapon1=COR_TAAR_RC;
downloadable=1;
BadTargetCategory=NOWEAPON;
wpri_BadTargetCategory=VTOL;
wspe_badTargetCategory=ALL;
NoChaseCategory=VTOL;
ImmuneToParalyzer=1;
}
[UNITINFO]
{
UnitName=Madsam;
Version=1.0;
Side=CORE;
Objectname=Madsam;
Designation=MAD-SAM;
Name=SAM;
Description=Med. Anti-Air Battery;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=1688;
BuildCostMetal=307;
BuildTime=4723;
MaxDamage=1314;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=355;
RadarDistance=0;
SoundCategory=HMT;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_BUILDINGEX;
SelfDestructAs=MEDIUM_BUILDING;
Category=CORE FORT LEVEL2 weapon NOTAIR NOTSUB ALL ;
TEDClass=FORT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooo ooo ooo;
Corpse=Madsam_dead;
UnitNumber=365;
firestandorders=1;
StandingFireOrder=2;
canstop=1;
ShootMe=1;
DefaultMissionType=GUARD_NOMOVE;
buildangle=8192;
canattack=1;
Weapon1=GA2;
downloadable=1;
wpri_badTargetCategory=ALL;
BadTargetCategory=NOWEAPON;
}
[UNITINFO]
{
UnitName=MARAUDER;
Version=3.0;
Side=ARM;
Objectname=MARAUDER;
Designation=ARM-MAR;
Name=Marauder;
Description=Amphibious Heavy KBot;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=19934;
BuildCostMetal=684;
BuildTime=10553;
MaxDamage=3627;
MaxWaterDepth=32;
MaxSlope=17;
EnergyUse=1.1;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=415;
RadarDistance=0;
SoundCategory=AMPH_MECH;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=BIG_UNITEX;
SelfDestructAs=BIG_UNIT;
Category=ARM KBOT LEVEL3 WEAPON NOTAIR NOTSUB CTRL_W ALL ;
TEDClass=KBOT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=MARAUDER_dead;
UnitNumber=499210;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=1.42;
BrakeRate=0.19;
Acceleration=0.06;
TurnRate=960;
SteeringMode=2;
ShootMe=1;
EnergyMake=19;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKDH3;
Upright=1;
canattack=1;
Weapon1=armMech_CANNON;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
downloadable=1;
NoChaseCategory=VTOL;
}
[UNITINFO]
{
UnitName=MERCURY;
Version=1;
Side=ARM;
Objectname=MERCURY;
Designation=ARM-MERCURY;
Name=Mercury;
Description=Long-Range Missile Tower;
FootprintX=4;
FootprintZ=4;
BuildCostEnergy=31900;
BuildCostMetal=1450;
MaxDamage=5800;
MaxWaterDepth=0;
MaxSlope=20;
EnergyUse=0;
BuildTime=21750;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=450;
RadarDistance=2500;
ActivateWhenBuilt=0;
SoundCategory=ARM_TARG;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=ARM SPECIAL LEVEL2 WEAPON NOTAIR NOTSUB ALL ;
TEDClass=FORT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=oooo oooo oooo oooo;
Corpse=mercury_dead;
UnitNumber=8800;
firestandorders=1;
StandingFireOrder=2;
canstop=1;
ShootMe=1;
DefaultMissionType=GUARD_NOMOVE;
Weapon1=ADVSAM;
wpri_badTargetCategory=ALL;
BadTargetCategory=NOWEAPON;
canattack=1;
downloadable=1;
}
[UNITINFO]
{
UnitName=NSACLASH;
Version=1.0;
Side=CORE;
Objectname=NSACLASH;
Designation=NSA-CLASH;
Name=Clasher;
Description=Heavy Laser Hovercraft;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=8964;
BuildCostMetal=634;
MaxDamage=3379;
MaxWaterDepth=0;
MaxSlope=16;
EnergyUse=3.5;
BuildTime=8355;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=192;
RadarDistance=0;
SoundCategory=CORE_HOVER_BIG;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=BIG_UNITEX;
SelfDestructAs=BIG_UNIT;
Category=CORE HOVER WEAPON LEVEL2 NOTAIR NOTSUB CTRL_W ALL ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=nsaclash_dead;
UnitNumber=1406;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=2.16;
BrakeRate=.06;
Acceleration=.06;
TurnRate=265;
SteeringMode=1;
ShootMe=1;
EnergyMake=3.5;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKHOVER3;
canattack=1;
Weapon1=CORE_TERMITE_LASER;
downloadable=1;
wpri_badTargetCategory=VTOL;
BadTargetCategory=NOWEAPON;
NoChaseCategory=VTOL;
canhover=1;
}
[UNITINFO]
{
UnitName=PACKO;
Version=1.2;
Side=ARM;
Objectname=PACKO;
Designation=ARM-GD2;
Name=Pack0;
Description=Pop-Up Med. Anti-Air Battery;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=1579;
BuildCostMetal=287;
BuildTime=4305;
MaxDamage=1148;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=400;
RadarDistance=0;
SoundCategory=HMT;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=MEDIUM_BUILDINGEX;
SelfDestructAs=MEDIUM_BUILDING;
Category=ARM WEAPON NOTAIR NOTSUB CTRL_X NOTSHIP LEVEL2 NOTLAND ALL ;
TEDClass=FORT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=ooooooooo;
Corpse=PACKO_dead;
UnitNumber=6811;
firestandorders=1;
StandingFireOrder=2;
canstop=1;
canattack=1;
ShootMe=1;
DefaultMissionType=GUARD_NOMOVE;
buildangle=8192;
Weapon1=GA2;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=ALL;
NoChaseCategory=VTOL;
digger=1;
damagemodifier=0.25;
}
[UNITINFO]
{
UnitName=PREC;
Version=1;
Side=CORE;
Objectname=PREC;
Designation=PREC;
Name=Precluder;
Description=Amphib Mobile Tactical Nuke Launcher;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=40926;
BuildCostMetal=1426;
MaxDamage=5600;
MaxWaterDepth=100;
MaxSlope=12;
EnergyUse=0.8;
BuildTime=20534;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=260;
RadarDistance=2000;
SoundCategory=CORE_TANK;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=ATOMIC_BLASTSML;
SelfDestructAs=MOBILE_TACNUKE;
Category=CORE TANK LEVEL3 WEAPON NOTAIR NOTSUB ALL ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=324;
firestandorders=1;
StandingFireOrder=0;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=0.65;
BrakeRate=0.008;
Acceleration=0.01;
TurnRate=150;
SteeringMode=1;
ShootMe=1;
EnergyMake=0;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=BIGASS;
Weapon1=MOBILE_TACNUKE;
downloadable=1;
wpri_badTargetCategory=VTOL;
BadTargetCategory=VTOL;
canattack=1;
NoChaseCategory=VTOL;
canbuild=1;
RadarDistanceJam=80;
ActivateWhenBuilt=1;
}
[UNITINFO]
{
UnitName=REQU;
Version=1;
Side=ARM;
Objectname=REQU;
Designation=REQU;
Name=Requiter;
Description=Amphib Mobile Tactical Nuke Launcher;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=39888;
BuildCostMetal=1391;
MaxDamage=5000;
MaxWaterDepth=100;
MaxSlope=12;
EnergyUse=0.8;
BuildTime=19510;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=300;
RadarDistance=2000;
SoundCategory=ARM_TANK;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=ATOMIC_BLASTSML;
SelfDestructAs=MOBILE_TACNUKE;
Category=ARM TANK LEVEL3 WEAPON NOTAIR NOTSUB ALL ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
UnitNumber=323;
firestandorders=1;
StandingFireOrder=0;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=0.7;
BrakeRate=0.006;
Acceleration=0.02;
TurnRate=150;
SteeringMode=1;
ShootMe=1;
EnergyMake=0;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=BIGASS;
Weapon1=MOBILE_TACNUKE;
downloadable=1;
wpri_badTargetCategory=VTOL;
BadTargetCategory=VTOL;
canattack=1;
NoChaseCategory=VTOL;
canbuild=1;
RadarDistanceJam=80;
ActivateWhenBuilt=1;
}
[UNITINFO]
{
UnitName=SCREAMER;
Version=1;
Side=CORE;
Objectname=SCREAMER;
Designation=CORE-SCREAMER;
Name=Screamer;
Description=Long-Range Missile Tower;
FootprintX=4;
FootprintZ=4;
BuildCostEnergy=32340;
BuildCostMetal=1470;
MaxDamage=5958;
MaxWaterDepth=0;
MaxSlope=20;
EnergyUse=0;
BuildTime=22615;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=450;
RadarDistance=2500;
ActivateWhenBuilt=0;
SoundCategory=CORE_TARG;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=ARM SPECIAL LEVEL2 WEAPON NOTAIR NOTSUB ALL ;
TEDClass=FORT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
YardMap=oooo oooo oooo oooo;
Corpse=screamer_dead;
UnitNumber=8801;
firestandorders=1;
StandingFireOrder=2;
canstop=1;
ShootMe=1;
DefaultMissionType=GUARD_NOMOVE;
Weapon1=ADVSAM;
wpri_badTargetCategory=ALL;
BadTargetCategory=NOWEAPON;
canattack=1;
downloadable=1;
onoffable=0;
}
[UNITINFO]
{
UnitName=SHIVA;
Version=3.0;
Side=CORE;
Objectname=SHIVA;
Designation=SHV-HAM;
Name=Shiva;
Description=Amphibious Heavy Siege KBot;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=20328;
BuildCostMetal=695;
BuildTime=11038;
MaxDamage=4057;
MaxWaterDepth=32;
MaxSlope=15;
EnergyUse=2.1;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=475;
RadarDistance=0;
SoundCategory=AMPH_MECH;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=BIG_UNITEX;
SelfDestructAs=BIG_UNIT;
Category=CORE KBOT LEVEL2 WEAPON NOTAIR NOTSUB CTRL_W ALL ;
TEDClass=KBOT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=SHIVA_dead;
UnitNumber=794204;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=1.29;
BrakeRate=0.19;
Acceleration=0.05;
TurnRate=560;
SteeringMode=2;
ShootMe=1;
EnergyMake=2.1;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=AMECH;
Upright=1;
CanAttack=1;
NoChaseCategory=VTOL;
Weapon1=CORE_PARROW;
Weapon3=CORMH_WEAPON;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
wspe_badTargetCategory=VTOL;
amphibious=1;
Ovradjust=1;
downloadable=1;
}
[UNITINFO]
	{
	UnitName=Singularity;
	Objectname=Singularity;
	Version=1;
	Side=SciFi;
	Designation=SG-WH-STB;
	Name=Singularity;
	Description=Stabilize Wormholes;
	FootprintX=1;
	FootprintZ=1;
	BuildCostEnergy=0;
	BuildCostMetal=0;
	MaxDamage=1;
	MaxWaterDepth=255;
	MaxSlope=255;
	EnergyUse=0;
	BuildTime=1234567890;
	WorkerTime=0;
	BMcode=1;
	Builder=0;
	ThreeD=1;
	ZBuffer=1;
	NoAutoFire=0;
	SightDistance=275;
	RadarDistance=0;
	SoundCategory=CORE_FUS;
	EnergyStorage=0;
	MetalStorage=0;
	ExplodeAs=COMMANDER_BLAST;
	SelfDestructAs=COMMANDER_BLAST;
	Category=CORE KBOT LEVEL1 NOTAIR NOTSUB;
	TEDClass=KBOT;
	Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
	//Corpse=corak_dead;
	UnitNumber=7778;
	firestandorders=0;
	StandingFireOrder=2;
	mobilestandorders=0;
	StandingMoveOrder=1;
	canattack=0;
	canmove=0;
	canpatrol=0;
	canstop=0;
	canguard=0;
	MaxVelocity=8;
	BrakeRate=0.02;
	Acceleration=0;
	TurnRate=1100;
	SteeringMode=2;
	ShootMe=1;
	EnergyMake=0.3;
	DefaultMissionType=SelfDestructFG;
	maneuverleashlength=640;
	MovementClass=TANKSH2;
	Upright=1;
	Ovradjust=1;
	cantbetransported=1;
	}
[UNITINFO]
{
UnitName=SPOTTER;
Version=1.0;
Side=ARM;
Objectname=SPOTTER;
Designation=ARM-HOVERRADAR;
Name=Spotter;
Description=Radar/Sonar Hovercraft;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=2282;
BuildCostMetal=113;
MaxDamage=719;
MaxWaterDepth=0;
MaxSlope=16;
EnergyUse=30;
BuildTime=2074;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=950;
SoundCategory=ARM_HOVER_MID;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_UNITEX;
SelfDestructAs=SMALL_UNIT;
Category=CORE HOVER NOWEAPON LEVEL2 NOTAIR NOTSUB CTRL_W ALL ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=spotter_dead;
UnitNumber=405;
ActivateWhenBuilt=1;
onoffable=1;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=3.12;
BrakeRate=0.07;
Acceleration=0.06;
TurnRate=413;
SteeringMode=1;
ShootMe=1;
EnergyMake=7.5;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKHOVER2;
wpri_badTargetCategory=VTOL;
BadTargetCategory=VTOL;
NoChaseCategory=VTOL;
downloadable=1;
canhover=1;
RadarDistance=1856;
SonarDistance=1392;
ai_Weight=weight spotter 0;
ai_Limit=limit spotter 0;
}
[UNITINFO]
	{
	UnitName=TalGate;
	Version=1.0;
	Side=Ancients and Ori;
	Objectname=TalGate;
	Designation=TP;
	Name=Astria Porta;
	Description=Provides Instantaneous Transportation;
	FootprintX=9;
	FootprintZ=9;
	BuildCostEnergy=22000;
	BuildCostMetal=1000;
	BuildTime=30000;
	MaxDamage=4000;
	MaxWaterDepth=0;
	MaxSlope=60;
	EnergyUse=500;
	WorkerTime=40;
	BMcode=0;
	Builder=1;
	ThreeD=1;
	ZBuffer=1;
	NoAutoFire=0;
	SightDistance=120;
	RadarDistance=0;
	SoundCategory=CORE_FUS;
	EnergyStorage=0;
	MetalStorage=0;
	ExplodeAs=ESTOR_BUILDING;
	SelfDestructAs=ESTOR_BUILDING;
	Category=CORE SPECIAL LEVEL3 NOWEAPON NOTAIR NOTSUB CTRL_T;
	TEDClass=SPECIAL;
	Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
	YardMap=occccccco
		ccccccccc
		ccccccccc
		ccccccccc
		ccccccccc
		ccccccccc
		ccccccccc
		ccccccccc
		occccccco;
	UnitNumber=7777;
	firestandorders=0;
	StandingFireOrder=0;
	canstop=1;
	ShootMe=0;
	DefaultMissionType=GUARD_NOMOVE;
	buildangle=25535;
	canattack=1;
	//Weapon1=TAL_DGUN;
	Weapon1=ARM_DISINTEGRATOR;
	downloadable=1;
	ActivateWhenBuilt=0;// Leave it off, script will turn it on, but only after safety check
	NoShadow=0;
	onoffable=1;
	IsAirBase=1;
	DamageModifier=1;
	// The gate is already invulnerable for having an empty yardmap, save when closed, anyway
	// Except that now TRO made it vulnerable by ...
	TransportCapacity=255;// Or else Spring won't let me attach-unit
	BuildPic=Stargate.bmp;// For Spring
	SmoothAnim=0;// For Spring
	}
[UNITINFO]
{
UnitName=TAWF001;
Version=1;
Side=ARM;
Objectname=TAWF001;
Designation=TAWF-1;
Name=Beamer;
Description=Beam Laser Turret;
FootprintX=2;
FootprintZ=2;
BuildCostEnergy=968;
BuildCostMetal=176;
MaxDamage=733;
MaxWaterDepth=0;
MaxSlope=10;
EnergyUse=0;
BuildTime=2640;
WorkerTime=0;
BMcode=0;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=350;
RadarDistance=0;
SoundCategory=MLT;
EnergyStorage=50;
MetalStorage=0;
ExplodeAs=SMALL_BUILDINGEX;
SelfDestructAs=SMALL_BUILDING;
Category=ARM defensive weapon level1 NOTAIR NOTSUB ALL ;
TEDClass=FORT;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=TAWF001_dead;
YardMap=oooo;
UnitNumber=180;
firestandorders=1;
StandingFireOrder=2;
canstop=1;
ShootMe=1;
DefaultMissionType=GUARD_NOMOVE;
buildangle=32768;
Weapon1=TAWF001_weapon;
wpri_badTargetCategory=VTOL;
BadTargetCategory=NOWEAPON;
canattack=1;
HealTime=4;
}
[UNITINFO]
{
UnitName=TAWF003;
Version=1;
Side=ARM;
Objectname=TAWF003;
Designation=TAWF-5;
Name=Mumbo;
Description=Rapid Fire Laser Tank;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=8052;
BuildCostMetal=427;
MaxDamage=2717;
MaxWaterDepth=1;
MaxSlope=78;
EnergyUse=5.0;
BuildTime=5490;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=310;
RadarDistance=0;
SoundCategory=ARM_ADV_TANK;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=BIG_UNITEX;
SelfDestructAs=BIG_UNIT;
Category=ARM TANK LEVEL2 WEAPON NOTAIR NOTSUB CTRL_W ALL ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=TAWF003_dead;
UnitNumber=181;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=0;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=2.97;
BrakeRate=0.014;
Acceleration=0.014;
TurnRate=251;
SteeringMode=1;
ShootMe=1;
EnergyMake=5.0;
DefaultMissionType=Standby;
maneuverleashlength=10;
MovementClass=TANKSH3;
canattack=1;
Weapon1=TAWF003_weapon;
Ovradjust=1;
Downloadable=1;
wpri_badTargetCategory=VTOL;
BadTargetCategory=NOWEAPON;
NoChaseCategory=VTOL;
}
[UNITINFO]
{
UnitName=TAWF009;
Version=1;
Side=ARM;
Objectname=TAWF009;
Designation=TAWF-16;
Name=Sea Serpent;
Description=Assault Submarine;
FootprintX=4;
FootprintZ=5;
BuildCostEnergy=89910;
BuildCostMetal=3996;
MaxDamage=7265;
EnergyUse=15;
BuildTime=38533;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=780;
RadarDistance=0;
SoundCategory=ARM_ADV_SUB;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=ESTOR_BUILDINGEX;
SelfDestructAs=ESTOR_BUILDING;
Category=ARM UNDERWATER LEVEL1 TORP WEAPON NOTAIR CTRL_W CTRL_N CTRL_U ALL ;
TEDClass=WATER;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=TAWF009_dead;
UnitNumber=1295;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=3.3;
BrakeRate=0.007;
Acceleration=0.01;
TurnRate=100;
SteeringMode=1;
ShootMe=1;
EnergyMake=15;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=BOATD3;
Upright=1;
Weapon1=TAWF009_WEAPON;
wpri_badTargetCategory=NOTSHIP;
BadTargetCategory=NOWEAPON;
canattack=1;
ActivateWhenBuilt=1;
MinWaterDepth=20;
WaterLine=20;
NoChaseCategory=VTOL;
SonarDistance=1350;
}
[UNITINFO]
{
UnitName=TAWF013;
Version=1;
Side=ARM;
Objectname=TAWF013;
Designation=TAWF-24;
Name=Shellshocker;
Description=Light Artillery Vehicle;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=943;
BuildCostMetal=100;
MaxDamage=270;
MaxWaterDepth=8;
MaxSlope=15;
EnergyUse=1.0;
BuildTime=1286;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=280;
RadarDistance=0;
SoundCategory=ARM_VEHICLE;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_UNITEX;
SelfDestructAs=SMALL_UNIT;
Category=ARM TANK LEVEL1 WEAPON NOTAIR NOTSUB CTRL_W NOTSHIP LEVEL1 ALL ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=TAWF013_dead;
UnitNumber=209;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=2.78;
BrakeRate=0.045;
Acceleration=0.0165;
TurnRate=325;
SteeringMode=1;
ShootMe=1;
EnergyMake=1.0;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKSH2;
Weapon1=TAWF113_weapon;
wpri_badTargetCategory=VTOL;
BadTargetCategory=NOWEAPON;
canattack=1;
NoChaseCategory=VTOL;
}
[UNITINFO]
{
UnitName=TAWF114;
Version=3.1;
Side=CORE;
Objectname=TAWF114;
Designation=TAWF-27;
Name=Banisher;
Description=Heavy Missile Tank;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=28104;
BuildCostMetal=995;
MaxDamage=3483;
MaxWaterDepth=20;
MaxSlope=20;
EnergyUse=1.1;
BuildTime=13105;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=300;
RadarDistance=0;
SoundCategory=CORE_ADV_TANK;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=CORE TANK LEVEL2 WEAPON NOTAIR NOTSUB ALL ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=TAWF114_dead;
UnitNumber=302;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=2.03;
BrakeRate=0.014;
Acceleration=0.0095;
TurnRate=196;
SteeringMode=1;
ShootMe=1;
EnergyMake=1.1;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKSH3;
canattack=1;
Weapon1=TAWF_BANISHER;
BadTargetCategory=NOWEAPON;
wpri_badTargetCategory=VTOL;
NoChaseCategory=VTOL;
stealth=0;
}
[UNITINFO]
{
UnitName=TLLVIKING;
Version=3.1;
Side=ARM;
Objectname=TLLVIKING;
Designation=LLVIKING;
Name=Viking;
Description=Artillery Bombardment Ship;
FootprintX=6;
FootprintZ=9;
BuildCostEnergy=9180;
BuildCostMetal=612;
MaxDamage=1517;
BuildTime=5901;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=350;
SoundCategory=ARM_ADV_SHIP;
ExplodeAs=BIG_UNITEX;
SelfDestructAs=BIG_UNIT;
Category=TLL LEVEL2 WEAPON NOTAIR NOTSTRUCTURE CTRL_N CTRL_W ALL ;
TEDClass=SHIP;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=tllviking_dead;
UnitNumber=902;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=0;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=2.97;
BrakeRate=0.012;
Acceleration=0.03;
TurnRate=130;
SteeringMode=1;
ShootMe=1;
Scale=0.6;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=BOATD6;
MinWaterDepth=30;
buildangle=16384;
canattack=1;
Weapon1=TREMSHIP;
Weapon2=TREMSHIP;
wpri_badTargetCategory=VTOL;
wsec_badTargetCategory=VTOL;
BadTargetCategory=NOWEAPON;
NoChaseCategory=VTOL;
waterline=1;
Floater=1;
}
[UNITINFO]
{
UnitName=TREM;
Version=1;
Side=CORE;
Objectname=TREM;
Designation=TREM;
Name=Tremor;
Description=Heavy Artillery Vehicle;
FootprintX=4;
FootprintZ=5;
BuildCostEnergy=18772;
BuildCostMetal=997;
MaxDamage=4450;
MaxWaterDepth=15;
MaxSlope=14;
EnergyUse=2.1;
BuildTime=13131;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=270;
SoundCategory=CORE_ADV_VEHICLE;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=LARGE_BUILDINGEX;
SelfDestructAs=LARGE_BUILDING;
Category=CORE WEAPON LEVEL3 NOTAIR NOTSUB CTRL_W ALL ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=TREM_dead;
UnitNumber=260;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=2.03;
BrakeRate=0.08;
Acceleration=0.05;
TurnRate=140;
SteeringMode=1;
ShootMe=1;
EnergyMake=2.1;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKSH3;
canattack=1;
Weapon1=TREM1;
wpri_badTargetCategory=VTOL;
BadTargetCategory=NOWEAPON;
NoChaseCategory=VTOL;
downloadable=1;
}
[UNITINFO]
{
UnitName=WATCHER;
Version=1.0;
Side=CORE;
Objectname=WATCHER;
Designation=CORE-HOVERRADAR;
Name=Watcher;
Description=Radar/Sonar Hovercraft;
FootprintX=3;
FootprintZ=3;
BuildCostEnergy=2478;
BuildCostMetal=115;
MaxDamage=805;
MaxWaterDepth=0;
MaxSlope=16;
EnergyUse=30;
BuildTime=2309;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=865;
SoundCategory=CORE_HOVER_MID;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=SMALL_UNITEX;
SelfDestructAs=SMALL_UNIT;
Category=CORE HOVER NOWEAPON LEVEL2 NOTAIR NOTSUB CTRL_W ALL ;
TEDClass=TANK;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=watcher_dead;
UnitNumber=401;
ActivateWhenBuilt=1;
onoffable=1;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=2.84;
BrakeRate=0.08;
Acceleration=0.05;
TurnRate=419;
SteeringMode=1;
ShootMe=1;
EnergyMake=7.5;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=TANKHOVER2;
wpri_badTargetCategory=VTOL;
BadTargetCategory=VTOL;
NoChaseCategory=VTOL;
downloadable=1;
canhover=1;
RadarDistance=1690;
SonarDistance=1268;
ai_Weight=weight watcher 0;
ai_Limit=limit watcher 0;
}
[UNITINFO]
{
UnitName=ZULU;
Version=3.0;
Side=CORE;
Objectname=ZULU;
Designation=ZUL-BS;
Name=Zulu;
Description=Double Cannon Long-Range Plasma Ship;
FootprintX=6;
FootprintZ=6;
BuildCostEnergy=278106;
BuildCostMetal=10820;
MaxDamage=24490;
EnergyUse=48;
BuildTime=107011;
WorkerTime=0;
BMcode=1;
Builder=0;
ThreeD=1;
ZBuffer=1;
NoAutoFire=0;
SightDistance=350;
RadarDistance=7300;
ActivateWhenBuilt=0;
SoundCategory=CORE_ADV_SHIP;
EnergyStorage=0;
MetalStorage=0;
ExplodeAs=CRAWL_BLAST;
SelfDestructAs=ARMEMP_WEAPON;
Category=ARM SHIP LEVEL2 WEAPON NOTAIR NOTSUB ALL ;
TEDClass=SHIP;
Copyright=Copyright 1997 Humongous Entertainment. All rights reserved.;
Corpse=ZULU_dead;
UnitNumber=19214;
firestandorders=1;
StandingFireOrder=2;
mobilestandorders=1;
StandingMoveOrder=1;
canmove=1;
canpatrol=1;
canstop=1;
canguard=1;
MaxVelocity=2.3;
BrakeRate=0.018;
Acceleration=0.017;
TurnRate=84;
SteeringMode=1;
ShootMe=1;
Scale=0.6;
EnergyMake=50;
DefaultMissionType=Standby;
maneuverleashlength=640;
MovementClass=BOATD7;
buildangle=16384;
Weapon1=CORE_INTIMIDATOR;
Weapon2=CORE_INTIMIDATOR;
wpri_badTargetCategory=VTOL;
BadTargetCategory=VTOL;
canattack=1;
MinWaterDepth=30;
wsec_badTargetCategory=VTOL;
Floater=1;
NoChaseCategory=VTOL;
}
